<floating about head>a dark purple ioun stone[237h 5m 16s]
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of endurance (magic)
<worn on head> the crown of Aramus (magic) (glowing) (humming)[237h 5m 16s]
<worn on eyes> the eyes of a bewitched silver dragon [superior] (glowing)
<worn in ear> the earring of a MaDMaN (magic)
<worn in ear> the earring of a MaDMaN (magic)
<worn on face> the face of the ageless of endurance (magic) (glowing)
<worn around neck> a cloak of dragons (magic) (glowing)
<worn around neck> a psionicist locket of power [superior] (magic) (glowing)
<worn on body> an embroidered tunic of the Knights of the Raven of greater constitution (magic)
<worn about body> a thin dragonskin cloak coated with brass of power (magic)
<worn on back> a big big bag for a little person [83%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist> the mystical sash of the Netherworld of regeneration (magic) (glowing)
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt> the tome of Strahd (magic) (glowing)
<attached to belt> a metal flask marked "word of recall" (glowing)
<worn on arms> some blue dragonscale shoulder guards of endurance (magic)
<worn around wrist> a gilded Songbird charm (magic) (glowing)[237h 5m 16s]
<worn around wrist> the ancestral bracelet of Sevenoaks of regeneration (magic)
<worn on hands> the sacred stone claws of Aan [superior] (magic)
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<primary weapon> the blackened staff of Netheril (magic) (glowing)[237h 5m 16s]
<held> the globe of shadows (magic)[237h 5m 16s]
<worn on legs> some leggings of red flames [superior] (magic)
<worn on feet> the slippers of rot and decay of regeneration
Tirila who is close by to your south.
A young girl who is in the distance to your west.
< 981h/910H 300v/301V Pos: standing >
You quickly scan the area.
A small brown bear who is rather far off to your east.
A young guard who is close by to your south.
An elite guard who is close by to your south.
Tirila who is close by to your south.
A young girl who is in the distance to your west.
< 981h/910H 300v/301V Pos: standing >
You quickly scan the area.
A small brown bear who is rather far off to your east.
A young guard who is close by to your south.
An elite guard who is close by to your south.
Tirila who is close by to your south.
A young girl who is in the distance to your west.
< 981h/910H 300v/301V Pos: standing >
You quickly scan the area.
A small brown bear who is rather far off to your east.
A young guard who is close by to your south.
An elite guard who is close by to your south.
Tirila who is close by to your south.
A young girl who is in the distance to your west.
< 980h/910H 300v/301V Pos: standing >
A mountain goat opens the doors.
You quickly scan the area.
A small brown bear who is rather far off to your east.
A young guard who is close by to your south.
An elite guard who is close by to your south.
Tirila who is close by to your south.
A young girl who is in the distance to your west.
< 980h/910H 300v/301V Pos: standing >
A mountain goat leaves north.
You follow a mountain goat.
<map>
Zone: City of Torrhan.
Room: The Torrhan School of Knowledge
</map>
<map>
Zone: City of Torrhan.
Room: The Torrhan School of Knowledge
</map>
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U
A mountain goat wanders the hills here.(Red Aura)
Kiria sneaks in from the south.
< 980h/910H 299v/301V Pos: standing >
You quickly scan the area.
Plaron who is close by to your east.
A young guard who is close by to your south.
A young guard who is not far off to your south.
An elite guard who is not far off to your south.
Tirila who is not far off to your south.
A tower guard who is close by to your west.
Shahala who is close by to your west.
An elven woman who is close by above you.
A red dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 980h/910H 299v/301V Pos: standing >
You quickly scan the area.
Plaron who is close by to your east.
An elite guard who is close by to your south.
A young guard who is close by to your south.
A young guard who is not far off to your south.
Tirila who is not far off to your south.
A tower guard who is close by to your west.
Shahala who is close by to your west.
An elven woman who is close by above you.
A red dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 980h/910H 301v/301V Pos: standing >
You quickly scan the area.
Plaron who is close by to your east.
An elite guard who is close by to your south.
A young guard who is close by to your south.
A young guard who is not far off to your south.
Tirila who is not far off to your south.
A tower guard who is close by to your west.
Shahala who is close by to your west.
An elven woman who is close by above you.
