<worn as a badge> a craftsman's pin of Dweefniggle's workshop [superior]
<worn on head> a golden crown set with diamonds
<worn on eyes> a foggy visor [poor]
<worn in ear> a glowing jade earring (glowing) [80%]
<worn in ear> a glowing jade earring (glowing) [89%]
<worn on face> the mask of vitality [superior] (glowing)
<worn around neck> an amulet of fire dragon's blood
<worn around neck> a blue moon charm (glowing)
<worn on body> the armor of the elements [superior] (glowing) [67%]
<worn about body> a blue mantle embroided with symbols of fortune [superior]
<worn on back> a large leather backpack
<worn on tail> a fragment of the tail of Quturac [superior]
<worn as quiver> a messenger bag embroidered with mystical sigils (glowing) [64%]
<worn about waist> a gnomish harm prevention belt (glowing) [84%]
<worn on belt buckle>lucky alchemist sack
<attached to belt> a hide-bound spellbook with a glowing Alatorin insignia (glowing)
<worn on arms> some legendary diamond vambraces
<worn around wrist> some polished endurium bracers [88%]
<worn around wrist> some polished endurium bracers
<worn on hands> the claws of a wyvern [superior] [82%]
<worn on finger> a yellow ring of chrysoberyl [poor]
<worn on finger> the ring of the mind flayer [poor] (glowing)
<primary weapon> a golden mining pick (humming)
<held> lucky alchemist sack
<worn on legs> some leggings of red flames
<worn on feet> some enchanted boots [poor] [88%]
An impenetrable globe of darkness floats near Lae's head.
A sturdy looking mount is here, all saddled up and ready to ride.
The boat merchant enjoys the ocean sounds here.
< 519h/519H 216v/251V Pos: standing >
The Center Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
An elven woman shops around town here.
Kiria is now guarding you!
< 519h/519H 216v/251V Pos: standing >
The Center Docks
Obvious exits: -E -W
Kiria sneaks in from the west.
< 519h/519H 215v/251V Pos: standing >
< 519h/519H 217v/251V Pos: standing >
The Center Docks
Obvious exits: -E -W
Lae sneaks in from the west.
< 519h/519H 217v/251V Pos: standing >
You are surrounded by a blood-red glow.
The Center Docks
Obvious exits: -E -W
Kiria sneaks in from the west.
< 519h/519H 216v/251V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.
Lae sneaks in from the west.
< 519h/519H 215v/251V Pos: standing >
The Center Docks
Obvious exits: -E -W
A burly seaman walks by here, enjoying some time off.
Lae sneaks in from the west.
Kiria sneaks in from the west.
< 519h/519H 214v/251V Pos: standing >
The Center Docks
Obvious exits: -E -W
*Kiria DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Kiria's head.
*Lae DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Lae's head.
A burly seaman walks by here, enjoying some time off.
< 519h/519H 215v/251V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
Kiria's mighty battle cry rallies her comrades and instills fear
into the hearts of her enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 519h/519H 214v/251V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
Lae sneaks in from the west.
Kiria sneaks in from the west.
< 546h/546H 213v/251V Pos: standing >
The Center of The Docks
Obvious exits: -N -E -S -W
Hurrying along, a boat inspector makes sure things are in order.
Lae sneaks in from the west.
Kiria sneaks in from the west.
< 546h/546H 212v/251V Pos: standing >
The Center Docks
Obvious exits: -E -W
< 546h/546H 211v/251V Pos: standing >
The Center Docks
Obvious exits: -N -E -W
An old sailor looks uneasy on land here.
An elven woman shops around town here.
Lae sneaks in from the west.
< 546h/546H 211v/251V Pos: standing >
< 546h/546H 211v/251V Pos: standing >
Before The Docks
Obvious exits: -N -E -W
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.
A young girl runs around here carelessly.
An old sailor looks uneasy on land here.
Lae sneaks in from the west.
< 546h/546H 211v/251V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
< 546h/546H 210v/251V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -W
An old sailor looks uneasy on land here.
< 546h/546H 209v/251V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
An elite member of the city guard patrols the streets.
Lae sneaks in from the west.
Kiria sneaks in from the west.
