The death of [37 Elementalist] Omm -*Clan DemonRage*- (Troll)

in A Lookout Post

from the perspective of [41 Thief] Rex Mutinous Legions (Halfling)

<worn as a badge>    a serpentine seal of Bozk [88%]
<worn on head>       the diamond crown of Winduin (glowing) [89%]
<worn on eyes>       a worn pair of sandstorm goggles of endurance [74%]
<worn in ear>        a durithalite earring shaped like a dagger [superior]
<worn in ear>        a dangling chain crucifix (glowing) [73%]
<worn on face>       a skull-faced warmask lined with feathers [poor]
<worn around neck>   a well-used adamantium medallion [84%]
<worn around neck>   a rusty steel necklace [superior] [76%]
<worn on body>       some ringmail stained with blood
<worn about body>    a cloak of Erebus [poor]
<worn as quiver>     the masters quiver (glowing)
<worn about waist>   a belt of fresh blood [superior] [68%]
<worn on belt buckle>a shield bearing the crest of Volgk [superior] [88%]
<worn on arms>       the sleeves of impskin
<worn around wrist>  a small bracelet of woven mithril chain [82%]
<worn on hands>      the claws of Vermithrax
<worn on finger>     an obsidian circle [superior]
<worn on finger>     an obsidian circle
<secondary weapon>   a sandworm's tooth [poor]
<worn on legs>       some blue-tinted chainmail leggings [71%]

 ^^  ...^  MM^  
 MMMMMM.^^ MM^  
 MMMM..@.^..MM  
 MM..^.MMM...M  
  ..^^.MMMM..M  
  ..^ .^.MMM.   
   M ....^ M    

< 558h/558H 212v/212V Pos: standing >
You attempt your skills at tracking.

< 558h/558H 212v/212V Pos: standing >
You find traces of tracks leading north.
   MMMMMM^^^    
  .^MMM^MMMMM   
 ..^MM.. MMM^^  
 ^^  ...^  MM^  
 MMMMMM@^^ MM^  
 MMMM..P.^..MM  
 MM..^.MMM...M  
  ..^^.MMMM..   
   .^ .^.MMM    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Laz enters from the south.

< 558h/558H 210v/212V Pos: standing >

< 558h/558H 210v/212V Pos: standing >
You find traces of tracks leading north.
   MMMMM^M..    
  MMMMMMM^^^^   
  .^MMM^MMMMM.  
 ..^MM.. MMM^^  
 ^^  ..@^  MM^  
 MMMMMMP^^ MM^  
 MMMM....^..MM  
  M..^.MMM...   
   .^^.MMMM.    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Laz enters from the south.

< 558h/558H 208v/212V Pos: standing >
You find traces of tracks leading north.
   MMMM^^...    
  MMMMMM^M...   
 ^MMMMMMM^^^^.  
  .^MMM^MMMMM.  
 ..^MM.@ MMM^^  
 ^^  ..P^  MM^  
 MMMMMM.^^ MM^  
  MMM....^..M   
   ..^.MMM..    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Laz enters from the south.

< 558h/558H 210v/212V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Small Tunnel
</map>
A Small Tunnel
   The small tunnel is the entrance to a lave spring cavern.  The walls of
the tunnel are rocky.  There are sounds of bats and other creatures in the
distance.  Horde smells are bellowing from deep within the cave.  Also the
temperature is getting progressively hotter the further you enter the cave.
To the south the darkness lifts a bit.
Obvious exits: -North -South
Laz enters from the south.

< 558h/558H 208v/212V Pos: standing >
You abandon the hunt.

< 558h/558H 208v/212V Pos: standing >
Something breaks your concentration, and you abandon the hunt.

< 558h/558H 210v/212V Pos: standing >

< 558h/558H 212v/212V Pos: standing >
You quickly scan the area.
An undead child who is not far off to your north.
A drunk flind who is a brief walk away to your north.
A sinister vampire who is a brief walk away to your north.
An undead commoner who is a brief walk away to your north.
An undead child who is rather far off to your north.
A black crow who is rather far off to your north.
A dark skeleton who is in the distance to your north.
A deadly bat who is in the distance to your north.
A deadly bat who is in the distance to your north.
A lava para-elemental who is in the distance to your north.