A red dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 980h/910H 301v/301V Pos: standing >
You quickly scan the area.
Plaron who is close by to your east.
An elite guard who is close by to your south.
A young guard who is close by to your south.
A young guard who is not far off to your south.
Tirila who is not far off to your south.
A tower guard who is close by to your west.
Shahala who is close by to your west.
A red dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 980h/910H 301v/301V Pos: standing >
You quickly scan the area.
Plaron who is close by to your east.
An elite guard who is close by to your south.
A young guard who is close by to your south.
A young guard who is not far off to your south.
Tirila who is not far off to your south.
A tower guard who is close by to your west.
Shahala who is close by to your west.
A red dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 980h/910H 301v/301V Pos: standing >
You quickly scan the area.
Plaron who is close by to your east.
An elite guard who is close by to your south.
A young guard who is close by to your south.
A young guard who is not far off to your south.
Tirila who is not far off to your south.
A tower guard who is close by to your west.
Shahala who is close by to your west.
A red dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 980h/910H 301v/301V Pos: standing >
You quickly scan the area.
Plaron who is close by to your east.
An elite guard who is close by to your south.
A young guard who is close by to your south.
A young guard who is not far off to your south.
Tirila who is not far off to your south.
A tower guard who is close by to your west.
Shahala who is close by to your west.
A red dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 980h/910H 301v/301V Pos: standing >
You quickly scan the area.
Plaron who is close by to your east.
An elite guard who is close by to your south.
A young guard who is close by to your south.
A young guard who is not far off to your south.
Tirila who is not far off to your south.
A tower guard who is close by to your west.
Shahala who is close by to your west.
A red dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 980h/910H 301v/301V Pos: standing >
A mountain goat closes the doors.
You quickly scan the area.
Plaron who is close by to your east.
A tower guard who is close by to your west.
Shahala who is close by to your west.
A red dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 980h/910H 301v/301V Pos: standing >
You quickly scan the area.
Plaron who is close by to your east.
A tower guard who is close by to your west.
Shahala who is close by to your west.
A red dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 980h/910H 301v/301V Pos: standing >
A mountain goat leaves north.
You follow a mountain goat.
<map>
Zone: City of Torrhan.
Room: A Short Hallway
</map>
<map>
Zone: City of Torrhan.
Room: A Short Hallway
</map>
A Short Hallway
Obvious exits: -N -E -S -W
A mountain goat wanders the hills here.(Red Aura)
Kiria sneaks in from the south.
< 980h/910H 300v/301V Pos: standing >
You quickly scan the area.
A Human who is close by to your east.
A Centaur who is close by to your east.
A Dwarf who is close by to your east.
A Thri-Kreen who is close by to your east.
Xilarin who is close by to your east.
Derm who is close by to your west.
< 980h/910H 300v/301V Pos: standing >
< 980h/910H 300v/301V Pos: standing >
You quickly scan the area.
A Human who is close by to your east.
A Centaur who is close by to your east.
A Dwarf who is close by to your east.
A Thri-Kreen who is close by to your east.
Xilarin who is close by to your east.
Derm who is close by to your west.
< 980h/910H 300v/301V Pos: standing >
You quickly scan the area.
A Human who is close by to your east.
A Centaur who is close by to your east.
A Dwarf who is close by to your east.
A Thri-Kreen who is close by to your east.
Xilarin who is close by to your east.
Derm who is close by to your west.
< 980h/910H 300v/301V Pos: standing >
< 980h/910H 300v/301V Pos: standing >
< 980h/910H 300v/301V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Room of Mercenaries
Obvious exits: -W
Puddles of fresh blood cover the ground.
A Human (medium) stands here. (Non-Fraggable)(holy) (casting) (Gold Aura)
A Centaur (large) stands in mid-air here, fighting Xilarin. (Non-Fraggable)(Gold Aura)
A Dwarf (medium) stands here, fighting Xilarin. (Non-Fraggable)
A Thri-Kreen (medium) Mutinous Militia stands in mid-air here, fighting Xilarin. (Non-Fraggable)(Gold Aura)
Xilarin stands here, fighting a Thri-Kreen.
