<worn around neck> a black mystic's cloak [poor]
<worn around neck> a necklace of elven ears [poor]
<worn on body> a human-made cured leather robe
<worn as quiver> a light hide quiver
<worn on finger> a satanic band [poor]
<worn on finger> a small diamond ring
<primary weapon> a sleek athame [poor]
<worn on feet> a pair of raw leather boots
Bisil leaves west.
A fire elemental leaves west.
Cy leaves west.
You follow Zloin.
A Path Leading to the Center of the Bandit Camp
This narrow path leads between the center of the bandit camp, and to
the road alongside the wall of the camp. To the north is a small tent
while southwards is the northern wall of a wooden structure. Great shouts
can be heard to the east while the road on the west seems much quieter and
less traveled. A giant platform can be faintly seen in the distance along
with a great smoky bonfire.
Obvious exits: -North# -East -West
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 155h/211H 119v/128V Pos: standing >
Zloin leaves west.
Bisil leaves west.
A fire elemental leaves west.
Cy leaves west.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center. The path eastwards leads directly into the bandit
camp where numerous tents can be found to the north and south. Not only
this but the ground here seems strangely disturbed as if someone was
digging here recently.
Obvious exits: -North -East -South -Down
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 155h/211H 119v/128V Pos: standing >
Zloin leaves south.
Bisil leaves south.
A fire elemental leaves south.
Cy leaves south.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center.
Obvious exits: -North -South
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 155h/211H 118v/128V Pos: standing >
Zloin leaves south.
Bisil leaves south.
A fire elemental leaves south.
Cy leaves south.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center.
Obvious exits: -North -South
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 155h/211H 118v/128V Pos: standing >
Slay whom?
Zloin leaves south.
Bisil leaves south.
A fire elemental leaves south.
Cy leaves south.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center.
Obvious exits: -North -South
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 155h/211H 117v/128V Pos: standing >
Zloin leaves south.
Bisil leaves south.
A fire elemental leaves south.
Cy leaves south.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center. It can be seen that the southern path bends abruptly
to the east.
Obvious exits: -North -South
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 155h/211H 116v/128V Pos: standing >
Slay whom?
Zloin leaves south.
Bisil leaves south.
A fire elemental leaves south.
Cy leaves south.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center. A ladder is here which leads to the catwalk above
which is about seven metres off the ground.
Obvious exits: -North -East -Up
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 155h/211H 116v/128V Pos: standing >
Slay whom?
< 155h/211H 116v/128V Pos: standing >
Zloin leaves east.
Bisil leaves east.
A fire elemental leaves east.
Cy leaves east.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center. It can be seen that the western path bends abruptly
to the north.
Obvious exits: -East -West
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 155h/211H 115v/128V Pos: standing >
Slay whom?
< 155h/211H 116v/128V Pos: standing >
Zloin leaves east.
Bisil leaves east.
A fire elemental leaves east.
Cy leaves east.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center.
Obvious exits: -East -West
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 155h/211H 115v/128V Pos: standing >
Slay whom?
Zloin leaves east.
Bisil leaves east.
A fire elemental leaves east.
Cy leaves east.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center.
Obvious exits: -East -West
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 155h/211H 114v/128V Pos: standing >
Slay whom?
Zloin leaves east.
Bisil leaves east.
A fire elemental leaves east.
Cy leaves east.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center.
Obvious exits: -East -West
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 155h/211H 114v/128V Pos: standing >
Zloin leaves east.
Bisil leaves east.
A fire elemental leaves east.
Cy leaves east.
You follow Zloin.
Inside the Entrance to a Bandit Camp
This area is right inside the gate to the bandit camp. Numerous tents
can be seen inside and smoke from a huge bonfire can be seen towards the
center of the camp. This place appears well traveled as wagon wheel
tracks, hoof prints, and human foot prints can be seen all over the
place. The ground is very firm which makes it an excellent place for
travelling. Directly above is a catwalk with slits at the bottom which
enable the guards to throw stuff at people below. Southwards leads to
a massive gate which leads out of the camp back into the plains. Because
of all the wood used to build this fort an out of control fire would
definitely destroy the entire camp.
Obvious exits: -East -South -West
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 156h/211H 113v/128V Pos: standing >
Slay whom?
< 156h/211H 113v/128V Pos: standing >
Slay whom?
Zloin leaves west.
Bisil leaves west.
A fire elemental leaves west.
Cy leaves west.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center.
