<worn on head> a leather hood [superior]
<worn on body> a green dragon-scaled shirt [superior]
<worn about body> a fur cloak
<worn about waist> a belt of sewn ratskins
<worn on arms> a pair of green dragon-scaled sleeves [poor]
<held as shield> a shield made of lizard skin [poor]
<worn on hands> a pair of bronzed gloves [superior]
<worn on finger> a ring of blood [superior]
<primary weapon> a shard of twisted metal [superior]
<worn on legs> a pair of green flexing tights
<worn on feet> a pair of field boots
Rising Sun Inn
Obvious exits: -W -D
A common resident of the city wanders the streets.
A Half-Orc, born and raised in the city, loiters here.
< 342h/342H 143v/143V Pos: standing >
Your Terminal mode is now: MSP .
< 342h/342H 143v/143V Pos: standing >
You quickly scan the area.
A half-orc commoner who is not far off to your west.
A soldier of fortune who is not far off to your west.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
< 342h/342H 143v/143V Pos: standing >
< 342h/342H 143v/143V Pos: standing >
You quickly scan the area.
A half-orc commoner who is not far off to your west.
A soldier of fortune who is not far off to your west.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
< 342h/342H 143v/143V Pos: standing >
< 342h/342H 143v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
Hunter's Tavern
Obvious exits: -S -U
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
< 342h/342H 142v/143V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your south.
A myrabolan commoner who is close by above you.
A half-orc commoner who is close by above you.
< 342h/342H 142v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
Market Road West
Obvious exits: -N -E -W
A common resident of the city wanders the streets.
< 342h/342H 141v/143V Pos: standing >
You quickly scan the area.
A duergar bartender who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A half-orc commoner who is close by to your east.
A pretty woman who is not far off to your east.
A young warlock who is not far off to your east.
A high elf citizen who is a brief walk away to your east.
A pigeon who is a brief walk away to your east.
A high elf citizen who is rather far off to your east.
A myrabolan hunter guard who is rather far off to your east.
A myrabolan commoner who is close by to your west.
A pretty woman who is close by to your west.
A myrabolan commoner who is not far off to your west.
A visiting grey elf who is a brief walk away to your west.
A myrabolan hunter guard who is a brief walk away to your west.
A whitetiger who is a brief walk away to your west.
A half-orc commoner who is a brief walk away to your west.
< 342h/342H 141v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
Market Road West
Obvious exits: -E -S -W
A common resident of the city wanders the streets.
A woman shopper travels the city.
< 342h/342H 141v/143V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your east.
A half-orc commoner who is not far off to your east.
A myrabolan commoner who is not far off to your east.
A pretty woman who is a brief walk away to your east.
A young warlock who is a brief walk away to your east.
A pigeon who is rather far off to your east.
A high elf citizen who is in the distance to your east.
A black panther who is in the distance to your east.
A black panther who is close by to your south.
A myrabolan hunter guard who is close by to your south.
Dutch who is close by to your south.
A myrabolan hunter guard who is close by to your west.
A whitetiger who is close by to your west.
A myrabolan commoner who is close by to your west.
A visiting grey elf who is not far off to your west.
A half-orc commoner who is not far off to your west.
< 342h/342H 142v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
Market Road West
Obvious exits: -N -E -W
A common resident of the city wanders the streets.
< 342h/342H 142v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Market Road Intersection
</map>
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Market Road Intersection
</map>
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A Half-Orc, born and raised in the city, loiters here.
A common resident of the city wanders the streets.
< 342h/342H 141v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Myrabolus Highway
</map>
<map>
Zone: Myrabolus.
Room: Myrabolus Highway
</map>
Myrabolus Highway
Obvious exits: -N -S
A Half-Orc, born and raised in the city, loiters here.
< 342h/342H 140v/143V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your north.
A myrabolan commoner who is close by to your north.
A halfling trickster who is not far off to your north.
A celestial white dragon who is a brief walk away to your north.
A visiting grey elf who is rather far off to your north.
A pigeon who is close by to your south.
A half-orc commoner who is not far off to your south.
A veteran pikeman who is not far off to your south.