< 980h/910H 300v/301V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Room of Anti-Paladins
Obvious exits: -E
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
Derm, the anti-paladin, looks wistfully out of a window.(holy)(Red Aura)
< 980h/910H 300v/301V Pos: standing >
< 979h/910H 300v/301V Pos: standing >
A mountain goat leaves east.
You follow a mountain goat.
<map>
Zone: City of Torrhan.
Room: The Room of Mercenaries
</map>
<map>
Zone: City of Torrhan.
Room: The Room of Mercenaries
</map>
The Room of Mercenaries
Obvious exits: -W
Puddles of fresh blood cover the ground.
A mountain goat wanders the hills here.(Red Aura)
A Human (medium) sits resting. (Non-Fraggable)(holy)(Gold Aura)
A Centaur (large) stands in mid-air here, fighting Xilarin. (Non-Fraggable)(Gold Aura)
A Dwarf (medium) stands here, fighting Xilarin. (Non-Fraggable)
A Thri-Kreen (medium) Mutinous Militia stands in mid-air here, fighting Xilarin. (Non-Fraggable)(Gold Aura)
Xilarin stands here, fighting a Thri-Kreen.
Kiria sneaks in from the west.
< 979h/910H 299v/301V Pos: standing >
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash grazes Xilarin.
A Thri-Kreen's slash grazes Xilarin.
A Thri-Kreen's slash wounds Xilarin.
A Thri-Kreen's impressive slash grazes Xilarin.
The power of the Jade Empire infuses a katana called 'Retribution' with an enveloping green light.
A Thri-Kreen points at Xilarin.
Xilarin screams out in anguish as his spirit is viciously violated by a Thri-Kreen.
A Thri-Kreen's impressive slash grazes Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's katana called 'Retribution' was damaged from the massive blow!
A Thri-Kreen's powerful slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
< 979h/910H 299v/301V Pos: standing >
A Centaur slows down exhausted.
A Centaur misses Xilarin.
A Centaur misses Xilarin.
A Centaur misses Xilarin.
< 979h/910H 301v/301V Pos: standing >
< 979h/910H 301v/301V Pos: standing >
You get a compact pile of bones from a net of endless currents.
Kiria snaps into visibility.
A dark shroud encases Kiria as she charges into battle.
A Thri-Kreen is knocked to the ground by Kiria's mighty bash!
< 979h/910H 301v/301V Pos: standing >
You start chanting...
< 979h/910H 301v/301V Pos: standing >
Xilarin's crude punch wounds a Thri-Kreen.
Xilarin's punch wounds a Thri-Kreen.
Xilarin whacks a Thri-Kreen in the side with a sound kick.
A Centaur shifts his weight and viciously slams his rear hooves into Xilarin's chest with a stunning force.
< 979h/910H 301v/301V Pos: standing >
A mountain goat starts casting an offensive spell.
< 979h/910H 301v/301V Pos: standing >
Casting: wall of bones **
Xilarin dodges a Dwarf's attack.
< 979h/910H 301v/301V Pos: standing >
Kiria looks vitalized.
Bahamut's mask of vigor glows for a second and drains the essence of a Thri-Kreen.
Kiria becomes revitalized!
Casting: wall of bones *
< 979h/910H 301v/301V Pos: standing >
A mountain goat completes his spell...
A mountain goat utters the word 'agsplnuahz'
Ghostly hands appear before a Thri-Kreen, close around his neck and begin to squeeze!
A Thri-Kreen gasps for air as a pair of ghostly hands tighten around his throat!
Kiria snaps into visibility.
Kiria's fine slash wounds a Thri-Kreen.
Kiria's crude slash grazes a Thri-Kreen.
Kiria's impressive slash strikes a Thri-Kreen.
Kiria's slash strikes a Thri-Kreen.
Kiria's impressive slash strikes a Thri-Kreen.
Kiria's impressive slash strikes a Thri-Kreen.
< 979h/910H 301v/301V Pos: standing >
A Thri-Kreen gasps for air as a pair of ghostly hands tighten around his throat!
< 979h/910H 301v/301V Pos: standing >
A Thri-Kreen gasps for air as a pair of ghostly hands tighten around his throat!
< 979h/910H 301v/301V Pos: standing >
You complete your spell...
