<worn as a badge> emblem of the maelstrom
<worn on head> a golden crown set with diamonds [superior] (magic) [79%]
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> a tiny orb of obsidian (magic)
<worn in ear> an earring of angels [82%]
<worn on face> the wailing face of a pygmie banshee (magic)[226h 18m 19s]
<worn around neck> a psionicist locket of power (magic) (glowing)
<worn around neck> some kharma mind beads (magic)
<worn on body> the armor of a MaDMaN (magic)
<worn about body> some robes of protection
<worn as quiver> a pantherhide quiver of regeneration (magic) (glowing) [89%]
<worn about waist> the mystical sash of the Netherworld of endurance (magic) (glowing) [76%]
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt> a rugged adventurers satchel (magic) (illuminating)
<attached to belt> a spellbook bound with embalmed woodelf flesh (magic) [83%]
<worn on arms> some platinum linked sleeves of life (magic)[226h 18m 19s]
<held as shield> a well-polished mithril body shield [superior] [84%]
<worn around wrist> a bracelet of finger bones of endurance [78%]
<worn around wrist> a gilded Songbird charm (magic) (glowing)[226h 18m 19s]
<worn on hands> a pair of crystalized gloves (glowing) (humming)
<worn on finger> a yellow ring of chrysoberyl (magic)
<worn on finger> a ring of elemental control [poor] (magic) (glowing)
<held> an obsidian and steel wand (magic)
<worn on legs> some leggings of red flames of health (magic)
<worn on feet> some tarnished dragonscale boots
A wandering soldier who is in the distance to your north.
A menacing rakshasa who is close by to your west.
< 634h/634H 137v/139V Pos: standing >
You follow Rex.
A Bedrock Passage
Obvious exits: -N -E -S
Rex Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
< 634h/634H 135v/139V Pos: standing >
You quickly scan the area.
A drunk flind who is close by to your north.
An undead commoner who is close by to your north.
An undead child who is not far off to your north.
A dark skeleton who is a brief walk away to your north.
A deadly bat who is a brief walk away to your north.
A deadly bat who is a brief walk away to your north.
A wandering commander who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
A lava para-elemental who is a brief walk away to your north.
A wandering soldier who is rather far off to your north.
A wandering soldier who is rather far off to your north.
An undead high noble who is rather far off to your north.
A dark skeleton who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A dark skeleton who is in the distance to your north.
An undead child who is close by to your east.
A menacing rakshasa who is close by to your east.
< 634h/634H 136v/139V Pos: standing >
You quickly scan the area.
A drunk flind who is close by to your north.
An undead commoner who is close by to your north.
An undead child who is not far off to your north.
A black crow who is a brief walk away to your north.
A deadly bat who is a brief walk away to your north.
A deadly bat who is a brief walk away to your north.
A wandering commander who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
A lava para-elemental who is a brief walk away to your north.
A wandering soldier who is rather far off to your north.
An undead high noble who is rather far off to your north.
A dark skeleton who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A fire lizard who is in the distance to your north.
A dark skeleton who is in the distance to your north.
An undead child who is close by to your east.
A menacing rakshasa who is close by to your east.
< 634h/634H 139v/139V Pos: standing >
You quickly scan the area.
A drunk flind who is close by to your north.
An undead commoner who is close by to your north.
An undead child who is not far off to your north.
A black crow who is a brief walk away to your north.
A dark skeleton who is a brief walk away to your north.
A deadly bat who is a brief walk away to your north.
A deadly bat who is a brief walk away to your north.
A wandering commander who is a brief walk away to your north.
A lava para-elemental who is a brief walk away to your north.
A wandering soldier who is rather far off to your north.
A wandering soldier who is rather far off to your north.
An undead high noble who is rather far off to your north.
A dark skeleton who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A dark skeleton who is in the distance to your north.
An undead child who is close by to your east.
A menacing rakshasa who is close by to your east.
< 634h/634H 139v/139V Pos: standing >
You quickly scan the area.
A sinister vampire who is close by to your north.
A drunk flind who is close by to your north.
An undead commoner who is close by to your north.
An undead child who is not far off to your north.
A black crow who is a brief walk away to your north.
