<worn as a badge> a serpentine seal of Bozk
<worn on head> the diamond crown of Winduin (glowing) [89%]
<worn on eyes> a worn pair of sandstorm goggles [superior]
<worn in ear> a dangling chain crucifix (glowing)
<worn in ear> a durithalite earring shaped like a dagger [superior]
<worn on face> a skull-faced warmask lined with feathers [poor]
<worn around neck> a rusty steel necklace [superior] [82%]
<worn around neck> a well-used adamantium medallion
<worn on body> some ringmail stained with blood
<worn about body> a cloak of Erebus [poor]
<worn as quiver> the masters quiver (glowing)
<worn about waist> a belt of fresh blood [superior] [68%]
<worn on belt buckle>a shield bearing the crest of Volgk [superior]
<worn on arms> the sleeves of impskin
<worn around wrist> a small bracelet of woven mithril chain
<worn around wrist> a bracelet of dracolich hide (humming)
<worn on hands> the claws of Vermithrax
<worn on finger> an obsidian circle [superior]
<worn on finger> an obsidian circle
<primary weapon> a darksteel rapier (glowing)
<secondary weapon> a sandworm's tooth [poor]
<worn on legs> some blue-tinted chainmail leggings [78%]
The marketplace ends abruptly at a cliff edge to the north of here. To the
south the plaza continues as well as to the east. To the west, there is a
curious building of polished basalt with the words 'Arachdrathos Archive'
carved beside the doorway. A large fountain bubbles in the middle of the
Plaza.
Obvious exits: -East -South -West
A young noble walks along in bronze garb.
< 454h/454H 210v/212V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: The North Plaza
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: The North Plaza
</map>
The North Plaza
This plaza connects to the Inn of the Howling to the west. To the east it
continues to connect to the noble shops of Arachdrathos. Above, the cavern
stretches high above towards an endless void. Out of this void a massive wind
rips in to splash against this cliffside plaza before tumbling into the
remainder of the chasm just to the north.
Obvious exits: -North -East -West
A young noble walks along in violet garb.
< 454h/454H 208v/212V Pos: standing >
You quickly scan the area.
A young zarbonite who is close by to your north.
A young Sa'Zaran who is close by to your west.
A barkeep who is close by to your west.
< 454h/454H 208v/212V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Tavern of the Howling
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: Tavern of the Howling
</map>
Tavern of the Howling
Named for the endless shriek of the wind against the cliff face just to the
north of the plaza to the east, this tavern boasts some of the most violent
clientel, and wines of the realms. Heavy mushroom stalk tables are scattered
across the floor with mushroom stalk benches scattered around them. A large
basalt bar travels near the west wall, in front of polished basalt shelves
displaying the vast array of wines of the Tavern of the Howling.
Obvious exits: -East -South
A young noble walks along in ghost white garb.
(Q)A stern looking drow is tending the bar.
< 454h/454H 209v/212V Pos: standing >
< 454h/454H 210v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 454h/454H 211v/212V Pos: standing >
You quickly scan the area.
A young Ilithian who is close by to your east.
A Drow Elf who is close by to your south.
A durithalite elemental who is close by to your south.
< 454h/454H 212v/212V Pos: standing >
< 454h/454H 212v/212V Pos: standing >
A Drow Elf enters from the south.
< 454h/454H 212v/212V Pos: standing >
A Drow Elf leaves east.
< 454h/454H 212v/212V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Inn of the Howling
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: Inn of the Howling
</map>
Inn of the Howling
It is readily apparent why this inn has gained its name. From the north,
even through the noise of the tavern itself, a voracious howling rips through
the doorway. A polished basalt counter is here, containing a ledger of the
guests of the inn. A strange hallway with a hundred doorways completes the
inn to the south.
Obvious exits: -North
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[6] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[2] A spellbook has been tossed aside here.
[2] A spellbook lies here, discarded.
[15] A small bandage rests upon the ground here.
A large bipedal creature made out of glowing red stone stands here.
< 454h/454H 210v/212V Pos: standing >
Backstab who?
< 454h/454H 210v/212V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Tavern of the Howling
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: Tavern of the Howling
</map>
Tavern of the Howling
Named for the endless shriek of the wind against the cliff face just to the
north of the plaza to the east, this tavern boasts some of the most violent
clientel, and wines of the realms. Heavy mushroom stalk tables are scattered
across the floor with mushroom stalk benches scattered around them. A large
basalt bar travels near the west wall, in front of polished basalt shelves
displaying the vast array of wines of the Tavern of the Howling.
