<worn as a badge> a black and silver badge of the Sarmiz'Duul Peacekeepers
<worn on head> a shimmering bone helmet
<worn in ear> a drow-made flesh earring
<worn in ear> a light granite earring
<worn on face> a crude hemp mask
<worn around neck> an icy leather amulet
<worn on body> a suit of adamantine plate of regeneration
<worn about body> a black leather cloak with a spun silver lining
<worn on back> a large leather backpack
<worn as quiver> a stylish stone quiver
<worn about waist> a filthy hide loincloth [superior]
<worn around wrist> bracer of untapped power [superior] (glowing)
<worn on hands> some gleaming gold claws
<secondary weapon> a patched ivory bastard sword
<worn on feet> some well-crafted bronze boots
Current time is: Wed Dec 5 10:34:54 2018 (GMT)
Wed Dec 5 06:34:54 2018 (EDT)
< 1164h/1164H 159v/160V Pos: standing >
A traveling adventurer enters from the south.
You are close to the half-way point in the journey towards your next level.
< 1164h/1164H 159v/160V Pos: standing >
A traveling merchant enters from the south.
< 1164h/1164H 159v/160V Pos: standing >
A small villager enters from the south.
< 1164h/1164H 159v/160V Pos: standing >
[Damage: 14 ] Your kick crashes into a traveling merchant's chest.
< 1164h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC:excellent E: merchant sta EP: few scratches >
A traveling merchant's decent punch grazes you.
A traveling merchant's impressive punch wounds you.
A traveling merchant's kick crashes into your chest.
[Damage: 11 ] Your impressive slash strikes a traveling merchant.
[Damage: 11 ] Your slash strikes a traveling merchant.
< 1118h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant sta EP: small wounds >
A traveling merchant's fine punch wounds you.
< 1106h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant sta EP: small wounds >
[Damage: 11 ] Your impressive slash strikes a traveling merchant.
A traveling merchant dodges your futile attack.
< 1106h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant sta EP: small wounds >
[Damage: 24 ] You hit a traveling merchant in the face, sending her reeling.
< 1106h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant sta EP: few wounds >
You dodge a traveling merchant's vicious attack.
You parry a traveling merchant's lunge at you.
< 1106h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant sta EP: few wounds >
A young villager enters from the south.
< 1106h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant sta EP: few wounds >
A wandering merchant enters from the south.
< 1106h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant sta EP: few wounds >
A village commoner enters from the south.
< 1106h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant sta EP: few wounds >
[Damage: 10 ] Your impressive slash strikes a traveling merchant.
A traveling merchant dodges your futile attack.
[Damage: 10 ] Your slash strikes a traveling merchant.
[Damage: 14 ] Your kick hits a traveling merchant in the side.
Your mighty kick sends a traveling merchant crashing onto the ground!
< 1106h/1164H 159v/160V Pos: standing >
<[Damage: 18 ] Your powerful slash strikes a traveling merchant very hard.
[Damage: 17 ] Your powerful slash strikes a traveling merchant very hard.
[Damage: 17 ] Your powerful slash seriously wounds a traveling merchant.
[Damage: 37 ] Your kick crashes into a traveling merchant's chest.
< 1106h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant ass EP: pretty hurt >
A traveling merchant clambers to her feet.
< 1106h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant sta EP: pretty hurt >
A traveling merchant's fine punch wounds you.
A traveling merchant misses you.
A traveling merchant's kick hits you directly in the face.
< 1084h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant sta EP: pretty hurt >
A traveling merchant's decent punch wounds you.
[Damage: 11 ] Your slash seriously wounds a traveling merchant.
A traveling merchant dodges your futile attack.
< 1073h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant sta EP: awful >
[Damage: 26 ] You hit a traveling merchant in the face, sending her reeling.
A traveling merchant is stunned!
< 1073h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant sta EP: awful >
The snow's coming down pretty fast now.
< 1073h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant sta EP: awful >
A traveling merchant's decent punch wounds you.
A traveling merchant's impressive punch wounds you.
< 1034h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant sta EP: awful >
A wandering adventurer enters from the south.
< 1034h/1164H 159v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant sta EP: awful >
[Damage: 11 ] Your impressive slash hits a traveling merchant.
A traveling merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a traveling merchant cause a sickening chill to run up your spine.
< 1034h/1164H 159v/160V Pos: standing >
Kick who?
