<worn as a badge> a knight's emerald badge
<worn on head> the crown of dragons (magic)
<worn on eyes> a foggy visor [poor]
<worn in ear> a pulsating gemstone earring [74%]
<worn in ear> a hoop of twisting obsidian (magic) (humming) [69%]
<worn on face> mask of the iron bloodhounds (glowing)
<worn around neck> a psionicist locket of power (magic) (glowing) [80%]
<worn around neck> a spectral holy symbol of Berronar Truesilver [84%]
<worn on body> a sloppy shirt made from dragonscales [77%]
<worn about body> a griffon feather cloak [superior] (illuminating) [85%]
<worn as quiver> a messenger bag embroidered with mystical sigils (magic) (glowing) [72%]
<worn about waist> a belt of skulls (magic) [75%]
<worn on belt buckle>a celestial ribbon (magic) (illuminating)
<attached to belt> a glowing azure potion (magic) (glowing)
<attached to belt> a potion of greater invisibility (magic)
<worn on arms> some magical crystal sleeves [89%]
<held as shield> a chimaera scale [superior]
<worn around wrist> a bracer bearing the seal of Bozk of precision (magic)
<worn on hands> the claws of a wyvern [superior] (magic) [82%]
<worn on finger> an unearthly gem signet
<worn on finger> a ring called 'Soulcatcher' (invis)
<held> a fist sized chunk of the sun (magic) (glowing) [63%]
<worn on legs> an extemely large pair of silken pants [66%]
Obvious exits: -N -E -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 635h/635H 208v/210V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
< 635h/635H 207v/210V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 207v/210V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 208v/210V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
< 635h/635H 209v/210V Pos: standing >
Hernic's Fine Gems
Obvious exits: -S
Hernic is here, standing behind the counter and smiling at you.(Gold Aura)
< 635h/635H 208v/210V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
< 635h/635H 209v/210V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
< 635h/635H 208v/210V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A stray tomcat is darting after rodents, here.
< 635h/635H 207v/210V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 207v/210V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.
A stray cat who is close by to your west.
< 635h/635H 209v/210V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A stray tomcat is darting after rodents, here.
< 635h/635H 210v/210V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
< 635h/635H 210v/210V Pos: standing >
< 635h/635H 210v/210V Pos: standing >
< 635h/635H 210v/210V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A stray tomcat is darting after rodents, here.
< 635h/635H 210v/210V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
A large wandering dog is here, growling at you.
< 635h/635H 209v/210V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A stray tomcat is darting after rodents, here.
< 635h/635H 208v/210V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
A Bend in the Wall Road
Obvious exits: -N -W
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
< 635h/635H 207v/210V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 635h/635H 206v/210V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W
A human merchant from another town stands here, perusing Tharnadia.
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
< 635h/635H 209v/210V Pos: standing >
You quickly scan the area.
A stray dog who is a brief walk away to your north.
The dangerous looking rogue who is a brief walk away to your north.
A huge rat who is a brief walk away to your north.
A street sweeper who is close by to your east.
A shady mercenary who is not far off to your east.
A tough mercenary who is close by to your west.
A peasant farmer who is close by to your west.
A militia guard who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
< 635h/635H 209v/210V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 635h/635H 209v/210V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N# -E -W -U
A tough looking mercenary is standing here, strutting proudly.
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)
< 635h/635H 208v/210V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your east.
A shady mercenary who is close by to your east.
A street sweeper who is not far off to your east.
A shady mercenary who is a brief walk away to your east.
A militia guard who is not far off to your west.
A stray cat who is not far off to your west.
< 635h/635H 208v/210V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W
A human merchant from another town stands here, perusing Tharnadia.
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
< 635h/635H 209v/210V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 635h/635H 208v/210V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
< 635h/635H 207v/210V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A stray tomcat is darting after rodents, here.
< 635h/635H 206v/210V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
A large wandering dog is here, growling at you.
< 635h/635H 206v/210V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A stray tomcat is darting after rodents, here.
< 635h/635H 206v/210V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 207v/210V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 208v/210V Pos: standing >
The Southern Wall Road
Obvious exits: -N -S -W#
< 635h/635H 209v/210V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 209v/210V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 209v/210V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your south.
< 635h/635H 209v/210V Pos: standing >
A Bend in the Road Wall
Obvious exits: -N# -E -S
< 635h/635H 208v/210V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 635h/635H 207v/210V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A stray tomcat is darting after rodents, here.
< 635h/635H 208v/210V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your north.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A homeless peasant who is in the distance to your north.
A religious zealot who is close by to your west.
< 635h/635H 209v/210V Pos: standing >
The Southern Keats Intersection
Obvious exits: -N -E -S -U
< 635h/635H 209v/210V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S# -W
A large wandering dog is here, growling at you.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 635h/635H 208v/210V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
< 635h/635H 210v/210V Pos: standing >
Ok.
< 635h/635H 210v/210V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tharnadian illusionist who is close by to your south.
A controller who is close by to your south.
An elite guard who is close by to your south.
