<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> a drow-made obsidian hood
<worn in ear> a dangling chain crucifix (glowing)
<worn on face> an irridescent blue mask (magic)
<worn around neck> a royal token of Valois (magic) (glowing)
<worn around neck> a tribal necklace of royal authority [superior] (glowing)
<worn on body> a moss-covered cloak [superior] (glowing)
<worn about body> a cloak of storm winds
<worn on tail> a sinister gold tail protector from Mazzolin
<worn about waist> a beer soaked belt [poor]
<worn on arms> some moss-covered sleeves (glowing)
<held as shield> a crystalline tower shield (magic) (glowing)
<worn around wrist> a silver band with blue stones
<worn around wrist> a blue Cimmerian bracelet
<worn on hands> a pair of moss-covered gloves [poor] (glowing)
<worn on finger> a ring of shimmering faerie fire [poor] (glowing)
<worn on finger> a signet ring of storms (magic)
<primary weapon> a large stone warhammer
<worn on legs> some moss-covered leggings (glowing)
<worn on feet> a pair of traveling boots [poor]
An ice elemental enters from the south.
Bisil enters from the south.
Bisil enters from the south.
Bisil enters from the south.
Bisil enters from the south.
Bisil enters from the south.
Liels enters from the south.
Riudel enters from the south.
Riudel enters from the south.
Riudel enters from the south.
Riudel enters from the south.
Riudel enters from the south.
< 589h/589H 180v/185V Pos: standing >
You quickly scan the area.
A pretty woman who is not far off to your north.
A celestial white dragon who is not far off to your north.
A kitty who is a brief walk away to your north.
A myrabolan commoner who is in the distance to your north.
A minotaur townsperson who is not far off to your east.
A pretty woman who is a brief walk away to your east.
A pretty woman who is not far off to your south.
A veteran pikeman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A minotaur townsperson who is not far off to your west.
A myrabolan hunter guard who is in the distance to your west.
A half-orc commoner who is in the distance to your west.
< 589h/589H 180v/185V Pos: standing >
A tall psychomia treant leaves west.
< 589h/589H 181v/185V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A tall psychomia treant ambles around the forest.
An ice elemental enters from the east.
Bisil enters from the east.
Bisil enters from the east.
Bisil enters from the east.
Bisil enters from the east.
Bisil enters from the east.
Liels enters from the east.
Riudel enters from the east.
Riudel enters from the east.
Riudel enters from the east.
Riudel enters from the east.
Riudel enters from the east.
< 589h/589H 181v/185V Pos: standing >
Something melts into nothingness.
You quickly scan the area.
A Centaur who is close by to your north.
A duergar bartender who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A kitty who is close by to your east.
A minotaur townsperson who is a brief walk away to your east.
A pretty woman who is rather far off to your east.
A minotaur townsperson who is close by to your west.
A myrabolan hunter guard who is rather far off to your west.
A half-orc commoner who is rather far off to your west.
< 589h/589H 181v/185V Pos: standing >
< 589h/589H 181v/185V Pos: standing >
< 589h/589H 182v/185V Pos: standing >
< 589h/589H 182v/185V Pos: standing >
Hunter's Tavern
Obvious exits: -S -U
A Centaur (large) stands here.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An ice elemental enters from the south.
Bisil enters from the south.
Bisil enters from the south.
Bisil enters from the south.
Bisil enters from the south.
Bisil enters from the south.
Liels enters from the south.
Riudel enters from the south.
Riudel enters from the south.
Riudel enters from the south.
Riudel enters from the south.
Riudel enters from the south.
< 589h/589H 184v/185V Pos: standing >
Liels suddenly attacks a Centaur!
Liels misses a Centaur.
< 589h/589H 184v/185V Pos: standing >
Ok.
An ice elemental makes a futile attempt to bash a Centaur, but he is simply immovable.
< 589h/589H 184v/185V Pos: standing >
A Centaur attempts to flee.
A Centaur trots south.
< 589h/589H 184v/185V Pos: standing >
A tall psychomia treant enters from the south.
Bisil starts casting a spell.
< 589h/589H 184v/185V Pos: standing >
< 589h/589H 184v/185V Pos: standing >
An ice elemental clambers to its feet.
A Centaur has set off your frost beacon at A Well Worn Path!
< 589h/589H 184v/185V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'xarr ay ghaiz'
You failed.
< 589h/589H 184v/185V Pos: standing >
Oof! Liels bumps into a greyish stone wall...
Hunter's Tavern
Obvious exits: -S -U
A greyish stone wall is here to the south. (magic)
A tall psychomia treant ambles around the forest.
Riudel Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Riudel Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Riudel Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Riudel Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Riudel Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Liels Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An ice elemental is here chilling the room. (minion)
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
< 589h/589H 184v/185V Pos: standing >
< 589h/589H 184v/185V Pos: standing >
Riudel acks around like Bill the Cat.
< 589h/589H 184v/185V Pos: standing >
Bisil starts casting an offensive spell.
