The death of [48 Bounty Hunter] Kaene Mutinous Legions (Barbarian)

in Fertile Grasslands of the Hearth Valley

from the perspective of [47 Pyrokinetic] Faz -*Clan DemonRage*- (Githyanki)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a braided elfskin headband [superior] (magic) (humming)
<worn on eyes>       some catseye inventor's goggles (magic) (glowing)
<worn in ear>        a dangling chain crucifix (glowing) [74%]
<worn in ear>        a well-crafted iron earring from Ny'Neth [80%]
<worn on face>       a white hot mask of living flame [poor] (glowing) [76%]
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing)
<worn around neck>   some kharma mind beads of endurance (magic)
<worn on body>       a robe of the Titan magi (magic)
<worn about body>    a tangle of magical vine (magic) (humming) [67%]
<worn on back>       a well crafted backpack (magic) [82%]
<worn as quiver>     a mystical serpent runed quiver (magic) [87%]
<worn about waist>   a belt of skulls of power (magic) [87%]
<worn on belt buckle>the epic flute of sleeping and charming (magic)
<worn on arms>       some blue dragonscale shoulder guards (magic) [85%]
<held as shield>     a well-polished mithril body shield [superior] [80%]
<worn around wrist>  some lily pads [87%]
<worn around wrist>  some lily pads [80%]
<worn on hands>      the inquitous gloves of submission [superior] [89%]
<worn on finger>     a jagged ring of Shanatar rock (magic)
<worn on finger>     a band of the winds
<primary weapon>     the mace of mentality
<worn on legs>       a nice pair of crimson-hued leggings [87%]
<worn on feet>       the dark-mithril tipped boots [87%]

[37] a scroll of Numbla
a tightly rolled vellum scroll (magic)
[4] the blood of a morgus demon (magic)
a swirling potion
[42] a cup of soft ice cream
[2] a handcarved pipe
[41] some landrace Medicus
[2] a silvery potion
a vial of stornogs elixir (magic)

< 268h/582H 177v/177V Pos: standing >

< 269h/582H 177v/177V Pos: standing >

< 270h/582H 177v/177V Pos: standing >

< 272h/582H 177v/177V Pos: standing >

< 274h/582H 177v/177V Pos: standing >

< 276h/582H 177v/177V Pos: standing >
Your group consists of ( 6/20):
( Head)  1253/1253  hit,  204/204  move Duac
(Front)   806/706   hit,  252/252  move Lae
(Front)  1076/828   hit,  158/158  move Kiria
(Front)   277/582   hit,  177/177  move Faz
(Front)   823/823   hit,  241/241  move Po
(Front)  1094/1200  hit,  628/638  move a deadly nightmare

< 277h/582H 177v/177V Pos: standing >
It is 5am, on the Day of the Sun
The 27th Day of the Month of The Burning Sun, Year 1831.
Time elapsed since boot-up: 42:26:13
Current time is: Wed Oct 31 19:56:00 2018 (GMT)
                 Wed Oct 31 15:56:00 2018 (EDT)

< 278h/582H 177v/177V Pos: standing >

< 279h/582H 177v/177V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is a brief walk away to your south.

< 282h/582H 177v/177V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
  *The Swamp Laboratory of Khul'Lor              (slightly evil) 
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (very evil)     
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (evil)          
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly evil) 
   The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (evil)          
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (good)          
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (very evil)     
   The Ancient Halls of Ironstar                 (slightly good) 
  *The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly good) 
  *The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
  *The Para-Elemental Plane of Smoke             (very evil)     
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
  *The Astral Plane                              (neutral)       
  *Jotunheim                                     (evil)          
   The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (slightly evil) 
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (very evil)     
   The Depths of Duris                           (slightly evil) 
  *Arachdrathos Guilds                           (evil)          
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (slightly evil) 
   Pit of Dragons                                (neutral)       
  *Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (evil)          
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
  *Celestial Plane                               (slightly evil) 
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 284h/582H 177v/177V Pos: standing >
 
    +*****.M...     
   *+****.......    
  .*+******....M.   
 ..*+******.......  
 .**+****.M.......  
 ..*M.*..@...^...^  
 ..*+.......^^.^.^  
 ...+..M   ....^..  
  ..+... M .....^   
   .+...   .D..^    
    +........^.     
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Lae (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lae's head.
*Kiria (Githyanki)(medium) in mid-air sits atop a deadly nightmare.(Red Aura)
*Duac (Troll)(large) stands in mid-air here.(Red Aura)
Po (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Po's head.

