The death of [32 Guardian] Jax Dakhira (Drow Elf)

in Rockpile in the Flaming Fungus Fields

from the perspective of [32 Guardian] Jax Dakhira (Drow Elf)

<worn around neck>   an emerald amulet
<held as shield>     the rammer [superior]
<worn around wrist>  a drow-made copper bracer
<worn on finger>     the ring of power
<primary weapon>     the titan warhammer, 'Purelight' (glowing)
<worn on legs>       some leggings made from werewolf hide
<worn on feet>       some pathfinders boots [superior]


< 302h/302H 124v/130V Pos: standing >

< 302h/302H 125v/130V Pos: standing >
You are carrying: (3/11)
an obsidian hookah
a steel warhammer
a steel long sword

< 302h/302H 126v/130V Pos: standing >

< 302h/302H 130v/130V Pos: standing >

< 302h/302H 130v/130V Pos: standing >

< 302h/302H 130v/130V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.

< 302h/302H 130v/130V Pos: standing >
You are already standing.

< 302h/302H 130v/130V Pos: standing >
You are already standing.

< 302h/302H 130v/130V Pos: standing >
You are using:
<worn on head>       a plumed griffon's feather helm and visor [poor]
<worn around neck>   an emerald amulet
<worn around neck>   an emerald amulet
<held as shield>     the rammer [superior]
<worn around wrist>  a drow-made copper bracer
<worn on finger>     the ring of power
<primary weapon>     the titan warhammer, 'Purelight' (glowing)
<worn on legs>       some leggings made from werewolf hide
<worn on feet>       some pathfinders boots [superior]

< 302h/302H 130v/130V Pos: standing >
You are already standing.

< 302h/302H 130v/130V Pos: standing >

< 302h/302H 130v/130V Pos: standing >

< 302h/302H 130v/130V Pos: standing >
Tavern of the Howling
Obvious exits: -E -S
(Q)A stern looking drow is tending the bar.

< 302h/302H 128v/130V Pos: standing >
a rakshasa bartender gave you the following quest:
Go ask a dwarven peddler in Verspin about the Month of BloodLust.
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!

< 302h/302H 128v/130V Pos: standing >
A half-elf merchant snaps into visibility.
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!

< 243h/302H 128v/130V Pos: standing >
< T: Jax TP: sta TC: small wounds E: a half-elf merchant sta EP: excellent >
 Someone parries your futile lunge at him.
Someone dodges your futile attack.
A half-elf merchant snaps into visibility.

< 243h/302H 128v/130V Pos: standing >
< T: Jax TP: sta TC: small wounds E: a half-elf merchant sta EP: excellent >
 
< 243h/302H 128v/130V Pos: standing >
< T: Jax TP: sta TC: small wounds E: someone sta EP: excellent >
 A half-elf merchant snaps into visibility.
A half-elf merchant's impressive slash strikes you.
You parry a half-elf merchant's lunge at you.
You parry a half-elf merchant's lunge at you.
You parry a half-elf merchant's lunge at you.
You block a half-elf merchant's lunge at you.
You are already standing.
A half-elf merchant dances an acrobatic maneuver in battle, tripping you.

< 229h/302H 128v/130V Pos: sitting >
< T: Jax TP: sit TC: small wounds E: a half-elf merchant sta EP: excellent >
 Someone parries your futile lunge at him.
A half-elf merchant snaps into visibility.

< 229h/302H 128v/130V Pos: sitting >
< T: Jax TP: sit TC: small wounds E: a half-elf merchant sta EP: excellent >
 A half-elf merchant snaps into visibility.
A half-elf merchant's slash strikes you.
A half-elf merchant's impressive pierce strikes you.
You block a half-elf merchant's lunge at you.
You block a half-elf merchant's lunge at you.
You block a half-elf merchant's lunge at you.
You block a half-elf merchant's lunge at you.

< 196h/302H 128v/130V Pos: sitting >
< T: Jax TP: sit TC: few wounds E: a half-elf merchant sta EP: excellent >
 A young Sa'Zaran enters from the east.