< 1034h/1164H 160v/160V Pos: standing >
Kick who?
< 1034h/1164H 160v/160V Pos: standing >
A pudgy commoner enters from the south.
< 1034h/1164H 160v/160V Pos: standing >
A wandering adventurer leaves south.
< 1035h/1164H 160v/160V Pos: standing >
A young villager leaves south.
< 1036h/1164H 160v/160V Pos: standing >
A wandering merchant leaves south.
< 1039h/1164H 160v/160V Pos: standing >
A pudgy commoner leaves south.
< 1040h/1164H 160v/160V Pos: standing >
The sun starts to set in the south.
< 1041h/1164H 160v/160V Pos: standing >
A village commoner leaves south.
< 1042h/1164H 160v/160V Pos: standing >
A wandering merchant enters from the south.
< 1042h/1164H 160v/160V Pos: standing >
A small villager leaves south.
< 1043h/1164H 160v/160V Pos: standing >
A pudgy commoner enters from the south.
< 1043h/1164H 160v/160V Pos: standing >
A traveling merchant enters from the south.
< 1045h/1164H 160v/160V Pos: standing >
A pudgy commoner leaves south.
< 1045h/1164H 160v/160V Pos: standing >
< 1047h/1164H 160v/160V Pos: standing >
A peasant commoner enters from the south.
< 1047h/1164H 160v/160V Pos: standing >
A peasant commoner enters from the south.
< 1048h/1164H 160v/160V Pos: standing >
A small villager enters from the south.
< 1048h/1164H 160v/160V Pos: standing >
A small villager leaves south.
< 1050h/1164H 160v/160V Pos: standing >
A wandering adventurer leaves south.
< 1052h/1164H 160v/160V Pos: standing >
A small villager enters from the south.
< 1054h/1164H 160v/160V Pos: standing >
A traveling adventurer leaves south.
A young villager leaves south.
< 1055h/1164H 160v/160V Pos: standing >
A small villager leaves south.
< 1056h/1164H 160v/160V Pos: standing >
A traveling merchant leaves south.
< 1057h/1164H 160v/160V Pos: standing >
A wandering adventurer enters from the south.
< 1057h/1164H 160v/160V Pos: standing >
A wandering merchant leaves south.
< 1057h/1164H 160v/160V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 1059h/1164H 160v/160V Pos: standing >
a Well Traveled Path
Obvious exits: -South -Up
The corpse of a traveling merchant is lying here.
Some padded leather armor is on the ground here gathering dust.
A spiked suit of splint mail is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A peasant commoner wanders here with his head held low.
< 1060h/1164H 160v/160V Pos: standing >
A peasant commoner leaves south.
< 1062h/1164H 160v/160V Pos: standing >
You are close to the half-way point in the journey towards your next level.
< 1063h/1164H 160v/160V Pos: standing >
a Well Traveled Path
The smell of life is great and grand here. The hauntingly beautiful songs
of birds are carried by the majestic wind. The sound of villagers moving about
also invades the purity of the air. The ground here is a very hard packed
dirt. The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
A legendary emerald earring lies here on the ground.
A small piece of iron has been left here.
Some padded leather armor is on the ground here gathering dust.
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.
A young villager wanders here, singing songs of joy.
A traveling adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.
A village commoner wanders here in search of something to do.
a Well Traveled Path
The smell of life is great and grand here. The hauntingly beautiful songs
of birds are carried by the majestic wind. The sound of villagers moving about
also invades the purity of the air. The ground here is a very hard packed
dirt. The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
A legendary emerald earring lies here on the ground.
A small piece of iron has been left here.
Some padded leather armor is on the ground here gathering dust.
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.
A young villager wanders here, singing songs of joy.
A traveling adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.
A village commoner wanders here in search of something to do.
< 1065h/1164H 158v/160V Pos: standing >
Autosaving...
< 1065h/1164H 159v/160V Pos: standing >
A wandering adventurer enters from the north.
< 1066h/1164H 160v/160V Pos: standing >
A pudgy commoner leaves east.
< 1066h/1164H 160v/160V Pos: standing >
You get a legendary emerald earring.
< 1066h/1164H 160v/160V Pos: standing >
A young villager leaves north.
< 1066h/1164H 160v/160V Pos: standing >
[Damage: 26 ] Your kick hits a traveling merchant in the side.
