<floating about head>a mirrored ioun stone[239h 48m 33s]
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik with a strange dark bloodstone (magic)
<worn on head> Khildarak's battle helmet of precision (magic)
<worn on eyes> a frost dragon's eye of health (glowing) [86%]
<worn in ear> the earring of the Dragon Lords of damage [85%]
<worn in ear> a golden scale dangling from a platinum chain of precision (magic)
<worn on face> the death-mask of Nakral of damage (magic)
<worn around neck> a slaadi necklace of Chaos of precision (glowing) [71%]
<worn around neck> a necklace of halfling ears of damage [79%]
<worn on body> the bluestone platemail of the Dragon Past of intelligence (magic) [86%]
<worn about body> an ethereal symbiote of the inner planes of damage (invis) (magic) (humming)
<worn as quiver> a pantherhide quiver of damage (magic) (glowing)
<worn about waist> the mystical sash of the Netherworld of endurance (magic) (glowing)
<worn on belt buckle>A swirling mass of black smoke and hot ash of precision (magic) (humming)
<attached to belt> an obsidian buckle named "Rage" (magic) (glowing) (humming)[239h 48m 33s]
<attached to belt> a metal flask marked "word of recall" (glowing)
<worn on arms> a shoulder drape of emerald dragonscale of damage (magic) [34%]
<worn around wrist> a shimmering bracelet emblazoned with a golden falcon of power (magic) (glowing)
<worn around wrist> the bracer etched with Orcus's blood of power (glowing) [82%]
<worn on hands> the sacred stone claws of Aan of precision (magic)
<worn on finger> Zorobabi's circular stone ring of intelligence [89%]
<worn on finger> a shiny crimson ring of damage (invis) (magic) [88%]
<primary weapon> the mace of light and darkness (magic)[239h 48m 33s]
<secondary weapon> the jewel of the Spider Queen of damage (magic) (glowing) [62%]
<worn on legs> some flexible leggings of hellfire of regeneration (magic) (glowing) [85%]
<worn on feet> some enchanted boots of dexterity (magic)
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A stray dog who is rather far off to your west.
An elite guard who is rather far off to your west.
< 1769h/1664H 320v/322V Pos: standing >
< 1769h/1664H 320v/322V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
Tkul enters from the south.
An ice elemental enters from the south.
Wizcy enters from the south.
< 1768h/1664H 318v/322V Pos: standing >
< 1768h/1664H 318v/322V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
*Eilks Initiate -*Clan DemonRage*- (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Wizcy Dakhira (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wizcy's head.
Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
An ice elemental is here chilling the room. (minion)
*Tkul Dakhira (Kobold)(small) stands in mid-air here.(Red Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 1768h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A large rat who is close by to your east.
< 1768h/1664H 322v/322V Pos: standing >
Score information for Mawl
Level: 56 Race: Troll Class: BeRSeRKeR / RaGeloRd Sex: Male
Hit points: 1768(1664) Moves: 322(322)
Coins carried: 11 platinum 186 gold 0 silver 0 copper
Compression ratio: 86%
Status: Standing.
Frags: +4.58 Deaths: 6
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Aware Haste Waterbreathing Sneaking Tower of Iron Will Sparkling GlobeOfDarkness
Combat Pulse: 17 Spell Pulse: 1.16
Leaderboard Points: 1085
Active Spells:
--------------
stone skin (4 minutes)
berserk (3 minutes)
well-rested bonus (122 minutes)
vitality (11 minutes)
< 1768h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A large rat who is close by to your east.
< 1767h/1664H 322v/322V Pos: standing >
A faint hum can be heard from the spiked mace of the Death Seekers carried by Tkul.
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W
Alarm bells sound, signalling an invasion!
An ice elemental enters from the north.
Wizcy enters from the north.
< 1767h/1664H 320v/322V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your north.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A Human who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 1767h/1664H 320v/322V Pos: standing >
< 1767h/1664H 320v/322V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
An ice elemental enters from the south.
Wizcy enters from the south.
< 1767h/1664H 318v/322V Pos: standing >
< 1767h/1664H 318v/322V Pos: standing >
Score information for Mawl
Level: 56 Race: Troll Class: BeRSeRKeR / RaGeloRd Sex: Male
Hit points: 1766(1664) Moves: 322(322)
Coins carried: 11 platinum 186 gold 0 silver 0 copper
Compression ratio: 86%
Status: Standing.
