The death of [30 Thief] Draz The Empire (Halfling)

in Along the Outer Wall of Sarmiz'Duul

from the perspective of [26 Necromancer] Sylvast (Githyanki)

<worn as a badge>    a glittering marble badge
<worn on head>       a shimmering bark helm
<worn on eyes>       a bugbear-skin eyepatch
<worn in ear>        a crude iron stud
<worn on face>       a mask of sewn flesh
<worn around neck>   a glowing bronze choker
<worn around neck>   a necklace of dwarf eyes [poor]
<worn on body>       a dark black robe
<worn about body>    an illithidskin cloak
<worn about waist>   a belt of ragged flesh
<worn on belt buckle>a quill
<attached to belt>   a spell tome of putrified zombie skin [72%]
<worn on arms>       a pair of dwarf-hide sleeves
<held as shield>     a sinister iron buckler
<worn around wrist>  a silver hoop [poor]
<worn around wrist>  a misshaped cured leather wristguard
<worn on hands>      a pair of moss-covered gloves [poor] (glowing)
<worn on finger>     a bent ring [poor]
<worn on finger>     a silvery ring studded with gems [superior]
<primary weapon>     a crystal-tipped dagger [superior]
<worn on legs>       some moss-covered leggings [poor] (glowing)
<worn on feet>       a pair of dark black boots

Fuzz (Goblin)(small) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A male commoner stands here.

< 294h/294H 118v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
An ice elemental leaves south.
Fuzz leaves south.
You follow Dakar.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
Fuzz (Goblin)(small) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A male commoner stands here.

< 294h/294H 118v/122V Pos: standing >
Dakar leaves west.
Nul leaves west.
An ice elemental leaves west.
Fuzz leaves west.
You follow Dakar.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S
Fuzz (Goblin)(small) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.

< 294h/294H 118v/122V Pos: standing >
You quickly scan the area.
A commoner who is close by to your east.
A commoner who is close by to your south.
Dakar leaves south.
Nul leaves south.
An ice elemental leaves south.
Fuzz leaves south.
You follow Dakar.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
Fuzz (Goblin)(small) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A male commoner stands here.

< 294h/294H 118v/122V Pos: standing >
You quickly scan the area.
You see nothing.
Dakar leaves west.
Nul leaves west.
An ice elemental leaves west.
Fuzz leaves west.
You follow Dakar.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S
Fuzz (Goblin)(small) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.

< 294h/294H 119v/122V Pos: standing >
Dakar leaves south.
Nul leaves south.
An ice elemental leaves south.
Fuzz leaves south.
You follow Dakar.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
Fuzz (Goblin)(small) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.

< 294h/294H 120v/122V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is a brief walk away to your west.
An elite member of the captain's guard who is a brief walk away to your west.
The captain of the regular guard who is a brief walk away to your west.

< 294h/294H 120v/122V Pos: standing >
Dakar leaves west.
Nul leaves west.
An ice elemental leaves west.
Fuzz leaves west.
You follow Dakar.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
Fuzz (Goblin)(small) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.

< 294h/294H 120v/122V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is not far off to your west.
An elite member of the captain's guard who is not far off to your west.
The captain of the regular guard who is not far off to your west.

< 294h/294H 121v/122V Pos: standing >
Dakar gets a large bass from his rugged adventurers satchel.

< 294h/294H 122v/122V Pos: standing >
Dakar eats a large bass.

< 294h/294H 122v/122V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is not far off to your west.
An elite member of the captain's guard who is not far off to your west.
The captain of the regular guard who is not far off to your west.

< 294h/294H 122v/122V Pos: standing >
Dakar leaves west.
Nul leaves west.
An ice elemental leaves west.
Fuzz leaves west.
You follow Dakar.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -W
Fuzz (Goblin)(small) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.

< 294h/294H 121v/122V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is close by to your west.
An elite member of the captain's guard who is close by to your west.
The captain of the regular guard who is close by to your west.
Fuzz settles to his knees.

< 294h/294H 121v/122V Pos: standing >
Dakar leaves west.
Nul leaves west.
An ice elemental leaves west.
You follow Dakar.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A member of the captain's personal guard stands here.
A member of the captain's personal guard stands here.
(Q)The captain of the city's regular guard stands here.

< 294h/294H 120v/122V Pos: standing >
Dakar leaves north.
Nul leaves north.
An ice elemental leaves north.
You follow Dakar.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.