< 1068h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant sta EP: small wounds >
A traveling merchant's fine punch wounds you.
You parry a traveling merchant's lunge at you.
You block a traveling merchant's feeble kick with your arm.
< 1056h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant sta EP: small wounds >
A traveling adventurer leaves north.
< 1056h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC:few scratches E: merchant sta EP: small wounds >
A traveling merchant's punch wounds you.
A traveling merchant misses you.
< 1044h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant sta EP: small wounds >
You score a CRITICAL HIT!!!!!
[Damage: 27 ] Your slash strikes a traveling merchant very hard.
[Damage: 13 ] Your impressive slash strikes a traveling merchant.
< 1044h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant sta EP: few wounds >
A peasant commoner leaves east.
< 1044h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant sta EP: few wounds >
A traveling merchant's fine punch wounds you.
A traveling merchant misses you.
< 1031h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant sta EP: few wounds >
A traveling merchant dodges your futile attack.
[Damage: 13 ] Your impressive slash strikes a traveling merchant.
[Damage: 11 ] Your impressive slash strikes a traveling merchant.
[Damage: 14 ] You hit a traveling merchant in the thigh with a hefty sweep.
< 1031h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant sta EP: few wounds >
A pudgy commoner enters from the east.
< 1031h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant sta EP: few wounds >
A village commoner leaves east.
< 1031h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant sta EP: few wounds >
A traveling merchant's fine punch wounds you.
< 1019h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant sta EP: few wounds >
[Damage: 18 ] You hit a traveling merchant in the thigh with a hefty sweep.
Your mighty kick sends a traveling merchant crashing onto the ground!
< 1019h/1164H 160v/160V Pos: standing >
<[Damage: 16 ] Your powerful slash strikes a traveling merchant very hard.
[Damage: 19 ] Your slash seriously wounds a traveling merchant.
< 1019h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant ass EP: nasty wounds >
A traveling merchant misses you.
< 1019h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant ass EP: nasty wounds >
A village commoner enters from the east.
< 1019h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant ass EP: nasty wounds >
A traveling merchant misses you.
< 1019h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant ass EP: nasty wounds >
[Damage: 16 ] Your slash seriously wounds a traveling merchant.
A traveling merchant clambers to her feet.
[Damage: 12 ] Your slash seriously wounds a traveling merchant.
[Damage: 22 ] You hit a traveling merchant in the thigh with a hefty sweep.
< 1019h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant sta EP: awful >
A traveling merchant's fine punch wounds you.
A traveling merchant misses you.
A traveling merchant's kick hits you directly in the face.
< 994h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant sta EP: awful >
[Damage: 23 ] Your kick crashes into a traveling merchant's chest.
< 994h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant sta EP: awful >
You miss a traveling merchant.
A traveling merchant dodges your futile attack.
< 994h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant sta EP: awful >
You parry a traveling merchant's lunge at you.
A traveling merchant's punch wounds you.
< 966h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant sta EP: awful >
A small villager leaves east.
< 966h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: merchant sta EP: awful >
[Damage: 12 ] Your kick hits a traveling merchant in the side.
A traveling merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a traveling merchant cause a sickening chill to run up your spine.
< 966h/1164H 160v/160V Pos: standing >
The sun vanishes behind the southern horizon.
< 966h/1164H 160v/160V Pos: standing >
A pudgy commoner leaves east.
< 966h/1164H 160v/160V Pos: standing >
A wandering adventurer leaves east.
< 966h/1164H 160v/160V Pos: standing >
A traveling adventurer enters from the north.
< 966h/1164H 160v/160V Pos: standing >
A wandering adventurer enters from the east.
< 966h/1164H 160v/160V Pos: standing >
A wandering merchant leaves north.
< 966h/1164H 160v/160V Pos: standing >
You get a few coins from the corpse of a traveling merchant.
There were: 19 gold coins.
< 968h/1164H 160v/160V Pos: standing >
A wandering merchant enters from the north.
< 968h/1164H 160v/160V Pos: standing >
A small villager enters from the east.
< 969h/1164H 160v/160V Pos: standing >
A pudgy commoner enters from the east.
< 969h/1164H 160v/160V Pos: standing >
You don't have the coins.
< 970h/1164H 160v/160V Pos: standing >
A young villager enters from the north.
< 970h/1164H 160v/160V Pos: standing >
A small villager leaves north.
