<worn as a badge> a gold hair pin (magic)
<worn on head> the crown of Aramus (magic) (glowing) (humming)[239h 45m 36s]
<worn on eyes> a dragon-embossed black and silver eyepatch
<worn in ear> a glowing jade earring (glowing)
<worn in ear> a gnomish ear amplifier (magic)
<worn on face> some stretched illithid skin (magic) [81%]
<worn around neck> a charm made of dwarf bone
<worn around neck> an ashen flesh pendant [57%]
<worn on body> a silky black dress of the sirens (magic) [75%]
<worn about body> a dark-blue robe of stars and moons [superior] (magic) (humming)
<worn on back> a big big bag for a little person
<worn as quiver> the epic flute of sleeping and charming (magic)
<worn about waist> a transparent ectoplasmatic belt [poor]
<worn on belt buckle>an orb of mental toughness [poor] (magic) (humming)
<attached to belt> a tome of wizardry
<attached to belt> a tome of wizardry [64%]
<worn on arms> a finely woven pair of spidersilk sleeves [poor] (magic) [70%]
<worn around wrist> a bracelet of finger bones [superior]
<worn around wrist> a bracelet of influence (magic)
<worn on hands> some snakeskin gloves
<worn on finger> a serpentine diorite band [superior] (magic)
<worn on finger> a bluestone ring (magic)
<primary weapon> the mace of mentality
<held> the globe of shadows (magic)[239h 45m 36s]
<worn on legs> some decent limestone leg plates [82%]
<worn on feet> boots of brain golem skin (magic)
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
Faz's form shimmers and then fades from sight..
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
The singer sings a song to protect her from the world.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
Clo raises his unholy symbol and smiles malevolently.
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
Clo clambers to his feet.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
The singer sings a song to protect her from the world.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
Clo nods.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray dog who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your south.
A stray dog who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
The singer sings a song to protect her from the world.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your south.
A stray dog who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your south.
A stray dog who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your south.
A stray dog who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your south.
A stray dog who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your south.
A stray dog who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your south.
A stray dog who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your south.
A stray dog who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your south.
A stray dog who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A huge block of solid ice is here to the north.
The corpse of a controller is lying here.
[5] The corpse of an elite guard is lying here.
The corpse of a tharnadian illusionist is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.
Grahk DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Grahk's head.
The singer harmonizes his song to other tunes. (minion)
The singer harmonizes his song to other tunes. (minion)
Kathoey FaNaTiC -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.
Ques NightLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Ques's head.
*Faz DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.
*The wraith of an elven huntsman stands here. (minion)
*The wraith of a barbarian mercenary stands here. (minion)
*The wraith of a decorated Tharnadian watchman stands here. (minion)
*The wraith of a decorated Tharnadian watchman stands here. (minion)
Omm DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.
Clo Dakhira (Duergar)(medium) stands in mid-air here.
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.
A globe of darkness floats near Truk's head.
< 588h/588H 140v/140V Pos: standing >
Kathoey gives the singer an order.
The singer starts singing aloud with a beautiful voice.
< 588h/588H 140v/140V Pos: standing >
The singer sings a song to protect her from the world.
< 588h/588H 140v/140V Pos: standing >
< 588h/588H 140v/140V Pos: standing >
Kathoey gives the singer an order.
The singer starts singing aloud with a beautiful voice.