< 288h/582H 177v/177V Pos: standing >

< 289h/582H 177v/177V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is almost out of sight to your north.
An elite Tharnadian warrior who is almost out of sight to your north.
A noble white steed who is almost out of sight to your north.
Meldar the Tharnadian Marshall who is almost out of sight to your north.
A sickly, emaciated ex-general who is a brief walk away to your south.

< 290h/582H 177v/177V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Lae.

< 292h/582H 177v/177V Pos: standing >
You feel like a potion could do you good once again.
Duac's body appears to recover from the affects of the potion.

< 295h/582H 177v/177V Pos: standing >

< 296h/582H 177v/177V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is a brief walk away to your south.

< 298h/582H 177v/177V Pos: standing >
You are carrying: (6/11)
a large medicated bandage
a green potion with black chunks
a 'Misty Vale #1 Hunter' shirt
a wand of fiery power (magic) (glowing)
a gnomish flamethrower (magic) (glowing)
a bottomless bag of the illithids (magic)

< 299h/582H 177v/177V Pos: standing >
 
    +*****.M...     
   *+****.......    
  .*M******....M.   
 ..*+******.......  
 .**+****.M.......  
 ..*+.*..@...^...^  
 ..*+...P...^^.^.^  
 ...+..M   ....^..  
  ..+... M .....^   
   .+...   .D..^    
    +........^.     
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Lae (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lae's head.
*Kiria (Githyanki)(medium) in mid-air sits atop a deadly nightmare.(Red Aura)
*Duac (Troll)(large) stands in mid-air here.(Red Aura)
Po (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Po's head.

< 299h/582H 177v/177V Pos: standing >
A Centaur trots in from the west.
A Grey Elf sneaks in from the west.

< 300h/582H 177v/177V Pos: standing >
A Barbarian tackles Lae square in the chest knocking the wind out of him!
A Grey Elf suddenly attacks Lae!
Kiria bravely steps in front of Lae, shielding him from harm!
Kiria snaps into visibility.
A Grey Elf's weak slash grazes Kiria.
A dark shroud encases Kiria as she charges into battle.
A Grey Elf's slash grazes Kiria.

< 300h/582H 177v/177V Pos: standing >
 
    +*****.M...     
   *+****.......    
  .*M******....M.   
 ..*+******.......  
 .**+****.M.......  
 ..*+.*..@...^...^  
 ..*+.......^^.^.^  
 ...+..M   ....^..  
  ..+... M .....^   
   .+...   .D..^    
    +........^.     
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A Barbarian (medium)  Mutinous Legions stands in mid-air here, fighting Lae.(Gold Aura)
A Grey Elf (medium)  Mutinous Legions stands in mid-air here, fighting Kiria.(Gold Aura)
A Centaur (large) stands in mid-air here.
*Lae (Drow Elf)(medium) sits in mid-air here.(Red Aura)
A globe of darkness floats near Lae's head.
*Kiria (Githyanki)(medium) in mid-air sits atop a deadly nightmare, fighting a Grey Elf.(Red Aura)
*Duac (Troll)(large) stands in mid-air here.(Red Aura)
Po (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Po's head.

< 303h/582H 177v/177V Pos: standing >
Duac snaps into visibility.
A Grey Elf is knocked to the ground by Duac's skillful bash!

< 304h/582H 177v/177V Pos: standing >
A Centaur starts casting an offensive spell.

