<worn as a badge> a diabolical gold badge
<worn on eyes> some protective goggles [superior]
<worn in ear> a human-made hemp earring
<worn in ear> a superior steel earring
<worn around neck> a necklace of dead frogs [superior] [78%]
<worn around neck> a necklace of dead frogs [superior]
<worn on body> a suit of dwarven scale mail armor [poor]
<worn about body> a masterly-crafted obsidian mantle
<worn on spider body>a patched glass spider armor
<worn as quiver> a sparkling emerald quiver
<worn about waist> a beautiful crystal belt
<worn on belt buckle>an "I'm With Stupid" T-Shirt
<worn on arms> a pair of purple silk sleeves [superior] [83%]
<held as shield> a masterly-crafted iron heater shield from Enclave of the Opal Phoenix
<worn around wrist> a bloody emerald wristguard
<worn around wrist> a well-used iron wristguard
<worn on finger> an ashen volcanic-forged ring
<worn on finger> an ashen volcanic-forged ring
<primary weapon> a pitted reptile scale rod
< 289h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: few wounds E: ekchran sta EP: awful >
You attempt to flee...
A Cozy Home
Obvious exits: -S
A thri-kreen youth runs rampant here.
A thri-kreen homemaker watches over the young.
You flee northward!
< 289h/476H 272v/299V Pos: standing >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 5 of 7 ( 24 seconds)
5th circle: 0 of 6 ( 82 seconds)
6th circle: 5 of 5
7th circle: 0 of 3 ( 48 seconds)
< 289h/476H 281v/299V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your south.
Ekchran who is close by to your south.
< 290h/476H 290v/299V Pos: standing >
You get a cup of soft ice cream from a rugged adventurers satchel.
< 291h/476H 295v/299V Pos: standing >
You feel sated already.
< 291h/476H 296v/299V Pos: standing >
You draw a 7th circle of energy from your surroundings.
Ok.
< 291h/476H 297v/299V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your south.
Ekchran who is close by to your south.
< 291h/476H 299v/299V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your south.
Ekchran who is close by to your south.
< 292h/476H 299v/299V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your south.
Ekchran who is close by to your south.
< 292h/476H 299v/299V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your south.
Ekchran who is close by to your south.
< 292h/476H 299v/299V Pos: standing >
< 292h/476H 299v/299V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your south.
< 293h/476H 299v/299V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your south.
< 293h/476H 299v/299V Pos: standing >
End of East Cozy Way
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
< 294h/476H 297v/299V Pos: standing >
You start chanting...
< 294h/476H 297v/299V Pos: standing >
Casting: create pond *
< 294h/476H 297v/299V Pos: standing >
Casting: create pond
< 295h/476H 297v/299V Pos: standing >
You complete your spell...
< 295h/476H 297v/299V Pos: standing >
You drink from a strange pond.
You drain health from your surroundings.
You invigorate yourself with renewed energy.
< 296h/476H 299v/299V Pos: standing >
You drink from a strange pond.
You drain health from your surroundings.
< 405h/476H 299v/299V Pos: standing >
< 476h/476H 299v/299V Pos: standing >
You draw a 7th circle of energy from your surroundings.
< 476h/476H 299v/299V Pos: standing >
< 476h/476H 299v/299V Pos: standing >
You drink from a strange pond.
You drain health from your surroundings.
< 476h/476H 299v/299V Pos: standing >
You quickly scan the area.
A thri-kreen youth who is close by to your north.
A thri-kreen homemaker who is close by to your north.
< 476h/476H 299v/299V Pos: standing >
You quickly scan the area.
A thri-kreen youth who is close by to your north.
A thri-kreen homemaker who is close by to your north.
< 476h/476H 299v/299V Pos: standing >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 4 of 7 ( 24 seconds)
5th circle: 0 of 6 ( 54 seconds)
6th circle: 5 of 5
7th circle: 2 of 3 ( 10 seconds)
< 476h/476H 299v/299V Pos: standing >
East Cozy Way
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 476h/476H 296v/299V Pos: standing >
You draw a 7th circle of energy from your surroundings.
