The death of [48 Bounty Hunter] Kaene Mutinous Legions (Barbarian)

in Fertile Grasslands of the Hearth Valley

from the perspective of [47 Guardian] Po Dakhira (Drider)

<worn as a badge>    the mark of the saboteur
<worn on head>       the diamond crown of Winduin (glowing) [87%]
<worn on eyes>       glyphs of power tattooed around one eye
<worn in ear>        an anti-matter earring
<worn in ear>        an emerald nose ring (magic)
<worn on face>       a stony granite face (magic) (glowing)
<worn around neck>   an emerald pendant of the ice drake [superior] (magic)
<worn around neck>   the amulet of lordly protection (magic)
<worn on body>       a suit of granite platemail [poor] (invis)
<worn about body>    a tight green cloak
<worn on spider body>robes of the shadow spider [superior] (magic) (glowing)
<worn as quiver>     a pantherhide quiver (magic) (glowing)
<worn about waist>   a black leather belt with a crimson coral buckle
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [poor] (magic) [84%]
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<held as shield>     a large gold-rimmed church door (magic)[221h 58m 4s]
<worn around wrist>  a bracer bearing the seal of Bozk of precision (magic)
<worn around wrist>  a bracelet of purple mist [superior]
<worn on hands>      some razor-knuckled blood crystal gloves of dexterity (magic)
<worn on finger>     the ring of the ultimium [superior]
<worn on finger>     a glowing faerie ring
<primary weapon>     the demonic warmace 'Pure-Dark' (magic) (glowing) [58%]


< 823h/823H 235v/241V Pos: standing >

< 823h/823H 235v/241V Pos: standing >
 
   +****......    
  *M******.....   
 .*+******....M.  
 **+****........  
 .*+.*..@.M.^...  
 .*+.......^^.^.  
 ..+..M   ....^.  
  .+... M .....   
   +...   .D..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Lae (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lae's head.
*Kiria (Githyanki)(medium) in mid-air sits atop a deadly nightmare.(Red Aura)
*Duac (Troll)(large) stands in mid-air here.(Red Aura)
Faz (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 823h/823H 237v/241V Pos: standing >

< 823h/823H 237v/241V Pos: standing >
You quickly scan the area.
A huge boar who is not far off to your east.
A sickly, emaciated ex-general who is a brief walk away to your south.

< 823h/823H 237v/241V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Lae.
You quickly scan the area.
A huge boar who is not far off to your east.
A sickly, emaciated ex-general who is a brief walk away to your south.

< 823h/823H 239v/241V Pos: standing >

< 823h/823H 240v/241V Pos: standing >

< 823h/823H 241v/241V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 823h/823H 241v/241V Pos: standing >
 
   +****......    
  *+******.....   
 .*+******....M.  
 **+****........  
 .*+.*..@.M.^...  
 .*+.......^^.^.  
 ..+.M.   ....^.  
  .+... M .....   
   +...   .D..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Lae (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lae's head.
*Kiria (Githyanki)(medium) in mid-air sits atop a deadly nightmare.(Red Aura)
*Duac (Troll)(large) stands in mid-air here.(Red Aura)
Faz (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 823h/823H 241v/241V Pos: standing >
You quickly scan the area.
A huge boar who is not far off to your east.
A sickly, emaciated ex-general who is a brief walk away to your south.

< 823h/823H 241v/241V Pos: standing >
You quickly scan the area.
A huge boar who is not far off to your east.
A sickly, emaciated ex-general who is a brief walk away to your south.

< 823h/823H 241v/241V Pos: standing >
Kiria quaffs a fiery red potion.
Kiria looks vitalized.

< 823h/823H 241v/241V Pos: standing >
 
   +****......    
  *+******....M   
 .*+******......  
 **+****..M.....  
 .*+.*..@...^...  
 .*+.......^^.^.  
 ..+.M.   ....^.  
  .+... M .....   
   +...   D...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Lae (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lae's head.
*Kiria (Githyanki)(medium) in mid-air sits atop a deadly nightmare.(Red Aura)
*Duac (Troll)(large) stands in mid-air here.(Red Aura)
Faz (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 823h/823H 241v/241V Pos: standing >
 
   +****......    
  *+******....M   
 .*+******......  
 **+****..M.....  
 .*+.*..@...^...  
 .*+.......^^.^.  
 ..+.M.   ....^.  
  .+... M .....   
   M...   D...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Lae (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lae's head.
*Kiria (Githyanki)(medium) in mid-air sits atop a deadly nightmare.(Red Aura)
*Duac (Troll)(large) stands in mid-air here.(Red Aura)
Faz (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 823h/823H 241v/241V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is a brief walk away to your south.