< 305h/582H 177v/177V Pos: standing >
You begin to focus your will...

< 305h/582H 177v/177V Pos: standing >
Casting: detonate 
Kiria snaps into visibility.
A Grey Elf's weak slash grazes Kiria.
A Grey Elf suddenly appears a bit confused!
A Grey Elf's weak slash grazes Kiria.
A Grey Elf avoids being bashed by Po, who loses his balance and falls.

< 308h/582H 177v/177V Pos: standing >
Your mental manipulations become a reality...
[Damage: 93 ] You feel a warm sense of satisfaction as explosions engulf a Grey Elf.
Kiria snaps into visibility.
Kiria's decent slash wounds a Grey Elf.
Kiria's slash wounds a Grey Elf.
Kiria's decent slash wounds a Grey Elf.
Kiria's slash strikes a Grey Elf.
A Grey Elf's glowing faerie ring was damaged from the massive blow!

< 309h/582H 177v/177V Pos: standing >
Kiria tries to step in front of Lae, but doesn't make it in time.
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur's spell flows around Lae, leaving him unharmed!

< 309h/582H 177v/177V Pos: standing >
Lae snaps into visibility.
A Barbarian's weak slash grazes Lae.
A Barbarian's weak pierce grazes Lae.
A Barbarian's feeble pierce grazes Lae.
A Barbarian's weak slash grazes Lae.
A Barbarian's weak slash grazes Lae.
A Barbarian's weak slash grazes Lae.
A Barbarian's pierce grazes Lae.

< 310h/582H 177v/177V Pos: standing >
You begin to focus your will...

< 311h/582H 177v/177V Pos: standing >
Kiria dismounts a deadly nightmare.

< 311h/582H 177v/177V Pos: standing >
Duac snaps into visibility.
Duac's weak bludgeon grazes a Grey Elf.
Duac's bludgeon strikes a Grey Elf.
Duac's weak bludgeon grazes a Grey Elf.
Kiria snaps into visibility.
A Grey Elf avoids being bashed by Kiria, who loses her balance and falls.

< 312h/582H 177v/177V Pos: standing >
A Barbarian parries Lae's lunge at him.
A Barbarian parries Lae's lunge at him.
Lae snaps into visibility.

< 313h/582H 177v/177V Pos: standing >
Casting: detonate 

< 313h/582H 177v/177V Pos: standing >
Your mental manipulations become a reality...
[Damage: 104 ] You feel a warm sense of satisfaction as explosions engulf a Grey Elf.
A Centaur starts casting an offensive spell.

< 314h/582H 177v/177V Pos: standing >
Kiria snaps into visibility.
A Grey Elf's weak slash grazes Kiria.
A Grey Elf misses Kiria.

< 315h/582H 177v/177V Pos: standing >
A deadly nightmare growls at a Grey Elf.
A deadly nightmare suddenly attacks a Grey Elf!
A deadly nightmare's thrash wounds a Grey Elf.

< 316h/582H 177v/177V Pos: standing >
You begin to focus your will...

< 316h/582H 177v/177V Pos: standing >
Kiria snaps into visibility.
Kiria's impressive slash strikes a Grey Elf.
Kiria's slash wounds a Grey Elf.

< 317h/582H 177v/177V Pos: standing >

< 318h/582H 177v/177V Pos: standing >
Casting: detonate 
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
Lae snaps into visibility.
A Centaur causes the earth to rise up in the shape of a fist!
Lae clambers to his feet.

< 319h/582H 177v/177V Pos: standing >
Your mental manipulations become a reality...
[Damage: 142 ] You feel a warm sense of satisfaction as explosions engulf a Grey Elf.
Lae stops using a large, frozen slab of dust [poor].

< 320h/582H 177v/177V Pos: standing >
Lae wields the mace of mentality.