An elite guard who is not far off to your south.
< 342h/342H 140v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Gate Road Intersection
</map>
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Gate Road Intersection
</map>
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A pigeon, trained by animal empathists, flutters about.
< 342h/342H 139v/143V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your north.
A half-orc commoner who is not far off to your north.
A myrabolan commoner who is not far off to your north.
A halfling trickster who is a brief walk away to your north.
A celestial white dragon who is rather far off to your north.
A visiting grey elf who is in the distance to your north.
A pigeon who is not far off to your east.
A minotaur townsperson who is a brief walk away to your east.
A myrabolan commoner who is a brief walk away to your east.
A pretty woman who is rather far off to your east.
A black panther who is in the distance to your east.
A myrabolan hunter guard who is in the distance to your east.
A half-orc commoner who is close by to your south.
A logger from desolate who is close by to your south.
A veteran pikeman who is close by to your south.
An elite guard who is close by to your south.
A pigeon who is a brief walk away to your west.
A half-orc commoner who is in the distance to your west.
< 342h/342H 139v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: The Gates of Myrabolus
</map>
<map>
Zone: Myrabolus.
Room: The Gates of Myrabolus
</map>
The Gates of Myrabolus
Obvious exits: -N -S
A Half-Orc, born and raised in the city, loiters here.
A logger from Desolate has travelled to the city here.
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.
< 342h/342H 139v/143V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your north.
A half-orc commoner who is not far off to your north.
A half-orc commoner who is a brief walk away to your north.
A myrabolan commoner who is a brief walk away to your north.
A halfling trickster who is rather far off to your north.
A celestial white dragon who is in the distance to your north.
< 342h/342H 139v/143V Pos: standing >
Frag Level Cap: 31 - Good, 31 - Others, Top Frag Amount: 4.18
Timer: 00:00:00:00 Frags needed: 4.20
Frag Information for Everyone:
Top Fraggers
Morrigu 6.15 (Halfling Forest Druid)
Kaene 3.68 (Barbarian Brigand)
Matikai 2.50 (Kobold Summoner)
Qucon 2.27 (Gnome Air Magus)
Denel 2.13 (Halfling Shadowmage)
Riudel 1.70 (Kobold Dark Dreamer)
Nul 1.55 (Kobold Frost Magus)
Bisil 1.37 (Kobold Air Magus)
Ur 1.26 (Orc Blighter)
Fr 1.23 (Troll Mercenary)
Lowest Fraggers
Gek -2.66 (Gnome Necromancer)
Birin -1.05 (Grey Elf Sorcerer)
Keg -1.00 (Centaur Ranger)
Saif -1.00 (Drow Elf Illusionist)
Varg -1.00 (Githzerai Pyrokinetic)
Grutag -1.00 (Drider Sorcerer)
Keltor -1.00 (Troll Shaman)
Statton -1.00 (Githzerai Psionicist)
Ticu -0.75 (Grey Elf Cleric)
Dovin -0.50 (Troll Blighter)
< 342h/342H 140v/143V Pos: standing >
A pigeon enters from the north.
< 342h/342H 142v/143V Pos: standing >
You quickly scan the area.
A half-orc commoner who is not far off to your north.
A half-orc commoner who is a brief walk away to your north.
A myrabolan commoner who is a brief walk away to your north.
A halfling trickster who is rather far off to your north.
A celestial white dragon who is in the distance to your north.
< 342h/342H 143v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: A Well Worn Path
</map>
A Well Worn Path
Obvious exits: -N -E -S -W
< 342h/342H 141v/143V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your north.
A half-orc commoner who is close by to your north.
A logger from desolate who is close by to your north.
An elite guard who is close by to your north.
A half-orc commoner who is a brief walk away to your north.
A half-orc commoner who is rather far off to your north.
A myrabolan commoner who is rather far off to your north.
A halfling trickster who is in the distance to your north.
A myrabolan commoner who is close by to your east.
An archer who is a brief walk away to your east.
An archer who is a brief walk away to your east.
< 342h/342H 141v/143V Pos: standing >
M
MMMMM@^ MMM
MMMM^M...MMM^
MM..^M.^^MMM^
.^....^MMM^
...^**MMM
A Sandy Myrabolan Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop shipp floats here.