< 476h/476H 296v/299V Pos: standing >
The Northern Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 476h/476H 293v/299V Pos: standing >
Central Path Through the Dump
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A member of the volunteer guards watches the area.
< 476h/476H 293v/299V Pos: standing >
The Dump Center Point
Obvious exits: -N -S
Fresh blood covers everything in the area.
A murky pool of deep green water marks the center of town.
A member of the volunteer guards watches the area.
A member of the volunteer guards watches the area.
< 476h/476H 291v/299V Pos: standing >
Central Path Through the Dump
Obvious exits: -N -S
Fresh blood splatters cover the area.
< 476h/476H 289v/299V Pos: standing >
The Southern Intersection
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 476h/476H 288v/299V Pos: standing >
Western Half of Tired Traveler Way
Obvious exits: -N -E -S# -W
Fresh blood splatters cover the area.
< 476h/476H 286v/299V Pos: standing >
You quickly scan the area.
Ekchran who is close by to your north.
A volunteer guard who is close by to your north.
< 476h/476H 289v/299V Pos: standing >
Ekchran's Edibles
Obvious exits: -S
Fresh blood splatters cover the area.
Ekchran, master cook of the dump, seasons meat here.
A member of the volunteer guards watches the area.
< 476h/476H 290v/299V Pos: standing >
Ekchran suddenly attacks YOU!
-=[Ekchran's punch strikes you.]=-
[Damage: 1 ] -=[As Ekchran strikes you, you smile as he tears his flesh!]=-
< 458h/476H 293v/299V Pos: standing >
< T: Poh TP: sta TC:few scratches E: ekchran sta EP: awful >
A volunteer guard assists Ekchran heroically.
A volunteer guard suddenly attacks YOU!
A volunteer guard misses you.
< 458h/476H 293v/299V Pos: standing >
< T: Poh TP: sta TC:few scratches E: ekchran sta EP: awful >
You start chanting...
< 458h/476H 293v/299V Pos: standing >
< T: Poh TP: sta TC:few scratches E: ekchran sta EP: awful >
< 458h/476H 293v/299V Pos: standing >
< T: Poh TP: sta TC:few scratches E: ekchran sta EP: awful >
Casting: toxic fog *
< 458h/476H 293v/299V Pos: standing >
< T: Poh TP: sta TC:few scratches E: ekchran sta EP: awful >
-=[Ekchran's punch strikes you.]=-
[Damage: 1 ] -=[As Ekchran strikes you, you smile as he tears his flesh!]=-
-=[Ekchran's punch strikes you.]=-
[Damage: 1 ] -=[As Ekchran strikes you, you smile as he tears his flesh!]=-
-=[Ekchran leaps towards you and sinks his jaws dripping with venom deep in your flesh.]=-
You feel very sick.
< 384h/476H 293v/299V Pos: standing >
< T: Poh TP: sta TC: small wounds E: ekchran sta EP: awful >
Casting: toxic fog
A volunteer guard misses you.
-=[A volunteer guard leaps towards you and sinks its jaws dripping with venom deep in your flesh.]=-
You feel even more ill.
< 376h/476H 293v/299V Pos: standing >
< T: Poh TP: sta TC: small wounds E: ekchran sta EP: awful >
You complete your spell...
[Damage: 69 ] -=[Toxic tendrils of mist float out and suffocate Ekchran causing them to choke!]=-
Ekchran is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of Ekchran cause a sickening chill to run up your spine.
< 376h/476H 293v/299V Pos: standing >
You draw a 7th circle of energy from your surroundings.
< 376h/476H 293v/299V Pos: standing >
You get a small pile of coins from the corpse of Ekchran.
There were: 5 platinum coins, 26 gold coins.
< 376h/476H 296v/299V Pos: standing >
Ok.
You put 5 platinum, 26 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.
< 377h/476H 297v/299V Pos: standing >
It appears to be the corpse of Ekchran.
Nothing.
< 377h/476H 298v/299V Pos: standing >
You are well on your way towards your next level.