< 635h/635H 210v/210V Pos: standing >
Alarm bells sound, signalling an invasion!
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
< 635h/635H 209v/210V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
< 635h/635H 208v/210V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 208v/210V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
You quickly scan the area.
A commoner who is close by to your north.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
< 635h/635H 210v/210V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
A commoner is standing here, minding his own business.
< 635h/635H 209v/210V Pos: standing >
The Southern Wall Road
Obvious exits: -E -S -W
A shady looking youth is standing here, eyeing you with a devious glance.
A young man in leather armor seems to be patrolling the area.
< 635h/635H 208v/210V Pos: standing >
You quickly scan the area.
A honor guard who is close by to your south.
A drunk who is close by to your south.
A peacekeeper who is close by to your south.
The bartender who is close by to your south.
The waiter who is close by to your south.
A commoner who is close by to your west.
< 635h/635H 208v/210V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A spellbook lies here, discarded.
A steel dagger has been tossed aside here.
< 635h/635H 209v/210V Pos: standing >
Alarm bells sound, signalling an invasion!
You quickly scan the area.
A stray cat who is not far off to your north.
A religious zealot who is not far off to your north.
A human merchant who is a brief walk away to your north.
A wild horse who is a brief walk away to your north.
A young cleric who is a brief walk away to your north.
A stray cat who is rather far off to your north.
A militia guard who is rather far off to your north.
The shady youth who is close by to your west.
A militia guard who is close by to your west.
A commoner who is not far off to your west.
< 635h/635H 209v/210V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
< 635h/635H 208v/210V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[3] The corpse of an elite guard is lying here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[4] A small bandage rests upon the ground here.
A stray tomcat is darting after rodents, here.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 635h/635H 207v/210V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
A wild horse who is close by to your north.
A young cleric who is close by to your north.
A stray cat who is not far off to your north.
A militia guard who is not far off to your north.
A street sweeper who is not far off to your west.
< 635h/635H 208v/210V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
< 635h/635H 208v/210V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A spellbook lies here, discarded.
A steel dagger has been tossed aside here.
< 635h/635H 208v/210V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
< 635h/635H 209v/210V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[3] The corpse of an elite guard is lying here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[4] A small bandage rests upon the ground here.
A stray tomcat is darting after rodents, here.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 635h/635H 208v/210V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
The corpse of a controller is lying here.
[5] The corpse of an elite guard is lying here.
The corpse of a tharnadian illusionist is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
< 635h/635H 207v/210V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
The corpse of a militia guard is lying here.
< 635h/635H 205v/210V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 635h/635H 204v/210V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 635h/635H 203v/210V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 204v/210V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 205v/210V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 635h/635H 203v/210V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a militia guard is lying here.
< 635h/635H 202v/210V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
< 635h/635H 201v/210V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 202v/210V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 203v/210V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 204v/210V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
< 635h/635H 203v/210V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a militia guard is lying here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A small rabbit is here, hopping through the grass.
< 635h/635H 202v/210V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 635h/635H 201v/210V Pos: standing >
< 635h/635H 202v/210V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
The corpse of an elite guard is lying here.
< 635h/635H 201v/210V Pos: standing >
MMM^***..MM
M^**P*.^^.M
*******....
*M+**^**.^
^@+++++++
*M+*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
[2] The corpse of a Town Guardian is lying here.
< 635h/635H 201v/210V Pos: standing >
MMM^**^.MMM
MMMM^***..MM^
M^**P*.^^.M^
*******....
*M@**^**.^
^++++++++
*M+*^*.***
M^******..
MMMM^***^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 635h/635H 202v/210V Pos: standing >
An elite highwayman enters from the west.
< 635h/635H 202v/210V Pos: standing >
MMMM^**^.MM
MMMM^***..MM
M^**P*.^^.M
*******...
*@M**^**.
^+++++++
*M+*^*.**
M^******.
MMMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 635h/635H 203v/210V Pos: standing >
The earth trembles from the marching of a nearby army.
You quickly scan the area.
An elite highwayman who is close by to your east.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
An elite guard who is close by to your south.
A controller who is close by to your south.
A tharnadian illusionist who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
< 635h/635H 206v/210V Pos: standing >
MMM^**^.MMM
MMMM^***..MM^
M^**^*.^^.M^
*******....
*M@**^**.^
^++++++++
*M+*^*.***
M^******..
MMMM^***^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Troll (large) NightLord -*Clan DemonRage*- stands in mid-air here.(Red Aura)
A Githyanki (medium) Doombringer -*Clan DemonRage*- stands in mid-air here.(Red Aura)
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.(Red Aura)
A Drow Elf (medium) DemonLord -*Clan DemonRage*- sits in mid-air here, fighting an elite highwayman.(Red Aura)
A Drow Elf (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.(Red Aura)
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.(Red Aura)
A Drider (large) Dakhira stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drider's head.