Obvious exits: -East -West
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 156h/211H 112v/128V Pos: standing >
Zloin leaves west.
Bisil leaves west.
A fire elemental leaves west.
Cy leaves west.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center.
Obvious exits: -East -West
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 156h/211H 112v/128V Pos: standing >
Slay whom?
Zloin leaves west.
Bisil leaves west.
A fire elemental leaves west.
Cy leaves west.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center.
Obvious exits: -East -West
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 156h/211H 111v/128V Pos: standing >
Slay whom?
Zloin leaves west.
Bisil leaves west.
A fire elemental leaves west.
Cy leaves west.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center. It can be seen that the western path bends abruptly
to the north.
Obvious exits: -East -West
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 156h/211H 110v/128V Pos: standing >
Zloin leaves west.
Bisil leaves west.
A fire elemental leaves west.
Cy leaves west.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center. A ladder is here which leads to the catwalk above
which is about seven metres off the ground.
Obvious exits: -North -East -Up
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 156h/211H 109v/128V Pos: standing >
Slay whom?
< 156h/211H 110v/128V Pos: standing >
Slay whom?
Zloin floats up.
Bisil floats up.
A fire elemental leaves up.
Cy floats up.
You follow Zloin.
On a Narrow Catwalk
This catwalk is extremely narrow and rises about seven meters from the
camp floor. It appears to have been made by an intelligent strategist and
has plenty of room for bandits to duck from arrows and throw projectiles
down on enemies on the other side of the wall. The catwalk itself is made
from wood with metal reinforcements which make for a very stable platform.
It continues east and west for several meters and is not very long. Down
is a ladder which leads back to the road along the wall of the camp.
This area seems to be exceptionally narrow!
Obvious exits: -East -Down
Zloin (Kobold)(small) stands, floating here.
Bisil (Kobold)(small) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Cy (Ogre)(huge) stands, floating here.
< 156h/211H 109v/128V Pos: standing >
Slay whom?
< 156h/211H 109v/128V Pos: standing >
Slay whom?
< 156h/211H 109v/128V Pos: standing >
Slay whom?
< 156h/211H 110v/128V Pos: standing >
Slay whom?
Zloin bumps into Bisil.
< 156h/211H 111v/128V Pos: standing >
Zloin leaves east.
Bisil leaves east.
A fire elemental leaves east.
Cy leaves east.
You follow Zloin.
On a Wooden Platform
This platform is wide enough to fit about seven people and rises about
seven meters from the camp floor. It appears to have been made by an
intelligent strategist and has plenty of room for bandits to duck from
arrows and throw projectiles down on enemies on the other side of the wall.
The catwalk itself is made from wood with metal reinforcements which make
for a very stable platform. It continues east and west for several meters
and is not very long.
Obvious exits: -West
A metallic gong hangs here ready to be hit
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
A tough looking guard is here scanning the horizon.
< 156h/211H 110v/128V Pos: standing >
Hint: Want to see who has the world's artifacts? Try the 'artifact' command! Currently there are 3 types of artifacts: uniques, iouns and true artifacts. Arti unique, arti ioun or arti will display these lists.
Slay whom?
< 156h/211H 110v/128V Pos: standing >
You quickly scan the area.
You see nothing.
A patrolling guard suddenly attacks Cy!
A patrolling guard misses Cy.
Zloin leaves west.
Bisil leaves west.
A fire elemental leaves west.
You follow Zloin.
On a Narrow Catwalk
This catwalk is extremely narrow and rises about seven meters from the
camp floor. It appears to have been made by an intelligent strategist and
has plenty of room for bandits to duck from arrows and throw projectiles
down on enemies on the other side of the wall. The catwalk itself is made
from wood with metal reinforcements which make for a very stable platform.
It continues east and west for several meters and is not very long. Down
is a ladder which leads back to the road along the wall of the camp.
This area seems to be exceptionally narrow!
Obvious exits: -East -Down
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 156h/211H 109v/128V Pos: standing >
Zloin floats down.
Bisil floats down.
A fire elemental leaves down.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center. A ladder is here which leads to the catwalk above
which is about seven metres off the ground.
Obvious exits: -North -East -Up
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 156h/211H 109v/128V Pos: standing >
Slay whom?
Zloin leaves east.
Bisil leaves east.
A fire elemental leaves east.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center. It can be seen that the western path bends abruptly
to the north.