< 377h/476H 299v/299V Pos: standing >
Western Half of Tired Traveler Way
Obvious exits: -N -E -S# -W
Fresh blood splatters cover the area.
< 378h/476H 297v/299V Pos: standing >
< 379h/476H 297v/299V Pos: standing >
< 379h/476H 297v/299V Pos: standing >
Ok.
< 380h/476H 297v/299V Pos: standing >
Eastern Half of Tired Traveler Way
Obvious exits: -E# -W
< 381h/476H 294v/299V Pos: standing >
The door seems to be closed.
< 381h/476H 294v/299V Pos: standing >
Ok.
< 381h/476H 297v/299V Pos: standing >
Commons Room of the Fallen Leaf Tavern
Obvious exits: -W
(Q)Babedo, the halfling hero drinks here.
A mountain dwarf, far from home, feels sorry for herself.
A slender forest elf samples the local brews.
Bakchasa tends to the needs of his tavern patrons.
< 381h/476H 296v/299V Pos: standing >
Why don't you just lie down and pretend you're dead instead?
< 383h/476H 299v/299V Pos: standing >
< 383h/476H 299v/299V Pos: standing >
You draw a 5th circle of energy from your surroundings.
< 383h/476H 299v/299V Pos: standing >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 4 of 7 ( 36 seconds)
5th circle: 1 of 6 ( 68 seconds)
6th circle: 5 of 5
7th circle: 3 of 3
< 383h/476H 299v/299V Pos: standing >
Babedo looks at you for a moment, sizing you up.
Babedo says in halfling 'Heh, you seem like one of them types. You know,
the lucky sort.'
Babedo snickers softly.
< 384h/476H 299v/299V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.
< 385h/476H 299v/299V Pos: standing >
You start chanting...
Bakchasa suddenly attacks YOU!
-=[Bakchasa's fine punch strikes you.]=-
[Damage: 1 ] -=[As Bakchasa strikes you, you smile as he tears his flesh!]=-
< 365h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: small wounds E: bakchasa sta EP: few scratches >
Casting: toxic fog *
< 365h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: small wounds E: bakchasa sta EP: few scratches >
Casting: toxic fog
< 365h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: small wounds E: bakchasa sta EP: few scratches >
You complete your spell...
[Damage: 83 ] -=[Toxic tendrils of mist float out and suffocate Bakchasa causing them to choke!]=-
< 365h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: small wounds E: bakchasa sta EP: small wounds >
Bakchasa dodges your futile attack.
You start chanting...
< 365h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: small wounds E: bakchasa sta EP: small wounds >
-=[Bakchasa's fine punch strikes you hard.]=-
[Damage: 1 ] -=[As Bakchasa strikes you, you smile as he tears his flesh!]=-
You block Bakchasa's lunge at you.
-=[Bakchasa's decent punch strikes you.]=-
[Damage: 1 ] -=[As Bakchasa strikes you, you smile as he tears his flesh!]=-
< 312h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: few wounds E: bakchasa sta EP: small wounds >
< 312h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: few wounds E: bakchasa sta EP: small wounds >
Casting: toxic fog *
< 312h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: few wounds E: bakchasa sta EP: small wounds >
Casting: toxic fog
< 312h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: few wounds E: bakchasa sta EP: small wounds >
You complete your spell...
[Damage: 84 ] -=[Toxic tendrils of mist float out and suffocate Bakchasa causing them to choke!]=-
< 312h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: few wounds E: bakchasa sta EP: small wounds >
< 312h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: few wounds E: bakchasa sta EP: small wounds >
Bakchasa leaps into the air, avoiding your attack.
Bakchasa dodges your futile attack.
You start chanting...
< 312h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: few wounds E: bakchasa sta EP: small wounds >
You block Bakchasa's lunge at you.
Bakchasa misses you.
-=[Bakchasa's fine punch strikes you.]=-
[Damage: 1 ] -=[As Bakchasa strikes you, you smile as he tears his flesh!]=-
-=[Bakchasa ruins some of your scales with a well placed kick.]=-
[Damage: 1 ] -=[As Bakchasa strikes you, you smile as he tears his flesh!]=-
< 282h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: few wounds E: bakchasa sta EP: small wounds >
Casting: toxic fog *
< 282h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: few wounds E: bakchasa sta EP: small wounds >
Casting: toxic fog
< 282h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: few wounds E: bakchasa sta EP: small wounds >
You complete your spell...
