The death of [ 3 Mercenary] Sgen (Dwarf)

in Road beneath the Gate Tower

from the perspective of [43 Necrolyte] Lae -*Clan DemonRage*- (Drow Elf)

<worn as a badge>    a gold hair pin (magic)
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[239h 38m 32s]
<worn on eyes>       a dragon-embossed black and silver eyepatch
<worn in ear>        a glowing jade earring (glowing)
<worn in ear>        a gnomish ear amplifier (magic)
<worn on face>       some stretched illithid skin (magic) [81%]
<worn around neck>   a charm made of dwarf bone
<worn around neck>   an ashen flesh pendant [57%]
<worn on body>       a silky black dress of the sirens (magic) [75%]
<worn about body>    a dark-blue robe of stars and moons [superior] (magic) (humming)
<worn on back>       a big big bag for a little person
<worn as quiver>     the epic flute of sleeping and charming (magic)
<worn about waist>   a transparent ectoplasmatic belt [poor]
<worn on belt buckle>an orb of mental toughness [poor] (magic) (humming)
<attached to belt>   a tome of wizardry
<attached to belt>   a tome of wizardry [64%]
<worn on arms>       a finely woven pair of spidersilk sleeves [poor] (magic) [70%]
<held as shield>     a large, frozen slab of dust [poor] (magic)
<worn around wrist>  a bracelet of finger bones [superior]
<worn around wrist>  a bracelet of influence (magic)
<worn on hands>      some snakeskin gloves
<worn on finger>     a serpentine diorite band [superior] (magic)
<worn on finger>     a bluestone ring (magic)
<held>               the globe of shadows (magic)[239h 38m 32s]
<worn on legs>       some decent limestone leg plates [82%]
<worn on feet>       boots of brain golem skin (magic)

Ques starts casting an offensive spell.

< 715h/588H 140v/140V Pos: standing >
Ques completes his spell...
Ques utters the words 'paffue xurhuio'
An elite guard begins to dry and wilt.
An elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An elite guard's death cry reverberates in your head as he falls to the ground.
Faz's face flushes white for a moment.
The singer stops invoking abruptly!
The singer stops invoking abruptly!
The wraith of a decorated Tharnadian watchman stops invoking abruptly!
The wraith of an elven huntsman stops invoking abruptly!
Kathoey dodges an elite guard's attack.
Kathoey dodges an elite guard's attack.

< 715h/588H 140v/140V Pos: standing >
An elite guard dodges Kathoey's attack.
An elite guard dodges Kathoey's attack.

< 715h/588H 140v/140V Pos: standing >
Ques gets a few coins from the corpse of an elite guard.

< 715h/588H 140v/140V Pos: standing >
The singer's punch wounds an elite guard.
The singer's decent punch wounds an elite guard.
The singer misses an elite guard.

< 715h/588H 140v/140V Pos: standing >
A militia guard enters from the south.

< 715h/588H 140v/140V Pos: standing >
Tiny explosions wrack an elite guard's body with pain!
You quickly scan the area.
A commoner who is close by to your north.
A militia guard who is a brief walk away to your east.
A homeless peasant who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A stray cat who is not far off to your south.

< 715h/588H 140v/140V Pos: standing >
It appears to be the corpse of an elite guard.
a grounds bag (magic)
Truk heroically rescues Kathoey.
A militia guard suddenly attacks Truk!
A militia guard misses Truk.

< 715h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A militia guard who is a brief walk away to your east.
A homeless peasant who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A stray cat who is not far off to your south.

< 715h/588H 140v/140V Pos: standing >
The singer sings a song to protect her from the world.
The wraith of a decorated Tharnadian watchman fades from your mortal viewing...

< 715h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A homeless peasant who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A stray cat who is not far off to your south.

< 714h/588H 140v/140V Pos: standing >
Tiny explosions wrack a militia guard's body with pain!
A militia guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a militia guard's last actions in this world.
You quickly scan the area.
A commoner who is close by to your north.
A homeless peasant who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A stray cat who is not far off to your south.

< 714h/588H 140v/140V Pos: standing >
Ques gets a handful of coins from the corpse of a militia guard.

< 714h/588H 140v/140V Pos: standing >
An elite guard's feeble punch grazes Truk.
An elite guard suddenly appears a bit confused!
An elite guard misses Truk.
An elite guard almost sweeps Truk off of his feet with a well placed leg sweep.
Truk's impressive slash strikes an elite guard.
Truk's slash strikes an elite guard.
Truk's fine slash strikes an elite guard hard.
It appears to be the corpse of a militia guard.
a wooden shield
a pair of blacksteel boots
some spiked leather armor bearing the insignia of Tharnadia [superior]
a small sword
a leather jacket [poor]
Co's impressive pierce strikes an elite guard very hard.

< 714h/588H 140v/140V Pos: standing >
The wraith of a decorated Tharnadian watchman fades from your mortal viewing...
You quickly scan the area.
A commoner who is close by to your north.
A homeless peasant who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A stray cat who is not far off to your south.