< 294h/294H 119v/122V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is close by to your south.
An elite member of the captain's guard who is close by to your south.
The captain of the regular guard who is close by to your south.
Dakar leaves north.
Nul leaves north.
An ice elemental leaves north.
You follow Dakar.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.

< 294h/294H 119v/122V Pos: standing >
Dakar leaves north.
Nul leaves north.
An ice elemental leaves north.
You follow Dakar.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -S -W
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.

< 294h/294H 119v/122V Pos: standing >
You quickly scan the area.
Fuzz who is a brief walk away to your south.
An elite member of the captain's guard who is a brief walk away to your south.
An elite member of the captain's guard who is a brief walk away to your south.
The captain of the regular guard who is a brief walk away to your south.
A war-hardened warrior who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 294h/294H 120v/122V Pos: standing >
Dakar leaves west.
Nul leaves west.
An ice elemental leaves west.
You follow Dakar.

Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A war-hardened half-orc stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 294h/294H 119v/122V Pos: standing >
Dakar leaves west.
Nul leaves west.
An ice elemental leaves west.
You follow Dakar.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.

< 294h/294H 120v/122V Pos: standing >
Dakar leaves east.
Nul leaves east.
An ice elemental leaves east.
You follow Dakar.

Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A war-hardened half-orc stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 294h/294H 120v/122V Pos: standing >
Fuzz enters from the east.
Dakar leaves north.
Nul leaves north.
An ice elemental leaves north.
Fuzz leaves north.
You follow Dakar.

Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
You see the red shape of a small living being here.
You see the red shape of a small living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.

< 294h/294H 120v/122V Pos: standing >
Argh!!! The sun is too bright.

< 294h/294H 121v/122V Pos: standing >
A red shape leaves south.
A red shape leaves south.
A red shape leaves south.
You follow Dakar.

Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
Fuzz (Goblin)(small) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A war-hardened half-orc stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 294h/294H 121v/122V Pos: standing >
Fuzz leaves east.
Dakar leaves west.
Nul leaves west.
An ice elemental leaves west.
You follow Dakar.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.

< 294h/294H 120v/122V Pos: standing >
A pitch-black sphere suddenly appears over Dakar's head!

< 294h/294H 121v/122V Pos: standing >
You quickly scan the area.
Fuzz who is close by to your east.
A war-hardened warrior who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.

< 294h/294H 122v/122V Pos: standing >
Fuzz enters from the east.

< 294h/294H 122v/122V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.

< 294h/294H 122v/122V Pos: standing >
Fuzz's body appears to recover from the affects of the potion.
You quickly scan the area.
A war-hardened warrior who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.

< 294h/294H 122v/122V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.

< 294h/294H 122v/122V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
Dakar leaves south.
Nul leaves south.
An ice elemental leaves south.
Fuzz leaves south.
You follow Dakar.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
Fuzz (Goblin)(small) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.

< 294h/294H 121v/122V Pos: standing >
Dakar leaves west.
Nul leaves west.
An ice elemental leaves west.
Fuzz leaves west.
You follow Dakar.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
Fuzz (Goblin)(small) stands in mid-air here.
An ice elemental is here chilling the room. (minion) 
Nul (Kobold)(small) stands in mid-air here (Newbie).
Dakar (Drow Elf)(medium) stands here.
A globe of darkness floats near Dakar's head.
An orcish adventurer stands here.

< 294h/294H 120v/122V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 121v/122V Pos: standing >
You quickly scan the area.
You see nothing.

< 294h/294H 122v/122V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your east.
A Barbarian who is close by to your east.
A Halfling who is close by to your east.

< 294h/294H 122v/122V Pos: standing >
A Halfling enters from the east.
A Barbarian enters from the east.
A Halfling dances an acrobatic maneuver in battle, and trips up Dakar!

< 294h/294H 122v/122V Pos: standing >
Fuzz settles to his knees.

< 294h/294H 122v/122V Pos: standing >
You start chanting...

< 294h/294H 122v/122V Pos: standing >
A Barbarian places a silver dirk dubbed 'Extinction' in the back of Dakar, resulting in some strange noises and some blood.
Someone suddenly attacks a Barbarian!
The wraith of a deacon snaps into visibility.

< 294h/294H 122v/122V Pos: standing >
Nul gives an order to his followers.
A Halfling avoids being bashed by an ice elemental, who loses its balance and falls.
Fuzz crawls south.

< 294h/294H 122v/122V Pos: standing >
You complete your spell...
You reach out and touch a Halfling, leeching some of his lifeforce.
A Halfling starts casting an offensive spell.

