<worn as a badge> a symbol of Malch'hor Ganl
<worn on head> the crown of dragons
<worn on eyes> a decorated leather eyepatch
<worn in ear> an earring of the waves [poor]
<worn in ear> a robin's tail feather (glowing)
<worn on face> an irridescent blue mask
<worn around neck> a pulsating amulet
<worn around neck> the blackened collar of the squall
<worn on body> a golden weave vest (glowing)
<worn about body> a griffon feather cloak [poor]
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> an embroidered illithid-hide backsheath
<worn about waist> a long flowing girth of spidersilk (glowing)
<worn on arms> a pair of silver arm protectors of damage
<worn around wrist> a spiked purple steel bracer
<worn around wrist> a ruby-studded bracer
<worn on hands> the claws of the ruiner
<worn on finger> a ring of the weretor [poor] (glowing)
<worn on finger> a ring of endurance
<primary weapon> the dark rod named 'Punisher' [poor] (glowing)
<secondary weapon> a gladius called 'Backstabber' [poor]
<worn on legs> a pair of spiked leather leggings
<worn on feet> some boots of forest running [poor]
You quickly scan the area.
A black arabian mount who is not far off to your east.
A Gnome who is not far off to your east.
An old seaman who is not far off to your east.
A young sailor who is not far off to your east.
An old seaman who is a brief walk away to your south.
A young sailor who is in the distance to your south.
< 312h/312H 136v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
The corpse of a boat inspector is lying here.
[2] The corpse of a young sailor is lying here.
< 312h/312H 135v/145V Pos: standing >
< 312h/312H 136v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Northern Docks
</map>
<map>
Zone: City of Torrhan.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
A beautiful black Arabian gelding stands here. (minion)
A Gnome (small) stands here. (Non-Fraggable) (casting)
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.
< 312h/312H 136v/145V Pos: standing >
< 312h/312H 137v/145V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'gpaqtuio ofags'
An old seaman looks shocked as a Gnome grasps him.
A Gnome dodges an old seaman's attack.
An old seaman misses a Gnome.
An old seaman kicks a Gnome in the stomach, rendering him breathless.
< 312h/312H 137v/145V Pos: standing >
< 312h/312H 138v/145V Pos: standing >
Aren't we funny today...
< 312h/312H 138v/145V Pos: standing >
A black arabian mount growls at an old seaman.
A black arabian mount suddenly attacks an old seaman!
A black arabian mount's thrash grazes an old seaman.
A Gnome starts casting an offensive spell.
< 312h/312H 139v/145V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'gpaqtuio ofags'
An old seaman looks shocked as a Gnome grasps him.
< 312h/312H 141v/145V Pos: standing >
A Gnome starts casting an offensive spell.
< 312h/312H 142v/145V Pos: standing >
An old seaman misses a Gnome.
An old seaman's fine punch seriously wounds a Gnome.
You run in circles, attempting to stab yourself; your comrades stare at you in awe.
< 312h/312H 143v/145V Pos: standing >
A black arabian mount misses an old seaman.
< 312h/312H 144v/145V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'gpaqtuio ofags'
An old seaman looks shocked as a Gnome grasps him.
< 312h/312H 145v/145V Pos: standing >
An old seaman dodges a Gnome's attack.
The Northern Docks
Obvious exits: -E -W
A black arabian mount stands here, fighting an old seaman. (Minion)
A Gnome (small) stands here, fighting an old seaman. (Non-Fraggable)
An old seaman stands here, fighting a Gnome.
A young sailor moves about doing his duties.
< 312h/312H 145v/145V Pos: standing >
A Gnome starts casting an offensive spell.
< 312h/312H 145v/145V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'gpaqtuio ofags'
An old seaman looks shocked as a Gnome grasps him.
< 312h/312H 145v/145V Pos: standing >
A black arabian mount misses an old seaman.
< 312h/312H 145v/145V Pos: standing >
Damn! You weren't quite stealthy enough, and a Gnome noticed your attempt to circle him!
< 312h/312H 145v/145V Pos: standing >
A Gnome starts casting an offensive spell.
< 312h/312H 145v/145V Pos: standing >
An old seaman's impressive punch enshrouds a Gnome in a mist of blood.
A Gnome dodges an old seaman's attack.
An old seaman turns to focus his attack on a black arabian mount!
< 312h/312H 145v/145V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'gpaqtuio ofags'
An old seaman looks shocked as a Gnome grasps him.
[Damage: 9 ] -=[Your fine pierce seriously wounds a Gnome.]=-
< 312h/312H 145v/145V Pos: standing >
< T: seaman TP: sta TC: few wounds E: A Gnome sta EP: pretty hurt >
[Damage: 7 ] -=[Your pierce seriously wounds a Gnome.]=-
You miss a Gnome.
