<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> a crown of stars [superior] (magic) (glowing) (humming)
<worn on eyes> some destruction holo-gogs of damage (magic) (glowing) [82%]
<worn in ear> the earring of the Dragon Lords of damage
<worn in ear> the earring of the Dragon Lords of damage [80%]
<worn on face> an ornate mask with a single dragon horn [superior] (magic)
<worn around neck> a glowing necklace of power of precision (glowing)
<worn around neck> a gory string of cyclops eyes of precision (magic)
<worn on body> the spiked platemail of the Azharul dragons of precision (magic)
<worn about body> a black hooded cloak of Isha the Wanderer of damage (magic) (glowing) [75%]
<worn on back> a double-buckled Alatorin backpack (illuminating) [47%]
<worn as quiver> a pantherhide quiver of precision (magic) (glowing)
<worn about waist> the spiked circles of bloodletting of damage (humming)
<worn on belt buckle>a diamondine axe covered in blood of damage (magic) [89%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some scintillating sleeves [superior] (invis) (magic)
<held as shield> the royal shield of Aravne [poor] (magic) [80%]
<worn around wrist> the bracer of Uz's alliance of damage
<worn around wrist> the bracer of Uz's alliance of damage
<worn on finger> the ring of the mind flayer of endurance (magic) (glowing)
<worn on finger> the pitch black ring of bloodlust of damage (magic) (glowing) [78%]
<primary weapon> the rod of Dispator (magic) (glowing) (humming)[239h 56m 2s]
<worn on legs> some cracked clay leg plates from Hell, Avernus
<worn on feet> boots of thundering might of damage (magic) (humming) [70%]
*^.^MM....+..
***..^M^...+...
**^*.^^.M^..+....
******....M.+..M.
*M+**^**@^.^+..^.
^++++++M++++....
*M+*^*.****.+....
******....^+...
***^..^MM.+.^
^*..^M^..+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
..M^.....+.
*^.^MM....+..
***..^M^...+...
**^*.^^.M^..+....
******....M.+..M.
*M+**^**@^.^+..^.
^++++++M++++....
*M+*^*.****.+....
******....^+...
***^..^MM.+.^
^*..^M^..+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
< 1227h/1298H 124v/176V Pos: standing >
Lae sneaks west.
You follow Lae.
*....
^*@.^
+++M+
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
< 1229h/1298H 124v/176V Pos: standing >
You follow Lae.
**...
*^@*.
+++++
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
< 1229h/1298H 123v/176V Pos: standing >
Lae sneaks west.
You follow Lae.
M^*..M^....
M^**^.^MM....
MM^***..^M^...+
M^**^*.^^.M^..+.
*******....M.+.
*M+**@**.^.^+.
^+++++++M+++.
*M+*^*.****.+.
M^******....^+
MM^***^..^MM.
MM*^*..^M^.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
< 1229h/1298H 121v/176V Pos: standing >
You follow Lae.
^**^.^MM...
M^***..^M^...
M^**^*.^^.M^..+
*******....M.+.
*M+**^**.^.^+.
^+++@+++M+++.
*M+*^*.****.+.
M^******....^+.
MMM^***^..^MM.+
MMM*^*..^M^..
M^^**..^M..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
< 1229h/1298H 120v/176V Pos: standing >
Lae sneaks west.
You follow Lae.
M^**^.^MM..
MM^***..^M^..
M^**^*.^^.M^..
*******....M.+
*MM**^**.^.^+
^++@+++++M++
*M+*^*.****.+
M^******....^+
MMMM^***^..^MM.
MMMM*^*..^M^.
MM^^**..^M.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
Bash who?
< 1231h/1298H 122v/176V Pos: standing >
Lae sneaks west.
You follow Lae.
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*MM**^**.^.^
^+@++++++M+
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
< 1231h/1298H 121v/176V Pos: standing >
You follow Lae.
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*MM**^**.^.
^@+++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
< 1232h/1298H 121v/176V Pos: standing >
You follow Lae.
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
Obvious exits: -East -West
The corpse of an elite guard is lying here.
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
Bash who?
< 1232h/1298H 120v/176V Pos: standing >
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
< 1232h/1298H 120v/176V Pos: standing >
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
Bash who?
< 1232h/1298H 119v/176V Pos: standing >
Lae sneaks west.
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
Bash who?
< 1233h/1298H 117v/176V Pos: standing >
Bash who?
< 1233h/1298H 118v/176V Pos: standing >
Bash who?
< 1233h/1298H 118v/176V Pos: standing >
Bash who?
< 1234h/1298H 119v/176V Pos: standing >
Bash who?
< 1234h/1298H 119v/176V Pos: standing >
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A large rat is scurrying about here.
Bash who?
< 1235h/1298H 118v/176V Pos: standing >
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
< 1235h/1298H 117v/176V Pos: standing >
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
Bash who?
< 1235h/1298H 116v/176V Pos: standing >
Bash who?
< 1236h/1298H 117v/176V Pos: standing >
Lae sneaks south.
