The death of [27 Psionicist] Nam -*Clan DemonRage*- (Githyanki)

in a Well Traveled Path

from the perspective of [26 Summoner] Rytsum (Kobold)

<worn on head>       an exquisite glass hat
<worn around neck>   a flaming reed collar
<worn around neck>   a light blue scarf
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a brutal cured leather mantle
<worn about waist>   a belt of sewn ratskins
<held>               a spellbook
<held>               a quill
<worn on feet>       a pair of tight black slippers


< 105h/160H 114v/114V Pos: standing >
A wandering adventurer screams out in pain!
You complete your spell...
[Damage: 42 ] The lightning bolt hits a wandering adventurer with full impact.
A wandering adventurer dodges Nam's attack.

< 105h/160H 114v/114V Pos: standing >
You start chanting...

< 105h/160H 114v/114V Pos: standing >
A wandering adventurer misses Nam.
A wandering adventurer's fine punch strikes Nam.

< 105h/160H 114v/114V Pos: standing >
You complete your spell...
[Damage: 58 ] The lightning bolt hits a wandering adventurer with full impact.

< 105h/160H 114v/114V Pos: standing >
You start chanting...

< 105h/160H 114v/114V Pos: standing >
A wandering adventurer screams out in pain!

< 105h/160H 114v/114V Pos: standing >
You complete your spell...
[Damage: 50 ] The lightning bolt hits a wandering adventurer with full impact.

< 106h/160H 114v/114V Pos: standing >
You start chanting...

< 106h/160H 114v/114V Pos: standing >
A wandering adventurer's fine punch strikes Nam.
A wandering adventurer misses Nam.
A wandering adventurer whacks Nam in the side with a sound kick.

< 106h/160H 114v/114V Pos: standing >
A wandering adventurer screams out in pain!

< 106h/160H 114v/114V Pos: standing >
You complete your spell...
[Damage: 63 ] The lightning bolt hits a wandering adventurer with full impact.
A wandering adventurer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a wandering adventurer.

< 106h/160H 114v/114V Pos: standing >
Nam gets a few coins from the corpse of a wandering adventurer.

< 106h/160H 114v/114V Pos: standing >
Nam puts a small pile of coins into a rotting cloth bag.

< 106h/160H 114v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of a wandering adventurer is lying here.
The corpse of a traveling merchant is lying here.
[2] The corpse of a wandering merchant is lying here.
The corpse of a traveling adventurer is lying here.
A patched ivory bastard sword lies here on the ground.
Some padded leather armor is on the ground here gathering dust.
Nam FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.
A small villager wanders here looking for something to do.
A village commoner wanders here in search of something to do.
A wandering adventurer roams here looking for some excitement.

< 107h/160H 114v/114V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a traveling merchant is lying here.
The corpse of a muscular villager is lying here.
Some still-living bloody flesh wriggles here, quivering in blood.
Some padded leather armor is on the ground here gathering dust.
A spiked suit of ringmail is on the ground here gathering dust.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A pair of simple looking boots is on the ground here.
A traveling adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A young villager wanders here, singing songs of joy.
A young villager wanders here, singing songs of joy.
Nam enters from the east.

< 107h/160H 112v/114V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -E
[2] The corpse of a traveling merchant is lying here.
A muscular villager wanders here looking to start a fight.
A pudgy commoner wanders here looking for something to eat.
Nam enters from the east.

< 107h/160H 110v/114V Pos: standing >

< 107h/160H 110v/114V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -S -U
The corpse of a traveling merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a traveling merchant is lying here.
Some padded leather armor is on the ground here gathering dust.
A thick bushel of leafy hemp has been left here.
A spiked suit of ringmail is on the ground here gathering dust.
a small, green reed lays here.
A small villager wanders here looking for something to do.
A village commoner wanders here in search of something to do.
Nam enters from the south.

< 107h/160H 108v/114V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>
Rushdie Inn
Obvious exits: -S -D
A tiny infant has been abandoned here, left to die.
Nam enters from below.

< 107h/160H 107v/114V Pos: standing >

< 107h/160H 108v/114V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: A Room of Peace
</map>
A Room of Peace
Obvious exits: -N
Nam enters from the north.

< 107h/160H 107v/114V Pos: standing >

< 107h/160H 107v/114V Pos: standing >
You sit down and relax.