< 823h/823H 241v/241V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is a brief walk away to your south.

< 823h/823H 241v/241V Pos: standing >

< 823h/823H 241v/241V Pos: standing >

< 823h/823H 241v/241V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is a brief walk away to your south.

< 823h/823H 241v/241V Pos: standing >

< 823h/823H 241v/241V Pos: standing >
 
   +****......    
  *+******....M   
 .*+******......  
 **+****.M......  
 .*+.*..@...^...  
 .*M.......^^.^.  
 ..+.M.   ....^.  
  .+... M .....   
   +...   .D..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Lae (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lae's head.
*Kiria (Githyanki)(medium) in mid-air sits atop a deadly nightmare.(Red Aura)
*Duac (Troll)(large) stands in mid-air here.(Red Aura)
Faz (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 823h/823H 241v/241V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is a brief walk away to your south.

< 823h/823H 241v/241V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is a brief walk away to your south.
A magnificent horse who is in the distance to your west.
An elite highwayman who is in the distance to your west.

< 823h/823H 241v/241V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is almost out of sight to your north.
An elite Tharnadian warrior who is almost out of sight to your north.
A noble white steed who is almost out of sight to your north.
Meldar the Tharnadian Marshall who is almost out of sight to your north.
A sickly, emaciated ex-general who is a brief walk away to your south.
A magnificent horse who is in the distance to your west.
An elite highwayman who is in the distance to your west.

< 823h/823H 241v/241V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is almost out of sight to your north.
An elite Tharnadian warrior who is almost out of sight to your north.
A noble white steed who is almost out of sight to your north.
Meldar the Tharnadian Marshall who is almost out of sight to your north.
A sickly, emaciated ex-general who is a brief walk away to your south.
A magnificent horse who is in the distance to your west.
An elite highwayman who is in the distance to your west.

< 823h/823H 241v/241V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Lae.

< 823h/823H 241v/241V Pos: standing >
Faz's body appears to recover from the affects of the potion.
Duac's body appears to recover from the affects of the potion.

< 823h/823H 241v/241V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
  *The Swamp Laboratory of Khul'Lor              (slightly evil) 
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (very evil)     
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (evil)          
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly evil) 
   The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (evil)          
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (good)          
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (very evil)     
   The Ancient Halls of Ironstar                 (slightly good) 
  *The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly good) 
  *The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
  *The Para-Elemental Plane of Smoke             (very evil)     
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
  *The Astral Plane                              (neutral)       
  *Jotunheim                                     (evil)          
   The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (slightly evil) 
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (very evil)     
   The Depths of Duris                           (slightly evil) 
  *Arachdrathos Guilds                           (evil)          
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (slightly evil) 
   Pit of Dragons                                (neutral)       
  *Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (evil)          
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
  *Celestial Plane                               (slightly evil) 
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 823h/823H 241v/241V Pos: standing >
A Centaur trots in from the west.

< 823h/823H 241v/241V Pos: standing >
A Barbarian tackles Lae square in the chest knocking the wind out of him!
A Grey Elf suddenly attacks Lae!
Kiria bravely steps in front of Lae, shielding him from harm!
Kiria snaps into visibility.
A Grey Elf's weak slash grazes Kiria.
A dark shroud encases Kiria as she charges into battle.
A Grey Elf's slash grazes Kiria.

< 823h/823H 241v/241V Pos: standing >
Bash who?

< 823h/823H 241v/241V Pos: standing >
Duac snaps into visibility.
A Grey Elf is knocked to the ground by Duac's skillful bash!

< 823h/823H 241v/241V Pos: standing >
A Centaur starts casting an offensive spell.