< 558h/558H 212v/212V Pos: standing >
You quickly scan the area.
An undead child who is a brief walk away to your north.
A drunk flind who is a brief walk away to your north.
A sinister vampire who is a brief walk away to your north.
An undead commoner who is a brief walk away to your north.
A black crow who is in the distance to your north.
A dark skeleton who is in the distance to your north.
A deadly bat who is in the distance to your north.
A deadly bat who is in the distance to your north.
A wandering commander who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A lava para-elemental who is in the distance to your north.

< 558h/558H 212v/212V Pos: standing >
A Small Tunnel
Obvious exits: -North -South
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.

< 558h/558H 212v/212V Pos: standing >
Slay whom?

< 558h/558H 212v/212V Pos: standing >

< 558h/558H 212v/212V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  To the west is a Rakshasa's Dwelling.
Some leaves have gathered up here across the path.
Obvious exits: -North -South -West 
Laz enters from the south.

< 558h/558H 210v/212V Pos: standing >
You quickly scan the area.
A drunk flind who is not far off to your north.
An undead commoner who is not far off to your north.
An undead child who is a brief walk away to your north.
A black crow who is rather far off to your north.
A dark skeleton who is rather far off to your north.
A deadly bat who is rather far off to your north.
A wandering commander who is rather far off to your north.
A wandering soldier who is rather far off to your north.
A lava para-elemental who is rather far off to your north.
A wandering soldier who is in the distance to your north.
A wandering soldier who is in the distance to your north.
An undead high noble who is in the distance to your north.
A menacing rakshasa who is close by to your west.

< 558h/558H 210v/212V Pos: standing >

< 558h/558H 210v/212V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  To the east is a Rakshasa's Dwelling
Obvious exits: -North -East  -South
Laz enters from the south.

< 558h/558H 208v/212V Pos: standing >
You quickly scan the area.
A drunk flind who is close by to your north.
An undead commoner who is close by to your north.
An undead child who is not far off to your north.
A black crow who is a brief walk away to your north.
A dark skeleton who is a brief walk away to your north.
A deadly bat who is a brief walk away to your north.
A deadly bat who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
A lava para-elemental who is a brief walk away to your north.
A wandering soldier who is rather far off to your north.
A wandering soldier who is rather far off to your north.
An undead high noble who is rather far off to your north.
A wandering soldier who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A wandering soldier who is in the distance to your north.
A fire lizard who is in the distance to your north.
A dark skeleton who is in the distance to your north.
An undead child who is close by to your east.
A menacing rakshasa who is close by to your east.

< 558h/558H 208v/212V Pos: standing >
You attempt your skills at tracking.

< 558h/558H 212v/212V Pos: standing >
You find traces of tracks leading north.

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  To the east is a Rakshasa's Dwelling
There is a dead dog lying here.
Obvious exits: -North -East  -South
A sinister bloodthirsty vampire stands here.
The drunk flind stands here with a bottle in hand.
An undead commoner is here wandering around.
Laz enters from the south.

< 558h/558H 210v/212V Pos: standing >
You quickly scan the area.
An undead child who is close by to your north.
A black crow who is not far off to your north.
A dark skeleton who is not far off to your north.
A deadly bat who is not far off to your north.
A deadly bat who is not far off to your north.
A wandering commander who is not far off to your north.
A wandering soldier who is not far off to your north.
A lava para-elemental who is not far off to your north.
A wandering soldier who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
An undead high noble who is a brief walk away to your north.
A dark skeleton who is rather far off to your north.
Durka, the undead innkeeper who is in the distance to your north.
A black crow who is close by to your east.
A dark skeleton who is close by to your east.
A fire lizard who is close by to your east.
A menacing rakshasa who is close by to your east.

< 558h/558H 212v/212V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  To the west is a Rakshasa's Dwelling.
There is a big rock lying in the path.
Obvious exits: -North -South -West 
An undead child stands here searching for his parents.
Laz enters from the south.

< 558h/558H 210v/212V Pos: standing >
You quickly scan the area.
A black crow who is close by to your north.
A dark skeleton who is close by to your north.
A deadly bat who is close by to your north.
A deadly bat who is close by to your north.
A wandering commander who is close by to your north.
A wandering soldier who is close by to your north.
A lava para-elemental who is close by to your north.
A wandering soldier who is not far off to your north.
A wandering soldier who is not far off to your north.
A wandering soldier who is not far off to your north.
An undead high noble who is not far off to your north.
A dark skeleton who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
A fire lizard who is a brief walk away to your north.
A dark skeleton who is a brief walk away to your north.
Durka, the undead innkeeper who is rather far off to your north.
A dark skeleton who is in the distance to your north.
A sinister vampire who is close by to your south.
A drunk flind who is close by to your south.
An undead commoner who is close by to your south.
A black crow who is close by to your west.
An undead commoner who is close by to your west.
A menacing rakshasa who is close by to your west.