A Centaur's impressive slash wounds Xilarin.
A Centaur's fine slash wounds Xilarin.
A Centaur misses Xilarin.
A Centaur's fine slash wounds Xilarin.
A Human clambers to her feet.
A Human, looking very frustrated, packs up her holy symbol.
< 979h/910H 301v/301V Pos: standing >
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
Xilarin dodges a Thri-Kreen's attack.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
The power of the Jade Empire infuses a katana called 'Retribution' with an enveloping green light.
A Thri-Kreen points at Xilarin.
Xilarin screams out in anguish as his spirit is viciously violated by a Thri-Kreen.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's powerful slash wounds Xilarin.
Xilarin dodges a Thri-Kreen's attack.
A Thri-Kreen's slash wounds Xilarin.
< 979h/910H 301v/301V Pos: standing >
A mountain goat starts casting an offensive spell.
< 979h/910H 301v/301V Pos: standing >
A mountain goat completes his spell...
A mountain goat utters the word 'agsplnuahz'
Ghostly hands appear before a Thri-Kreen, close around his neck and begin to squeeze!
A Thri-Kreen gasps for air as a pair of ghostly hands tighten around his throat!
Xilarin dodges a Dwarf's attack.
Xilarin's punch strikes a Thri-Kreen very hard.
Xilarin's fine punch strikes a Thri-Kreen very hard.
As Xilarin strikes a Thri-Kreen, the power of Xilarin's ancestors fill him with RAGE!
< 979h/910H 301v/301V Pos: standing >
A Thri-Kreen gasps for air as a pair of ghostly hands tighten around his throat!
< 979h/910H 301v/301V Pos: standing >
A Thri-Kreen gasps for air as a pair of ghostly hands tighten around his throat!
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 979h/910H 301v/301V Pos: standing >
Kiria snaps into visibility.
Kiria's impressive slash seriously wounds a Thri-Kreen.
Kiria's impressive slash seriously wounds a Thri-Kreen.
Kiria's impressive slash enshrouds a Thri-Kreen in a mist of blood.
Kiria's impressive slash causes a Thri-Kreen to grimace in pain.
Kiria's slash hits a Thri-Kreen.
A Thri-Kreen is mortally wounded, and will die soon, if not aided.
Kiria's slash hits a Thri-Kreen.
A Thri-Kreen's katana called 'Retribution' was completely destroyed by the massive blow!
A Thri-Kreen's static ivory girth from Pine Hollow was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lae by 2520000.
You feel the bloodlust in your heart as you hear the death cry of a Thri-Kreen.
A Dwarf stops following a Thri-Kreen.
A Centaur stops following a Thri-Kreen.
You abort your spell before it's done!
< 979h/910H 301v/301V Pos: standing >
Xilarin suddenly attacks a Centaur!
Xilarin suddenly appears a bit confused!
Xilarin misses a Centaur.
< 979h/910H 301v/301V Pos: standing >
A Centaur misses Xilarin.
A Centaur's fine slash wounds Xilarin.
A Centaur's fine slash wounds Xilarin.
A Centaur misses Xilarin.
< 979h/910H 301v/301V Pos: standing >
the corpse of Phi does not contain the essence.
< 979h/910H 301v/301V Pos: standing >
It appears to be the corpse of Phi.
some soft demonhide sleeves (magic)
a potion of bloodrage (magic)
a ball of crackling energy [poor] (magic) (glowing) [83%]
the masters quiver of regeneration (magic) (glowing)
the mask of armageddon [poor]
an eyepatch of Dagon [poor] (magic)
[3] a katana called 'Retribution' (magic)
a wristbow [superior] [79%]
the combat brace of the maelstrom of regeneration
the combat brace of the maelstrom of endurance
the shadow wings of evernight [superior] (magic)
a pair of chainmail leggings [superior] (magic) (illuminating)
the helm of armageddon
a drusus named 'Fade to Black' [poor] (magic)
some boreal rubber gauntlets from Pine Hollow
some spiked copper arm plates from Pine Hollow
some flaming iron gauntlets from Pine Hollow
a jeweled ivory pendant from Pine Hollow
a spiked leather charm from Pine Hollow
some superior reptile scale pants
a spiked diamond ring
some glowing platinum arm plates
a lily-white potion (magic)
a rugged adventurers satchel (magic) (illuminating)
< 979h/910H 301v/301V Pos: standing >
A faint hum can be heard from the blackened staff of Netheril you are carrying.