Obvious exits: -East -West
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 157h/211H 108v/128V Pos: standing >
Slay whom?
< 157h/211H 109v/128V Pos: standing >
Slay whom?
< 157h/211H 109v/128V Pos: standing >
Zloin leaves west.
Bisil leaves west.
A fire elemental leaves west.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center. A ladder is here which leads to the catwalk above
which is about seven metres off the ground.
Obvious exits: -North -East -Up
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 157h/211H 109v/128V Pos: standing >
Slay whom?
< 157h/211H 109v/128V Pos: standing >
Slay whom?
< 157h/211H 110v/128V Pos: standing >
Slay whom?
< 157h/211H 110v/128V Pos: standing >
Slay whom?
Cy floats in from above.
< 157h/211H 111v/128V Pos: standing >
Zloin leaves east.
Bisil leaves east.
A fire elemental leaves east.
Cy leaves east.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center. It can be seen that the western path bends abruptly
to the north.
Obvious exits: -East -West
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 157h/211H 111v/128V Pos: standing >
Slay whom?
Zloin leaves east.
Bisil leaves east.
A fire elemental leaves east.
Cy leaves east.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center.
Obvious exits: -East -West
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 158h/211H 110v/128V Pos: standing >
Zloin leaves east.
Bisil leaves east.
A fire elemental leaves east.
Cy leaves east.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center.
Obvious exits: -East -West
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 158h/211H 110v/128V Pos: standing >
Slay whom?
< 158h/211H 110v/128V Pos: standing >
Slay whom?
Zloin leaves east.
Bisil leaves east.
A fire elemental leaves east.
Cy leaves east.
You follow Zloin.
Along the Wall of a Bandit Camp
This path leads right along the interior wall of the bandit camp.
Magically lit torches line the wall every several feet making it possible
for a human to move through here at any time of day. The wall itself is
composed of very tall logs with sharpened spikes at the top making attempts
to scale it impossible. A catwalk is directly above here which gives the
guards a chance to drop stuff on those who walk here. There are not many
footprints on the ground and it is rather quiet here which gives the idea
that this place is not frequently traveled. Numerous tents can be seen
towards the center of the camp and loud noises can be heard from an open
area in the center.
Obvious exits: -East -West
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 158h/211H 110v/128V Pos: standing >
Slay whom?
< 158h/211H 110v/128V Pos: standing >
Zloin leaves east.
Bisil leaves east.
A fire elemental leaves east.
Cy leaves east.
You follow Zloin.
Inside the Entrance to a Bandit Camp
This area is right inside the gate to the bandit camp. Numerous tents
can be seen inside and smoke from a huge bonfire can be seen towards the
center of the camp. This place appears well traveled as wagon wheel
tracks, hoof prints, and human foot prints can be seen all over the
place. The ground is very firm which makes it an excellent place for
travelling. Directly above is a catwalk with slits at the bottom which
enable the guards to throw stuff at people below. Southwards leads to
a massive gate which leads out of the camp back into the plains. Because
of all the wood used to build this fort an out of control fire would
definitely destroy the entire camp.
Obvious exits: -East -South -West
Cy (Ogre)(huge) stands, floating here.
A fire elemental is here blazing with heat! (minion)
Bisil (Kobold)(small) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 158h/211H 109v/128V Pos: standing >
Slay whom?
< 158h/211H 110v/128V Pos: standing >
Slay whom?
Zloin leaves south.
Bisil leaves south.
A fire elemental leaves south.
Cy leaves south.
You follow Zloin.
The Main Entrance to the Bandit Camp
A massive wooden gate prevents any further advancement to the north.
The road here appears well traveled as heavy traffic constantly passes
through this gate into the camp. The sounds of people can be heard here
louder than ever as the inside of the camp is only metres away. Trails
lead to the south east and west away from the camp to paths on the outside
wall.
Obvious exits: -North -East -South -West
A small brown tinged bottle lies here.
Cy (Ogre)(huge) stands, floating here.
A fire elemental stands in mid-air here, fighting a mercenary sorcerer. (Minion)
Bisil (Kobold)(small) stands, floating here, fighting a mercenary guard.
Zloin (Kobold)(small) stands, floating here.
A mercenary guard stands, floating here, fighting Bisil.
A drunk mercenary guard stands here looking sick from ale.
A mercenary sorcerer stands, floating here, fighting a fire elemental.
< 158h/211H 109v/128V Pos: standing >
A mercenary guard makes a futile attempt to bodyslam Cy, but he is simply immovable.