< 558h/558H 210v/212V Pos: standing >
You find traces of tracks leading north.

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  There is a pile of dung in the road here.
Obvious exits: -North -South
An evil looking black crow sits here.
A black boned skeleton with flaming eyes stands here.
A large deadly bat is flying here.
A large deadly bat is flying here.
A wandering commander stands here searching for his soldiers.
A wandering soldier stands here scanning the area.
A humanoid figure, consisting of only lava, scorches holes in the ground here.
Laz enters from the south.

< 558h/558H 208v/212V Pos: standing >
Laz is knocked to the ground by a dark skeleton's mighty bash!
A dark skeleton misses Laz.
A dark skeleton misses Laz.
You quickly scan the area.
A wandering soldier who is close by to your north.
A wandering soldier who is close by to your north.
A wandering soldier who is close by to your north.
An undead high noble who is close by to your north.
A dark skeleton who is not far off to your north.
A wandering soldier who is not far off to your north.
A wandering soldier who is not far off to your north.
A fire lizard who is not far off to your north.
A dark skeleton who is not far off to your north.
Durka, the undead innkeeper who is a brief walk away to your north.
An undead commoner who is rather far off to your north.
A dark skeleton who is rather far off to your north.
Fonlak, the honest banker who is in the distance to your north.
An undead child who is close by to your south.
A sinister vampire who is not far off to your south.
A drunk flind who is not far off to your south.
An undead commoner who is not far off to your south.

< 558h/558H 209v/212V Pos: standing >
A lava para-elemental suddenly attacks Laz!
A lava para-elemental misses Laz.

< 558h/558H 210v/212V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Grand Foyer
</map>

<map>
Zone: Lava Springs.
Room: A Grand Foyer
</map>
A Grand Foyer
   The beautiful gates here are the entrance to the lava springs village.
The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  Above the grand foyer is a guard lookout
post.
Obvious exits: -North -South -Up   #
A wandering soldier stands here scanning the area.
A wandering soldier stands here scanning the area.
A wandering soldier stands here scanning the area.
A proud undead high noble stands here.

< 558h/558H 210v/212V Pos: standing >
You quickly scan the area.
A dark skeleton who is close by to your north.
A wandering soldier who is close by to your north.
A wandering soldier who is close by to your north.
A fire lizard who is close by to your north.
A dark skeleton who is close by to your north.
Durka, the undead innkeeper who is not far off to your north.
An undead commoner who is a brief walk away to your north.
A dark skeleton who is a brief walk away to your north.
Fonlak, the honest banker who is rather far off to your north.
Laz who is close by to your south.
A black crow who is close by to your south.
A dark skeleton who is close by to your south.
A deadly bat who is close by to your south.
A deadly bat who is close by to your south.
A wandering commander who is close by to your south.
A wandering soldier who is close by to your south.
A lava para-elemental who is close by to your south.
An undead child who is not far off to your south.
A sinister vampire who is a brief walk away to your south.
A drunk flind who is a brief walk away to your south.
An undead commoner who is a brief walk away to your south.

< 558h/558H 210v/212V Pos: standing >
A wandering soldier leaves south.

< 558h/558H 210v/212V Pos: standing >
A wandering soldier leaves south.

< 558h/558H 210v/212V Pos: standing >
You find traces of tracks leading up.
You open the upward trapdoor.
Ok.

<map>
Zone: Lava Springs.
Room: A Lookout Post
</map>

<map>
Zone: Lava Springs.
Room: A Lookout Post
</map>
A Lookout Post
   This is a small lookout post for the town guards.  The post is a wooden
construction that has been built over the main path.  This was made for
several safety reasons.  The ceiling consists of the cavern itself.   The post
has numerous lanterns hung on the walls.  From this point you can look out
over most of the town.  The post has been neatly kept up.  The trapdoor leads
back down to the bedrock passage.
Obvious exits: -East # -Down 
A Troll (large) DemonLord -*Clan DemonRage*- sits resting. (Camping) 
A valiant post guard stands here looking over the town.
A valiant post guard stands here looking over the town.
A valiant post guard stands here looking over the town.
A valiant post guard stands here looking over the town.