Obvious exits: -East -South
A young noble walks along in ghost white garb.
(Q)A stern looking drow is tending the bar.
< 454h/454H 208v/212V Pos: standing >
< 454h/454H 208v/212V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: The North Plaza
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: The North Plaza
</map>
The North Plaza
This plaza connects to the Inn of the Howling to the west. To the east it
continues to connect to the noble shops of Arachdrathos. Above, the cavern
stretches high above towards an endless void. Out of this void a massive wind
rips in to splash against this cliffside plaza before tumbling into the
remainder of the chasm just to the north.
Obvious exits: -North -East -West
A young noble walks along in violet garb.
< 454h/454H 207v/212V Pos: standing >
Backstab who?
< 454h/454H 208v/212V Pos: standing >
You quickly scan the area.
A young zarbonite who is close by to your north.
A young Sa'Zaran who is close by to your west.
A barkeep who is close by to your west.
< 454h/454H 211v/212V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: The Cliffside Plaza
</map>
The Cliffside Plaza
The Marketplace opens up here, as the roof climbs away into the cavern
wall of a great chasm. The new cavern ceiling disappears from sight into a
windy void. The plaza continues to the north towards a cliff edge that marks
the end of the marketplace. To the south, many of the noble houses of the city
have set up shops to market their House Specialties.
Obvious exits: -North -South -West
< 454h/454H 210v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 454h/454H 210v/212V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is close by to your north.
A gentle rothe who is not far off to your south.
A baby aboleth who is a brief walk away to your south.
A baby aboleth who is rather far off to your south.
A durithalite elemental who is in the distance to your south.
A durithalite elemental who is in the distance to your south.
A young Ilithian who is close by to your west.
A young Sa'Zaran who is not far off to your west.
A barkeep who is not far off to your west.
< 454h/454H 210v/212V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Magic Square
</map>
Magic Square
The two houses of Sorcery, Sa'Zarn and Olipth have set up shops along the
side of the cavern here. Both houses have put considerable funds and magics
into their advertising. Shimmering lightshows coat the basalt walls of the
shopfronts of these two stores. The one bearing the sigil of Sa'Zarn is to
the west and called 'The Bone Yard.' To the east, the store is named
'Illustrium Arcana.'
Obvious exits: -North -East -South -West
< 454h/454H 208v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 454h/454H 208v/212V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is not far off to your north.
A young Olipthian who is close by to your east.
A sorcerer shopkeeper who is close by to your east.
A gentle rothe who is close by to your south.
A baby aboleth who is not far off to your south.
A baby aboleth who is a brief walk away to your south.
A durithalite elemental who is rather far off to your south.
A durithalite elemental who is rather far off to your south.
A young zarbonite who is in the distance to your south.
A durithalite golem who is in the distance to your south.
A durithalite golem who is in the distance to your south.
A durithalite elemental who is in the distance to your south.
A spore ball who is close by to your west.
A necromancer shopkeeper who is close by to your west.
< 454h/454H 209v/212V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: North of the Reflecting Pool
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: North of the Reflecting Pool
</map>
North of the Reflecting Pool
A glimmering refelcting pool lies directly south of here, with a mirror
surface reflecting the numerous durithalite veins of the ceiling of this
cavern as they glow from dark to pink in a slow rhythmic pulsing. To the
west and east the marketplace expands into a marvelous plaza.
Obvious exits: -North -East -South -West
A gentle rothe chews some cud.
< 454h/454H 208v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 454h/454H 209v/212V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your north.
A trustworthy banker who is not far off to your east.
A baby aboleth who is close by to your south.
A baby aboleth who is not far off to your south.
A durithalite elemental who is a brief walk away to your south.
A durithalite elemental who is a brief walk away to your south.
A spore ball who is rather far off to your south.
A young zarbonite who is rather far off to your south.
A durithalite golem who is rather far off to your south.
A durithalite golem who is rather far off to your south.
A durithalite elemental who is rather far off to your south.
A Drow Elf who is in the distance to your south.
A durithalite golem who is in the distance to your south.
A durithalite elemental who is in the distance to your south.
A durithalite elemental who is in the distance to your south.
A svrifneblin slave who is close by to your west.