< 823h/823H 241v/241V Pos: standing >
 
   M****......    
  *+******....M   
 .*+******......  
 **+****.M......  
 .*+.*..@...^...  
 .*+.......^^.^.  
 ..+..M   ....^.  
  .+... M .....   
   +...   .D..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A Barbarian (medium)  Mutinous Legions stands in mid-air here, fighting Lae.(Gold Aura)
A Grey Elf (medium)  Mutinous Legions sits in mid-air here, fighting Kiria.(Gold Aura)
A Centaur (large) stands in mid-air here. (Casting) 
*Lae (Drow Elf)(medium) sits in mid-air here.(Red Aura)
A globe of darkness floats near Lae's head.
*Kiria (Githyanki)(medium) in mid-air sits atop a deadly nightmare, fighting a Grey Elf.(Red Aura)
*Duac (Troll)(large) stands in mid-air here, fighting a Grey Elf.(Red Aura)
Faz (Githyanki)(medium) stands in mid-air here. (Casting) (Red Aura)

< 823h/823H 241v/241V Pos: standing >
Kiria snaps into visibility.
A Grey Elf's weak slash grazes Kiria.
A Grey Elf suddenly appears a bit confused!
A Grey Elf's weak slash grazes Kiria.
As a Grey Elf avoids your bash, you topple over and fall to the ground.

< 823h/823H 241v/241V Pos: sitting >
Tiny explosions wrack a Grey Elf's body with pain!
Kiria snaps into visibility.
Kiria's decent slash wounds a Grey Elf.
Kiria's slash wounds a Grey Elf.
Kiria's decent slash wounds a Grey Elf.
Kiria's slash strikes a Grey Elf.
A Grey Elf's glowing faerie ring was damaged from the massive blow!

< 823h/823H 241v/241V Pos: sitting >
Kiria tries to step in front of Lae, but doesn't make it in time.
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur's spell flows around Lae, leaving him unharmed!

< 823h/823H 241v/241V Pos: sitting >
Lae snaps into visibility.
A Barbarian's weak slash grazes Lae.
A Barbarian's weak pierce grazes Lae.
A Barbarian's feeble pierce grazes Lae.
A Barbarian's weak slash grazes Lae.
A Barbarian's weak slash grazes Lae.
A Barbarian's weak slash grazes Lae.
A Barbarian's pierce grazes Lae.

< 823h/823H 241v/241V Pos: sitting >
Kiria dismounts a deadly nightmare.

< 823h/823H 241v/241V Pos: sitting >
Duac snaps into visibility.
Duac's weak bludgeon grazes a Grey Elf.
Duac's bludgeon strikes a Grey Elf.
Duac's weak bludgeon grazes a Grey Elf.
Kiria snaps into visibility.
A Grey Elf avoids being bashed by Kiria, who loses her balance and falls.

< 823h/823H 241v/241V Pos: sitting >
A Barbarian parries Lae's lunge at him.
A Barbarian parries Lae's lunge at him.
Lae snaps into visibility.

< 823h/823H 241v/241V Pos: sitting >
Tiny explosions wrack a Grey Elf's body with pain!
A Centaur starts casting an offensive spell.

< 823h/823H 241v/241V Pos: sitting >
Kiria snaps into visibility.
A Grey Elf's weak slash grazes Kiria.
A Grey Elf misses Kiria.

< 823h/823H 241v/241V Pos: sitting >
A deadly nightmare growls at a Grey Elf.
A deadly nightmare suddenly attacks a Grey Elf!
A deadly nightmare's thrash wounds a Grey Elf.

< 823h/823H 241v/241V Pos: sitting >
Kiria snaps into visibility.
Kiria's impressive slash strikes a Grey Elf.
Kiria's slash wounds a Grey Elf.

< 823h/823H 241v/241V Pos: sitting >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
Lae snaps into visibility.
A Centaur causes the earth to rise up in the shape of a fist!
Lae clambers to his feet.

< 823h/823H 241v/241V Pos: sitting >
Tiny explosions wrack a Grey Elf's body with pain!
Lae stops using a large, frozen slab of dust [poor].

< 823h/823H 241v/241V Pos: sitting >
Lae wields the mace of mentality.

< 823h/823H 241v/241V Pos: sitting >
Lae snaps into visibility.
A Barbarian's slash wounds Lae.
Lae dodges a Barbarian's attack.
A Barbarian's pierce grazes Lae.
Lae dodges a Barbarian's attack.
Lae dodges a Barbarian's attack.
Lae dodges a Barbarian's attack.
The mace of mentality hums loudly, and shatters Lae's psyche!
Lae sssppllliiitttsss into many images!
Duac snaps into visibility.

< 823h/823H 241v/241V Pos: sitting >
A Barbarian deflects Lae's blow and strikes back at him!
A Barbarian's slash strikes Lae hard.