< 558h/558H 208v/212V Pos: standing >

< 558h/558H 209v/212V Pos: standing >
A Troll closes the trapdoor.
A Troll snaps out of his trance, looking frustrated.
You miss a Troll.

< 558h/558H 211v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sit EP: excellent >
 
< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sit EP: excellent >
 Something comes up, and you abandon the hunt.

< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sit EP: excellent >
 A Troll clambers to his feet.

< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: excellent >
 Your improved dexterity grants you an additional attack!
[Damage:  6 ] Your impressive punch grazes a Troll.
You miss a Troll.
A Troll dodges your futile attack.
A Troll dodges your futile attack.

< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 
< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 
< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 PooF! You perform an evasive maneouver, quickling darting into the shadows!

< 558h/558H 212v/212V Pos: standing >
Close what?

< 558h/558H 212v/212V Pos: standing >
It's already closed!

< 558h/558H 212v/212V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 13 ] Your powerful punch wounds a Troll.

< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 
< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
A Troll dodges your futile attack.
A Troll dodges your futile attack.
[Damage:  6 ] Your impressive punch grazes a Troll.
[Damage:  9 ] Your impressive pierce wounds a Troll.

< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 A Lookout Post
Obvious exits: -East # -Down #
A Troll (large) DemonLord -*Clan DemonRage*- stands in mid-air here, fighting YOU! (camping) 
A valiant post guard stands here looking over the town.
A valiant post guard stands here looking over the town.
A valiant post guard stands here looking over the town.
A valiant post guard stands here looking over the town.

< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 
< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 A Troll misses you.
You reach for the ground, quickly tossing a clump of dirt at a Troll's face!
A Troll seems to be blinded!

< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 A Troll stops using a marbled quartz totem.

< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 A Troll grabs a squat obsidian totem.

< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 A post guard evaluates the struggle, watching your battle tactics.
A post guard frowns in boredom at the obviously one-sided struggle.

< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 A Troll starts casting an offensive spell.

< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  7 ] Your punch wounds a Troll.
[Damage:  7 ] Your impressive punch wounds a Troll.
You score a CRITICAL HIT!!!!!
[Damage: 13 ] Your powerful punch wounds a Troll.
[Damage:  6 ] Your impressive punch wounds a Troll.
[Damage:  7 ] Your impressive pierce wounds a Troll.

< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 You grin as the shadows slowly coalesce around you.

< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 A post guard watches the area, making sure the battle does not get out of hand.

< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 
< 558h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Troll sta EP: few scratches >
 A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at you.
A Troll fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!

< 488h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 A black rift in space opens next to you, and Laz steps out of it grinning.

< 488h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Troll sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  6 ] Your impressive punch wounds a Troll.
[Damage:  7 ] Your impressive punch wounds a Troll.
[Damage:  7 ] Your impressive punch wounds a Troll.
[Damage:  7 ] Your impressive punch wounds a Troll.
[Damage:  7 ] Your impressive pierce wounds a Troll.

< 488h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Troll sta EP:  small wounds >
 A Troll starts casting an offensive spell.

< 488h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Troll sta EP:  small wounds >
 Laz starts casting an offensive spell.

< 488h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Troll sta EP:  small wounds >
 Laz completes her spell...
Laz utters the word 'uwwarahz'
A flaming conflagration spews from Laz striking a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!

< 488h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Troll sta EP:  small wounds >
 A post guard is waving a platinum coin around wanting to make a bet on the outcome.
A Lookout Post
Obvious exits: -East # -Down #
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here, fighting a Troll.
A Troll (large) DemonLord -*Clan DemonRage*- stands in mid-air here, fighting YOU! (casting) 
A valiant post guard stands here looking over the town.
A valiant post guard stands here looking over the town.
A valiant post guard stands here looking over the town.
A valiant post guard stands here looking over the town.

< 488h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Troll sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  6 ] Your punch wounds a Troll.
[Damage:  6 ] Your punch wounds a Troll.
[Damage:  7 ] Your impressive punch wounds a Troll.
[Damage:  8 ] Your pierce wounds a Troll.
Laz starts casting an offensive spell.

< 488h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Troll sta EP:  small wounds >
 A post guard watches the battle in amusement.