A priestess shopkeeper who is not far off to your west.
< 454h/454H 210v/212V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: On the Reflecting Pool
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: On the Reflecting Pool
</map>
On the Reflecting Pool
Smoother than a flawless scimitar blade and clearer than the overworld
air, this chilly reflecting pool shimmers under the faint light of the
Durithalite veins running through the cavern ceiling. All around, the busy
marketplace continues towards the stores of the many houses of the Jewel
of the Underworld.
Obvious exits: -North -East -South -West
A little tentacled fish swims in the pool.
< 454h/454H 210v/212V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: On the Reflecting Pool
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: On the Reflecting Pool
</map>
On the Reflecting Pool
Smoother than a flawless scimitar blade and clearer than the overworld
air, this chilly reflecting pool shimmers under the faint light of the
Durithalite veins running through the cavern ceiling. All around, the busy
marketplace continues towards the stores of the many houses of the Jewel
of the Underworld.
Obvious exits: -North -East -South -West
A little tentacled fish swims in the pool.
< 454h/454H 208v/212V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: A Fountain Before the Reflecting Pool
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: A Fountain Before the Reflecting Pool
</map>
A Fountain Before the Reflecting Pool
A majestic fountain paying homage to the Mother of the Drow and the great
City of Arachdrathos bubbles endlessly before a shimmering reflecting pool.
The fountain depicts a beautiful drow woman with her arms outstretched, a
giant web stretched bewteen her fingertips. Water trickles down her arms
to fall from the center of the web into a basin surrounding her feet. The
plaza continues towards shops to the east and west. The vaulted ceiling of
this cavern is richly veined with durithalite and sharply reflected by the
reflecting pool as it opens up to the north towards the chasm and web of
Arachdrathos.
Obvious exits: -North -East -South -West
Before you stands a huge board containing news and feedback.
The Great Fountain of Arachdrathos bubbles here.
A large bipedal creature made out of glowing red stone stands here.
A large creature of red stone is here, projecting information.
< 454h/454H 206v/212V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Inside the Gates of Arachdrathos
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: Inside the Gates of Arachdrathos
</map>
Inside the Gates of Arachdrathos
The Adamantine gates of the Jewel of the Underworld lie at the south end
of this stretch of tunnel. To the north the tunnel opens up into a larger
cavern richly veined with durithalite and swarming with denizens of the
underworld. The sound sof the busy Arachdrathos marketplace fill the air, but
beneath the voices and shuffling, a low roaring can be heard in the distance.
Obvious exits: -North -South
A young noble walks along in bronze garb.
A huge bipedal creature made out of glowing red stone stands here.
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
< 454h/454H 205v/212V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: The Gates of Arachdrathos
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: The Gates of Arachdrathos
</map>
The Gates of Arachdrathos
The narrow cavern here is bordered on the north end by a set of huge
adamantine gates. The gates are heavily scratched from attempted invasions
by Duergar, Illithid, and Svirfneblin alike. The walls of the cavern are
streaked with Durithalite, running from the Llzazan farms through the gates
to the city.
Obvious exits: -North -South
A spore ball hovers in the air.
A Drow Elf (medium) Dakhira stands in mid-air here.
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
< 454h/454H 204v/212V Pos: standing >
< 454h/454H 205v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road Before the Gates of Arachdrathos
</map>
Hell Road Before the Gates of Arachdrathos
The road here bends to the north through a tunnel towards the Drow city
of Arachdrathos. The tunnel to the north becomes a gauntlet of protection
for the famed Drow city, making it impervious to attack or seige. To the
south the Great Llzazan Lake extends across a great cavern, shimmering
softly under the ruddy hue of the glow of the durithalite stone webbed
throughout the basalt roof and walls of this cavern.
Obvious exits: -North -East -South -West
< 454h/454H 204v/212V Pos: standing >
< 454h/454H 205v/212V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: The Gates of Arachdrathos
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: The Gates of Arachdrathos
</map>
The Gates of Arachdrathos
The narrow cavern here is bordered on the north end by a set of huge
adamantine gates. The gates are heavily scratched from attempted invasions
by Duergar, Illithid, and Svirfneblin alike. The walls of the cavern are
streaked with Durithalite, running from the Llzazan farms through the gates
to the city.
Obvious exits: -North -South
A spore ball hovers in the air.
A Drow Elf (medium) Dakhira stands in mid-air here.