< 320h/582H 177v/177V Pos: standing >
Lae snaps into visibility.
A Barbarian's slash wounds Lae.
Lae dodges a Barbarian's attack.
A Barbarian's pierce grazes Lae.
Lae dodges a Barbarian's attack.
Lae dodges a Barbarian's attack.
Lae dodges a Barbarian's attack.
The mace of mentality hums loudly, and shatters Lae's psyche!
Lae sssppllliiitttsss into many images!
Duac snaps into visibility.

< 321h/582H 177v/177V Pos: standing >
A Barbarian deflects Lae's blow and strikes back at him!
A Barbarian's slash strikes Lae hard.

< 321h/582H 177v/177V Pos: standing >
You begin to focus your will...
A Centaur starts casting an offensive spell.
Lae suddenly attacks a Centaur!
Lae misses a Centaur.

< 322h/582H 177v/177V Pos: standing >
Duac snaps into visibility.
Duac's bludgeon wounds a Grey Elf.
Duac's weak bludgeon wounds a Grey Elf.
Duac's impressive bludgeon strikes a Grey Elf hard.

< 323h/582H 177v/177V Pos: standing >
A Grey Elf misses Kiria.
Kiria snaps into visibility.
A Grey Elf's weak slash grazes Kiria.

< 323h/582H 177v/177V Pos: standing >
A deadly nightmare misses a Grey Elf.
Lae starts casting a spell.

< 324h/582H 177v/177V Pos: standing >
Casting: detonate 
Po clambers to his feet.

< 325h/582H 177v/177V Pos: standing >
A Grey Elf clambers to his feet.

< 325h/582H 177v/177V Pos: standing >
Your mental manipulations become a reality...
[Damage: 117 ] You feel a warm sense of satisfaction as explosions engulf a Grey Elf.
Po heroically rescues Lae.
A Grey Elf attempts to flee.
A Grey Elf sneaks east.

< 326h/582H 177v/177V Pos: standing >
Lae completes his spell...
Lae utters the words 'pzar jioculoae'
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rise up in the shape of a fist!
Upon being struck, Lae disappears into thin air.
Lae stops following Lae.
Po's weak bludgeon grazes a Centaur.
Po's weak bludgeon grazes a Centaur.
Po's demonic warmace 'Pure-Dark' sends a black vapour trail to purge the energy of a Centaur!
Po direct a dark beam at a Centaur attempting to purge his soul!
A Centaur blocks Po's lunge at him.
Po's weak bludgeon grazes a Centaur.
A Centaur blocks Po's lunge at him.
A Barbarian attempts to flee.
A Barbarian leaves east.

< 327h/582H 177v/177V Pos: standing >
You failed.

< 328h/582H 177v/177V Pos: standing >
You failed.

< 328h/582H 177v/177V Pos: standing >
Kiria clambers to her feet.
You failed.

< 329h/582H 177v/177V Pos: standing >
You failed.

< 329h/582H 177v/177V Pos: standing >
You failed.

< 330h/582H 177v/177V Pos: standing >
You failed.

< 330h/582H 177v/177V Pos: standing >
Kiria sneaks east.
You failed.
A Centaur attempts to flee.
A Centaur trots east.

< 331h/582H 177v/177V Pos: standing >
 
    *****......     
   +****..M.....    
  *+******...M...   
 .*+******.......M  
 **+****..........  
 .*+.*..P@..^...^.  
 .*+.....P.^^.^.^^  
 ..+..M   ....^...  
  .+... M .....^.   
   +...   ....^^    
    .......D^..     
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A Centaur (large) stands in mid-air here.
Kiria (Githyanki)(medium) stands in mid-air here, fighting a Barbarian.(Red Aura)
A Barbarian (medium)  Mutinous Legions sits in mid-air here, fighting a huge boar.(Gold Aura)
A huge boar is lying, floating here, fighting a Barbarian.(Red Aura)
Duac enters from the west.
Lae enters from the west.
Lae enters from the west.
Lae enters from the west.

< 332h/582H 175v/177V Pos: standing >
Kiria kicks up a cloud of dust at a Barbarian.
A Barbarian seems to be blinded!