< 714h/588H 140v/140V Pos: standing >
The wraith of an elven huntsman fades from your mortal viewing...
The singer sings a song to make your heart swell with pride.
Co misses an elite guard.
Co's pierce strikes an elite guard very hard.
Co misses an elite guard.
Co's impressive slash seriously wounds an elite guard.
Co's black longsword named 'Cauterizer' [superior] leaps forward suddenly to BuRn and FreeZe an elite guard!
Co smirks as his fireball explodes into the face of an elite guard.
An elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an elite guard cause a sickening chill to run up your spine.
You quickly scan the area.
A commoner who is close by to your north.
A homeless peasant who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A stray cat who is not far off to your south.
Faz closes the iron.

< 714h/588H 140v/140V Pos: standing >
Ques gets a few coins from the corpse of an elite guard.

< 714h/588H 140v/140V Pos: standing >
It appears to be the corpse of an elite guard.
a map of Tharnadia (illuminating)

< 714h/588H 140v/140V Pos: standing >
Saving Lae.

< 714h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A stray cat who is not far off to your south.
Truk snaps into visibility.

< 714h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A stray cat who is not far off to your south.

< 714h/588H 140v/140V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a Human is lying here.
The corpse of the old hound dog is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
Co NightLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
Grahk DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Grahk's head.
The singer harmonizes his song to other tunes. (minion) (Red Aura)
The singer harmonizes his song to other tunes. (minion) (Red Aura)
Kathoey FaNaTiC -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ques NightLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Ques's head.
Faz DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
*The wraith of an elven huntsman stands here. (minion) (Red Aura)
*The wraith of a decorated Tharnadian watchman stands here. (minion) (Red Aura)
*The wraith of a decorated Tharnadian watchman stands here. (minion) (Red Aura)
Omm DemonLord -*Clan DemonRage*- (Troll)(large) sits resting.(Red Aura)
Clo  Dakhira (Duergar)(medium) stands in mid-air here.(Red Aura)
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Truk's head.

< 714h/588H 140v/140V Pos: standing >
Ok.

< 714h/588H 140v/140V Pos: standing >
The singer sings a song to protect her from the world.

< 714h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 714h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 713h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 713h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 713h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 713h/588H 140v/140V Pos: standing >
The singer sings a song to make your heart swell with pride.

< 713h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 713h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 713h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 713h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 713h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 713h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 713h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 713h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 713h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 713h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 713h/588H 140v/140V Pos: standing >
The singer sings a song to protect her from the world.

< 713h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 712h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 712h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 712h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 712h/588H 140v/140V Pos: standing >
The singer sings a song to make your heart swell with pride.
You quickly scan the area.
A commoner who is not far off to your north.

< 712h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 712h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 712h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 712h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 712h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 712h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 712h/588H 140v/140V Pos: standing >
Omm clambers to his feet.
Omm snaps out of his trance, looking frustrated.
You quickly scan the area.
A commoner who is not far off to your north.

< 712h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 712h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.

< 712h/588H 140v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
A black warhorse who is close by to your south.
A Dwarf who is close by to your south.

< 712h/588H 140v/140V Pos: standing >
The singer sings a song to protect her from the world.

< 712h/588H 140v/140V Pos: standing >
Truk leaves north.
Clo leaves north.
Omm leaves north.
You follow Truk.


<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W -U
Omm DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
Clo  Dakhira (Duergar)(medium) stands in mid-air here.(Red Aura)
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Truk's head.
The wraith of a decorated Tharnadian watchman enters from the south.
The wraith of a decorated Tharnadian watchman enters from the south.
The wraith of an elven huntsman enters from the south.
Faz enters from the south.
Ques enters from the south.
Ques drops some gold coins.
Kathoey enters from the south.
The singer enters from the south.
The singer enters from the south.
Alarm bells sound, signalling an invasion!
Grahk enters from the south.
Co enters from the south.

< 712h/588H 139v/140V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A black warhorse who is not far off to your south.
A Dwarf who is not far off to your south.
A working commoner who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 711h/588H 139v/140V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A black warhorse who is not far off to your south.
A Dwarf who is not far off to your south.
A working commoner who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 711h/588H 139v/140V Pos: standing >
Truk leaves south.
Clo leaves south.
Omm leaves south.
You follow Truk.


<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a Human is lying here.
The corpse of the old hound dog is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
Omm DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
Clo  Dakhira (Duergar)(medium) stands in mid-air here.(Red Aura)
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Truk's head.
The wraith of a decorated Tharnadian watchman enters from the north.
The wraith of a decorated Tharnadian watchman enters from the north.
The wraith of an elven huntsman enters from the north.
Faz enters from the north.
Ques enters from the north.
Ques drops some gold coins.
Kathoey enters from the north.
Alarm bells sound, signalling an invasion!
The singer enters from the north.
The singer enters from the north.
Grahk enters from the north.
Co enters from the north.

< 711h/588H 138v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
A black warhorse who is close by to your south.
A Dwarf who is close by to your south.
Truk leaves west.
Clo leaves west.
Omm leaves west.
You follow Truk.