Frags: +4.58 Deaths: 6
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Aware Haste Waterbreathing Sneaking Tower of Iron Will Sparkling GlobeOfDarkness
Combat Pulse: 17 Spell Pulse: 1.16
Leaderboard Points: 1085
Active Spells:
--------------
stone skin (4 minutes)
berserk (3 minutes)
well-rested bonus (122 minutes)
vitality (11 minutes)
< 1766h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
< 1766h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
< 1766h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A large rat who is close by to your east.
< 1766h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A large rat who is close by to your east.
< 1766h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A large rat who is close by to your east.
< 1766h/1664H 322v/322V Pos: standing >
Wizcy's pendant of the aboleth [superior] hums briefly.
You quickly scan the area.
A religious zealot who is close by to your east.
< 1766h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
< 1766h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
< 1766h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
< 1766h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A large rat who is close by to your east.
< 1765h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
< 1765h/1664H 322v/322V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W
An ice elemental enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Wizcy enters from the north.
< 1765h/1664H 320v/322V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your north.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is rather far off to your west.
< 1765h/1664H 320v/322V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
An ice elemental enters from the south.
Co sneaks in from the south.
Wizcy enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1765h/1664H 318v/322V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A large rat who is close by to your east.
< 1765h/1664H 318v/322V Pos: standing >
A large rat enters from the east.
< 1765h/1664H 321v/322V Pos: standing >
Autosaving...
< 1765h/1664H 322v/322V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A large rat is scurrying about here.
*Eilks Initiate -*Clan DemonRage*- (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Wizcy Dakhira (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wizcy's head.
Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
An ice elemental is here chilling the room. (minion)
*Tkul Dakhira (Kobold)(small) stands in mid-air here.(Red Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 1764h/1664H 322v/322V Pos: standing >
You feel like a potion could do you good once again.
< 1764h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your east.
< 1764h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your east.
< 1764h/1664H 322v/322V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W
Tkul sneaks in from the north.
An ice elemental enters from the north.
Wizcy enters from the north.
< 1764h/1664H 320v/322V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A Human who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 1764h/1664H 320v/322V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A large rat is scurrying about here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Tkul sneaks in from the south.
An ice elemental enters from the south.
Wizcy enters from the south.
< 1764h/1664H 318v/322V Pos: standing >
< 1763h/1664H 318v/322V Pos: standing >
A large rat leaves east.
< 1763h/1664H 322v/322V Pos: standing >
A faint hum can be heard from the spiked mace of the Death Seekers carried by Tkul.
< 1763h/1664H 322v/322V Pos: standing >
< 1762h/1664H 322v/322V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
*Eilks Initiate -*Clan DemonRage*- (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Wizcy Dakhira (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wizcy's head.
Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
An ice elemental is here chilling the room. (minion)
*Tkul Dakhira (Kobold)(small) stands in mid-air here.(Red Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 1762h/1664H 322v/322V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
*Eilks Initiate -*Clan DemonRage*- (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Wizcy Dakhira (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wizcy's head.
Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
An ice elemental is here chilling the room. (minion)
*Tkul Dakhira (Kobold)(small) stands in mid-air here.(Red Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 1762h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A religious zealot who is not far off to your east.
< 1762h/1664H 322v/322V Pos: standing >
You quickly scan the area.
You see nothing.
< 1762h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A religious zealot who is not far off to your east.
< 1762h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A religious zealot who is not far off to your east.
< 1762h/1664H 322v/322V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
*Eilks Initiate -*Clan DemonRage*- (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Wizcy Dakhira (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wizcy's head.
Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
An ice elemental is here chilling the room. (minion)
*Tkul Dakhira (Kobold)(small) stands in mid-air here.(Red Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 1762h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A religious zealot who is not far off to your east.
< 1761h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
< 1761h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your east.
< 1761h/1664H 322v/322V Pos: standing >
You quickly scan the area.
You see nothing.
< 1761h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your east.
< 1761h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A religious zealot who is not far off to your east.
< 1761h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A religious zealot who is not far off to your east.
< 1761h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A religious zealot who is not far off to your east.
< 1761h/1664H 322v/322V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A religious zealot who is not far off to your east.
< 1761h/1664H 322v/322V Pos: standing >
< 1761h/1664H 322v/322V Pos: standing >
< 1760h/1664H 322v/322V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
*Eilks Initiate -*Clan DemonRage*- (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Wizcy Dakhira (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wizcy's head.
Co DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Co's head.