You miss a Gnome.
< 312h/312H 145v/145V Pos: standing >
< T: seaman TP: sta TC: few wounds E: A Gnome sta EP: pretty hurt >
A Gnome starts casting an offensive spell.
< 312h/312H 145v/145V Pos: standing >
< T: seaman TP: sta TC: few wounds E: A Gnome sta EP: pretty hurt >
A black arabian mount's thrash grazes an old seaman.
< 312h/312H 145v/145V Pos: standing >
< T: seaman TP: sta TC: few wounds E: A Gnome sta EP: pretty hurt >
You manage, with complete incompetence, to throw yourself head-first into the ground!
< 309h/312H 145v/145V Pos: sitting >
< T: seaman TP: sta TC: few wounds E: A Gnome sta EP: pretty hurt >
< 309h/312H 145v/145V Pos: sitting >
< T: seaman TP: sta TC: few wounds E: A Gnome sta EP: pretty hurt >
A Gnome completes his spell...
A Gnome utters the words 'gpaqtuio ofags'
An old seaman looks shocked as a Gnome grasps him.
< 309h/312H 145v/145V Pos: sitting >
< T: seaman TP: sta TC: few wounds E: A Gnome sta EP: pretty hurt >
A black arabian mount dodges an old seaman's attack.
A black arabian mount dodges an old seaman's attack.
A black arabian mount gasps as an old seaman kicks it in the stomach.
A black arabian mount is mortally wounded, and will die soon, if not aided.
< 309h/312H 145v/145V Pos: sitting >
< T: seaman TP: sta TC: few wounds E: A Gnome sta EP: pretty hurt >
A Gnome dodges your futile attack.
A Gnome dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 17 ] -=[Your impressive pierce grievously wounds a Gnome.]=-
< 309h/312H 145v/145V Pos: sitting >
< T: seaman TP: sta TC: few wounds E: A Gnome sta EP: awful >
A Gnome attempts to flee.
A Gnome leaves west.
< 309h/312H 145v/145V Pos: sitting >
You clamber to your feet.
< 312h/312H 145v/145V Pos: standing >
You are already standing.
< 312h/312H 145v/145V Pos: standing >
The Northern Docks
Obvious exits: -E -W
Fresh blood covers everything in the area.
A black arabian mount is lying here, mortally wounded. (Minion)
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.
< 312h/312H 145v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a boat inspector is lying here.
[2] The corpse of a young sailor is lying here.
< 312h/312H 144v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 144v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Northwest Corner of The Docks
</map>
Northwest Corner of The Docks
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
< 312h/312H 143v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 143v/145V Pos: standing >
Alas, you cannot go that way. . . .
< 312h/312H 143v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 143v/145V Pos: standing >
Alas, you cannot go that way. . . .
< 312h/312H 143v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 144v/145V Pos: standing >
You quickly scan the area.
A black arabian mount who is not far off to your east.
An old seaman who is not far off to your east.
A young sailor who is not far off to your east.
An old seaman who is a brief walk away to your south.
A young sailor who is rather far off to your south.
< 312h/312H 144v/145V Pos: standing >
The sun hangs low on the southern sky.
<map>
Zone: City of Torrhan.
Room: The Western Docks
</map>
The Western Docks
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
< 312h/312H 143v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 144v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Western Docks
</map>
The Western Docks
Obvious exits: -N -S
Fresh blood splatters cover the area.
< 312h/312H 143v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 143v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Western Docks
</map>
The Western Docks
Obvious exits: -N -S
Fresh blood covers everything in the area.
< 312h/312H 142v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 143v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Western Docks
</map>
<map>
Zone: City of Torrhan.
Room: The Western Docks
</map>
The Western Docks
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.
< 312h/312H 142v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 142v/145V Pos: standing >
You quickly scan the area.
A young sailor who is not far off to your south.
An old seaman who is not far off to your south.
A young sailor who is not far off to your south.
A young sailor who is a brief walk away to your south.
An old seaman who is a brief walk away to your south.
An old seaman who is rather far off to your south.
An old seaman who is in the distance to your south.
< 312h/312H 143v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Western Docks
</map>
The Western Docks
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 312h/312H 142v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 142v/145V Pos: standing >
You quickly scan the area.
An old seaman who is close by to your north.
A young sailor who is close by to your north.
An old seaman who is not far off to your east.
A boat inspector who is rather far off to your east.
A young sailor who is close by to your south.
An old seaman who is close by to your south.
A young sailor who is close by to your south.
A young sailor who is not far off to your south.