< 546h/546H 210v/251V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
Lae sneaks in from the west.
Kiria sneaks in from the west.
< 546h/546H 210v/251V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -W
A young member of the city guard strolls by here.
Lae sneaks in from the west.
< 546h/546H 210v/251V Pos: standing >
Tilby's Tavern
Obvious exits: -S -W
A young member of the city guard strolls by here.
A drunken sailor whistles vulgarly at the passing women.
A sturdy looking mount is here, all saddled up and ready to ride.
A drunken sailor whistles vulgarly at the passing women.
Lae sneaks in from the south.
< 546h/546H 210v/251V Pos: standing >
Alas, you cannot go that way. . . .
< 546h/546H 211v/251V Pos: standing >
Alas, you cannot go that way. . . .
< 546h/546H 211v/251V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -W
A young member of the city guard strolls by here.
Lae sneaks in from the north.
< 546h/546H 211v/251V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
A young girl runs around here carelessly.
Lae sneaks in from the west.
< 546h/546H 212v/251V Pos: standing >
The Market
Obvious exits: -N -E -S -W
< 546h/546H 211v/251V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
Kiria sneaks in from the west.
< 546h/546H 210v/251V Pos: standing >
The Market
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.
< 546h/546H 211v/251V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Lae.
The Market
Obvious exits: -S -W
A halfling stands here, smiling and showing you his fine fruit.
Lae sneaks in from the west.
< 546h/546H 210v/251V Pos: standing >
Alas, you cannot go that way. . . .
< 546h/546H 211v/251V Pos: standing >
The Market
Obvious exits: -N -E -S -W
< 546h/546H 211v/251V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
Lae sneaks in from the west.
< 546h/546H 210v/251V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -S -W
A young member of the city guard strolls by here.
Lae sneaks in from the west.
< 546h/546H 210v/251V Pos: standing >
Ok.
< 546h/546H 212v/251V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U
Lae sneaks in from the south.
< 546h/546H 211v/251V Pos: standing >
You quickly scan the area.
Plaron who is close by to your east.
An elite guard who is close by to your south.
A young guard who is close by to your south.
A young guard who is not far off to your south.
Tirila who is not far off to your south.
A tower guard who is close by to your west.
Shahala who is close by to your west.
A red dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 546h/546H 214v/251V Pos: standing >
Ok.
< 546h/546H 215v/251V Pos: standing >
A Short Hallway
Obvious exits: -N -E -S -W
< 546h/546H 214v/251V Pos: standing >
You quickly scan the area.
A Human who is close by to your east.
A Centaur who is close by to your east.
A Dwarf who is close by to your east.
A Thri-Kreen who is close by to your east.
Xilarin who is close by to your east.
Derm who is close by to your west.
< 546h/546H 215v/251V Pos: standing >
< 546h/546H 216v/251V Pos: standing >
< 546h/546H 216v/251V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Room of Warriors
Obvious exits: -S
A few drops of fresh blood are scattered around the area.
The corpse of draloth is lying here.
< 546h/546H 219v/251V Pos: standing >
< 546h/546H 220v/251V Pos: standing >
The Room of Mercenaries
Obvious exits: -W
Puddles of fresh blood cover the ground.
A Human (medium) sits resting. (Non-Fraggable)
A Centaur (large) stands in mid-air here, fighting Xilarin. (Non-Fraggable)
A Dwarf (medium) stands here, fighting Xilarin. (Non-Fraggable)
A Thri-Kreen (medium) Mutinous Militia stands in mid-air here, fighting Xilarin.
Xilarin stands here, fighting a Thri-Kreen.
Lae sneaks in from the west.
Kiria sneaks in from the west.
< 546h/546H 221v/251V Pos: standing >
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash grazes Xilarin.
A Thri-Kreen's slash grazes Xilarin.
A Thri-Kreen's slash wounds Xilarin.
A Thri-Kreen's impressive slash grazes Xilarin.
The power of the Jade Empire infuses a katana called 'Retribution' with an enveloping green light.
A Thri-Kreen points at Xilarin.
Xilarin screams out in anguish as his spirit is viciously violated by a Thri-Kreen.
A Thri-Kreen's impressive slash grazes Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's katana called 'Retribution' was damaged from the massive blow!