< 972h/1164H 160v/160V Pos: standing >
A wandering adventurer leaves east.
Ok.
You put 0 platinum, 19 gold, 0 silver, and 0 copper coins into a large leather backpack.
< 973h/1164H 160v/160V Pos: standing >
A pudgy commoner leaves east.
< 973h/1164H 160v/160V Pos: standing >
A wandering merchant leaves north.
< 974h/1164H 160v/160V Pos: standing >
A wandering adventurer enters from the east.
< 975h/1164H 160v/160V Pos: standing >
A village commoner leaves north.
< 977h/1164H 160v/160V Pos: standing >
A wandering merchant enters from the east.
< 978h/1164H 160v/160V Pos: standing >
A wandering adventurer leaves east.
< 979h/1164H 160v/160V Pos: standing >
A village commoner enters from the north.
< 979h/1164H 160v/160V Pos: standing >
The night has begun.
< 980h/1164H 160v/160V Pos: standing >
A young villager leaves north.
< 981h/1164H 160v/160V Pos: standing >
A traveling adventurer leaves north.
< 983h/1164H 160v/160V Pos: standing >
A wandering merchant enters from the north.
< 984h/1164H 160v/160V Pos: standing >
A small villager enters from the north.
< 988h/1164H 160v/160V Pos: standing >
A small villager leaves east.
< 990h/1164H 160v/160V Pos: standing >
A village commoner leaves north.
< 993h/1164H 160v/160V Pos: standing >
A wandering adventurer enters from the east.
< 996h/1164H 160v/160V Pos: standing >
A wandering adventurer leaves north.
< 998h/1164H 160v/160V Pos: standing >
A wandering merchant leaves east.
< 998h/1164H 160v/160V Pos: standing >
A small villager enters from the east.
< 998h/1164H 160v/160V Pos: standing >
A traveling adventurer enters from the north.
< 998h/1164H 160v/160V Pos: standing >
A peasant commoner enters from the north.
< 1005h/1164H 160v/160V Pos: standing >
A traveling adventurer leaves north.
< 1006h/1164H 160v/160V Pos: standing >
The snow's coming down pretty fast now.
The moon casts a little bit of light on the ground.
< 1006h/1164H 160v/160V Pos: standing >
A peasant commoner leaves east.
< 1007h/1164H 160v/160V Pos: standing >
A wandering adventurer enters from the north.
< 1009h/1164H 160v/160V Pos: standing >
A wandering merchant leaves north.
< 1009h/1164H 160v/160V Pos: standing >
A traveling adventurer enters from the north.
< 1009h/1164H 160v/160V Pos: standing >
A village commoner enters from the north.
< 1009h/1164H 160v/160V Pos: standing >
A peasant commoner enters from the east.
< 1011h/1164H 160v/160V Pos: standing >
A peasant commoner leaves east.
< 1013h/1164H 160v/160V Pos: standing >
A small villager leaves north.
< 1013h/1164H 160v/160V Pos: standing >
A traveling adventurer leaves north.
< 1015h/1164H 160v/160V Pos: standing >
A peasant commoner enters from the east.
A wandering adventurer leaves north.
< 1016h/1164H 160v/160V Pos: standing >
A wandering adventurer enters from the north.
< 1020h/1164H 160v/160V Pos: standing >
A small villager enters from the north.
< 1020h/1164H 160v/160V Pos: standing >
A village commoner leaves north.
< 1021h/1164H 160v/160V Pos: standing >
Autosaving...
< 1022h/1164H 160v/160V Pos: standing >
A traveling adventurer enters from the north.
< 1023h/1164H 160v/160V Pos: standing >
A young villager enters from the north.
< 1023h/1164H 160v/160V Pos: standing >
A young villager enters from the east.
< 1024h/1164H 160v/160V Pos: standing >
A young villager leaves north.
< 1025h/1164H 160v/160V Pos: standing >
A peasant commoner leaves north.
< 1026h/1164H 160v/160V Pos: standing >
A small villager leaves north.
< 1027h/1164H 160v/160V Pos: standing >
A wandering merchant enters from the east.
< 1028h/1164H 160v/160V Pos: standing >
A village commoner enters from the north.
< 1029h/1164H 160v/160V Pos: standing >
A young villager leaves north.
< 1030h/1164H 160v/160V Pos: standing >
A wandering merchant enters from the north.