An old seaman who is not far off to your south.
An old seaman who is a brief walk away to your south.
An old seaman who is rather far off to your south.
A young sailor who is close by to your west.
A young sailor who is not far off to your west.
A shaggy mount who is in the distance to your west.
A boat merchant who is in the distance to your west.
< 312h/312H 143v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W
Fresh blood splatters cover the area.
< 312h/312H 142v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 142v/145V Pos: standing >
Alas, you cannot go that way. . . .
< 312h/312H 142v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 143v/145V Pos: standing >
You quickly scan the area.
An old seaman who is close by to your east.
A boat inspector who is a brief walk away to your east.
A young girl who is in the distance to your east.
A retired sailor who is in the distance to your east.
A young sailor who is not far off to your west.
A young sailor who is a brief walk away to your west.
< 312h/312H 143v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A burly seaman walks by here, enjoying some time off.
< 312h/312H 142v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 143v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W
Fresh blood covers everything in the area.
< 312h/312H 142v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 142v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center of The Docks
</map>
<map>
Zone: City of Torrhan.
Room: The Center of The Docks
</map>
The Center of The Docks
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Hurrying along, a boat inspector makes sure things are in order.
< 312h/312H 142v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 142v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W
Fresh blood covers everything in the area.
< 312h/312H 141v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 141v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A young girl runs around here carelessly.
An old sailor looks uneasy on land here.
< 312h/312H 141v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 141v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Before The Docks
</map>
Before The Docks
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
< 312h/312H 140v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 141v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.
< 312h/312H 140v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 140v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N# -E -W
Puddles of fresh blood cover the ground.
< 312h/312H 139v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 312h/312H 140v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
Fresh blood splatters cover the area.
An old sailor looks uneasy on land here.
< 312h/312H 139v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A young member of the city guard strolls by here.
< 312h/312H 138v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
< 312h/312H 138v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
Fresh blood covers everything in the area.
< 312h/312H 137v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 312h/312H 136v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market Square
</map>
The Market Square
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A huge finely crafted fountain stands here.
< 312h/312H 136v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 312h/312H 135v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
An old sailor looks uneasy on land here.
< 312h/312H 134v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N# -E -S -W
A few drops of fresh blood are scattered around the area.
< 312h/312H 133v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
An old sailor looks uneasy on land here.
A young girl runs around here carelessly.
< 312h/312H 133v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The End of Shaiennar Road
</map>
The End of Shaiennar Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
< 312h/312H 132v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
Fresh blood covers everything in the area.
< 312h/312H 131v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
< 312h/312H 130v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
< 312h/312H 128v/145V Pos: standing >
Alas, you cannot go that way. . . .
< 312h/312H 128v/145V Pos: standing >
Alas, you cannot go that way. . . .
< 312h/312H 129v/145V Pos: standing >
Alas, you cannot go that way. . . .
< 312h/312H 129v/145V Pos: standing >
Alas, you cannot go that way. . . .
< 312h/312H 129v/145V Pos: standing >
Alas, you cannot go that way. . . .
< 312h/312H 129v/145V Pos: standing >
Alas, you cannot go that way. . . .
< 312h/312H 130v/145V Pos: standing >
Alas, you cannot go that way. . . .
< 312h/312H 130v/145V Pos: standing >
Alas, you cannot go that way. . . .
< 312h/312H 130v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -S
Fresh blood splatters cover the area.
A Gnome (small) stands here. (Non-Fraggable) (camping)
(Q)A dwarven boy sits here silently listening to the forest.
< 312h/312H 129v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -E -S
< 312h/312H 127v/145V Pos: standing >
< 312h/312H 127v/145V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -S
Fresh blood splatters cover the area.
A Gnome (small) stands here. (Non-Fraggable) (camping)
(Q)A dwarven boy sits here silently listening to the forest.
< 312h/312H 126v/145V Pos: standing >
You miss a Gnome.
< 312h/312H 126v/145V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Gnome sta EP: awful >
You do a fancy maneuver, tripping a Gnome.
< 312h/312H 126v/145V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Gnome sit EP: awful >
You parry a Gnome's lunge at you.
< 312h/312H 126v/145V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Gnome sit EP: awful >
[Damage: 11 ] -=[Your pierce critically injures a Gnome.]=-
A Gnome is mortally wounded, and will die soon, if not aided.
< 312h/312H 126v/145V Pos: standing >
You feel less like a lion and more like your normal self.
< 312h/312H 133v/145V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 5 ] -=[A Gnome makes a strange sound as you place the dark rod named 'Punisher' [poor] in his back.]=-
A Gnome is dead! R.I.P.
You receive your share of experience.