A dark skeleton who is a brief walk away to your north.
A deadly bat who is a brief walk away to your north.
A deadly bat who is a brief walk away to your north.
A wandering commander who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
A lava para-elemental who is a brief walk away to your north.
A wandering soldier who is rather far off to your north.
A wandering soldier who is rather far off to your north.
An undead high noble who is rather far off to your north.
A dark skeleton who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A fire lizard who is in the distance to your north.
An undead child who is close by to your east.
A menacing rakshasa who is close by to your east.
< 634h/634H 139v/139V Pos: standing >
You quickly scan the area.
A sinister vampire who is close by to your north.
A drunk flind who is close by to your north.
An undead commoner who is close by to your north.
An undead child who is not far off to your north.
A black crow who is a brief walk away to your north.
A dark skeleton who is a brief walk away to your north.
A deadly bat who is a brief walk away to your north.
A deadly bat who is a brief walk away to your north.
A wandering commander who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
A lava para-elemental who is a brief walk away to your north.
A wandering soldier who is rather far off to your north.
A wandering soldier who is rather far off to your north.
An undead high noble who is rather far off to your north.
A dark skeleton who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A wandering soldier who is in the distance to your north.
An undead child who is close by to your east.
< 634h/634H 139v/139V Pos: standing >
Rex sneaks north.
You follow Rex.
A Bedrock Passage
Obvious exits: -N -E -S
Rex Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
A sinister bloodthirsty vampire stands here.(Red Aura)
The drunk flind stands here with a bottle in hand.(Red Aura)
An undead commoner is here wandering around.(Red Aura)
Rex intently searches for tracks.
< 634h/634H 137v/139V Pos: standing >
You quickly scan the area.
An undead child who is close by to your north.
A black crow who is not far off to your north.
A dark skeleton who is not far off to your north.
A deadly bat who is not far off to your north.
A deadly bat who is not far off to your north.
A wandering commander who is not far off to your north.
A wandering soldier who is not far off to your north.
A lava para-elemental who is not far off to your north.
A wandering soldier who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
An undead high noble who is a brief walk away to your north.
A dark skeleton who is rather far off to your north.
A wandering soldier who is rather far off to your north.
A wandering soldier who is rather far off to your north.
A fire lizard who is rather far off to your north.
A dark skeleton who is rather far off to your north.
Durka, the undead innkeeper who is in the distance to your north.
A black crow who is close by to your east.
A dark skeleton who is close by to your east.
A menacing rakshasa who is close by to your east.
< 634h/634H 137v/139V Pos: standing >
You quickly scan the area.
An undead child who is close by to your north.
A black crow who is not far off to your north.
A dark skeleton who is not far off to your north.
A deadly bat who is not far off to your north.
A deadly bat who is not far off to your north.
A wandering commander who is not far off to your north.
A wandering soldier who is not far off to your north.
A lava para-elemental who is not far off to your north.
A wandering soldier who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
An undead high noble who is a brief walk away to your north.
A wandering soldier who is rather far off to your north.
A dark skeleton who is rather far off to your north.
A black crow who is close by to your east.
A dark skeleton who is close by to your east.
A fire lizard who is close by to your east.
A menacing rakshasa who is close by to your east.
< 634h/634H 137v/139V Pos: standing >
You quickly scan the area.
An undead child who is close by to your north.
A black crow who is not far off to your north.
A dark skeleton who is not far off to your north.
A deadly bat who is not far off to your north.
A deadly bat who is not far off to your north.
A wandering commander who is not far off to your north.
A wandering soldier who is not far off to your north.
A lava para-elemental who is not far off to your north.
A wandering soldier who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
An undead high noble who is a brief walk away to your north.
A wandering soldier who is rather far off to your north.
A fire lizard who is rather far off to your north.
A dark skeleton who is rather far off to your north.
A black crow who is close by to your east.
A dark skeleton who is close by to your east.
A fire lizard who is close by to your east.
< 634h/634H 137v/139V Pos: standing >
You quickly scan the area.
An undead child who is close by to your north.
A black crow who is not far off to your north.
A dark skeleton who is not far off to your north.