< 107h/160H 108v/114V Pos: sitting >
Autosaving...
You have memorized the following spells:
( 4th circle)  1 - lightning bolt
               1 - levitate
( 3rd circle)  3 - shocking grasp
( 2nd circle)  7 - burning hands
               1 - mirror image
( 1st circle)  9 - magic missile

And you are currently memorizing the following spells:
    9 seconds:  ( 3rd) shocking grasp
   18 seconds:  ( 3rd) shocking grasp
   27 seconds:  ( 3rd) shocking grasp
   36 seconds:  ( 3rd) shocking grasp
   46 seconds:  ( 4th) lightning bolt
   57 seconds:  ( 4th) lightning bolt
   67 seconds:  ( 4th) lightning bolt
   78 seconds:  ( 4th) lightning bolt

You can memorize 5 5th and 1 6th circle spell(s).
You continue your study.

< 108h/160H 109v/114V Pos: sitting >
You start meditating...

< 108h/160H 110v/114V Pos: sitting >
Nam sits down in a comfortable spot.

< 110h/160H 114v/114V Pos: sitting >
You have finished memorizing shocking grasp.

< 117h/160H 114v/114V Pos: sitting >
Nam clambers to his feet.

< 121h/160H 114v/114V Pos: sitting >
You have finished memorizing shocking grasp.

< 121h/160H 114v/114V Pos: sitting >

< 128h/160H 114v/114V Pos: sitting >
You have finished memorizing shocking grasp.

< 130h/160H 114v/114V Pos: sitting >
You have finished memorizing shocking grasp.

< 138h/160H 114v/114V Pos: sitting >
Hint: Been to the website yet?  Point your browser to http://www.durismud.com.

< 143h/160H 114v/114V Pos: sitting >
You have finished memorizing lightning bolt.

< 149h/160H 114v/114V Pos: sitting >
You have finished memorizing lightning bolt.

< 154h/160H 114v/114V Pos: sitting >
You have finished memorizing lightning bolt.

< 159h/160H 114v/114V Pos: sitting >

< 160h/160H 114v/114V Pos: sitting >
You have finished memorizing lightning bolt.
Your studies are complete.

< 160h/160H 114v/114V Pos: sitting >
You clamber to your feet.

< 160h/160H 114v/114V Pos: standing >
Saving Rytsum.

< 160h/160H 114v/114V Pos: standing >
You are already standing.

< 160h/160H 114v/114V Pos: standing >
A Room of Peace
Obvious exits: -N
Nam FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.

< 160h/160H 114v/114V Pos: standing >

< 160h/160H 114v/114V Pos: standing >

		Score information for Rytsum

Level: 26   Race: Kobold   Class: Summoner Sex: Male
Hit points: 160(160)  Moves: 114(114)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 83%
Status:  Standing.
Frags:   +0.00   Deaths:   0
Enchantments:   Ultravision
Combat Pulse:   14 Spell Pulse:  0.70 
Leaderboard Points:  260 


< 160h/160H 114v/114V Pos: standing >

< 160h/160H 114v/114V Pos: standing >

< 160h/160H 114v/114V Pos: standing >
A Room of Peace
Obvious exits: -N
Nam FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.

< 160h/160H 114v/114V Pos: standing >
Saving Rytsum.

< 160h/160H 114v/114V Pos: standing >
You are already standing.

< 160h/160H 114v/114V Pos: standing >
A Room of Peace
Obvious exits: -N
Nam FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.

< 160h/160H 114v/114V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>
Rushdie Inn
Obvious exits: -S -D
A tiny infant has been abandoned here, left to die.
Nam enters from the south.

< 160h/160H 113v/114V Pos: standing >

< 160h/160H 113v/114V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -S -U
The corpse of a traveling merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a traveling merchant is lying here.
Some padded leather armor is on the ground here gathering dust.
A thick bushel of leafy hemp has been left here.
A spiked suit of ringmail is on the ground here gathering dust.
a small, green reed lays here.
A pudgy commoner wanders here looking for something to eat.
Nam enters from above.

< 160h/160H 112v/114V Pos: standing >

< 160h/160H 112v/114V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -E
[2] The corpse of a traveling merchant is lying here.
A small villager wanders here looking for something to do.
A traveling adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
Nam enters from the north.

< 160h/160H 110v/114V Pos: standing >

< 160h/160H 110v/114V Pos: standing >

< 160h/160H 113v/114V Pos: standing >
A small villager leaves east.

< 160h/160H 114v/114V Pos: standing >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.

< 160h/160H 114v/114V Pos: standing >
You start chanting...

< 160h/160H 114v/114V Pos: standing >
A small villager enters from the east.
You complete your spell...
[Damage: 46 ] The lightning bolt hits a traveling adventurer with full impact.
A traveling adventurer's mighty slash seriously wounds you.
OUCH!  That really did HURT!
A traveling adventurer's powerful slash strikes you very hard.
A traveling adventurer suddenly looks stronger!

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  small wounds >
 A muscular villager enters from the east.
A village commoner leaves east.

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  small wounds >
 A traveling adventurer parries your futile lunge at him.

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  small wounds >
 You start chanting...