< 196h/302H 128v/130V Pos: sitting >
< T: Jax TP: sit TC: few wounds E: someone sta EP: excellent >
 You scramble madly to your feet!

< 196h/302H 128v/130V Pos: standing >
< T: Jax TP: sta TC: few wounds E: someone sta EP: excellent >
 Someone dodges your futile attack.
Someone misses you.
Someone misses you.
A half-elf merchant snaps into visibility.
You are already standing.

< 196h/302H 128v/130V Pos: standing >
< T: Jax TP: sta TC: few wounds E: a half-elf merchant sta EP: excellent >
 
< 196h/302H 128v/130V Pos: standing >
< T: Jax TP: sta TC: few wounds E: someone sta EP: excellent >
 You parry someone's lunge at you.
A half-elf merchant snaps into visibility.
A half-elf merchant's impressive pierce strikes you.
You block a half-elf merchant's lunge at you.
You block a half-elf merchant's lunge at you.
You dodge a half-elf merchant's vicious attack.
You attempt to flee...
PANIC!  You couldn't escape!

< 180h/302H 128v/130V Pos: standing >
< T: Jax TP: sta TC: few wounds E: a half-elf merchant sta EP: excellent >
 You attempt to flee...
The North Plaza
Obvious exits: -N -E -W
You flee eastward!

< 180h/302H 106v/130V Pos: standing >
The Cliffside Plaza
Obvious exits: -N -S -W
A young noble walks along in violet garb.

< 180h/302H 105v/130V Pos: standing >
Magic Square
Obvious exits: -N -E -S -W
A spore ball hovers in the air.

< 180h/302H 103v/130V Pos: standing >
North of the Reflecting Pool
Obvious exits: -N -E -S -W
A svirfneblin slave is working here.
A gentle rothe chews some cud.

< 180h/302H 101v/130V Pos: standing >
On the Reflecting Pool
Obvious exits: -N -E -S -W
A little tentacled fish swims in the pool.

< 180h/302H 99v/130V Pos: standing >
The Reflecting Plaza
Obvious exits: -N -E -S -W

< 180h/302H 98v/130V Pos: standing >
The Llzazan Traders
Obvious exits: -E
A young drow is presiding over the shop.

< 180h/302H 96v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 180h/302H 96v/130V Pos: standing >
The Reflecting Plaza
Obvious exits: -N -E -S -W

< 180h/302H 95v/130V Pos: standing >
The Reflecting Plaza
Obvious exits: -N -E -S -W

< 180h/302H 94v/130V Pos: standing >
The Reflecting Plaza
Obvious exits: -N -E

< 180h/302H 92v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 180h/302H 92v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 180h/302H 92v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 180h/302H 93v/130V Pos: standing >
You quickly scan the area.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.
A svrifneblin slave who is not far off to your east.

< 181h/302H 94v/130V Pos: standing >
You quickly scan the area.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.
A svrifneblin slave who is not far off to your east.

< 181h/302H 94v/130V Pos: standing >
You quickly scan the area.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.
A svrifneblin slave who is not far off to your east.

< 181h/302H 94v/130V Pos: standing >
Saving Jax.

< 181h/302H 95v/130V Pos: standing >
You quickly scan the area.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.
A svrifneblin slave who is not far off to your east.

< 181h/302H 95v/130V Pos: standing >
You quickly scan the area.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.
A svrifneblin slave who is not far off to your east.

< 181h/302H 95v/130V Pos: standing >
You quickly scan the area.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.
A svrifneblin slave who is not far off to your east.

< 181h/302H 96v/130V Pos: standing >
You quickly scan the area.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.
A svrifneblin slave who is not far off to your east.

< 181h/302H 96v/130V Pos: standing >
You quickly scan the area.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.
A svrifneblin slave who is not far off to your east.

< 181h/302H 96v/130V Pos: standing >

< 181h/302H 97v/130V Pos: standing >

< 181h/302H 97v/130V Pos: standing >
You quickly scan the area.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.
A svrifneblin slave who is not far off to your east.

< 181h/302H 98v/130V Pos: standing >

< 182h/302H 100v/130V Pos: standing >
You quickly scan the area.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.
A svrifneblin slave who is not far off to your east.