A deadly bat who is not far off to your north.
A deadly bat who is not far off to your north.
A wandering commander who is not far off to your north.
A wandering soldier who is not far off to your north.
A wandering soldier who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
An undead high noble who is a brief walk away to your north.
A dark skeleton who is rather far off to your north.
A wandering soldier who is rather far off to your north.
A wandering soldier who is rather far off to your north.
Durka, the undead innkeeper who is in the distance to your north.
A black crow who is close by to your east.
A dark skeleton who is close by to your east.
A fire lizard who is close by to your east.
A menacing rakshasa who is close by to your east.
Rex sneaks north.
You follow Rex.
A Bedrock Passage
Obvious exits: -N -S -W
Rex Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
An undead child stands here searching for his parents.(Red Aura)
< 634h/634H 137v/139V Pos: standing >
You quickly scan the area.
A black crow who is close by to your north.
A dark skeleton who is close by to your north.
A deadly bat who is close by to your north.
A deadly bat who is close by to your north.
A wandering commander who is close by to your north.
A lava para-elemental who is close by to your north.
A wandering soldier who is not far off to your north.
A wandering soldier who is not far off to your north.
An undead high noble who is not far off to your north.
A dark skeleton who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
A fire lizard who is a brief walk away to your north.
A dark skeleton who is a brief walk away to your north.
Durka, the undead innkeeper who is rather far off to your north.
An undead commoner who is in the distance to your north.
A dark skeleton who is in the distance to your north.
A sinister vampire who is close by to your south.
A drunk flind who is close by to your south.
An undead commoner who is close by to your south.
A black crow who is close by to your west.
An undead commoner who is close by to your west.
A menacing rakshasa who is close by to your west.
< 634h/634H 137v/139V Pos: standing >
You quickly scan the area.
A black crow who is close by to your north.
A dark skeleton who is close by to your north.
A deadly bat who is close by to your north.
A deadly bat who is close by to your north.
A wandering commander who is close by to your north.
A wandering soldier who is close by to your north.
A lava para-elemental who is close by to your north.
A wandering soldier who is not far off to your north.
A wandering soldier who is not far off to your north.
A wandering soldier who is not far off to your north.
An undead high noble who is not far off to your north.
A dark skeleton who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
A fire lizard who is a brief walk away to your north.
A dark skeleton who is a brief walk away to your north.
Durka, the undead innkeeper who is rather far off to your north.
An undead commoner who is in the distance to your north.
A dark skeleton who is in the distance to your north.
A sinister vampire who is close by to your south.
A drunk flind who is close by to your south.
An undead commoner who is close by to your south.
A black crow who is close by to your west.
An undead commoner who is close by to your west.
A menacing rakshasa who is close by to your west.
< 634h/634H 137v/139V Pos: standing >
Rex sneaks north.
You follow Rex.
A Bedrock Passage
Obvious exits: -N -S
Rex Mutinous Legions (Halfling)(small) stands in mid-air here.(Red Aura)
An evil looking black crow sits here.(Red Aura)
A black boned skeleton with flaming eyes stands here.(Red Aura)
A large deadly bat is flying here.(Red Aura)
A large deadly bat is flying here.(Red Aura)
A wandering commander stands here searching for his soldiers.(Red Aura)
A wandering soldier stands here scanning the area.(Red Aura)
A humanoid figure, consisting of only lava, scorches holes in the ground here.
Rex intently searches for tracks.
< 634h/634H 135v/139V Pos: standing >
You are knocked to the ground by a dark skeleton's mighty bash!
A dark skeleton misses you.
A dark skeleton misses you.
< 633h/634H 136v/139V Pos: sitting >
< T: Laz TP: sit TC:few scratches E: skeleton sta EP: excellent >
A lava para-elemental suddenly attacks YOU!
A lava para-elemental misses you.
< 633h/634H 138v/139V Pos: sitting >
< T: Laz TP: sit TC:few scratches E: skeleton sta EP: excellent >
Rex sneaks north.
< 633h/634H 138v/139V Pos: sitting >
< T: Laz TP: sit TC:few scratches E: skeleton sta EP: excellent >
A wandering soldier enters from the north.