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  small wounds >
 Casting: lightning bolt 

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  small wounds >
 A wandering merchant enters from the east.

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  small wounds >
 You complete your spell...
[Damage: 44 ] The lightning bolt hits a traveling adventurer with full impact.

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  small wounds >
 A traveling adventurer parries your futile lunge at him.
You start chanting...

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  small wounds >
 You dodge a traveling adventurer's vicious attack.
You dodge a bash from a traveling adventurer, who loses his balance and falls.

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf kne EP:  small wounds >
 You complete your spell...
[Damage: 53 ] The lightning bolt hits a traveling adventurer with full impact.

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf kne EP:  few wounds >
 Nam assists you heroically.
Nam misses a traveling adventurer.

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf kne EP:  few wounds >
 You start chanting...

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf kne EP:  few wounds >
 You complete your spell...
[Damage: 54 ] The lightning bolt hits a traveling adventurer with full impact.

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf kne EP:  few wounds >
 A wandering merchant leaves east.
You start chanting...

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf kne EP:  few wounds >
 A traveling adventurer screams out in pain!

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf kne EP:  nasty wounds >
 You complete your spell...
[Damage: 39 ] The lightning bolt hits a traveling adventurer with full impact.

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf kne EP: pretty hurt >
 You don't have that spell memorized.

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf kne EP: pretty hurt >
 A traveling adventurer rises to his feet.
You don't have that spell memorized.

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 A traveling adventurer screams out in pain!
A traveling adventurer dodges Nam's attack.
You dodge a traveling adventurer's vicious attack.
You dodge a traveling adventurer's vicious attack.
You dodge a traveling adventurer's feeble leg sweep.

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  awful >
 A traveling adventurer parries your futile lunge at him.

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  awful >
 You don't have that spell memorized.

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  awful >
 A traveling adventurer screams out in pain!

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  awful >
 You miss a traveling adventurer.

< 113h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  awful >
 Nam misses a traveling adventurer.
A traveling adventurer's powerful slash strikes you very hard.

< 97h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  awful >
 You start chanting...

< 97h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  awful >
 A small villager leaves east.

< 97h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  awful >
 Casting: burning hands 

< 97h/160H 114v/114V Pos: standing >
< T: Rytsum TP: sta TC: few wounds E: dorf sta EP:  awful >
 You complete your spell...
[Damage: 17 ] You burned a traveling adventurer.
A traveling adventurer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A traveling adventurer's death cry reverberates in your head as he falls to the ground.

< 97h/160H 114v/114V Pos: standing >
Nam gets a few coins from the corpse of a traveling adventurer.

< 97h/160H 114v/114V Pos: standing >
Nam puts a small pile of coins into a rotting cloth bag.

< 97h/160H 114v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
The corpse of a traveling adventurer is lying here.
[2] The corpse of a traveling merchant is lying here.
A muscular villager wanders here looking to start a fight.
Nam FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.

< 97h/160H 114v/114V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -S -U
The corpse of a traveling merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a traveling merchant is lying here.
Some padded leather armor is on the ground here gathering dust.
A thick bushel of leafy hemp has been left here.
A spiked suit of ringmail is on the ground here gathering dust.
a small, green reed lays here.
A pudgy commoner wanders here looking for something to eat.
Nam enters from the south.

< 97h/160H 112v/114V Pos: standing >

< 97h/160H 112v/114V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>
Rushdie Inn
Obvious exits: -S -D
A tiny infant has been abandoned here, left to die.
Nam enters from below.

< 97h/160H 111v/114V Pos: standing >

< 97h/160H 111v/114V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -S -U
The corpse of a traveling merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a traveling merchant is lying here.
Some padded leather armor is on the ground here gathering dust.
A thick bushel of leafy hemp has been left here.
A spiked suit of ringmail is on the ground here gathering dust.
a small, green reed lays here.
A pudgy commoner wanders here looking for something to eat.
Nam enters from above.

< 98h/160H 111v/114V Pos: standing >

< 98h/160H 111v/114V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
The corpse of a traveling adventurer is lying here.
[2] The corpse of a traveling merchant is lying here.
A muscular villager wanders here looking to start a fight.
Nam enters from the north.

< 98h/160H 109v/114V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -E -W
The corpse of a traveling merchant is lying here.
The corpse of a muscular villager is lying here.
Some still-living bloody flesh wriggles here, quivering in blood.
Some padded leather armor is on the ground here gathering dust.
A spiked suit of ringmail is on the ground here gathering dust.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A pair of simple looking boots is on the ground here.
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.
A young villager wanders here, singing songs of joy.
Nam enters from the west.