< 294h/294H 122v/122V Pos: standing >
A Barbarian attacks Dakar. [2 Hits]

< 294h/294H 122v/122V Pos: standing >
A Halfling attacks Dakar. [1 Hits]

< 294h/294H 122v/122V Pos: standing >
Dakar attacks a Halfling. [0 Hits]

< 294h/294H 122v/122V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'zabrahpunso wkadar'
A Halfling causes the ground to reach up in a fist!
You start chanting...

< 294h/294H 122v/122V Pos: standing >
Someone suddenly attacks a Halfling!
The wraith of a deacon snaps into visibility.

< 294h/294H 122v/122V Pos: standing >
The wraith of a deacon attacks a Barbarian. [0 Hits]
Fuzz crawls in from the south.

< 294h/294H 122v/122V Pos: standing >
A Halfling starts casting an offensive spell.

< 294h/294H 122v/122V Pos: standing >
Fuzz rises to his feet.

< 294h/294H 122v/122V Pos: standing >
Casting: life leech 
Nul starts casting an offensive spell.
Fuzz leaves south.

< 294h/294H 122v/122V Pos: standing >
Dakar clambers to his feet.

< 294h/294H 122v/122V Pos: standing >
A Halfling attacks Dakar. [0 Hits]

< 294h/294H 122v/122V Pos: standing >
You complete your spell...
You reach out and touch a Halfling, leeching some of his lifeforce.
A Halfling completes his spell...
A Halfling utters the words 'zabrahpunso wkadar'
A Halfling causes the ground to reach up in a fist!

< 294h/294H 122v/122V Pos: standing >
Dakar attempts to flee.
Dakar tries to flee, but can't make it out of here!

< 294h/294H 122v/122V Pos: standing >
The wraith of a deacon attacks a Halfling. [0 Hits]
Dakar attempts to flee.
Dakar leaves east.

< 294h/294H 122v/122V Pos: standing >
You start chanting...

< 294h/294H 122v/122V Pos: standing >
The wraith of a deacon starts casting a spell.
The wraith of a deacon attacks a Barbarian. [0 Hits]

< 294h/294H 122v/122V Pos: standing >
A Barbarian's massive longsword dubbed 'Dusk and Dawn' calls upon the chill of night and heat of the sun.
A Barbarian's spell flows around the wraith of a deacon, leaving it unharmed!
A Barbarian calls down a roaring flamestrike at the wraith of a deacon who starts to melt!
A Barbarian points at the wraith of a deacon.
The wraith of a deacon is surrounded by the dancing outline of purplish flames!
The wraith of a deacon wails in agony as a Barbarian's biting cold freezes its exposed skin!
A Barbarian attacks the wraith of a deacon. [3 Hits]
A Halfling starts casting a spell.

< 294h/294H 122v/122V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'iahjcandusg hajqp'
A Halfling gently touches a Halfling's body, and his wounds begin to heal!
Nul completes his spell...
Nul utters the words 'uqz gsutzg'
Nul stretches out his hand, unleashing a torret of razor sharp ice toward a Halfling!
Nul stretches out his hand, unleashing a torret of razor sharp ice toward a Halfling!
Nul stretches out his hand, unleashing a torret of razor sharp ice toward a Halfling!

< 294h/294H 122v/122V Pos: standing >
Casting: life leech 

< 294h/294H 122v/122V Pos: standing >
A Barbarian attempts to flee.
A Barbarian leaves south.

< 294h/294H 122v/122V Pos: standing >
You complete your spell...
You reach out and touch a Halfling, leeching some of his lifeforce.

< 294h/294H 122v/122V Pos: standing >
The wraith of a deacon completes its spell...
The wraith of a deacon utters the words 'minor globe of invulnerability'
The wraith of a deacon begins to shimmer.
The wraith of a deacon starts casting a spell.
The wraith of a deacon attacks a Halfling. [0 Hits]
Nul gives an order to his followers.
Dakar enters from the east.

< 294h/294H 122v/122V Pos: standing >
Fuzz enters from the south.
A Halfling dances an acrobatic maneuver in battle, and trips up Dakar!

< 294h/294H 122v/122V Pos: standing >
Dakar attacks a Halfling. [0 Hits]
A Barbarian enters from the south.

< 294h/294H 122v/122V Pos: standing >
You start chanting...
A Halfling starts casting an offensive spell.

< 294h/294H 122v/122V Pos: standing >
An ice elemental rises to its feet.