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
Militia forces muster to bolster the town's defenses against the invaders!!!
Bash who?
< 1236h/1298H 115v/176V Pos: standing >
A rabbit enters from the west.
Bash who?
< 1237h/1298H 116v/176V Pos: standing >
Bash who?
< 1237h/1298H 117v/176V Pos: standing >
Bash who?
< 1238h/1298H 119v/176V Pos: standing >
Bash who?
< 1239h/1298H 120v/176V Pos: standing >
Bash who?
< 1240h/1298H 123v/176V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 1241h/1298H 124v/176V Pos: standing >
Lae lets off a rip-roaring fart! Clear the room! Gas explosion!
< 1242h/1298H 127v/176V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)
< 1243h/1298H 128v/176V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 1244h/1298H 130v/176V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 1245h/1298H 133v/176V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 1246h/1298H 134v/176V Pos: standing >
The night has begun.
< 1247h/1298H 135v/176V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 1247h/1298H 136v/176V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 1248h/1298H 138v/176V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 1249h/1298H 139v/176V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 1250h/1298H 142v/176V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 1251h/1298H 143v/176V Pos: standing >
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
You quickly scan the area.
A large rat who is close by to your east.
A rabbit who is close by to your south.
< 1252h/1298H 143v/176V Pos: standing >
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A large rat is scurrying about here.
< 1253h/1298H 143v/176V Pos: standing >
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
You quickly scan the area.
You see nothing.
< 1253h/1298H 141v/176V Pos: standing >
Lae sneaks south.
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A small rabbit is here, hopping through the grass.
You quickly scan the area.
A religious zealot who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 1254h/1298H 141v/176V Pos: standing >
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
< 1255h/1298H 141v/176V Pos: standing >
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A small rabbit is here, hopping through the grass.
< 1255h/1298H 139v/176V Pos: standing >
You are carrying: (4/11)
a ghostly liquid
a net of endless currents
a potion of swashbuckling (magic) (glowing)
a black pearl earring [poor]
< 1256h/1298H 140v/176V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
A militia guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 1256h/1298H 141v/176V Pos: standing >
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
< 1256h/1298H 139v/176V Pos: standing >
Lae sneaks east.
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A large rat is scurrying about here.
< 1257h/1298H 138v/176V Pos: standing >
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
< 1257h/1298H 136v/176V Pos: standing >
You quickly scan the area.
A large rat who is close by to your west.
< 1258h/1298H 138v/176V Pos: standing >
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A large rat is scurrying about here.
< 1258h/1298H 136v/176V Pos: standing >
You quickly scan the area.
You see nothing.
< 1259h/1298H 137v/176V Pos: standing >
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
< 1259h/1298H 136v/176V Pos: standing >
Bash who?
< 1259h/1298H 137v/176V Pos: standing >
You follow Lae.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
*Lae Lord -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A Minotaur (huge) stands in mid-air here.(Gold Aura)
A small rabbit is here, hopping through the grass.
[Damage: 1 ] Your bash knocks a Minotaur to the ground!
< 1260h/1298H 135v/176V Pos: standing >
< T: Tkol TP: sta TC:few scratches E: A Minotaur sit EP: few wounds >
You parry a Minotaur's lunge at you.
You block a Minotaur's lunge at you.
< 1260h/1298H 136v/176V Pos: standing >
< T: Tkol TP: sta TC:few scratches E: A Minotaur sit EP: few wounds >
Lae starts casting an offensive spell called 'energy drain'.
Lae snaps into visibility.
< 1260h/1298H 136v/176V Pos: standing >
< T: Tkol TP: sta TC:few scratches E: A Minotaur sit EP: few wounds >
[Damage: 8 ] Your decent bludgeon wounds a Minotaur.
[Damage: 7 ] Your decent bludgeon wounds a Minotaur.
Your rod of Dispator summons the power of hellfire at a Minotaur.
[Damage: 35 ] [Damage: 36 ] You call down a roaring flamestrike which hits a Minotaur dead on!
[Damage: 124 ] You throw a fireball at a Minotaur and have the satisfaction of seeing him enveloped in flames.
[Damage: 72 ] You throw a fireball at a Minotaur and have the satisfaction of seeing him enveloped in flames.
[Damage: 82 ] You throw a fireball at a Minotaur and have the satisfaction of seeing him enveloped in flames.
[Damage: 41 ] [Damage: 38 ] You call down a roaring flamestrike which hits a Minotaur dead on!
[Damage: 9 ] Your fine bludgeon grievously wounds a Minotaur.
A Minotaur is incapacitated and will slowly die, if not aided.
Your rod of Dispator summons the power of hellfire at a Minotaur.
The chaotic shield surrounding a Minotaur flares as it absorbs some of your spell.
[Damage: 0 ] A Minotaur is incapacitated and will slowly die, if not aided.
[Damage: 6 ] You call down a roaring flamestrike which hits a Minotaur dead on!
A Minotaur's light blue scarf melted from the intense heat!
A Minotaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Tkol by 13333333.
The smell of fresh blood enters your body, infusing you with power!