< 98h/160H 108v/114V Pos: standing >

< 98h/160H 108v/114V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -W
The corpse of a wandering adventurer is lying here.
The corpse of a traveling merchant is lying here.
[2] The corpse of a wandering merchant is lying here.
The corpse of a traveling adventurer is lying here.
A patched ivory bastard sword lies here on the ground.
Some padded leather armor is on the ground here gathering dust.
A peasant commoner wanders here with his head held low.
A wandering adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.
Nam enters from the west.

< 98h/160H 107v/114V Pos: standing >

< 98h/160H 108v/114V Pos: standing >

< 98h/160H 109v/114V Pos: standing >
You nod.

< 99h/160H 110v/114V Pos: standing >
A wandering adventurer screams out in pain!
A wandering adventurer's powerful slash strikes Nam.
A wandering adventurer's powerful slash strikes Nam.
A wandering adventurer suddenly looks stronger!

< 100h/160H 114v/114V Pos: standing >
A wandering adventurer dodges Nam's attack.

< 100h/160H 114v/114V Pos: standing >
You don't have that spell memorized.

< 100h/160H 114v/114V Pos: standing >
A wandering adventurer's powerful slash strikes Nam.
A wandering adventurer's powerful slash strikes Nam.
A wandering adventurer almost sweeps Nam off of his feet with a well placed leg sweep.

< 101h/160H 114v/114V Pos: standing >
A wandering adventurer screams out in pain!

< 101h/160H 114v/114V Pos: standing >
You start chanting...

< 101h/160H 114v/114V Pos: standing >
A peasant commoner leaves north.

< 101h/160H 114v/114V Pos: standing >
A wandering adventurer screams out in pain!

< 101h/160H 114v/114V Pos: standing >
A wandering adventurer misses Nam.
Nam dodges a wandering adventurer's attack.

< 102h/160H 114v/114V Pos: standing >
You complete your spell...
[Damage: 20 ] You get a good hold of a wandering adventurer and shock him.

< 102h/160H 114v/114V Pos: standing >
You start chanting...

< 102h/160H 114v/114V Pos: standing >
You complete your spell...
[Damage: 88 ] You get a good hold of a wandering adventurer and shock him.

< 102h/160H 114v/114V Pos: standing >
A wandering adventurer dodges Nam's attack.
You start chanting...

< 102h/160H 114v/114V Pos: standing >

< 102h/160H 114v/114V Pos: standing >
A wandering adventurer's slash strikes Nam.
A wandering adventurer's slash seriously wounds Nam.
A wandering adventurer hits Nam with a mighty kick to his chest.

< 103h/160H 114v/114V Pos: standing >
You complete your spell...
[Damage: 38 ] You get a good hold of a wandering adventurer and shock him.

< 103h/160H 114v/114V Pos: standing >
You start chanting...

< 103h/160H 114v/114V Pos: standing >
You complete your spell...
[Damage: 43 ] You get a good hold of a wandering adventurer and shock him.

< 103h/160H 114v/114V Pos: standing >
A wandering adventurer screams out in pain!

< 103h/160H 114v/114V Pos: standing >
Nam misses a wandering adventurer.
You start chanting...

< 103h/160H 114v/114V Pos: standing >
Casting: shocking grasp 

< 103h/160H 114v/114V Pos: standing >
A wandering adventurer's powerful slash strikes Nam hard.
A wandering adventurer's slash strikes Nam very hard.

< 104h/160H 114v/114V Pos: standing >
You complete your spell...
[Damage: 64 ] You get a good hold of a wandering adventurer and shock him.

< 104h/160H 114v/114V Pos: standing >
You start chanting...

< 104h/160H 114v/114V Pos: standing >
A wandering merchant snaps into visibility.

< 104h/160H 114v/114V Pos: standing >
A wandering adventurer screams out in pain!
A wandering adventurer is stunned!

< 104h/160H 114v/114V Pos: standing >
Casting: shocking grasp 

< 104h/160H 114v/114V Pos: standing >
You complete your spell...
[Damage: 11 ] You get a good hold of a wandering adventurer and shock him.
A wandering adventurer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A wandering adventurer's death cry reverberates in your head as he falls to the ground.

< 104h/160H 114v/114V Pos: standing >
A wandering merchant completes his spell...
A wandering merchant utters the word 'agsplnuahz'
Ghostly hands appear before Nam, close around his neck and begin to squeeze!
Nam gasps for air as a pair of ghostly hands tighten around his throat!
Nam gets a few coins from the corpse of a wandering adventurer.

< 104h/160H 114v/114V Pos: standing >
Nam gasps for air as a pair of ghostly hands tighten around his throat!
Nam puts a small pile of coins into a rotting cloth bag.

< 104h/160H 114v/114V Pos: standing >
Nam gasps for air as a pair of ghostly hands tighten around his throat!
Nam is dead! R.I.P.