A Thri-Kreen's powerful slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
< 546h/546H 221v/251V Pos: standing >
A Centaur slows down exhausted.
A Centaur misses Xilarin.
A Centaur misses Xilarin.
A Centaur misses Xilarin.
< 546h/546H 221v/251V Pos: standing >
< 546h/546H 222v/251V Pos: standing >
Lae gets a compact pile of bones from his net of endless currents.
Kiria snaps into visibility.
A dark shroud encases Kiria as she charges into battle.
A Thri-Kreen is knocked to the ground by Kiria's mighty bash!
< 546h/546H 222v/251V Pos: standing >
Lae starts casting a spell.
< 546h/546H 223v/251V Pos: standing >
Xilarin's crude punch wounds a Thri-Kreen.
Xilarin's punch wounds a Thri-Kreen.
Xilarin whacks a Thri-Kreen in the side with a sound kick.
A Centaur shifts his weight and viciously slams his rear hooves into Xilarin's chest with a stunning force.
< 546h/546H 223v/251V Pos: standing >
You start chanting...
< 546h/546H 223v/251V Pos: standing >
Xilarin dodges a Dwarf's attack.
< 546h/546H 224v/251V Pos: standing >
Casting: asphyxiate
< 546h/546H 225v/251V Pos: standing >
Kiria looks vitalized.
Bahamut's mask of vigor glows for a second and drains the essence of a Thri-Kreen.
Kiria becomes revitalized!
< 546h/546H 225v/251V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Thri-Kreen, close around his neck and begin to squeeze!
[Damage: 37 ] You smirk as a pair of ghostly hands tighten around a Thri-Kreen's throat!
Kiria snaps into visibility.
Kiria's fine slash wounds a Thri-Kreen.
Kiria's crude slash grazes a Thri-Kreen.
Kiria's impressive slash strikes a Thri-Kreen.
Kiria's slash strikes a Thri-Kreen.
Kiria's impressive slash strikes a Thri-Kreen.
Kiria's impressive slash strikes a Thri-Kreen.
< 546h/546H 225v/251V Pos: standing >
[Damage: 52 ] You smirk as a pair of ghostly hands tighten around a Thri-Kreen's throat!
< 546h/546H 225v/251V Pos: standing >
[Damage: 32 ] You smirk as a pair of ghostly hands tighten around a Thri-Kreen's throat!
< 546h/546H 226v/251V Pos: standing >
Lae completes his spell...
Lae utters the words 'xarr ay baizg'
A Centaur's impressive slash wounds Xilarin.
A Centaur's fine slash wounds Xilarin.
A Centaur misses Xilarin.
A Centaur's fine slash wounds Xilarin.
A Human clambers to her feet.
A Human, looking very frustrated, packs up her holy symbol.
< 546h/546H 226v/251V Pos: standing >
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
Xilarin dodges a Thri-Kreen's attack.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
The power of the Jade Empire infuses a katana called 'Retribution' with an enveloping green light.
A Thri-Kreen points at Xilarin.
Xilarin screams out in anguish as his spirit is viciously violated by a Thri-Kreen.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's powerful slash wounds Xilarin.
Xilarin dodges a Thri-Kreen's attack.
A Thri-Kreen's slash wounds Xilarin.
< 546h/546H 226v/251V Pos: standing >
You start chanting...
< 546h/546H 227v/251V Pos: standing >
Casting: asphyxiate
< 546h/546H 228v/251V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Thri-Kreen, close around his neck and begin to squeeze!
[Damage: 53 ] You smirk as a pair of ghostly hands tighten around a Thri-Kreen's throat!
Xilarin dodges a Dwarf's attack.
Xilarin's punch strikes a Thri-Kreen very hard.
Xilarin's fine punch strikes a Thri-Kreen very hard.
As Xilarin strikes a Thri-Kreen, the power of Xilarin's ancestors fill him with RAGE!
< 546h/546H 228v/251V Pos: standing >
[Damage: 47 ] You smirk as a pair of ghostly hands tighten around a Thri-Kreen's throat!
< 546h/546H 229v/251V Pos: standing >
[Damage: 40 ] You smirk as a pair of ghostly hands tighten around a Thri-Kreen's throat!