< 1030h/1164H 160v/160V Pos: standing >
A wandering merchant leaves north.
< 1031h/1164H 160v/160V Pos: standing >
A young villager enters from the north.
< 1032h/1164H 160v/160V Pos: standing >
A wandering merchant leaves east.
< 1032h/1164H 160v/160V Pos: standing >
A wandering adventurer leaves east.
< 1032h/1164H 160v/160V Pos: standing >
A wandering merchant enters from the north.
< 1033h/1164H 160v/160V Pos: standing >
A traveling adventurer leaves east.
< 1034h/1164H 160v/160V Pos: standing >
A young villager leaves north.
< 1035h/1164H 160v/160V Pos: standing >
Someone sings a song so well you feel your pain and suffering ebbing away.
< 1036h/1164H 160v/160V Pos: standing >
A Grey Elf snaps into visibility.
< 1036h/1164H 160v/160V Pos: standing >
A Grey Elf completes her spell...
A Grey Elf utters the words 'mosailla paieg'
You cry out in pain as a Grey Elf burns you.
< 998h/1164H 160v/160V Pos: standing >
<You miss someone.
A Grey Elf snaps into visibility.
A Grey Elf dodges your futile attack.
[Damage: 1 ] Your slash grazes a Grey Elf.
< 998h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: A Grey Elf sta EP: few scratches >
A Grey Elf snaps into visibility.
< 998h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: A Grey Elf sta EP: few scratches >
A Grey Elf snaps into visibility.
A Grey Elf completes her spell...
A Grey Elf utters the words 'mosailla paieg'
You cry out in pain as a Grey Elf burns you.
< 969h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: someone sta EP: few scratches >
A Grey Elf snaps into visibility.
A Grey Elf's impressive pierce wounds you.
A Grey Elf's impressive pierce grazes you.
A Grey Elf's powerful pierce wounds you.
< 929h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: A Grey Elf sta EP: few scratches >
A Grey Elf snaps into visibility.
< 929h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: A Grey Elf sta EP: few scratches >
Someone sings a song so well you feel your pain and suffering ebbing away.
< 929h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: someone sta EP: few scratches >
A Grey Elf snaps into visibility.
A Grey Elf completes her spell...
A Grey Elf utters the words 'mosailla paieg'
You cry out in pain as a Grey Elf burns you.
< 896h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: someone sta EP: few scratches >
A Grey Elf snaps into visibility.
< 896h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: A Grey Elf sta EP: few scratches >
A peasant commoner enters from the north.
Someone dodges your futile attack.
Someone dodges your futile attack.
A Grey Elf snaps into visibility.
< 896h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: small wounds E: A Grey Elf sta EP: few scratches >
A Grey Elf snaps into visibility.
A Grey Elf completes her spell...
A Grey Elf utters the words 'mosailla paieg'
You cry out in pain as a Grey Elf burns you.
< 860h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: few wounds E: someone sta EP: few scratches >
A Grey Elf snaps into visibility.
< 860h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
A Grey Elf snaps into visibility.
< 860h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
Someone sings a song so well you feel your pain and suffering ebbing away.
A Grey Elf snaps into visibility.
< 860h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
A traveling adventurer enters from the east.
< 860h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: few wounds E: someone sta EP: few scratches >
A Grey Elf snaps into visibility.
A Grey Elf completes her spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
A Grey Elf's mighty magic fist slams into you!
OUCH! That really did HURT!
< 731h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: few wounds E: someone sta EP: few scratches >
But you are a member of no group?!
< 731h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: few wounds E: someone sta EP: few scratches >
A Grey Elf snaps into visibility.
< 731h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
Someone dodges your futile attack.
You miss someone.
Someone dodges your futile attack.
A Grey Elf snaps into visibility.
< 731h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
A Grey Elf snaps into visibility.
< 731h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
A Grey Elf completes her spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
A Grey Elf's mighty magic fist slams into you!
OUCH! That really did HURT!
Your some well-crafted bronze boots was damaged from the massive blow!
< 599h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
But you are a member of no group?!
< 599h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: few wounds E: someone sta EP: few scratches >
A Grey Elf snaps into visibility.
A Grey Elf's impressive pierce wounds you.
A Grey Elf's impressive pierce wounds you.
A Grey Elf's pierce wounds you.
< 568h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
A Grey Elf snaps into visibility.
< 568h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
A Grey Elf snaps into visibility.