< 633h/634H 138v/139V Pos: sitting >
< T: Laz TP: sit TC:few scratches E: skeleton sta EP: excellent >
A dark skeleton dodges your futile attack.
< 633h/634H 138v/139V Pos: sitting >
< T: Laz TP: sit TC:few scratches E: skeleton sta EP: excellent >
A wandering soldier enters from the north.
< 633h/634H 138v/139V Pos: sitting >
< T: Laz TP: sit TC:few scratches E: skeleton sta EP: excellent >
A dark skeleton misses you.
-=[A dark skeleton's claw grazes you.]=-
< 632h/634H 138v/139V Pos: sitting >
< T: Laz TP: sit TC:few scratches E: skeleton sta EP: excellent >
A lava para-elemental misses you.
A lava para-elemental misses you.
< 632h/634H 138v/139V Pos: sitting >
< T: Laz TP: sit TC:few scratches E: skeleton sta EP: excellent >
A wandering soldier assists a lava para-elemental heroically.
A wandering soldier suddenly attacks YOU!
-=[A wandering soldier's weak punch grazes you.]=-
< 631h/634H 138v/139V Pos: sitting >
< T: Laz TP: sit TC:few scratches E: skeleton sta EP: excellent >
A wandering commander leaves south.
< 631h/634H 138v/139V Pos: sitting >
< T: Laz TP: sit TC:few scratches E: skeleton sta EP: excellent >
A dark skeleton dodges your futile attack.
< 631h/634H 138v/139V Pos: sitting >
< T: Laz TP: sit TC:few scratches E: skeleton sta EP: excellent >
Maybe you should get on your feet first?
Sorry, you aren't allowed to do that in combat.
< 631h/634H 138v/139V Pos: sitting >
< T: Laz TP: sit TC:few scratches E: skeleton sta EP: excellent >
You clamber to your feet.
< 631h/634H 138v/139V Pos: standing >
< T: Laz TP: sta TC:few scratches E: skeleton sta EP: excellent >
A Bedrock Passage
You extend your sights northward.
A Grand Foyer
Obvious exits: -N -S -U#
A wandering soldier stands here scanning the area.(Red Aura)
A proud undead high noble stands here.(Red Aura)
< 631h/634H 138v/139V Pos: standing >
< T: Laz TP: sta TC:few scratches E: skeleton sta EP: excellent >
A Bedrock Passage
You extend your sights southward.
A Bedrock Passage
Obvious exits: -N -S -W
A wandering commander stands here searching for his soldiers.(Red Aura)
An undead child stands here searching for his parents.(Red Aura)
< 631h/634H 138v/139V Pos: standing >
< T: Laz TP: sta TC:few scratches E: skeleton sta EP: excellent >
A black crow leaves south.
A dark skeleton misses you.
A dark skeleton misses you.
A dark skeleton starts moaning.
Your attack dislodged one of a dark skeleton's pale white bones, sending it flying into your flesh.
You attempt to flee...
A Bedrock Passage
Obvious exits: -N -S -W
An evil looking black crow sits here.(Red Aura)
A wandering commander stands here searching for his soldiers.(Red Aura)
An undead child stands here searching for his parents.(Red Aura)
You flee southward!
< 624h/634H 116v/139V Pos: standing >
Saving Laz.
< 624h/634H 116v/139V Pos: standing >
< 624h/634H 119v/139V Pos: standing >
Saving Laz.
< 625h/634H 123v/139V Pos: standing >
A black crow enters from the west.
< 626h/634H 125v/139V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S
An evil looking black crow sits here.(Red Aura)
A sinister bloodthirsty vampire stands here.(Red Aura)
The drunk flind stands here with a bottle in hand.(Red Aura)
An undead commoner is here wandering around.(Red Aura)
< 626h/634H 125v/139V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S
< 627h/634H 125v/139V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S -W
< 628h/634H 128v/139V Pos: standing >
You quickly scan the area.
A black crow who is not far off to your north.
A sinister vampire who is not far off to your north.
A drunk flind who is not far off to your north.
An undead commoner who is not far off to your north.
A dark skeleton who is a brief walk away to your north.