< 182h/302H 101v/130V Pos: standing >
Saving Jax.

< 182h/302H 102v/130V Pos: standing >
You are already standing.

< 182h/302H 102v/130V Pos: standing >
You are already standing.

< 182h/302H 102v/130V Pos: standing >
Saving Jax.

< 182h/302H 103v/130V Pos: standing >
You quickly scan the area.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.
A svrifneblin slave who is not far off to your east.

< 183h/302H 104v/130V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your north.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.

< 183h/302H 105v/130V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your north.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.

< 183h/302H 105v/130V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your north.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.

< 183h/302H 105v/130V Pos: standing >

< 184h/302H 109v/130V Pos: standing >

< 184h/302H 109v/130V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your north.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.

< 184h/302H 110v/130V Pos: standing >
Saving Jax.

< 184h/302H 110v/130V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your north.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.

< 184h/302H 112v/130V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your north.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.

< 184h/302H 114v/130V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your north.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.

< 184h/302H 114v/130V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your north.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.

< 185h/302H 114v/130V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your north.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.

< 185h/302H 114v/130V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your north.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.

< 185h/302H 115v/130V Pos: standing >
Saving Jax.

< 185h/302H 115v/130V Pos: standing >

< 185h/302H 117v/130V Pos: standing >

< 185h/302H 118v/130V Pos: standing >

< 187h/302H 128v/130V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your north.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.

< 187h/302H 128v/130V Pos: standing >

< 188h/302H 130v/130V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your north.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.

< 188h/302H 130v/130V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your north.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.

< 188h/302H 130v/130V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your north.
A durithalite elemental who is close by to your east.
A durithalite elemental who is close by to your east.

< 188h/302H 130v/130V Pos: standing >
Saving Jax.

< 188h/302H 130v/130V Pos: standing >

< 188h/302H 130v/130V Pos: standing >
The Reflecting Plaza
Obvious exits: -N -E -S -W

< 188h/302H 128v/130V Pos: standing >
On the Reflecting Pool
Obvious exits: -N -E -S -W
A little tentacled fish swims in the pool.

< 188h/302H 126v/130V Pos: standing >
On the Reflecting Pool
Obvious exits: -N -E -S -W
A little tentacled fish swims in the pool.

< 188h/302H 124v/130V Pos: standing >
North of the Reflecting Pool
Obvious exits: -N -E -S -W
A gentle rothe chews some cud.

< 188h/302H 122v/130V Pos: standing >
Magic Square
Obvious exits: -N -E -S -W

< 188h/302H 120v/130V Pos: standing >
The Bone Yard
Obvious exits: -E
A spore ball hovers in the air.
An ancient drow presides over the shop.

< 188h/302H 119v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 188h/302H 119v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 188h/302H 120v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 188h/302H 120v/130V Pos: standing >
Magic Square
Obvious exits: -N -E -S -W

< 189h/302H 118v/130V Pos: standing >
The Cliffside Plaza
Obvious exits: -N -S -W

< 189h/302H 117v/130V Pos: standing >
On the Cliff's Edge
Obvious exits: -E -S -W -D

< 189h/302H 115v/130V Pos: standing >
The Cliffside Plaza
Obvious exits: -N -S -W

< 189h/302H 114v/130V Pos: standing >
The North Plaza
Obvious exits: -N -E -W
A young noble walks along in violet garb.

< 189h/302H 112v/130V Pos: standing >
Tavern of the Howling
Obvious exits: -E -S
A young noble walks along in ghost white garb.
(Q)A stern looking drow is tending the bar.

< 189h/302H 111v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 189h/302H 111v/130V Pos: standing >
Inn of the Howling
Obvious exits: -N
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[6] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[2] A spellbook has been tossed aside here.
[2] A spellbook lies here, discarded.
[15] A small bandage rests upon the ground here.
A large bipedal creature made out of glowing red stone stands here.