[Damage: 74 ] -=[Toxic tendrils of mist float out and suffocate Bakchasa causing them to choke!]=-
< 282h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: few wounds E: bakchasa sta EP: few wounds >
You attempt to flee...
Eastern Half of Tired Traveler Way
Obvious exits: -E -W
You flee westward!
< 282h/476H 276v/299V Pos: standing >
You draw a 7th circle of energy from your surroundings.
< 282h/476H 276v/299V Pos: standing >
Ok.
< 282h/476H 279v/299V Pos: standing >
< 282h/476H 281v/299V Pos: standing >
Western Half of Tired Traveler Way
Obvious exits: -N# -E -S# -W
Fresh blood splatters cover the area.
< 282h/476H 280v/299V Pos: standing >
The Southern Intersection
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 282h/476H 282v/299V Pos: standing >
Central Path Through the Dump
Obvious exits: -N -S
Fresh blood splatters cover the area.
A member of the volunteer guards watches the area.
< 282h/476H 282v/299V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.
< 282h/476H 283v/299V Pos: standing >
< 283h/476H 288v/299V Pos: standing >
< 283h/476H 290v/299V Pos: standing >
The Dump Center Point
Obvious exits: -N -S
Fresh blood covers everything in the area.
A murky pool of deep green water marks the center of town.
A member of the volunteer guards watches the area.
< 283h/476H 289v/299V Pos: standing >
Central Path Through the Dump
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A member of the volunteer guards watches the area.
< 283h/476H 287v/299V Pos: standing >
The Northern Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 283h/476H 286v/299V Pos: standing >
East Cozy Way
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 283h/476H 284v/299V Pos: standing >
End of East Cozy Way
Obvious exits: -N -S -W
A tiny pond seems to suck the life from its surroundings.
Fresh blood splatters cover the area.
< 283h/476H 282v/299V Pos: standing >
Alas, you cannot go that way. . . .
< 284h/476H 283v/299V Pos: standing >
You drink from a strange pond.
You drain health from your surroundings.
You invigorate yourself with renewed energy.
< 284h/476H 299v/299V Pos: standing >
< 342h/476H 299v/299V Pos: standing >
< 390h/476H 299v/299V Pos: standing >
You drink from a strange pond.
You drain health from your surroundings.
< 393h/476H 299v/299V Pos: standing >
< 476h/476H 299v/299V Pos: standing >
You draw a 7th circle of energy from your surroundings.
< 476h/476H 299v/299V Pos: standing >
End of East Cozy Way
Obvious exits: -N -S -W
A tiny pond seems to suck the life from its surroundings.
Fresh blood splatters cover the area.
< 476h/476H 299v/299V Pos: standing >
< 476h/476H 299v/299V Pos: standing >
You quickly scan the area.
A thri-kreen youth who is close by to your north.
Bakchasa who is close by to your west.
< 476h/476H 299v/299V Pos: standing >
< 476h/476H 299v/299V Pos: standing >
< 476h/476H 299v/299V Pos: standing >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 4 of 7 ( 24 seconds)
5th circle: 1 of 6 ( 45 seconds)
6th circle: 5 of 5
7th circle: 2 of 3 ( 10 seconds)
< 476h/476H 299v/299V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.
< 476h/476H 299v/299V Pos: standing >
< 476h/476H 299v/299V Pos: standing >
< 476h/476H 299v/299V Pos: standing >
< 476h/476H 299v/299V Pos: standing >
You draw a 7th circle of energy from your surroundings.
< 476h/476H 299v/299V Pos: standing >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 4 of 7 ( 24 seconds)
5th circle: 1 of 6 ( 45 seconds)
6th circle: 5 of 5
7th circle: 3 of 3
< 476h/476H 299v/299V Pos: standing >
Bakchasa enters from the west.