A black crow who is a brief walk away to your north.
A black crow who is a brief walk away to your north.
A wandering commander who is a brief walk away to your north.
An undead child who is a brief walk away to your north.
A wandering soldier who is rather far off to your north.
A wandering soldier who is rather far off to your north.
A deadly bat who is rather far off to your north.
A deadly bat who is rather far off to your north.
A wandering soldier who is rather far off to your north.
A wandering soldier who is in the distance to your north.
An undead high noble who is in the distance to your north.
A menacing rakshasa who is close by to your west.
< 629h/634H 134v/139V Pos: standing >
You sit down and relax.
< 631h/634H 139v/139V Pos: sitting >
You have memorized the following spells:
( 8th circle) 2 - immolate
1 - shadow shield
( 7th circle) 4 - bigbys clenched fist
1 - improved invisibility
( 6th circle) 2 - teleport
3 - fireball
1 - blink
( 5th circle) 5 - cone of cold
2 - dimension door
( 4th circle) 5 - lightning bolt
3 - dispel magic
( 3rd circle) 3 - concealment
5 - acid blast
1 - agility
( 2nd circle) 4 - burning hands
5 - sleep
1 - strength
( 1st circle) 1 - minor creation
8 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
2 seconds: ( 9th) relocate
5 seconds: ( 8th) immolate
You can memorize no more spells.
You continue your study.
< 632h/634H 139v/139V Pos: sitting >
You start meditating...
< 632h/634H 139v/139V Pos: sitting >
< 634h/634H 139v/139V Pos: sitting >
You have finished memorizing relocate.
< 634h/634H 139v/139V Pos: sitting >
A dark skeleton enters from the north.
< 634h/634H 139v/139V Pos: sitting >
You dodge a bash from a dark skeleton, who loses its balance and falls.
< 634h/634H 139v/139V Pos: sitting >
You have finished memorizing immolate.
Your studies are complete.
< 634h/634H 139v/139V Pos: sitting >
< 634h/634H 139v/139V Pos: sitting >
You clamber to your feet.
< 634h/634H 139v/139V Pos: standing >
A Small Tunnel
Obvious exits: -N -S
< 634h/634H 137v/139V Pos: standing >
You quickly scan the area.
A dark skeleton who is close by to your north.
An undead commoner who is not far off to your north.
A black crow who is a brief walk away to your north.
A sinister vampire who is a brief walk away to your north.
A drunk flind who is a brief walk away to your north.
A black crow who is rather far off to your north.
A black crow who is rather far off to your north.
An undead child who is rather far off to your north.
A deadly bat who is in the distance to your north.
A deadly bat who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A lava para-elemental who is in the distance to your north.
< 634h/634H 137v/139V Pos: standing >
You quickly scan the area.
A dark skeleton who is close by to your north.
An undead commoner who is not far off to your north.
A black crow who is a brief walk away to your north.
A sinister vampire who is a brief walk away to your north.
A drunk flind who is a brief walk away to your north.
A black crow who is rather far off to your north.
A black crow who is rather far off to your north.
An undead child who is rather far off to your north.
A wandering soldier who is in the distance to your north.
A deadly bat who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A lava para-elemental who is in the distance to your north.
< 634h/634H 137v/139V Pos: standing >
You start chanting...
< 634h/634H 137v/139V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
A Lookout Post
Obvious exits: -E# -D#
Rex Mutinous Legions (Halfling)(small) stands in mid-air here, fighting a Troll.(Red Aura)
A Troll (large) DemonLord -*Clan DemonRage*- stands in mid-air here, fighting Rex.(Red Aura)
A valiant post guard stands here looking over the town.(Red Aura)
A valiant post guard stands here looking over the town.(Red Aura)
A valiant post guard stands here looking over the town.(Red Aura)
A valiant post guard stands here looking over the town.(Red Aura)
< 634h/634H 137v/139V Pos: standing >
Rex's impressive punch wounds a Troll.
Rex's impressive punch wounds a Troll.
Rex's impressive punch wounds a Troll.
Rex's impressive punch wounds a Troll.
Rex's impressive pierce wounds a Troll.
< 634h/634H 137v/139V Pos: standing >
A Troll starts casting an offensive spell.