< 189h/302H 109v/130V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 189h/302H 109v/130V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 190h/302H 112v/130V Pos: standing >

< 190h/302H 112v/130V Pos: standing >
You quickly scan the area.
A young Sa'Zaran who is close by to your north.
A barkeep who is close by to your north.

< 190h/302H 112v/130V Pos: standing >

< 190h/302H 113v/130V Pos: standing >
You quickly scan the area.
A young Sa'Zaran who is close by to your north.
A barkeep who is close by to your north.

< 190h/302H 114v/130V Pos: standing >
Tavern of the Howling
Obvious exits: -E -S
A young noble walks along in ghost white garb.
(Q)A stern looking drow is tending the bar.

< 190h/302H 114v/130V Pos: standing >
The North Plaza
Obvious exits: -N -E -W
A young noble walks along in violet garb.

< 190h/302H 112v/130V Pos: standing >
The Cliffside Plaza
Obvious exits: -N -S -W

< 190h/302H 110v/130V Pos: standing >
Magic Square
Obvious exits: -N -E -S -W
A spore ball hovers in the air.

< 190h/302H 108v/130V Pos: standing >
North of the Reflecting Pool
Obvious exits: -N -E -S -W
A gentle rothe chews some cud.

< 190h/302H 107v/130V Pos: standing >
On the Reflecting Pool
Obvious exits: -N -E -S -W
A little tentacled fish swims in the pool.

< 191h/302H 105v/130V Pos: standing >
On the Reflecting Pool
Obvious exits: -N -E -S -W
A little tentacled fish swims in the pool.

< 191h/302H 104v/130V Pos: standing >
A Fountain Before the Reflecting Pool
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The Great Fountain of Arachdrathos bubbles here.
A large bipedal creature made out of glowing red stone stands here.
A large creature of red stone is here, projecting information.

< 191h/302H 102v/130V Pos: standing >
Inside the Gates of Arachdrathos
Obvious exits: -N -S
A spore ball hovers in the air.
A young noble walks along in bronze garb.
A huge bipedal creature made out of glowing red stone stands here.
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.

< 191h/302H 100v/130V Pos: standing >
The Gates of Arachdrathos
Obvious exits: -N -S
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.

< 191h/302H 100v/130V Pos: standing >
You quickly scan the area.
A spore ball who is close by to your north.
A young zarbonite who is close by to your north.
A durithalite golem who is close by to your north.
A durithalite golem who is close by to your north.
A durithalite elemental who is close by to your north.
A durithalite elemental who is not far off to your north.
A durithalite elemental who is not far off to your north.
A baby aboleth who is a brief walk away to your north.
A baby aboleth who is rather far off to your north.

< 191h/302H 101v/130V Pos: standing >
Saving Jax.

< 192h/302H 103v/130V Pos: standing >
You are already standing.

< 192h/302H 103v/130V Pos: standing >
A spore ball enters from the north.
You are already standing.

< 192h/302H 104v/130V Pos: standing >
You appear to be Drow Elf and has quite a few wounds.
He's medium in size.


< 192h/302H 104v/130V Pos: standing >
You are already standing.

< 192h/302H 104v/130V Pos: standing >
Saving Jax.

< 192h/302H 105v/130V Pos: standing >
A half-elf merchant snaps into visibility.
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!

< 155h/302H 108v/130V Pos: standing >
< T: Jax TP: sta TC: few wounds E: a half-elf merchant sta EP: excellent >
 
< 155h/302H 108v/130V Pos: standing >
< T: Jax TP: sta TC: few wounds E: someone sta EP: excellent >
 Um.. you don't see any such target here?

< 155h/302H 108v/130V Pos: standing >
< T: Jax TP: sta TC: few wounds E: someone sta EP: excellent >
 
< 155h/302H 108v/130V Pos: standing >
Bash who?
A half-elf merchant snaps into visibility.
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!

< 118h/302H 108v/130V Pos: standing >
< T: Jax TP: sta TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 A half-elf merchant snaps into visibility.
A half-elf merchant's slash strikes you hard.
You dodge a half-elf merchant's vicious attack.
A half-elf merchant's impressive slash strikes you very hard.
You dodge a half-elf merchant's vicious attack.