An ice elemental is here chilling the room. (minion)
*Tkul Dakhira (Kobold)(small) stands in mid-air here.(Red Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 1760h/1664H 322v/322V Pos: standing >
A Human enters from the south.
< 1760h/1664H 322v/322V Pos: standing >
A Human leaves east.
< 1760h/1664H 322v/322V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A large rat is scurrying about here.
An ice elemental enters from the west.
Wizcy enters from the west.
< 1760h/1664H 320v/322V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
Tkul sneaks in from the west.
An ice elemental enters from the west.
Wizcy enters from the west.
< 1759h/1664H 318v/322V Pos: standing >
A Human leaves up.
< 1759h/1664H 318v/322V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
An ice elemental enters from below.
Wizcy enters from below.
< 1759h/1664H 318v/322V Pos: standing >
< 1759h/1664H 319v/322V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A raccoon scurries through the forest.
A large rat is scurrying about here.
An ice elemental enters from the west.
Alarm bells sound, signalling an invasion!
Wizcy enters from the west.
< 1759h/1664H 318v/322V Pos: standing >
< 1759h/1664H 319v/322V Pos: standing >
< 1759h/1664H 322v/322V Pos: standing >
You quickly scan the area.
You see nothing.
< 1759h/1664H 322v/322V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
An ice elemental enters from the west.
Wizcy enters from the west.
< 1759h/1664H 320v/322V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
Shattered bits of ice are scattered about the area.
[2] The corpse of an elite guard is lying here.
An ice elemental enters from the west.
Co sneaks in from the west.
Wizcy enters from the west.
Alarm bells sound, signalling an invasion!
< 1759h/1664H 318v/322V Pos: standing >
M^**^*.^^
*******..
*P+**^**
^@++++M
*++*^*.*
M^******.
MMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
[2] The corpse of a highwayman is lying here.
The corpse of a tharnadian highway marshall is lying here.
The corpse of an elite highwayman is lying here.
An ice elemental enters from the west.
Wizcy enters from the west.
< 1759h/1664H 317v/322V Pos: standing >
M^**^*.^^
*******..
*P+**^**
^@+++++
*++*^*.*
M^******.
MMM^***^.
< 1759h/1664H 318v/322V Pos: standing >
M^**^*.^^
*******..
*PM**^**
^@+++++
*++*^*.*
M^******.
MMM^***^.
< 1759h/1664H 320v/322V Pos: standing >
MM^***..^
M^**^*.^^.
*******..
*P@**^**
^P+++++
*++*^*.*
M^******
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.(Gold Aura)
An ice elemental enters from the south.
An elite highwayman suddenly attacks an ice elemental!
An elite highwayman's punch wounds an ice elemental.
An elite highwayman shivers as he hits an ice elemental.
Wizcy enters from the south.
< 1759h/1664H 320v/322V Pos: standing >
MM^***..^
M^**^*.^^.
*******..
*P@**^**
^++++++
*++*^*.*
M^******
< 1759h/1664H 321v/322V Pos: standing >
MMM^***..
M^**^*.^^
*******.
*@P**^*
^+++++
*++*^*.
M^*****
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Human (medium) crouches here. (Non-Fraggable)(Gold Aura)
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
Tkul sneaks in from the east.
Wizcy enters from the east.
Wizcy avoids being bashed by a Town Guardian, who loses its balance and falls.
Wizcy snaps into visibility.
Eilks sneaks in from the east.
< 1759h/1664H 321v/322V Pos: standing >
A Town Guardian suddenly attacks Wizcy!
A Town Guardian's crude punch wounds Wizcy.
A Town Guardian's feeble punch grazes Wizcy.
Wizcy dodges a Town Guardian's attack.
MMM^***..
M^**^*.^^
*******.
*@M**^*
^+++++
*++*^*.
M^*****
You fill with BLoodLuST and make a ferocious attack against a Human!
You growl as a Human avoids your maul, and you become FURIOUS when you hit the ground!
A Town Guardian suddenly attacks YOU!
A Town Guardian's critical hit sends you into a pure berserk trance! ROARRRRRRR!
A Town Guardian's feeble punch grazes you.
< 1757h/1664H 321v/322V Pos: kneeling >
< T: Mawl TP: kne TC:excellent E: A Human kne EP: excellent >
Co places the otherworldly dagger of Lokpan [superior] in the back of a Human, resulting in some strange noises and some blood.
A Human is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Mawl by 0.