< 333h/582H 175v/177V Pos: standing >
A Barbarian's impressive slash hits a huge boar.
A huge boar is dead! R.I.P.
You feel a carnal satisfaction as a huge boar's gurgling and choking signals her demise.
Duac snaps into visibility.
A Barbarian avoids being bashed by Duac, who loses his balance and falls.

< 333h/582H 175v/177V Pos: standing >
Po skitters in from the west.

< 335h/582H 175v/177V Pos: standing >
A Centaur trots north.

< 336h/582H 175v/177V Pos: standing >
Lae starts casting an offensive spell.
Lae snaps into visibility.

< 336h/582H 175v/177V Pos: standing >
You begin to focus your will...

< 337h/582H 175v/177V Pos: standing >
Lae completes his spell...
Lae utters the words 'unsozfol efaui'
Lae drains a Barbarian - what a waste of energy!

< 338h/582H 175v/177V Pos: standing >
Casting: detonate 

< 339h/582H 175v/177V Pos: standing >
Your mental manipulations become a reality...
[Damage: 106 ] You feel a warm sense of satisfaction as explosions engulf a Barbarian.
Kiria snaps into visibility.
Kiria's weak slash grazes a Barbarian.
Kiria's weak slash grazes a Barbarian.
Kiria's feeble slash grazes a Barbarian.
Lae starts casting an offensive spell.
Lae snaps into visibility.

< 340h/582H 175v/177V Pos: standing >
Lae snaps into visibility.
Lae completes his spell...
Lae utters the words 'unsozfol efaui'
Lae drains a Barbarian - what a waste of energy!
You begin to focus your will...

< 342h/582H 176v/177V Pos: standing >
Lae starts casting an offensive spell.
Lae snaps into visibility.

< 344h/582H 177v/177V Pos: standing >
Casting: detonate 

< 345h/582H 177v/177V Pos: standing >
Your mental manipulations become a reality...
[Damage: 163 ] You feel a warm sense of satisfaction as explosions engulf a Barbarian.

< 346h/582H 177v/177V Pos: standing >
Lae snaps into visibility.
Lae completes his spell...
Lae utters the words 'unsozfol efaui'
Lae drains a Barbarian - what a waste of energy!

< 346h/582H 177v/177V Pos: standing >
A Centaur trots in from the south.

< 347h/582H 177v/177V Pos: standing >
You begin to focus your will...

< 348h/582H 177v/177V Pos: standing >
A Barbarian clambers to his feet.
Lae starts casting an offensive spell.
Lae snaps into visibility.

< 349h/582H 177v/177V Pos: standing >
A Barbarian dodges Kiria's attack.
Kiria snaps into visibility.
Kiria's slash grazes a Barbarian.
Kiria misses a Barbarian.
As Kiria attempts to attack a Barbarian, a Barbarian intercepts the attack with his hands and twist Kiria's arm!

< 349h/582H 177v/177V Pos: standing >
A Centaur starts casting a spell.

< 350h/582H 177v/177V Pos: standing >
Duac clambers to his feet.

< 350h/582H 177v/177V Pos: standing >
Casting: detonate 
Lae snaps into visibility.
Lae completes his spell...
Lae utters the words 'unsozfol efaui'
Lae drains a Barbarian - what a waste of energy!
You parry a Barbarian's lunge at you.
A Barbarian's fine slash strikes you.
The globe around a Barbarian's body flares as it bears the brunt of your assault!
A Barbarian's fine pierce strikes you.
The globe around a Barbarian's body flares as it bears the brunt of your assault!
A Barbarian is knocked to the ground by Duac's skillful bash!

< 328h/582H 177v/177V Pos: standing >
< T: Faz TP: sta TC: few wounds E: A Barbarian sit EP:  nasty wounds >
 Your mental manipulations become a reality...
[Damage: 105 ] You feel a warm sense of satisfaction as explosions engulf a Barbarian.