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
< 454h/454H 209v/212V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 38 ] A Drow Elf makes a strange sound as you place a darksteel rapier in his back.
< 454h/454H 210v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
Pardon?
< 454h/454H 211v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 454h/454H 211v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
You attempt to flee...
<map>
Zone: Arachdrathos - Drow City.
Room: Inside the Gates of Arachdrathos
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: Inside the Gates of Arachdrathos
</map>
Inside the Gates of Arachdrathos
The Adamantine gates of the Jewel of the Underworld lie at the south end
of this stretch of tunnel. To the north the tunnel opens up into a larger
cavern richly veined with durithalite and swarming with denizens of the
underworld. The sound sof the busy Arachdrathos marketplace fill the air, but
beneath the voices and shuffling, a low roaring can be heard in the distance.
Obvious exits: -North -South
A young noble walks along in bronze garb.
A huge bipedal creature made out of glowing red stone stands here.
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
You flee northward!
< 454h/454H 196v/212V Pos: standing >
< 454h/454H 196v/212V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: The Gates of Arachdrathos
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: The Gates of Arachdrathos
</map>
The Gates of Arachdrathos
The narrow cavern here is bordered on the north end by a set of huge
adamantine gates. The gates are heavily scratched from attempted invasions
by Duergar, Illithid, and Svirfneblin alike. The walls of the cavern are
streaked with Durithalite, running from the Llzazan farms through the gates
to the city.
Obvious exits: -North -South
A spore ball hovers in the air.
A Drow Elf (medium) Dakhira stands in mid-air here.
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
< 454h/454H 194v/212V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 37 ] A Drow Elf makes a strange sound as you place a darksteel rapier in his back.
< 454h/454H 194v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 13 ] Your slash strikes a Drow Elf hard.
A Drow Elf dodges your futile attack.
[Damage: 14 ] Your impressive slash strikes a Drow Elf very hard.
A Drow Elf dodges your futile attack.
< 454h/454H 195v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP: nasty wounds >
You parry a Drow Elf's lunge at you.
A Drow Elf misses you.
You snap into visibility.
< 454h/454H 195v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 454h/454H 195v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP: nasty wounds >
You attempt to flee...
<map>
Zone: Arachdrathos - Drow City.
Room: Inside the Gates of Arachdrathos
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: Inside the Gates of Arachdrathos
</map>
Inside the Gates of Arachdrathos
The Adamantine gates of the Jewel of the Underworld lie at the south end
of this stretch of tunnel. To the north the tunnel opens up into a larger
cavern richly veined with durithalite and swarming with denizens of the
underworld. The sound sof the busy Arachdrathos marketplace fill the air, but
beneath the voices and shuffling, a low roaring can be heard in the distance.
Obvious exits: -North -South
A young noble walks along in bronze garb.
A huge bipedal creature made out of glowing red stone stands here.
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
You flee northward!
< 454h/454H 183v/212V Pos: standing >
< 454h/454H 183v/212V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: The Gates of Arachdrathos
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: The Gates of Arachdrathos
</map>
The Gates of Arachdrathos
The narrow cavern here is bordered on the north end by a set of huge
adamantine gates. The gates are heavily scratched from attempted invasions
by Duergar, Illithid, and Svirfneblin alike. The walls of the cavern are
streaked with Durithalite, running from the Llzazan farms through the gates
to the city.
Obvious exits: -North -South
A spore ball hovers in the air.
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
< 454h/454H 181v/212V Pos: standing >
Autosaving...
< 454h/454H 181v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road Before the Gates of Arachdrathos
</map>
Hell Road Before the Gates of Arachdrathos
The road here bends to the north through a tunnel towards the Drow city
of Arachdrathos. The tunnel to the north becomes a gauntlet of protection
for the famed Drow city, making it impervious to attack or seige. To the
south the Great Llzazan Lake extends across a great cavern, shimmering
softly under the ruddy hue of the glow of the durithalite stone webbed
throughout the basalt roof and walls of this cavern.
Obvious exits: -North -East -South -West
< 454h/454H 182v/212V Pos: standing >
Backstab who?
< 454h/454H 183v/212V Pos: standing >
You quickly scan the area.
A spore ball who is close by to your north.
A durithalite golem who is close by to your north.
A durithalite elemental who is close by to your north.
A durithalite elemental who is close by to your north.
A durithalite elemental who is close by to your north.