Sparkling magic surrounds Lae as he begins his chant.
Lae starts casting an offensive spell.
Lae snaps into visibility.
< 546h/546H 229v/251V Pos: standing >
Kiria snaps into visibility.
Kiria's impressive slash seriously wounds a Thri-Kreen.
Kiria's impressive slash seriously wounds a Thri-Kreen.
Kiria's impressive slash enshrouds a Thri-Kreen in a mist of blood.
Kiria's impressive slash causes a Thri-Kreen to grimace in pain.
Kiria's slash hits a Thri-Kreen.
A Thri-Kreen is mortally wounded, and will die soon, if not aided.
Kiria's slash hits a Thri-Kreen.
A Thri-Kreen's katana called 'Retribution' was completely destroyed by the massive blow!
A Thri-Kreen's static ivory girth from Pine Hollow was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Orthyn by 6311250.
You feel the bloodlust in your heart as you hear the death cry of a Thri-Kreen.
A Dwarf stops following a Thri-Kreen.
A Centaur stops following a Thri-Kreen.
Lae stops invoking abruptly!
< 546h/546H 229v/251V Pos: standing >
Xilarin suddenly attacks a Centaur!
Xilarin suddenly appears a bit confused!
Xilarin misses a Centaur.
< 546h/546H 229v/251V Pos: standing >
A Centaur misses Xilarin.
A Centaur's fine slash wounds Xilarin.
A Centaur's fine slash wounds Xilarin.
A Centaur misses Xilarin.
You failed.
< 546h/546H 230v/251V Pos: standing >
You failed.
< 546h/546H 230v/251V Pos: standing >
the corpse of Phi does not contain the essence.
< 546h/546H 231v/251V Pos: standing >
A faint hum can be heard from the blackened staff of Netheril carried by Lae.
You do not see a essence here.
< 546h/546H 231v/251V Pos: standing >
It appears to be the corpse of Phi.
some soft demonhide sleeves
a potion of bloodrage
a ball of crackling energy [poor] (glowing) [83%]
the masters quiver of regeneration (glowing)
the mask of armageddon [poor]
an eyepatch of Dagon [poor]
[3] a katana called 'Retribution'
a wristbow [superior] [79%]
the combat brace of the maelstrom of regeneration
the combat brace of the maelstrom of endurance
the shadow wings of evernight [superior]
a pair of chainmail leggings [superior] (illuminating)
the helm of armageddon
a drusus named 'Fade to Black' [poor]
some boreal rubber gauntlets from Pine Hollow
some spiked copper arm plates from Pine Hollow
some flaming iron gauntlets from Pine Hollow
a jeweled ivory pendant from Pine Hollow
a spiked leather charm from Pine Hollow
some superior reptile scale pants
a spiked diamond ring
some glowing platinum arm plates
a lily-white potion
a rugged adventurers satchel (illuminating)
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 231v/251V Pos: standing >
You failed.
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 231v/251V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 232v/251V Pos: standing >
The Room of Mercenaries
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
The corpse of a Thri-Kreen is lying here.
A large wall of bones is here to the west. (Illusion)
*Kiria DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Kiria's head.
*Lae DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Lae's head.
A Human (medium) stands here. (Non-Fraggable)
A Centaur (large) stands in mid-air here, fighting Xilarin. (Non-Fraggable)
A Dwarf (medium) stands here, fighting Xilarin. (Non-Fraggable)
Xilarin stands here, fighting a Centaur.
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 232v/251V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 233v/251V Pos: standing >
Lae starts casting an offensive spell called 'energy drain'.
Lae snaps into visibility.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 233v/251V Pos: standing >
Xilarin dodges a Dwarf's attack.
A Dwarf misses Xilarin.
Kiria suddenly attacks a Centaur!
Kiria snaps into visibility.
A dark shroud encases Kiria as she charges into battle.
Kiria suddenly appears a bit confused!
Kiria's weak slash grazes a Centaur.
< 546h/546H 233v/251V Pos: standing >
Oof! a Human bumps into a wall of bones...
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 233v/251V Pos: standing >
Lae completes his spell...
Lae utters the words 'unsozfol efaui'
Lae drains a Centaur - what a waste of energy!