< 488h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Troll sta EP:  small wounds >
 A Troll completes his spell...
A Troll utters the words 'qaffaguzz bragh'
A Troll points at you.
You scream in utter agony as a Troll's corrosive blast slams into your body!
OUCH!  That really did HURT!
The corrosive blast sears into your armor, quickly eating away at it!

< 392h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 Laz completes her spell...
Laz utters the word 'uwwarahz'
A flaming conflagration spews from Laz striking a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!

< 392h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 A Troll starts casting an offensive spell.

< 392h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 The intense flames cause a Troll's skin to smolder and burn!
Fire sears and bakes a Troll!
Laz starts casting an offensive spell.

< 392h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 A Lookout Post
Obvious exits: -East # -Down #
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here, fighting a Troll. (Casting) 
A Troll (large) DemonLord -*Clan DemonRage*- stands in mid-air here, fighting YOU! (casting) 
A valiant post guard stands here looking over the town.
A valiant post guard stands here looking over the town.
A valiant post guard stands here looking over the town.
A valiant post guard stands here looking over the town.

< 392h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  6 ] Your impressive punch wounds a Troll.
[Damage:  6 ] Your punch wounds a Troll.
[Damage:  7 ] Your punch wounds a Troll.
[Damage:  7 ] Your pierce wounds a Troll.

< 392h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP:  few wounds >
 Laz completes her spell...
Laz utters the word 'uwwarahz'
A flaming conflagration spews from Laz striking a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!

< 392h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP:  few wounds >
 A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at you.
A Troll fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!
Laz misses a Troll.
Laz misses a Troll.

< 328h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP:  few wounds >
 The intense flames cause a Troll's skin to smolder and burn!
Fire sears and bakes a Troll!

< 328h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP:  few wounds >
 Laz starts casting an offensive spell.
A Troll starts casting a spell.

< 328h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP:  few wounds >
 A post guard frowns in boredom at the obviously one-sided struggle.
The intense flames cause a Troll's skin to smolder and burn!
Fire sears and bakes a Troll!

< 328h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  7 ] Your impressive punch wounds a Troll.
[Damage:  6 ] Your impressive punch wounds a Troll.
[Damage:  7 ] Your impressive punch wounds a Troll.
[Damage:  7 ] Your impressive pierce wounds a Troll.

< 328h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP:  few wounds >
 Laz completes her spell...
Laz utters the words 'buoblg qrunsoqpze yugh'
Laz's fist beats the life out of a Troll, blood pours from his body!

< 328h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP:  nasty wounds >
 The intense flames cause a Troll's skin to smolder and burn!
Fire sears and bakes a Troll!
Laz starts casting an offensive spell.

< 328h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP:  nasty wounds >
 PooF! You perform an evasive maneouver, quickling darting into the shadows!

< 328h/558H 212v/212V Pos: standing >
You stealthily position yourself behind a Troll, circling him.

< 328h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Troll sta EP:  nasty wounds >
 A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at you.
A Troll fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!

< 265h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: A Troll sta EP:  nasty wounds >
 A post guard evaluates the struggle, watching your battle tactics.

< 265h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: A Troll sta EP:  nasty wounds >
 The intense flames cause a Troll's skin to smolder and burn!
Fire sears and bakes a Troll!
Laz completes her spell...
Laz utters the words 'buoblg qrunsoqpze yugh'
Laz's fist beats the life out of a Troll, blood pours from his body!

< 265h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: A Troll sta EP: pretty hurt >
 A Troll starts casting an offensive spell.

< 265h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: A Troll sta EP: pretty hurt >
 Laz starts casting an offensive spell.

< 265h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: A Troll sta EP: pretty hurt >
 The intense flames cause a Troll's skin to smolder and burn!
Fire sears and bakes a Troll!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 26 ] A Troll screams in pain as your punch tears into his flesh
[Damage: 12 ] A Troll screams in pain as your punch tears into his flesh
[Damage: 12 ] A Troll screams in pain as your punch tears into his flesh
[Damage: 12 ] A Troll screams in pain as your punch tears into his flesh
[Damage: 13 ] A Troll screams in pain as your pierce tears into his flesh

< 265h/558H 212v/212V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: A Troll sta EP:  awful >
 Laz completes her spell...
Laz utters the words 'buoblg qrunsoqpze yugh'
Laz's fist beats the life out of a Troll, blood pours from his body!
A Troll is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!