The Sloop Crew floats here.
The Yacht Spriiiiiiing! floats here.
< 342h/342H 138v/143V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is not far off to your east.
An archer who is rather far off to your east.
An archer who is rather far off to your east.
< 342h/342H 138v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: A Well Worn Path
</map>
A Well Worn Path
Obvious exits: -N -E -S -W
< 342h/342H 136v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: The Gates of Myrabolus
</map>
<map>
Zone: Myrabolus.
Room: The Gates of Myrabolus
</map>
The Gates of Myrabolus
Obvious exits: -N -S
A pigeon, trained by animal empathists, flutters about.
A Half-Orc, born and raised in the city, loiters here.
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.
< 342h/342H 134v/143V Pos: standing >
A pigeon leaves north.
Alas, you cannot go that way. . . .
< 342h/342H 135v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Gate Road Intersection
</map>
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Gate Road Intersection
</map>
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A pigeon, trained by animal empathists, flutters about.
A logger from Desolate has travelled to the city here.
< 342h/342H 134v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Gate Road West
</map>
Gate Road West
Obvious exits: -E -W -U
< 342h/342H 133v/143V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your east.
A logger from desolate who is close by to your east.
A myrabolan commoner who is a brief walk away to your east.
A pigeon who is a brief walk away to your east.
A minotaur townsperson who is rather far off to your east.
A pretty woman who is in the distance to your east.
A whitetiger who is close by above you.
A minotaur townsperson who is close by above you.
An archer who is close by above you.
< 342h/342H 133v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: An Archer's Parapet
</map>
<map>
Zone: Myrabolus.
Room: An Archer's Parapet
</map>
An Archer's Parapet
Obvious exits: -D
A whitetiger obeys her master with obedience.
A standard Myrabolan hunter guard keeps peace in the city.
A Minotaur, raised in the city, wanders about.
A Myrabolan archer watches over the city.
< 342h/342H 134v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Gate Road West
</map>
Gate Road West
Obvious exits: -E -W -U
< 342h/342H 134v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Gate Road West
</map>
<map>
Zone: Myrabolus.
Room: Gate Road West
</map>
Gate Road West
Obvious exits: -N -E -W
The corpse of a halfling trickster is lying here.
A pigeon, trained by animal empathists, flutters about.
< 342h/342H 133v/143V Pos: standing >
You quickly scan the area.
A kitty who is close by to your north.
A shock troop who is close by to your north.
A shock troop who is close by to your north.
A pigeon who is not far off to your east.
A logger from desolate who is not far off to your east.
A myrabolan commoner who is rather far off to your east.
A pigeon who is rather far off to your east.
A minotaur townsperson who is in the distance to your east.
< 342h/342H 133v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Defence Station Prime
</map>
<map>
Zone: Myrabolus.
Room: Defence Station Prime
</map>
Defence Station Prime
Obvious exits: -S
[2] The corpse of a shock troop is lying here.
A cute little black kitten wanders around here.
A Myrabolan shock troop waits for deployment.
A Myrabolan shock troop waits for deployment.
< 342h/342H 134v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Gate Road West
</map>
<map>
Zone: Myrabolus.
Room: Gate Road West
</map>
Gate Road West
Obvious exits: -N -E -W
The corpse of a halfling trickster is lying here.
A pigeon, trained by animal empathists, flutters about.
< 342h/342H 135v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Gate Road West
</map>
Gate Road West
Obvious exits: -E -W -U
< 342h/342H 134v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Gate Road Intersection
</map>
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Gate Road Intersection
</map>
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A pigeon, trained by animal empathists, flutters about.
A logger from Desolate has travelled to the city here.
< 342h/342H 133v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Gate Road East
</map>
Gate Road East
Obvious exits: -E -W -U
The corpse of a half-orc commoner is lying here.
< 342h/342H 133v/143V Pos: standing >
A pigeon enters from the east.
You quickly scan the area.
A myrabolan commoner who is close by to your east.
A minotaur townsperson who is not far off to your east.