< 588h/588H 140v/140V Pos: standing >
< 588h/588H 140v/140V Pos: standing >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
Arcorar - the Great King Forest (neutral)
*Court of the Muse (slightly good)
The Chasm of the Misty Vale (neutral)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (neutral)
Clan Stoutdorf Settlement (neutral)
Kobold Settlement (neutral)
The High Moor Forest (neutral)
The Stone Tomb of Kelek (very evil)
Orrak (neutral)
Pits of Cerberus (evil)
Myrloch Vale (neutral)
Pharr Valley Swamp (neutral)
Village of Werrun (neutral)
Nizari (neutral)
The Dark Stone Tower of the Northern Realms (neutral)
Tower of High Sorcery (neutral)
Bloodstone Keep (neutral)
The Temple of the Sun (slightly evil)
The Elemental Groves (neutral)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (neutral)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (neutral)
The Mountain of the Banished (neutral)
Nakral's Crypt (neutral)
The Outcasts Tower (neutral)
Fort Boyard (neutral)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (neutral)
*Faerie Realm (pure good)
The Ruins of Tharnadia's Old Quarter (slightly good)
The Fields Between (neutral)
The Githyanki Fortress (neutral)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (neutral)
Rogue Plains (neutral)
City of Torrhan (good)
The Lair of the Swamp Troll King (neutral)
Zalkapfaan, City of the Headless Horde (slightly evil)
New Cave city (neutral)
Ice Tower (neutral)
Desolate Under Fire (slightly good)
The Citadel (slightly evil)
The Twin Keeps of Devastated Tharnadia (slightly good)
IceCrag Castle (neutral)
Prison of Fort Boyard (neutral)
The Ancient Halls of Ironstar (good)
The Jade Empire (neutral)
Mazzolin (neutral)
Forest of Mir (neutral)
Quintaragon Castle (neutral)
The Sky City of Ultarium (neutral)
Lair of the Gibberling King (neutral)
Plane of Air (slightly good)
The Kingdom of Torg (extremely good)
Tribal Oasis (slightly evil)
The Para-Elemental Plane of Smoke (slightly good)
Plane of Water (neutral)
Shadamehr Keep (slightly good)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
The Trakkia Mountains (neutral)
The Ethereal Plane (neutral)
The Caverns of Armageddon (slightly good)
The Forest City of Aravne (neutral)
Plane of Fire (slightly good)
Ruined Temple of Tezcatlipoca (slightly evil)
The Astral Plane (neutral)
Jotunheim (slightly good)
The Transparent Tower (slightly good)
Krethik Keep (slightly evil)
Temple of the Earth (slightly evil)
Sea Kingdom (good)
Plane of Earth (neutral)
Sevenoaks (neutral)
The Keep of Evil (slightly evil)
The Forgotten Mansion (slightly good)
Domain of Lost Souls (slightly good)
*The Hall of Knighthood (slightly evil)
The Depths of Duris (neutral)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (neutral)
The Great Shaboath (slightly evil)
The Tempest Court (neutral)
Pit of Dragons (neutral)
Ny'Neth (neutral)
Lost Temple of Tikitzopl (slightly evil)
The Scorched Valley (neutral)
The Realm of Barovia (slightly evil)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (slightly good)
Githzerai Stronghold (neutral)
Ceothia (slightly evil)
Tiamat (neutral)
The Fortress of Dreams (slightly evil)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (slightly good)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (slightly evil)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 588h/588H 140v/140V Pos: standing >
The singer sings a song to make your heart swell with pride.
Your spell casting seems faster...
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A militia guard who is not far off to your south.
A stray dog who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A militia guard who is not far off to your south.
A stray dog who is not far off to your south.
< 588h/588H 140v/140V Pos: standing >
The singer keeps singing of uncovered secrets..
Magical energies are now visible.
Your eyes tingle.
Your eyes tingle.
Your pupils contract and expand. Your vision is enhanced.
< 588h/588H 140v/140V Pos: standing >
You stop using a large, frozen slab of dust [poor].
< 588h/588H 140v/140V Pos: standing >
You wield the mace of mentality.
< 588h/588H 140v/140V Pos: standing >
The mace of mentality hums loudly, and shatters your psyche!
You sssppllliiitttsss into many images!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 588h/588H 140v/140V Pos: standing >
The singer sings a song to make your heart swell with pride.
< 588h/588H 140v/140V Pos: standing >
< 588h/588H 140v/140V Pos: standing >
Kathoey gives the singer an order.
The singer starts singing aloud with a beautiful voice.
< 588h/588H 140v/140V Pos: standing >
You give Lae an order.
Lae leaves south.
You snap into visibility.
< 588h/588H 140v/140V Pos: standing >
Omm starts casting an offensive spell.
< 588h/588H 140v/140V Pos: standing >
You start chanting...
< 588h/588H 140v/140V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near Lae!
Lae stops following you.
[Damage: 24 ] -=[The shadowy hand slashes Lae viciously.]=-
[Damage: 12 ] -=[The shadowy hand slashes Lae viciously.]=-
< 588h/588H 140v/140V Pos: standing >
Omm completes his spell...