You failed.
< 979h/910H 301v/301V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 978h/910H 301v/301V Pos: standing >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 978h/910H 301v/301V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 978h/910H 301v/301V Pos: standing >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 978h/910H 301v/301V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 978h/910H 301v/301V Pos: standing >
You start chanting...
You snap into visibility.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 978h/910H 301v/301V Pos: standing >
Xilarin dodges a Dwarf's attack.
A Dwarf misses Xilarin.
Kiria suddenly attacks a Centaur!
Kiria snaps into visibility.
A dark shroud encases Kiria as she charges into battle.
Kiria suddenly appears a bit confused!
Kiria's weak slash grazes a Centaur.
< 978h/910H 301v/301V Pos: standing >
< 978h/910H 301v/301V Pos: standing >
Oof! a Human bumps into a wall of bones...
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 978h/910H 301v/301V Pos: standing >
You complete your spell...
[Damage: 136 ] -=[You drain a Centaur of some of his energy.]=-
Oof! a Human bumps into a wall of bones...
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 1076h/910H 325v/301V Pos: standing >
Xilarin's weak punch wounds a Centaur.
Xilarin's weak punch wounds a Centaur.
Xilarin's decent punch wounds a Centaur.
AThe power of Xilarin's ancestors drives Xilarin deeper intoRAGE!
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 1076h/910H 325v/301V Pos: standing >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 1076h/910H 325v/301V Pos: standing >
A Centaur misses Xilarin.
A Centaur's fine slash wounds Xilarin.
A Centaur's impressive slash strikes Xilarin.
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 1076h/910H 325v/301V Pos: standing >
You start chanting...
You snap into visibility.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 1076h/910H 325v/301V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 1076h/910H 325v/301V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 1076h/910H 325v/301V Pos: standing >
A mountain goat sits down in a comfortable spot.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 1076h/910H 325v/301V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 132 ] -=[You drain a Centaur of some of his energy.]=-
A mountain goat opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.
< 1171h/910H 331v/301V Pos: standing >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 1171h/910H 331v/301V Pos: standing >
You start chanting...
You snap into visibility.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 1171h/910H 331v/301V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 1170h/910H 331v/301V Pos: standing >
A Centaur parries Kiria's lunge at him.
A Centaur parries Kiria's lunge at him.
A Centaur dodges Kiria's attack.
Kiria snaps into visibility.
Kiria's feeble slash grazes a Centaur.
Kiria's slash grazes a Centaur.
Kiria's impressive slash strikes a Centaur.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 1170h/910H 331v/301V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 1170h/910H 331v/301V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 167 ] -=[You drain a Centaur of some of his energy.]=-
A Dwarf misses Xilarin.
Kiria snaps into visibility.
A mountain goat avoids being bashed by Kiria, who loses her balance and falls.
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 1290h/910H 340v/301V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 1290h/910H 340v/301V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 1290h/910H 340v/301V Pos: standing >
A mountain goat closes his book and grins malevolently.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 1290h/910H 340v/301V Pos: standing >
You start chanting...
You snap into visibility.
< 1290h/910H 340v/301V Pos: standing >
Xilarin's punch seriously wounds a Centaur.
A Centaur dodges Xilarin's attack.
Xilarin's punch strikes a Centaur very hard.
Xilarin whacks a Centaur in the side with a sound kick.
A Centaur's fine slash wounds Xilarin.
A Centaur's fine slash wounds Xilarin.
Xilarin dodges a Centaur's attack.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 1290h/910H 340v/301V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 1289h/910H 340v/301V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 1289h/910H 340v/301V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 136 ] -=[You drain a Centaur of some of his energy.]=-
A Centaur's blade of the Golden Flame was disintegrated by the negative energy!
A Centaur's set of bloodied horseshoes [superior] was disintegrated by the negative energy!
A Centaur's mithril stud carved like a fist [superior] was disintegrated by the negative energy!
A Centaur's flaming earring [poor] was disintegrated by the negative energy!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lae by 60000.