< 823h/823H 241v/241V Pos: sitting >
A Centaur starts casting an offensive spell.
Lae suddenly attacks a Centaur!
Lae misses a Centaur.

< 823h/823H 241v/241V Pos: sitting >
Duac snaps into visibility.
Duac's bludgeon wounds a Grey Elf.
Duac's weak bludgeon wounds a Grey Elf.
Duac's impressive bludgeon strikes a Grey Elf hard.

< 823h/823H 241v/241V Pos: sitting >
A Grey Elf misses Kiria.
Kiria snaps into visibility.
A Grey Elf's weak slash grazes Kiria.

< 823h/823H 241v/241V Pos: sitting >
A deadly nightmare misses a Grey Elf.
Lae starts casting a spell.

< 823h/823H 241v/241V Pos: sitting >
You clamber to your feet.

< 823h/823H 241v/241V Pos: standing >
You are already standing.
A Grey Elf clambers to his feet.

< 823h/823H 241v/241V Pos: standing >
Tiny explosions wrack a Grey Elf's body with pain!
Banzai! To the rescue...
A Grey Elf attempts to flee.

< 823h/823H 241v/241V Pos: standing >
< T: Po TP: sta TC:excellent E: A Centaur sta EP: excellent >
 Lae completes his spell...
Lae utters the words 'pzar jioculoae'
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rise up in the shape of a fist!
Upon being struck, Lae disappears into thin air.
Lae stops following Lae.
Your improved dexterity grants you an additional attack!
[Damage:  1 ] Your weak bludgeon grazes a Centaur.
[Damage:  1 ] Your weak bludgeon grazes a Centaur.
Your demonic warmace 'Pure-Dark' sends a black vapour trail to purge the energy of a Centaur!
[Damage: 54 ] You direct a dark beam at a Centaur attempting to purge his soul!
Your victim cannot be tainted!
A Centaur blocks your futile lunge at him.
[Damage:  1 ] Your weak bludgeon grazes a Centaur.
A Centaur blocks your futile lunge at him.
A Barbarian attempts to flee.
A Barbarian leaves east.

< 823h/823H 241v/241V Pos: standing >
< T: Po TP: sta TC:excellent E: A Centaur sta EP: few scratches >
 Kiria clambers to her feet.

< 823h/823H 241v/241V Pos: standing >
< T: Po TP: sta TC:excellent E: A Centaur sta EP: few scratches >
 Kiria sneaks east.
A Centaur attempts to flee.
A Centaur trots east.

< 823h/823H 241v/241V Pos: standing >
Faz leaves east.
Duac leaves east.
Lae sneaks east.
Lae leaves east.
Lae leaves east.
Lae leaves east.

< 823h/823H 241v/241V Pos: standing >

< 823h/823H 241v/241V Pos: standing >
Who do you want to rescue?

< 823h/823H 241v/241V Pos: standing >
 
   ****..M....    
  +******...M..   
 *+******.......  
 *+****.........  
 *+.*..M@..^...^  
 *+.....P.^^.^.^  
 .+..M   ....^..  
  +... M .....^   
   ...   ....^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a huge boar is lying here.
Lae (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Lae (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Lae (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Lae (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lae's head.
Duac (Troll)(large) sits in mid-air here.(Red Aura)
Faz (Githyanki)(medium) stands in mid-air here.(Red Aura)
A Centaur (large) stands in mid-air here.
*Kiria (Githyanki)(medium) stands in mid-air here, fighting a Barbarian.(Red Aura)
A Barbarian (medium)  Mutinous Legions sits in mid-air here.(Gold Aura)

< 823h/823H 239v/241V Pos: standing >
A Centaur trots north.

< 823h/823H 239v/241V Pos: standing >
Lae starts casting an offensive spell.
Lae snaps into visibility.

< 823h/823H 239v/241V Pos: standing >
Lae completes his spell...
Lae utters the words 'unsozfol efaui'
Lae drains a Barbarian - what a waste of energy!

< 823h/823H 239v/241V Pos: standing >
Bash who?

< 823h/823H 239v/241V Pos: standing >
Tiny explosions wrack a Barbarian's body with pain!
Kiria snaps into visibility.
Kiria's weak slash grazes a Barbarian.
Kiria's weak slash grazes a Barbarian.
Kiria's feeble slash grazes a Barbarian.
Lae starts casting an offensive spell.
Lae snaps into visibility.