Omm utters the words 'uqz wuggurz'
Omm points at Lae.
Omm's spell flows around Lae, leaving him unharmed!
Faz snaps into visibility.
< 588h/588H 140v/140V Pos: standing >
Ques starts casting a spell.
< 588h/588H 140v/140V Pos: standing >
Faz squints, and a boulder appears, striking Lae solidly!
Lae is almost smashed by the heavy projectile!
< 588h/588H 140v/140V Pos: standing >
Ques completes his spell...
Ques utters the words 'gpaeax zuguai'
< 588h/588H 140v/140V Pos: standing >
Omm starts casting an offensive spell.
< 588h/588H 140v/140V Pos: standing >
The singer sings a song to make your heart swell with pride.
< 588h/588H 140v/140V Pos: standing >
Omm stops invoking abruptly!
Faz's face flushes white for a moment.
< 588h/588H 140v/140V Pos: standing >
The singer sings a song to protect her from the world.
Bands of AMAZINGLY strong armor wrap around you.
< 588h/588H 140v/140V Pos: standing >
< 588h/588H 140v/140V Pos: standing >
The gate is open.
You extend your sights southward.
Inside the Northern Gates
Obvious exits: -N -S
Fresh blood covers everything in the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 588h/588H 140v/140V Pos: standing >
The singer sings a song to make your heart swell with pride.
< 588h/588H 140v/140V Pos: standing >
You give Lae an order.
Lae leaves south.
You snap into visibility.
< 588h/588H 140v/140V Pos: standing >
The singer sings a song to protect her from the world.
< 588h/588H 140v/140V Pos: standing >
A Human enters from elsewhere.
< 588h/588H 140v/140V Pos: standing >
You start chanting...
< 588h/588H 140v/140V Pos: standing >
The singer sings a song to make your heart swell with pride.
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near Lae!
Lae stops following you.
[Damage: 15 ] -=[The shadowy hand slashes Lae viciously.]=-
[Damage: 7 ] -=[The shadowy hand slashes Lae viciously.]=-
Faz's face flushes white for a moment.
< 588h/588H 140v/140V Pos: standing >
You feel your skin soften and return to normal.
Clo sighs and stares off into the sky.
< 588h/588H 140v/140V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.
< 588h/588H 140v/140V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.
< 588h/588H 140v/140V Pos: standing >
An elite guard enters from the south.
An elite guard enters from the south.
< 588h/588H 140v/140V Pos: standing >
The singer sings a song to protect her from the world.
Co begins to shimmer.
Grahk begins to shimmer.
The singer begins to shimmer.
The singer begins to shimmer.
Kathoey begins to shimmer.
Ques begins to shimmer.
The wraith of an elven huntsman begins to shimmer.
The wraith of a barbarian mercenary begins to shimmer.
The wraith of a decorated Tharnadian watchman begins to shimmer.
The wraith of a decorated Tharnadian watchman begins to shimmer.
You feel your skin harden to stone.
Omm begins to shimmer.
Clo begins to shimmer.
Truk begins to shimmer.
Ques starts casting an offensive spell.
An elite guard suddenly attacks Ques!
An elite guard's feeble punch grazes Ques.
< 588h/588H 140v/140V Pos: standing >
Kathoey gives an order to her followers.
The singer starts casting an offensive spell called 'bigbys clenched fist'.
An elite guard sneers in contempt.
An elite guard suddenly attacks Kathoey!
An elite guard's punch grazes Kathoey.
The singer starts casting an offensive spell.
< 588h/588H 140v/140V Pos: standing >
Truk snaps into visibility.
A Human is knocked to the ground by Truk's skillful bash!
< 588h/588H 140v/140V Pos: standing >
Truk easily blocks a Human's lunge at him.
Truk snaps into visibility.
< 588h/588H 140v/140V Pos: standing >
Omm starts casting an offensive spell called 'corrosive blast'.
< 588h/588H 140v/140V Pos: standing >
Ques completes his spell...
Ques utters the words 'paffue xurhuio'
A Human seems to be blinded!
A Human begins to dry and wilt.
A Human is dead! R.I.P.
You receive your share of experience.