< 294h/294H 122v/122V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'lightning bolt'
Dakar wavers under the impact of the lightning bolt sent by a Halfling.

< 294h/294H 122v/122V Pos: standing >
Fuzz leaves south.

< 294h/294H 122v/122V Pos: standing >
You complete your spell...
You reach out and touch a Halfling, leeching some of his lifeforce.

< 294h/294H 122v/122V Pos: standing >
A Halfling attacks Dakar. [2 Hits]
Nul gives an order to his followers.
A Halfling avoids being bashed by an ice elemental, who loses its balance and falls.

< 294h/294H 122v/122V Pos: standing >
You start chanting...

< 294h/294H 122v/122V Pos: standing >
The wraith of a deacon fades from your mortal viewing...

< 294h/294H 122v/122V Pos: standing >
A Halfling starts casting an offensive spell called 'lightning bolt'.

< 294h/294H 122v/122V Pos: standing >
The wraith of a deacon completes its spell...
The wraith of a deacon utters the words 'minor globe of invulnerability'
The wraith of a deacon begins to shimmer.
A Halfling completes his spell...
A Halfling utters the words 'lightning bolt'
A Halfling's spell flows around Dakar, leaving him unharmed!
Dakar attacks a Halfling. [0 Hits]

< 294h/294H 122v/122V Pos: standing >
A Barbarian attacks Dakar. [3 Hits]
An ice elemental attacks a Halfling. [0 Hits]

< 294h/294H 122v/122V Pos: standing >
Fuzz enters from the south.

< 294h/294H 122v/122V Pos: standing >
Casting: life leech 

< 294h/294H 122v/122V Pos: standing >
A Halfling attacks Dakar. [1 Hits]

< 294h/294H 122v/122V Pos: standing >
Dakar gives an order to his followers.
The wraith of a deacon snaps into visibility.
The wraith of a deacon starts casting an offensive spell.
The wraith of a deacon snaps into visibility.

< 294h/294H 122v/122V Pos: standing >
You complete your spell...
You reach out and touch a Halfling, leeching some of his lifeforce.

< 294h/294H 122v/122V Pos: standing >
Fuzz attacks a Halfling. [1 Hits]
Nul starts casting an offensive spell.

< 294h/294H 122v/122V Pos: standing >
Fuzz attempts to flee.
Fuzz tries to flee, but can't make it out of here!

< 294h/294H 122v/122V Pos: standing >
You start chanting...
Fuzz attempts to flee.
Fuzz leaves west.

< 294h/294H 122v/122V Pos: standing >
Fuzz enters from the west.

< 294h/294H 122v/122V Pos: standing >
Nul completes his spell...
Nul utters the words 'lightning bolt'
A Halfling wavers under the impact of the lightning bolt sent by Nul.
The wraith of a deacon completes its spell...
The wraith of a deacon utters the word 'yufzbarr'
The wraith of a deacon smirks as its fireball explodes into the face of a Halfling.
Fuzz places a goblin knife in the back of a Halfling, resulting in some strange noises and some blood.

< 294h/294H 122v/122V Pos: standing >
A Halfling starts casting an offensive spell.

< 294h/294H 122v/122V Pos: standing >
Nul starts casting an offensive spell.

< 294h/294H 122v/122V Pos: standing >
Dakar attacks a Halfling. [0 Hits]
A Halfling seems to dance with Dakar, but winds up flat on his ass.

< 294h/294H 122v/122V Pos: standing >
The wraith of a deacon completes its spell...
The wraith of a deacon utters the word 'yufzbarr'
The wraith of a deacon smirks as its fireball explodes into the face of a Halfling.
The wraith of a deacon completes its spell...
The wraith of a deacon utters the word 'fireball'
The wraith of a deacon smirks as its fireball explodes into the face of a Halfling.
A Halfling attacks Dakar. [2 Hits]

< 294h/294H 122v/122V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'zabrahpunso wkadar'
A Halfling's spell flows around Dakar, leaving him unharmed!
Fuzz attempts to flee.
Fuzz leaves south.

< 294h/294H 122v/122V Pos: standing >
Nul completes his spell...
Nul utters the words 'diesilla barh'
A Halfling wavers under the impact of the lightning bolt sent by Nul.
A Halfling's some tight silk pants [poor] exploded spreading charges of electrical energy!
A Halfling's tiger's tooth earring [superior] exploded spreading charges of electrical energy!
A Halfling is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!