A durithalite elemental who is close by to your north.
A young zarbonite who is not far off to your north.
A durithalite golem who is not far off to your north.
A durithalite golem who is not far off to your north.
A durithalite elemental who is not far off to your north.
A durithalite elemental who is a brief walk away to your north.
A baby aboleth who is rather far off to your north.
A baby aboleth who is in the distance to your north.
A gentle rothe who is a brief walk away to your east.
A rebellious svirfneblin who is in the distance to your east.
A zarbon who is a brief walk away to your west.
A Drow Elf who is a brief walk away to your west.
< 454h/454H 185v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road Along the North Wall of Llzazan Cavern
</map>
Hell Road Along the North Wall of Llzazan Cavern
The road here draws close to the north wall of the Llzazan cavern as it
makes a final bend from south to east around the north end of the Great
Llzazan Lake towards the city gates of the fabled city of Arachdrathos.
The cavern wall is made of basalt veined with the mystical mineral
durithalite in rich quanitities. The durithalite here pulsates gently,
shedding a very dim red light along the floor of the cavern and out
across the Great Llzazan Lake.
Obvious exits: -East -South -West
< 454h/454H 189v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Northeast Corner of the Flaming Fungus Fields
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Northeast Corner of the Flaming Fungus Fields
</map>
Northeast Corner of the Flaming Fungus Fields
The fungus grown here is an Arachdrathos delicacy. Flaming Fungus is
known for its spicy taste and vibrant red and orange caps. The organism
looks much like a mushroom, that has been colored red until eaten, then
it makes its distinction known. A famous drow wine, known as Fyverwaztr
is made form this fungus.
Obvious exits: -East -South -West
A Drow Elf (medium) Dakhira stands in mid-air here.
< 454h/454H 188v/212V Pos: standing >
A Drow Elf leaves south.
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Among the Flaming Fungus
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Among the Flaming Fungus
</map>
Among the Flaming Fungus
With the exception of its effect on tastebuds, this fungus is no more
flammible than any other mushroom, but is is legendary throughout the
realms as one of the finest fungi around. It can only be grown in the
northwest corener of the Llzazan Cavern and clansmen have been known
to sell their kindred into drow slavery for a bottle of wine made from
this bright red-orange fungus.
Obvious exits: -East -South
A hideous creature crawls up to you on its ribcage.
< 454h/454H 187v/212V Pos: standing >
Backstab who?
< 454h/454H 188v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Northeast Corner of the Flaming Fungus Fields
</map>
Northeast Corner of the Flaming Fungus Fields
The fungus grown here is an Arachdrathos delicacy. Flaming Fungus is
known for its spicy taste and vibrant red and orange caps. The organism
looks much like a mushroom, that has been colored red until eaten, then
it makes its distinction known. A famous drow wine, known as Fyverwaztr
is made form this fungus.
Obvious exits: -East -South -West
< 454h/454H 188v/212V Pos: standing >
Backstab who?
< 454h/454H 190v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road Along the North Wall of Llzazan Cavern
</map>
Hell Road Along the North Wall of Llzazan Cavern
The road here draws close to the north wall of the Llzazan cavern as it
makes a final bend from south to east around the north end of the Great
Llzazan Lake towards the city gates of the fabled city of Arachdrathos.
The cavern wall is made of basalt veined with the mystical mineral
durithalite in rich quanitities. The durithalite here pulsates gently,
shedding a very dim red light along the floor of the cavern and out
across the Great Llzazan Lake.
Obvious exits: -East -South -West
< 454h/454H 190v/212V Pos: standing >
You quickly scan the area.
A gentle rothe who is rather far off to your east.
A zarbon who is not far off to your west.
< 454h/454H 191v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road at the Shore of the Great Llzazan Lake
</map>
Hell Road at the Shore of the Great Llzazan Lake
The road bends from north to west here. To the southeast side of the
road Llzazan Lake streteches off wavelessly through the great expanse of
this massive cavern. Across to the south side of the lake, giant mushrooms
tower fifty feet above the lake surface. To the northeast the road
stretches towards the city gates of Arachdrathos.
Obvious exits: -North -East -South -West
< 454h/454H 191v/212V Pos: standing >
You quickly scan the area.
A zarbon who is rather far off to your east.
A rebellious svirfneblin who is close by to your west.
< 454h/454H 192v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road in the Northwest Great LLzazan cavern.