< 476h/476H 299v/299V Pos: standing >
Bakchasa makes a futile attempt to bash you, but you are simply immovable.
< 476h/476H 299v/299V Pos: standing >
Score information for Poh
Level: 34 Race: Drider Class: Blighter / Storm Bringer Sex: Male
Hit points: 476(476) Moves: 299(299)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 186 platinum 1178 gold 507 silver 295 copper
Playing time: 1 days / 0 hours/ 40 minutes
Received data: 0.0443 MB this session.
Send data: 0.0017 MB this session.
Compression ratio: 77%
Title: FaNaTiC -*Clan DemonRage*-
Status: Standing.
Epic points(total): 173(173)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.66 Deaths: 2
Detecting: Life
Enchantments: Ultravision Armor Aware
Bartender Quests Remaining: 8.
Combat Pulse: 18 Spell Pulse: 0.96
Leaderboard Points: 407
Afflicted with: Poison
Active Spells:
--------------
sap nature (2 minutes)
well-rested bonus (143 minutes)
faluzures vitality (7 minutes)
thornskin (18 minutes)
< 476h/476H 299v/299V Pos: standing >
< 476h/476H 299v/299V Pos: standing >
East Cozy Way
Obvious exits: -N -E -S -W
< 476h/476H 296v/299V Pos: standing >
The Northern Intersection
Obvious exits: -N -E -S -W
< 476h/476H 293v/299V Pos: standing >
It rains a bit harder.
Central Path Through the Dump
Obvious exits: -N -S
A member of the volunteer guards watches the area.
< 476h/476H 294v/299V Pos: standing >
The Dump Center Point
Obvious exits: -N -S
A murky pool of deep green water marks the center of town.
A member of the volunteer guards watches the area.
< 476h/476H 292v/299V Pos: standing >
Central Path Through the Dump
Obvious exits: -N -S
A member of the volunteer guards watches the area.
< 476h/476H 291v/299V Pos: standing >
The Southern Intersection
Obvious exits: -N -E -S -W
< 476h/476H 289v/299V Pos: standing >
Western Half of Tired Traveler Way
Obvious exits: -N# -E -S -W
< 476h/476H 287v/299V Pos: standing >
You draw a 5th circle of energy from your surroundings.
Eastern Half of Tired Traveler Way
Obvious exits: -E -W
< 476h/476H 285v/299V Pos: standing >
That's absurd.
< 476h/476H 289v/299V Pos: standing >
Commons Room of the Fallen Leaf Tavern
Obvious exits: -W
(Q)Babedo, the halfling hero drinks here.
A mountain dwarf, far from home, feels sorry for herself.
A slender forest elf samples the local brews.
< 476h/476H 291v/299V Pos: standing >
Ok.
< 476h/476H 295v/299V Pos: standing >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 4 of 7 ( 36 seconds)
5th circle: 2 of 6 ( 55 seconds)
6th circle: 5 of 5
7th circle: 3 of 3
< 476h/476H 299v/299V Pos: standing >
< 476h/476H 299v/299V Pos: standing >
Babedo says in halfling 'Eh? I can show you how to use yer luck. It's
gotten me out of many a tight spot!'
Babedo shivers for a moment.
< 476h/476H 299v/299V Pos: standing >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 4 of 7 ( 36 seconds)
5th circle: 2 of 6 ( 55 seconds)
6th circle: 5 of 5
7th circle: 3 of 3
< 476h/476H 299v/299V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.
< 476h/476H 299v/299V Pos: standing >
< 476h/476H 299v/299V Pos: standing >
Score information for Poh
Level: 34 Race: Drider Class: Blighter / Storm Bringer Sex: Male
Hit points: 476(476) Moves: 299(299)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 186 platinum 1178 gold 507 silver 295 copper
Playing time: 1 days / 0 hours/ 41 minutes
Received data: 0.0462 MB this session.
Send data: 0.0017 MB this session.
Compression ratio: 77%
Title: FaNaTiC -*Clan DemonRage*-
Status: Standing.