< 91h/302H 108v/130V Pos: standing >
< T: Jax TP: sta TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 Someone parries your futile lunge at him.
You miss someone.
A half-elf merchant snaps into visibility.

< 91h/302H 108v/130V Pos: standing >
< T: Jax TP: sta TC: nasty wounds E: a half-elf merchant sta EP: excellent >
 You are already standing.

< 91h/302H 108v/130V Pos: standing >
< T: Jax TP: sta TC: nasty wounds E: someone sta EP: excellent >
 You attempt to flee...
Hell Road Before the Gates of Arachdrathos
Obvious exits: -N -E -S -W
You flee southward!

< 91h/302H 85v/130V Pos: standing >
Saving Jax.

< 91h/302H 86v/130V Pos: standing >
Hell Road Along the North Wall of Llzazan Cavern
Obvious exits: -E -S -W

< 91h/302H 84v/130V Pos: standing >
Northeast Corner of the Flaming Fungus Fields
Obvious exits: -E -S -W
A hideous creature crawls up to you on its ribcage.

< 91h/302H 82v/130V Pos: standing >
Among the Flaming Fungus
Obvious exits: -E -S

< 91h/302H 80v/130V Pos: standing >
A zarbon enters from the east.
Alas, you cannot go that way. . . .

< 91h/302H 81v/130V Pos: standing >
A zarbon suddenly attacks YOU!
A zarbon misses you.
Sorry, you aren't allowed to do that in combat.

< 91h/302H 81v/130V Pos: standing >
< T: Jax TP: sta TC: nasty wounds E: zarbon sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 91h/302H 81v/130V Pos: standing >
< T: Jax TP: sta TC: nasty wounds E: zarbon sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 91h/302H 81v/130V Pos: standing >
< T: Jax TP: sta TC: nasty wounds E: zarbon sta EP: excellent >
 You attempt to flee...
Northeast Corner of the Flaming Fungus Fields
Obvious exits: -E -S -W
You flee eastward!

< 91h/302H 53v/130V Pos: standing >
Saving Jax.

< 91h/302H 53v/130V Pos: standing >
Hell Road in the Northwest Great LLzazan cavern.
Obvious exits: -N -E -S -W
A little humanoid thinks he can kick your ass.

< 91h/302H 51v/130V Pos: standing >
In the Flaming Fungus Fields
Obvious exits: -N -E -S -W

< 91h/302H 50v/130V Pos: standing >
Mash Pit in the Flaming Fungus Fields
Obvious exits: -E -S

< 91h/302H 48v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 91h/302H 48v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 91h/302H 48v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 91h/302H 49v/130V Pos: standing >
Flaming Fungus Fields
Obvious exits: -N -E -W
A little humanoid thinks he can kick your ass.
A gentle rothe chews some cud.

< 91h/302H 47v/130V Pos: standing >
Rockpile in the Flaming Fungus Fields
Obvious exits: -E -S

< 91h/302H 45v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 91h/302H 45v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 91h/302H 46v/130V Pos: standing >
You find a secret entrance!

< 91h/302H 48v/130V Pos: standing >
A half-elf merchant snaps into visibility.
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!

< 57h/302H 50v/130V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 A half-elf merchant snaps into visibility.
A half-elf merchant's impressive slash seriously wounds you.
You parry a half-elf merchant's lunge at you.
You dodge a half-elf merchant's vicious attack.
A half-elf merchant's impressive slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
You parry a half-elf merchant's lunge at you.

< 30h/302H 50v/130V Pos: standing >
< T: Jax TP: sta TC: awful E: a half-elf merchant sta EP: excellent >
 A half-elf merchant snaps into visibility.
A half-elf merchant dances an amazing maneuver in battle, tripping you.

< 30h/302H 50v/130V Pos: on your ass >
< T: Jax TP: ass TC: awful E: a half-elf merchant sta EP: excellent >
 A half-elf merchant snaps into visibility.
A half-elf merchant's mighty slash hits you.
Your plumed griffon's feather helm and visor [poor] was completely destroyed by the massive blow!
Your emerald amulet was completely destroyed by the massive blow!