Zloin leaves south.
Cy leaves south.
You follow Zloin.
A Path Near the Camp's Main Entrance
This dusty trail leads closer to a large gate that leads into the camp.
The noise of the many people inside can be heard here which makes it sound
like it's extremely crowded inside. Although the many tents give the
appearance that this camp is temporary, the massive wall built around the
camp gives a clue that this place is a permanent settlement. Guard towers
built with strategically placed arrow slits and defenses are noticeable in
the distance which gives the idea that this is a camp for warlike nomads
or bandits.
Obvious exits: -North -East -South -West
Cy (Ogre)(huge) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
< 158h/211H 108v/128V Pos: standing >
Slay whom?
< 158h/211H 109v/128V Pos: standing >
Zloin leaves south.
Cy leaves south.
You follow Zloin.
Outside a Huge Camp
While the surrounding landscape is rather plain, to the north lies a huge
camp. Roofs of tents and wooden structures can be seen rising above the
tall wooden wall that surrounds that camp. The sound of yelling
can be heard within the camp, punctuated by the occasional scream of pain.
This camp could be a gypsy camp although there is an equally
high chance that it is a home to bandits and slave traders. Smoke
can be seen rising from the center of the camp, presumably from a
massive bonfire burning within.
Obvious exits: -North -South
A greyish stone wall is here to the south.
Cy (Ogre)(huge) stands, floating here.
Zloin (Kobold)(small) stands, floating here.
A Minotaur (huge) stands here.
< 158h/211H 108v/128V Pos: standing >
Slay whom?
< 158h/211H 108v/128V Pos: standing >
Slay whom?
< 159h/211H 109v/128V Pos: standing >
Zloin suddenly attacks a Minotaur!
Zloin misses a Minotaur.
< 159h/211H 110v/128V Pos: standing >
Bisil enters from the north.
< 159h/211H 111v/128V Pos: standing >
You miss a Minotaur.
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
In his haste to slam a Minotaur around, Cy slips and falls!
Cy is stunned!
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
A Minotaur dodges your futile attack.
You miss a Minotaur.
Zloin misses a Minotaur.
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
Zloin starts casting an offensive spell.
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
C'mon, you are doing it all the time!
Bisil starts casting an offensive spell.
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
You start chanting...
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
Zloin dodges a Minotaur's attack.
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: few scratches >
Bisil completes his spell...
Bisil utters the words 'diesilla barh'
A Minotaur wavers under the impact of the lightning bolt sent by Bisil.
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
Zloin completes his spell...
Zloin utters the words 'ruyz rzzqp'
Zloin seems to suck the life right out of a Minotaur!
Bisil starts casting an offensive spell.
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
A Minotaur dodges Zloin's attack.
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: small wounds >
You complete your spell...
[Damage: 35 ] Your blast of cold strikes a Minotaur dead on, who shudders from the pain.
A Minotaur tries to destroy a greyish stone wall...
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
Bisil completes his spell...
Bisil utters the words 'diesilla barh'
A Minotaur wavers under the impact of the lightning bolt sent by Bisil.
Zloin starts casting an offensive spell.
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
You start chanting...
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
Bisil starts casting an offensive spell.
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
Cy clambers to his feet.
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
You complete your spell...
[Damage: 45 ] Your blast of cold strikes a Minotaur dead on, who shudders from the pain.
Bisil completes his spell...
Bisil utters the words 'diesilla barh'
A Minotaur wavers under the impact of the lightning bolt sent by Bisil.
A Minotaur dodges your futile attack.
You miss a Minotaur.
Cy suddenly attacks a Minotaur!
Cy's impressive slash strikes a Minotaur very hard.
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
Zloin completes his spell...
Zloin utters the words 'ruyz rzzqp'
Zloin seems to suck the life right out of a Minotaur!
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: awful >
A Minotaur dodges Zloin's attack.
Bisil starts casting a spell.
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: awful >
You start chanting...
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: awful >
Zloin starts casting an offensive spell.
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: awful >
Zloin dodges a Minotaur's attack.
< 159h/211H 111v/128V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Minotaur sta EP: awful >
You complete your spell...
[Damage: 36 ] Your blast of cold strikes a Minotaur dead on, who shudders from the pain.
A Minotaur's thin leather belt freezes and shatters into million pieces from the intense cold!
A Minotaur is dead! R.I.P.
You receive your share of experience.