<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
Omm DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
Clo  Dakhira (Duergar)(medium) stands in mid-air here.(Red Aura)
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Truk's head.
The wraith of a decorated Tharnadian watchman enters from the east.
The wraith of a decorated Tharnadian watchman enters from the east.
The wraith of an elven huntsman enters from the east.
Alarm bells sound, signalling an invasion!
Faz enters from the east.
Ques enters from the east.
Ques drops some gold coins.
Kathoey enters from the east.
The singer enters from the east.
Alarm bells sound, signalling an invasion!
The singer enters from the east.
Grahk enters from the east.
Co enters from the east.

< 711h/588H 137v/140V Pos: standing >

< 711h/588H 137v/140V Pos: standing >
You quickly scan the area.
You see nothing.

< 711h/588H 137v/140V Pos: standing >
The singer sings a song to make your heart swell with pride.

< 711h/588H 137v/140V Pos: standing >
You quickly scan the area.
You see nothing.

< 711h/588H 138v/140V Pos: standing >
The singer gets a small pile of coins.
You quickly scan the area.
You see nothing.

< 711h/588H 138v/140V Pos: standing >
Truk leaves west.
Clo leaves west.
Omm leaves west.
You follow Truk.


<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
Omm DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
Clo  Dakhira (Duergar)(medium) stands in mid-air here.(Red Aura)
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Truk's head.
The wraith of a decorated Tharnadian watchman enters from the east.
The wraith of a decorated Tharnadian watchman enters from the east.
The wraith of an elven huntsman enters from the east.
Faz enters from the east.
Ques enters from the east.
Ques drops some copper coins.
Kathoey enters from the east.
The singer enters from the east.
The singer enters from the east.
Grahk enters from the east.
Co enters from the east.

< 711h/588H 137v/140V Pos: standing >

< 711h/588H 137v/140V Pos: standing >
Truk leaves east.
Clo leaves east.
Omm leaves east.
You follow Truk.


<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
Omm DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
Clo  Dakhira (Duergar)(medium) stands in mid-air here.(Red Aura)
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Truk's head.
The wraith of a decorated Tharnadian watchman enters from the west.
The wraith of a decorated Tharnadian watchman enters from the west.
The wraith of an elven huntsman enters from the west.
Faz enters from the west.
Ques enters from the west.
Ques drops some platinum coins.
Kathoey enters from the west.
The singer enters from the west.
Alarm bells sound, signalling an invasion!
The singer enters from the west.
Grahk enters from the west.
Co enters from the west.

< 711h/588H 137v/140V Pos: standing >
You quickly scan the area.
You see nothing.
Truk leaves east.
Clo leaves east.
Omm leaves east.
You follow Truk.


<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A handful of coins lie here.
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a Human is lying here.
The corpse of the old hound dog is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
Omm DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
Clo  Dakhira (Duergar)(medium) stands in mid-air here.(Red Aura)
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Truk's head.
The wraith of a decorated Tharnadian watchman enters from the west.
The wraith of a decorated Tharnadian watchman enters from the west.
The wraith of an elven huntsman enters from the west.
Alarm bells sound, signalling an invasion!
Faz enters from the west.
Ques enters from the west.
Ques drops some copper coins.
Kathoey enters from the west.
The singer enters from the west.
The singer enters from the west.
Grahk enters from the west.
Co enters from the west.

< 711h/588H 136v/140V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
Truk leaves south.
Clo leaves south.
Omm leaves south.
You follow Truk.


<map>
Zone: Tharnadia - City of Humans.
Room: Road beneath the Gate Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road beneath the Gate Tower
</map>
Road beneath the Gate Tower
Obvious exits: -N -S -U
Omm DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
Clo  Dakhira (Duergar)(medium) stands in mid-air here.(Red Aura)
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Truk's head.
A Dwarf (medium) sits atop a black warhorse. (Non-Fraggable)
The wraith of a decorated Tharnadian watchman enters from the north.
Alarm bells sound, signalling an invasion!
The wraith of a decorated Tharnadian watchman enters from the north.
The wraith of an elven huntsman enters from the north.
Faz enters from the north.
Ques enters from the north.
Ques drops some platinum coins.
Alarm bells sound, signalling an invasion!
Kathoey enters from the north.
The singer enters from the north.
Alarm bells sound, signalling an invasion!
The singer enters from the north.
Grahk enters from the north.
Co enters from the north.
Co tackles a Dwarf square in the chest knocking the wind out of him!
A Dwarf falls off of a black warhorse.
Grahk suddenly attacks a Dwarf!
Grahk misses a Dwarf.

< 711h/588H 135v/140V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your north.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 711h/588H 135v/140V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your north.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 711h/588H 136v/140V Pos: standing >
Tiny explosions wrack a Dwarf's body with pain!
A Dwarf's bronze skull cap shattered in bits as the tortured body spasms and quivers!
A Dwarf is dead! R.I.P.
You receive your share of experience.