Oof! a Human bumps into a wall of bones...
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 234v/251V Pos: standing >
Xilarin's weak punch wounds a Centaur.
Xilarin's weak punch wounds a Centaur.
Xilarin's decent punch wounds a Centaur.
AThe power of Xilarin's ancestors drives Xilarin deeper intoRAGE!
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 234v/251V Pos: standing >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 234v/251V Pos: standing >
A Centaur misses Xilarin.
A Centaur's fine slash wounds Xilarin.
A Centaur's impressive slash strikes Xilarin.
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 234v/251V Pos: standing >
Lae starts casting an offensive spell.
Lae snaps into visibility.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 235v/251V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 235v/251V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 235v/251V Pos: standing >
You sit down and relax.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 235v/251V Pos: sitting >
Lae snaps into visibility.
Lae completes his spell...
Lae drains a Centaur - what a waste of energy!
You have memorized the following spells:
(11th circle) 1 - nonexistence
(10th circle) 2 - clone form
2 - gate to ardgral
( 9th circle) 1 - asphyxiate
1 - detect illusion
1 - dream travel
( 8th circle) 1 - fly
3 - shadow shield
1 - vanish
( 7th circle) 6 - hammer
( 6th circle) 7 - reflection
( 5th circle) 4 - illusionary wall
4 - shadow travel
( 4th circle) 2 - sleep
1 - farsee
2 - levitate
2 - infravision
2 - insects
( 3rd circle) 3 - mirror image
4 - shadow monster
( 2nd circle) 6 - burning hands
3 - dispel magic
1 - darkness
( 1st circle) 2 - minor creation
8 - magic missile
1 - phantom armor
And you are currently memorizing the following spells:
2 seconds: ( 9th) asphyxiate
5 seconds: ( 9th) asphyxiate
You can memorize 3 3rd circle spell(s).
You continue your study.
< 546h/546H 236v/251V Pos: sitting >
You start meditating...
< 546h/546H 236v/251V Pos: sitting >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 238v/251V Pos: sitting >
Lae starts casting an offensive spell called 'energy drain'.
Lae snaps into visibility.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 238v/251V Pos: sitting >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 239v/251V Pos: sitting >
You have finished memorizing asphyxiate.
A Centaur parries Kiria's lunge at him.
A Centaur parries Kiria's lunge at him.
A Centaur dodges Kiria's attack.
Kiria snaps into visibility.
Kiria's feeble slash grazes a Centaur.
Kiria's slash grazes a Centaur.
Kiria's impressive slash strikes a Centaur.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 240v/251V Pos: sitting >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 240v/251V Pos: sitting >
Lae snaps into visibility.
Lae completes his spell...
Lae drains a Centaur - what a waste of energy!
A Dwarf misses Xilarin.
Kiria snaps into visibility.
You dodge a bash from Kiria, who loses her balance and falls.
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 241v/251V Pos: sitting >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 242v/251V Pos: sitting >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 243v/251V Pos: sitting >
You have finished memorizing asphyxiate.
Your studies are complete.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 243v/251V Pos: sitting >
Lae starts casting an offensive spell called 'energy drain'.
Lae snaps into visibility.
< 546h/546H 244v/251V Pos: sitting >
Xilarin's punch seriously wounds a Centaur.
A Centaur dodges Xilarin's attack.
Xilarin's punch strikes a Centaur very hard.
Xilarin whacks a Centaur in the side with a sound kick.
A Centaur's fine slash wounds Xilarin.
A Centaur's fine slash wounds Xilarin.
Xilarin dodges a Centaur's attack.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 245v/251V Pos: sitting >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 245v/251V Pos: sitting >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!
< 546h/546H 246v/251V Pos: sitting >
Lae snaps into visibility.
Lae completes his spell...
Lae drains a Centaur - what a waste of energy!
A Centaur's blade of the Golden Flame was disintegrated by the negative energy!
A Centaur's set of bloodied horseshoes [superior] was disintegrated by the negative energy!
A Centaur's mithril stud carved like a fist [superior] was disintegrated by the negative energy!
A Centaur's flaming earring [poor] was disintegrated by the negative energy!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Orthyn by 136607.