< 823h/823H 239v/241V Pos: standing >
Lae snaps into visibility.
Lae completes his spell...
Lae utters the words 'unsozfol efaui'
Lae drains a Barbarian - what a waste of energy!

< 823h/823H 239v/241V Pos: standing >
Lae starts casting an offensive spell.
Lae snaps into visibility.

< 823h/823H 239v/241V Pos: standing >
Tiny explosions wrack a Barbarian's body with pain!

< 823h/823H 239v/241V Pos: standing >
Lae snaps into visibility.
Lae completes his spell...
Lae utters the words 'unsozfol efaui'
Lae drains a Barbarian - what a waste of energy!

< 823h/823H 239v/241V Pos: standing >
A Centaur trots in from the south.

< 823h/823H 239v/241V Pos: standing >
A Barbarian clambers to his feet.
Lae starts casting an offensive spell.
Lae snaps into visibility.

< 823h/823H 239v/241V Pos: standing >
A Barbarian dodges Kiria's attack.
Kiria snaps into visibility.
Kiria's slash grazes a Barbarian.
Kiria misses a Barbarian.
As Kiria attempts to attack a Barbarian, a Barbarian intercepts the attack with his hands and twist Kiria's arm!

< 823h/823H 239v/241V Pos: standing >
A Centaur starts casting a spell.

< 823h/823H 239v/241V Pos: standing >
Duac clambers to his feet.

< 823h/823H 239v/241V Pos: standing >
Lae snaps into visibility.
Lae completes his spell...
Lae utters the words 'unsozfol efaui'
Lae drains a Barbarian - what a waste of energy!
Faz parries a Barbarian's lunge at him.
A Barbarian's fine slash strikes Faz.
A Barbarian's fine pierce strikes Faz.
A Barbarian is knocked to the ground by Duac's skillful bash!

< 823h/823H 239v/241V Pos: standing >
Tiny explosions wrack a Barbarian's body with pain!

< 823h/823H 239v/241V Pos: standing >
As a Barbarian avoids your bash, you topple over and fall to the ground.

< 823h/823H 239v/241V Pos: sitting >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Barbarian's body, and his wounds begin to heal!

< 823h/823H 239v/241V Pos: sitting >
Lae starts casting an offensive spell.
Lae snaps into visibility.

< 823h/823H 239v/241V Pos: sitting >
A Centaur starts casting a spell.

< 823h/823H 239v/241V Pos: sitting >
Lae snaps into visibility.
Lae completes his spell...
Lae utters the words 'izoahuzz qaijudigguai bragh'
Lae's concussion blast rips into a Barbarian, shattering his soul!

< 823h/823H 239v/241V Pos: sitting >
Tiny explosions wrack a Barbarian's body with pain!

< 823h/823H 239v/241V Pos: sitting >
Kiria snaps into visibility.
Kiria's fine slash strikes a Barbarian very hard.
Kiria's fine slash strikes a Barbarian very hard.

< 823h/823H 239v/241V Pos: sitting >
Duac snaps into visibility.
Duac's impressive bludgeon seriously wounds a Barbarian.
Duac's impressive bludgeon seriously wounds a Barbarian.
Duac's impressive bludgeon seriously wounds a Barbarian.

< 823h/823H 239v/241V Pos: sitting >
Lae starts casting an offensive spell.
Lae snaps into visibility.

< 823h/823H 239v/241V Pos: sitting >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Barbarian's body, and his wounds begin to heal!

< 823h/823H 239v/241V Pos: sitting >
Lae snaps into visibility.
Lae completes his spell...
Lae utters the words 'izoahuzz qaijudigguai bragh'
Lae's concussion blast rips into a Barbarian, shattering his soul!
A Barbarian is incapacitated and will slowly die, if not aided.

< 823h/823H 239v/241V Pos: sitting >
Kiria snaps into visibility.
A Barbarian avoids being bashed by Kiria, who loses her balance and falls.

< 823h/823H 239v/241V Pos: sitting >
Tiny explosions wrack a Barbarian's body with pain!
A Barbarian's eyes of the High Forest shattered in bits as the tortured body spasms and quivers!
A Barbarian's masterly crafted obsidian badge of damage shattered in bits as the tortured body spasms and quivers!
A Barbarian is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!