A pretty woman who is a brief walk away to your east.
A black panther who is rather far off to your east.
A myrabolan hunter guard who is rather far off to your east.
A pigeon who is close by to your west.
A logger from desolate who is close by to your west.
A pigeon who is a brief walk away to your west.
An archer who is close by above you.
< 342h/342H 133v/143V Pos: standing >
< 342h/342H 133v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: An Archer's Parapet
</map>
<map>
Zone: Myrabolus.
Room: An Archer's Parapet
</map>
An Archer's Parapet
Obvious exits: -D
A Myrabolan archer watches over the city.
< 342h/342H 133v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Gate Road East
</map>
<map>
Zone: Myrabolus.
Room: Gate Road East
</map>
Gate Road East
Obvious exits: -E -W -U
The corpse of a half-orc commoner is lying here.
A pigeon, trained by animal empathists, flutters about.
< 342h/342H 134v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Gate Road East
</map>
<map>
Zone: Myrabolus.
Room: Gate Road East
</map>
Gate Road East
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
The corpse of a half-orc commoner is lying here.
A common resident of the city wanders the streets.
< 342h/342H 133v/143V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your north.
Simon who is close by to your north.
A shock troop who is close by to your north.
A shock troop who is close by to your north.
A minotaur townsperson who is close by to your east.
A pretty woman who is not far off to your east.
A black panther who is a brief walk away to your east.
A myrabolan hunter guard who is a brief walk away to your east.
A pigeon who is close by to your west.
A pigeon who is not far off to your west.
A logger from desolate who is not far off to your west.
A minotaur townsperson who is a brief walk away to your west.
A pigeon who is rather far off to your west.
< 342h/342H 133v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Gate Road East
</map>
<map>
Zone: Myrabolus.
Room: Gate Road East
</map>
Gate Road East
Obvious exits: -E -W -U
The corpse of a half-orc commoner is lying here.
A pigeon, trained by animal empathists, flutters about.
< 342h/342H 134v/143V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your east.
A minotaur townsperson who is not far off to your east.
A pretty woman who is a brief walk away to your east.
A black panther who is rather far off to your east.
A myrabolan hunter guard who is rather far off to your east.
A pigeon who is close by to your west.
A pigeon who is a brief walk away to your west.
An archer who is close by above you.
< 342h/342H 136v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Gate Road East
</map>
<map>
Zone: Myrabolus.
Room: Gate Road East
</map>
Gate Road East
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
The corpse of a half-orc commoner is lying here.
A common resident of the city wanders the streets.
< 342h/342H 137v/143V Pos: standing >
<map>
Zone: Myrabolus.
Room: Defence Station Prime
</map>
<map>
Zone: Myrabolus.
Room: Defence Station Prime
</map>
Defence Station Prime
Obvious exits: -S
A Grey Elf (medium) sits resting.
Random's assistant, Simon, hustles around during errands.
A Myrabolan shock troop waits for deployment.
A Myrabolan shock troop waits for deployment.
A Myrabolan shock troop waits for deployment.
A Myrabolan shock troop waits for deployment.
< 342h/342H 137v/143V Pos: standing >
You start chanting...
< 342h/342H 137v/143V Pos: standing >
Casting: acid blast
< 342h/342H 138v/143V Pos: standing >
You complete your spell...
[Damage: 41 ] -=[A Grey Elf screams in pain as your acid blast burns him.]=-
A Grey Elf, looking very frustrated, packs up his book.
< 342h/342H 138v/143V Pos: standing >
You start chanting...
< 342h/342H 140v/143V Pos: standing >
Simon starts casting a spell.
< 342h/342H 140v/143V Pos: standing >
A Grey Elf misses you.
< 342h/342H 141v/143V Pos: standing >
< T: Duac TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
Casting: acid blast
< 342h/342H 141v/143V Pos: standing >
< T: Duac TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
You complete your spell...
[Damage: 36 ] -=[A Grey Elf screams in pain as your acid blast burns him.]=-
A Grey Elf's soft skin cloak melted corroded by the acid.
A Grey Elf's pair of tight black slippers melted corroded by the acid.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!