Epic points(total): 173(173)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.66 Deaths: 2
Detecting: Life
Enchantments: Ultravision Armor
Bartender Quests Remaining: 8.
Combat Pulse: 18 Spell Pulse: 0.96
Leaderboard Points: 407
Afflicted with: Poison
Active Spells:
--------------
sap nature (1 minute)
well-rested bonus (142 minutes)
faluzures vitality (6 minutes)
thornskin (17 minutes)
< 476h/476H 299v/299V Pos: standing >
< 476h/476H 299v/299V Pos: standing >
You draw a 5th circle of energy from your surroundings.
< 476h/476H 299v/299V Pos: standing >
Bakchasa enters from the west.
< 476h/476H 299v/299V Pos: standing >
Bakchasa suddenly attacks YOU!
Bakchasa misses you.
< 476h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC:excellent E: bakchasa sta EP: few wounds >
You start chanting...
< 476h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC:excellent E: bakchasa sta EP: few wounds >
Casting: toxic fog *
< 476h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC:excellent E: bakchasa sta EP: few wounds >
Casting: toxic fog
< 476h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC:excellent E: bakchasa sta EP: few wounds >
You complete your spell...
[Damage: 51 ] -=[Toxic tendrils of mist float out and suffocate Bakchasa causing them to choke!]=-
< 476h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC:excellent E: bakchasa sta EP: few wounds >
You miss Bakchasa.
Bakchasa dodges your futile attack.
< 476h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC:excellent E: bakchasa sta EP: few wounds >
-=[Bakchasa's fine punch strikes you.]=-
[Damage: 1 ] -=[As Bakchasa strikes you, you smile as he tears his flesh!]=-
-=[Bakchasa's decent punch strikes you.]=-
[Damage: 1 ] -=[As Bakchasa strikes you, you smile as he tears his flesh!]=-
-=[Bakchasa leaps towards you and sinks his jaws dripping with venom deep in your flesh.]=-
Ye feel a wave of strange weakness running through yer body.
You feel even more ill.
< 407h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: small wounds E: bakchasa sta EP: few wounds >
You start chanting...
< 407h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: small wounds E: bakchasa sta EP: few wounds >
-=[You are enveloped in flames from a fireball sent by a Gnome. OUCH!]=-
OUCH! That really did HURT!
< 302h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: few wounds E: bakchasa sta EP: few wounds >
Casting: toxic fog *
< 302h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: few wounds E: bakchasa sta EP: few wounds >
Casting: toxic fog
< 302h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: few wounds E: bakchasa sta EP: few wounds >
You complete your spell...
[Damage: 85 ] -=[Toxic tendrils of mist float out and suffocate Bakchasa causing them to choke!]=-
< 302h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: few wounds E: bakchasa sta EP: nasty wounds >
-=[You are enveloped in flames from a fireball sent by a Gnome. OUCH!]=-
OUCH! That really did HURT!
< 178h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: nasty wounds E: bakchasa sta EP: nasty wounds >
Babedo looks at you for a moment, sizing you up.
Babedo says in halfling 'Heh, you seem like one of them types. You know,
the lucky sort.'
Babedo snickers softly.
Bakchasa leaps into the air, avoiding your attack.
Bakchasa dodges your futile attack.
< 178h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC: nasty wounds E: bakchasa sta EP: nasty wounds >
-=[Bakchasa's fine punch strikes you hard.]=-
[Damage: 1 ] -=[As Bakchasa strikes you, you smile as he tears his flesh!]=-
-=[Bakchasa's impressive punch seriously wounds you.]=-
[Damage: 1 ] -=[As Bakchasa strikes you, you smile as he tears his flesh!]=-
< 119h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC:pretty hurt E: bakchasa sta EP: nasty wounds >
You start chanting...
< 119h/476H 299v/299V Pos: standing >
< T: Poh TP: sta TC:pretty hurt E: bakchasa sta EP: nasty wounds >
-=[You are enveloped in flames from a fireball sent by a Gnome. OUCH!]=-
Your some dark limestone gauntlets melted from the intense heat!
Your icy tin circlet melted from the intense heat!