< 568h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
Someone sings a song so well you feel your pain and suffering ebbing away.
< 568h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: nasty wounds E: someone sta EP: few scratches >
A Grey Elf snaps into visibility.
< 568h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: nasty wounds E: someone sta EP: few scratches >
A Grey Elf snaps into visibility.
A Grey Elf completes her spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
A Grey Elf's mighty magic fist slams into you!
OUCH! That really did HURT!
< 439h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
But you are a member of no group?!
< 439h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: nasty wounds E: someone sta EP: few scratches >
Someone misses you.
You parry someone's lunge at you.
You parry someone's lunge at you.
A Grey Elf snaps into visibility.
< 439h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
You miss someone.
You feel your skill in blindfighting improving.
You miss someone.
A Grey Elf snaps into visibility.
< 439h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
A Grey Elf snaps into visibility.
< 439h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
A Grey Elf snaps into visibility.
< 439h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
A Grey Elf completes her spell...
A Grey Elf utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Grey Elf. OUCH!
OUCH! That really did HURT!
< 255h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC:pretty hurt E: A Grey Elf sta EP: few scratches >
But you are a member of no group?!
< 255h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC:pretty hurt E: someone sta EP: few scratches >
You dodge someone's vicious attack.
You parry someone's lunge at you.
A Grey Elf snaps into visibility.
< 255h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC:pretty hurt E: A Grey Elf sta EP: few scratches >
A Grey Elf snaps into visibility.
< 255h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC:pretty hurt E: A Grey Elf sta EP: few scratches >
Someone sings a song so well you feel your pain and suffering ebbing away.
< 255h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC:pretty hurt E: someone sta EP: few scratches >
A Grey Elf snaps into visibility.
< 255h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC:pretty hurt E: someone sta EP: few scratches >
A Grey Elf snaps into visibility.
Someone parries your futile lunge at her.
Someone dodges your futile attack.
Someone dodges your futile attack.
A Grey Elf snaps into visibility.
< 255h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC:pretty hurt E: A Grey Elf sta EP: few scratches >
A Grey Elf completes her spell...
A Grey Elf utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Grey Elf. OUCH!
< 184h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC:pretty hurt E: someone sta EP: few scratches >
Someone misses you.
You parry someone's lunge at you.
A Grey Elf snaps into visibility.
A Grey Elf's powerful pierce strikes you very hard.
< 160h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: awful E: A Grey Elf sta EP: few scratches >
A Grey Elf snaps into visibility.
< 160h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: awful E: A Grey Elf sta EP: few scratches >
A Grey Elf completes her spell...
A Grey Elf utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Grey Elf starts your skin smoking.
You wish that your wounds would stop BLEEDING so much!
< 102h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: awful E: A Grey Elf sta EP: few scratches >
Someone sings a song so well you feel your pain and suffering ebbing away.
< 102h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: awful E: someone sta EP: few scratches >
A Grey Elf snaps into visibility.
A Grey Elf's impressive pierce strikes you hard.
You wish that your wounds would stop BLEEDING so much!
You parry a Grey Elf's lunge at you.
A Grey Elf misses you.
A Grey Elf starts casting an offensive spell.
< 90h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: awful E: A Grey Elf sta EP: few scratches >
A Grey Elf snaps into visibility.
You feel your skill in dual wield improving.
Someone dodges your futile attack.
Someone parries your futile lunge at her.
Someone parries your futile lunge at her.
A Grey Elf snaps into visibility.
< 90h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: awful E: A Grey Elf sta EP: few scratches >
A Grey Elf snaps into visibility.
A Grey Elf completes her spell...
A Grey Elf utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Grey Elf starts your skin smoking.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 35h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: awful E: A Grey Elf sta EP: few scratches >
A wandering merchant leaves east.
< 35h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: awful E: someone sta EP: few scratches >
A Grey Elf snaps into visibility.
< 35h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: awful E: A Grey Elf sta EP: few scratches >
A Grey Elf snaps into visibility.
< 35h/1164H 160v/160V Pos: standing >
< T: Buggo TP: sta TC: awful E: someone sta EP: few scratches >
A Grey Elf snaps into visibility.
A Grey Elf completes her spell...
A Grey Elf utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Grey Elf starts your skin smoking.
Your icy emerald sword exploded spreading charges of electrical energy!
Your patched cured leather gorget exploded spreading charges of electrical energy!