A Drow Elf (small) DemonLord -*Clan DemonRage*- stands in mid-air here.(Red Aura)
A Drow Elf (medium) Dakhira stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Troll (large) DemonLord -*Clan DemonRage*- stands in mid-air here.(Red Aura)
An elite highwayman stands in mid-air here, fighting a Drow Elf.(Gold Aura)
< 635h/635H 205v/210V Pos: standing >
An elite highwayman shouts in common 'Guards! Come destroy this trash which threatens our road!'
An elite highwayman's fine punch wounds a Drow Elf.
An elite highwayman suffers from contact with the aura about a Drow Elf.
An elite highwayman's fine punch wounds a Drow Elf.
An elite highwayman suffers from contact with the aura about a Drow Elf.
An elite highwayman's punch wounds a Drow Elf.
An elite highwayman suffers from contact with the aura about a Drow Elf.
An elite highwayman's fine punch wounds a Drow Elf.
An elite highwayman suffers from contact with the aura about a Drow Elf.
You quickly scan the area.
A Town Guardian who is close by to your west.
A Town Guardian who is close by to your west.
< 635h/635H 206v/210V Pos: standing >
You are briefly surrounded by a red aura!
[Damage: 1 ] A Githyanki ignites into black flames as he hits you!
You are knocked to the ground by a Githyanki's mighty bash!
< 633h/635H 208v/210V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Githyanki sta EP: excellent >
A Troll trips over you, in a futile attempt to slam you down even further.
< 635h/635H 209v/210V Pos: sitting >
< T: Morrigu TP: sit TC:excellent E: A Githyanki sta EP: excellent >
Your improved dexterity grants you an additional attack!
A Githyanki dodges your futile attack.
You miss a Githyanki.
< 635h/635H 209v/210V Pos: sitting >
< T: Morrigu TP: sit TC:excellent E: A Githyanki sta EP: excellent >
Tiny explosions wrack your body with pain!
OUCH! That really did HURT!
< 533h/635H 209v/210V Pos: sitting >
< T: Morrigu TP: sit TC: small wounds E: A Githyanki sta EP: excellent >
< 533h/635H 209v/210V Pos: sitting >
< T: Morrigu TP: sit TC: small wounds E: A Githyanki sta EP: excellent >
An elite highwayman dodges a Drow Elf's attack.
A Drow Elf starts casting an offensive spell called 'blindness'.
< 534h/635H 209v/210V Pos: sitting >
< T: Morrigu TP: sit TC: small wounds E: A Githyanki sta EP: excellent >
A Troll suddenly attacks YOU!
A Troll's powerful slash strikes you.
The globe around a Troll's body flares as it bears the brunt of your assault!
< 497h/635H 209v/210V Pos: sitting >
< T: Morrigu TP: sit TC: small wounds E: A Githyanki sta EP: excellent >
A Drow Elf completes her spell...
A Drow Elf utters the word 'noselacri'
You block a Githyanki's lunge at you.
A Githyanki's slash strikes you.
[Damage: 8 ] A Githyanki ignites into black flames as he hits you!
A Githyanki's powerful slash strikes you.
[Damage: 14 ] A Githyanki ignites into black flames as he hits you!
< 444h/635H 209v/210V Pos: sitting >
< T: Morrigu TP: sit TC: few wounds E: A Githyanki sta EP: excellent >
Tiny explosions wrack your body with pain!
OUCH! That really did HURT!
A Drow Elf starts casting an offensive spell.
< 374h/635H 209v/210V Pos: sitting >
< T: Morrigu TP: sit TC: few wounds E: A Githyanki sta EP: excellent >
Tiny explosions wrack your body with pain!
OUCH! That really did HURT!
< 299h/635H 209v/210V Pos: sitting >
< T: Morrigu TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
An elite highwayman's fine punch strikes a Drow Elf.
An elite highwayman suffers from contact with the aura about a Drow Elf.
An elite highwayman's fine punch strikes a Drow Elf.
An elite highwayman suffers from contact with the aura about a Drow Elf.
An elite highwayman's fine punch strikes a Drow Elf.
An elite highwayman suffers from contact with the aura about a Drow Elf.
A Drow Elf starts casting an offensive spell.
< 300h/635H 209v/210V Pos: sitting >
< T: Morrigu TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
A Drow Elf looks at you.
< 302h/635H 209v/210V Pos: sitting >
< T: Morrigu TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the word 'hammer'
A Drow Elf creates a hammer out of thin air that smashes into you!
< 240h/635H 209v/210V Pos: sitting >
< T: Morrigu TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at you.
Your soul is engulfed by unbearable pain as a Drow Elf finishes incanting his spell.
YIKES! Another hit like that, and you've had it!!
Your improved dexterity grants you an additional attack!
A Githyanki parries your futile lunge at him.
You miss a Githyanki.
A Drow Elf starts casting an offensive spell.
< 105h/635H 209v/210V Pos: sitting >
< T: Morrigu TP: sit TC:pretty hurt E: A Githyanki sta EP: excellent >
Tiny explosions wrack your body with pain!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Drow Elf starts casting an offensive spell.
< 30h/635H 209v/210V Pos: sitting >
< T: Morrigu TP: sit TC: awful E: A Githyanki sta EP: excellent >
Tiny explosions wrack your body with pain!