< 634h/634H 138v/139V Pos: standing >
You start chanting...
< 634h/634H 139v/139V Pos: standing >
Casting: immolate
< 634h/634H 139v/139V Pos: standing >
You complete your spell...
Your fiery blast strikes a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 19 ]
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Troll sta EP: small wounds >
A post guard is waving a platinum coin around wanting to make a bet on the outcome.
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Troll sta EP: small wounds >
Rex's punch wounds a Troll.
Rex's punch wounds a Troll.
Rex's impressive punch wounds a Troll.
Rex's pierce wounds a Troll.
You start chanting...
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Troll sta EP: small wounds >
A post guard watches the battle in amusement.
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Troll sta EP: small wounds >
A Troll completes his spell...
A Troll utters the words 'qaffaguzz bragh'
A Troll points at Rex.
Rex screams in utter agony as a Troll's corrosive blast slams into his body!
A Troll's blast of corrosive matter begins to eat through Rex's armor!
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: small wounds >
Casting: immolate
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: small wounds >
You complete your spell...
Your fiery blast strikes a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 19 ]
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: small wounds >
A Troll starts casting an offensive spell.
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: small wounds >
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 10 ] -=[Flames smother a Troll, searing and baking him.]=-
You start chanting...
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: small wounds >
Rex's impressive punch wounds a Troll.
Rex's punch wounds a Troll.
Rex's punch wounds a Troll.
Rex's pierce wounds a Troll.
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: few wounds >
Casting: immolate
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: few wounds >
You complete your spell...
Your fiery blast strikes a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 19 ]
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: few wounds >
A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at Rex.
A blast of molten spray sent by a Troll coats Rex with searing agony.
You miss a Troll.
You miss a Troll.
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: few wounds >
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 11 ] -=[Flames smother a Troll, searing and baking him.]=-
You don't have that spell memorized.
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: few wounds >
Pardon?
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: few wounds >
You start chanting...
A Troll starts casting an offensive spell called 'molten spray'.
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: few wounds >
A post guard frowns in boredom at the obviously one-sided struggle.
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 10 ] -=[Flames smother a Troll, searing and baking him.]=-
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: few wounds >
Rex's impressive punch wounds a Troll.
Rex's impressive punch wounds a Troll.
Rex's impressive punch wounds a Troll.
Rex's impressive pierce wounds a Troll.
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: few wounds >
You complete your spell...
[Damage: 103 ] -=[Your giant fist of force causes a Troll to stagger in agony!]=-
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: nasty wounds >
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 9 ] -=[Flames smother a Troll, searing and baking him.]=-
You start chanting...
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: nasty wounds >
PooF! Rex suddenly performs an evasive maneouver, quickling darting into the shadows!
< 634h/634H 139v/139V Pos: standing >
<Rex moves in the shadows, suddenly reappearing behind a Troll!
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP: nasty wounds >
A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at Rex.
A blast of molten spray sent by a Troll coats Rex with searing agony.
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: A Troll sta EP: nasty wounds >
A post guard evaluates the struggle, watching your battle tactics.
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: A Troll sta EP: nasty wounds >
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 10 ] -=[Flames smother a Troll, searing and baking him.]=-
You complete your spell...
[Damage: 104 ] -=[Your giant fist of force causes a Troll to stagger in agony!]=-
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: A Troll sta EP: pretty hurt >
A Troll starts casting an offensive spell.
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: A Troll sta EP: pretty hurt >
You start chanting...
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: A Troll sta EP: pretty hurt >
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 6 ] -=[Flames smother a Troll, searing and baking him.]=-
A Troll screams in pain as Rex's punch tears into his flesh.
A Troll screams in pain as Rex's punch tears into his flesh.
A Troll screams in pain as Rex's punch tears into his flesh.
A Troll screams in pain as Rex's punch tears into his flesh.
A Troll screams in pain as Rex's pierce tears into his flesh.
< 634h/634H 139v/139V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: A Troll sta EP: awful >
You complete your spell...
[Damage: 76 ] -=[Your giant fist of force causes a Troll to stagger in agony!]=-
A Troll is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!