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road in the Northwest Great LLzazan cavern.
</map>
Hell Road in the Northwest Great LLzazan cavern.
To the southeast the Great LLzazan Lake stretches off into the haze
that permeates the space sky-like space betwten the mushroom floor and
softly glowing duithalite and basalt cavern roof. To the norteast, the
road winds its way along the lakeshore towards a vaulted tunnel which
leads to another cavern. To the west, the fungus fields stretch off
towards the near cavern wall.
Obvious exits: -North -East -South -West
A little humanoid thinks he can kick your ass.
< 454h/454H 194v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road at the East End of Llzazan Lake
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road at the East End of Llzazan Lake
</map>
Hell Road at the East End of Llzazan Lake
The road travels in a north-south fashion here, To the east Llzazan Lake
extends through a massive cavern. Rimmed by the mushroom farms, this lake
is the main water supply for irrigation of the substrate on which the
precious fungus of the drow is grown. The cavern ceiling is very high here
and thickly webbed with durithalite, enabling unltravision to be used
throughout this massive cave.
Obvious exits: -North -East -South -West
A gentle rothe chews some cud.
A LARGE water elemental is here, flowing like a living current.
A LARGE water elemental is here, flowing like a living current.
A LARGE earth elemental stands here, looking like a living rock.
Draknah, the great drow conjurer, stands here.
A hideous creature crawls up to you on its ribcage.
< 454h/454H 193v/212V Pos: standing >
You quickly scan the area.
A rebellious svirfneblin who is close by to your north.
A gentle rothe who is a brief walk away to your east.
A spore ball who is close by to your south.
A gentle rothe who is a brief walk away to your south.
A svrifneblin slave who is rather far off to your south.
A rebellious svirfneblin who is not far off to your west.
A gentle rothe who is not far off to your west.
A Drow Elf who is a brief walk away to your west.
< 454h/454H 194v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: South End of the Flaming Fungus Fields
</map>
South End of the Flaming Fungus Fields
The fungus fields here end abruptly as they reach a large stone dwelling
to the south. East of there, Hell Road travels north and south. To the north
and west the fungus fields continue, almsot radiant with the bright orange
flaming fungus. These mushrooms are the pride of the Arachdrathos Llzazan
Fungus Farms, as is the wine Fyverwaztr that is made from them.
Obvious exits: -North -East -West
< 454h/454H 199v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Flaming Fungus Fields
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Flaming Fungus Fields
</map>
Flaming Fungus Fields
The fields here extend to the north east and west. To the south there is
a large building that is made of pure basalt with a mushroom stalk roof. The
bright orange red mushrooms grow densly up against the building wall and
continue in thich rows running northwards away from the building. Runners
flare out around the base of the mushrooms making footing in between the
rows tricky, but not treacherous.
Obvious exits: -North -East -West
A little humanoid thinks he can kick your ass.
A gentle rothe chews some cud.
< 454h/454H 198v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Rockpile in the Flaming Fungus Fields
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Rockpile in the Flaming Fungus Fields
</map>
Rockpile in the Flaming Fungus Fields
The fields here are littered with large thin slabs of basalt here, piled
up to create a strange mass of plates with lots of holes in between the
haphazard layers of rock. Around the rock pile lots of small red and orange
mushrooms grow, better known as the flaming fungus, famous from its uses in
Fyverwatzr, the spiciest of the drow wines.
Obvious exits: -East -South -Down #
A Drow Elf (medium) Dakhira stands in mid-air here.
< 454h/454H 197v/212V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 35 ] A Drow Elf makes a strange sound as you place a darksteel rapier in his back.
< 454h/454H 198v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 13 ] Your impressive slash seriously wounds a Drow Elf.
A Drow Elf parries your futile lunge at him.
A Drow Elf dodges your futile attack.
[Damage: 14 ] Your impressive slash seriously wounds a Drow Elf.
A Drow Elf parries your futile lunge at him.
< 454h/454H 199v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP: awful >
You snap into visibility.
You do an amazing maneuver, tripping a Drow Elf.
< 454h/454H 199v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf ass EP: awful >
With superb grace and ease, you intercept a Drow Elf's attack with darksteel rapier and counter-attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 41 ] Your mighty slash hits a Drow Elf.
A Drow Elf's plumed griffon's feather helm and visor [poor] was completely destroyed by the massive blow!
A Drow Elf's emerald amulet was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.