< 328h/582H 177v/177V Pos: standing >
< T: Faz TP: sta TC: few wounds E: A Barbarian sit EP: pretty hurt >
 A Barbarian avoids being bashed by Po, who loses his balance and falls.

< 328h/582H 177v/177V Pos: standing >
< T: Faz TP: sta TC: few wounds E: A Barbarian sit EP: pretty hurt >
 A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Barbarian's body, and his wounds begin to heal!

< 328h/582H 177v/177V Pos: standing >
< T: Faz TP: sta TC: few wounds E: A Barbarian sit EP: pretty hurt >
 You begin to focus your will...

< 328h/582H 177v/177V Pos: standing >
< T: Faz TP: sta TC: few wounds E: A Barbarian sit EP: pretty hurt >
 Lae starts casting an offensive spell.
Lae snaps into visibility.

< 328h/582H 177v/177V Pos: standing >
< T: Faz TP: sta TC: few wounds E: A Barbarian sit EP: pretty hurt >
 Casting: detonate 
A Centaur starts casting a spell.

< 328h/582H 177v/177V Pos: standing >
< T: Faz TP: sta TC: few wounds E: A Barbarian sit EP:  nasty wounds >
 Lae snaps into visibility.
Lae completes his spell...
Lae utters the words 'izoahuzz qaijudigguai bragh'
Lae's concussion blast rips into a Barbarian, shattering his soul!

< 328h/582H 177v/177V Pos: standing >
< T: Faz TP: sta TC: few wounds E: A Barbarian sit EP: pretty hurt >
 Your mental manipulations become a reality...
[Damage: 150 ] You feel a warm sense of satisfaction as explosions engulf a Barbarian.

< 328h/582H 177v/177V Pos: standing >
< T: Faz TP: sta TC: few wounds E: A Barbarian sit EP:  awful >
 Kiria snaps into visibility.
Kiria's fine slash strikes a Barbarian very hard.
Kiria's fine slash strikes a Barbarian very hard.

< 328h/582H 177v/177V Pos: standing >
< T: Faz TP: sta TC: few wounds E: A Barbarian sit EP:  awful >
 Duac snaps into visibility.
Duac's impressive bludgeon seriously wounds a Barbarian.
Duac's impressive bludgeon seriously wounds a Barbarian.
Duac's impressive bludgeon seriously wounds a Barbarian.

< 328h/582H 177v/177V Pos: standing >
< T: Faz TP: sta TC: few wounds E: A Barbarian sit EP:  awful >
 Lae starts casting an offensive spell.
Lae snaps into visibility.

< 328h/582H 177v/177V Pos: standing >
< T: Faz TP: sta TC: few wounds E: A Barbarian sit EP:  awful >
 You begin to focus your will...

< 328h/582H 177v/177V Pos: standing >
< T: Faz TP: sta TC: few wounds E: A Barbarian sit EP:  awful >
 A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Barbarian's body, and his wounds begin to heal!

< 328h/582H 177v/177V Pos: standing >
< T: Faz TP: sta TC: few wounds E: A Barbarian sit EP:  awful >
 Lae snaps into visibility.
Lae completes his spell...
Lae utters the words 'izoahuzz qaijudigguai bragh'
Lae's concussion blast rips into a Barbarian, shattering his soul!
A Barbarian is incapacitated and will slowly die, if not aided.

< 328h/582H 177v/177V Pos: standing >
<Casting: detonate 

< 328h/582H 177v/177V Pos: standing >
<Kiria snaps into visibility.
A Barbarian avoids being bashed by Kiria, who loses her balance and falls.

< 328h/582H 177v/177V Pos: standing >
<Your mental manipulations become a reality...
[Damage: 49 ] You feel a warm sense of satisfaction as explosions engulf a Barbarian.
A Barbarian's eyes of the High Forest shattered in bits as the tortured body spasms and quivers!
A Barbarian's masterly crafted obsidian badge of damage shattered in bits as the tortured body spasms and quivers!
A Barbarian is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!