< 589h/589H 184v/185V Pos: standing >
Riudel starts casting an offensive spell called 'dispel magic'.
< 589h/589H 184v/185V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'dispel magic'
A greyish stone wall crumbles to dust and blows away.
You failed.
< 589h/589H 184v/185V Pos: standing >
Riudel stops invoking abruptly!
< 589h/589H 184v/185V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A Minotaur, raised in the city, wanders about.
An ice elemental enters from the north.
Bisil enters from the north.
Bisil enters from the north.
Bisil enters from the north.
Bisil enters from the north.
Bisil enters from the north.
Liels enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
< 589h/589H 183v/185V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A cute little black kitten wanders around here.(Gold Aura)
An ice elemental enters from the west.
Bisil enters from the west.
Bisil enters from the west.
Bisil enters from the west.
Bisil enters from the west.
Bisil enters from the west.
Liels enters from the west.
Riudel enters from the west.
Riudel enters from the west.
Riudel enters from the west.
Riudel enters from the west.
Riudel enters from the west.
< 589h/589H 183v/185V Pos: standing >
You quickly scan the area.
A pretty woman who is not far off to your north.
A celestial white dragon who is not far off to your north.
A kitty who is a brief walk away to your north.
A myrabolan commoner who is in the distance to your north.
A minotaur townsperson who is not far off to your east.
A pretty woman who is a brief walk away to your east.
A visiting grey elf who is in the distance to your east.
A pretty woman who is not far off to your south.
A veteran pikeman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A minotaur townsperson who is close by to your west.
A black panther who is not far off to your west.
A myrabolan hunter guard who is not far off to your west.
A high elf citizen who is a brief walk away to your west.
A myrabolan hunter guard who is in the distance to your west.
< 589h/589H 183v/185V Pos: standing >
< 589h/589H 185v/185V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
An ice elemental enters from the north.
Bisil enters from the north.
Bisil enters from the north.
Bisil enters from the north.
Bisil enters from the north.
Bisil enters from the north.
Liels enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
< 589h/589H 184v/185V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
An ice elemental enters from the north.
Bisil enters from the north.
Bisil enters from the north.
Bisil enters from the north.
Bisil enters from the north.
Bisil enters from the north.
Liels enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
< 589h/589H 183v/185V Pos: standing >
You quickly scan the area.
A pretty woman who is rather far off to your north.
A celestial white dragon who is rather far off to your north.
A kitty who is in the distance to your north.
A pigeon who is not far off to your east.
A minotaur townsperson who is rather far off to your east.
A soldier of fortune who is rather far off to your east.
A pretty woman who is close by to your south.
A veteran pikeman who is close by to your south.
An elite guard who is close by to your south.
A myrabolan commoner who is close by to your west.
A whitetiger who is not far off to your west.
A myrabolan hunter guard who is not far off to your west.
A minotaur townsperson who is rather far off to your west.
A myrabolan commoner who is in the distance to your west.
< 589h/589H 183v/185V Pos: standing >
You start chanting...
< 589h/589H 185v/185V Pos: standing >
A pretty woman enters from the south.
< 589h/589H 185v/185V Pos: standing >
Casting: frost beacon
< 589h/589H 185v/185V Pos: standing >
You complete your spell...
You conjure a block of ice and mentally link it to yourself.
< 589h/589H 185v/185V Pos: standing >
Gate Road East
Obvious exits: -E -W -U
An ice elemental enters from the west.
Bisil enters from the west.
Bisil enters from the west.
Bisil enters from the west.
Bisil enters from the west.
Bisil enters from the west.
Liels enters from the west.
Riudel enters from the west.
Riudel enters from the west.
Riudel enters from the west.
Riudel enters from the west.
Riudel enters from the west.
< 589h/589H 184v/185V Pos: standing >
You sit down and relax.
< 589h/589H 184v/185V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 6 of 6
6th circle: 1 of 4 ( 26 seconds)
7th circle: 2 of 2
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 589h/589H 184v/185V Pos: sitting >
Bisil's pupils dialate and return to normal.
The taste of blood slowly fades from your body.
Liels's pupils dialate and return to normal.
Riudel's pupils dialate and return to normal.
You feel your skill in meditate improving.
You start meditating...
< 589h/589H 184v/185V Pos: sitting >
Hint: Some commands can be abbreviated. Try using shortened commands like 'exp' to see if they work.
< 589h/589H 185v/185V Pos: sitting >
< 589h/589H 185v/185V Pos: sitting >
You stop meditating.
You clamber to your feet.
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.
< 589h/589H 185v/185V Pos: standing >
< 589h/589H 185v/185V Pos: standing >
Bisil starts casting a spell.
< 589h/589H 185v/185V Pos: standing >
< 589h/589H 185v/185V Pos: standing >
Gate Road East
Obvious exits: -E -W -U
Riudel Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Riudel Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Riudel Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Riudel Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Riudel Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Liels Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Bisil Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Bisil Anarchy (Kobold)(small) stands in mid-air here. (Casting) (Red Aura)
An ice elemental is here chilling the room. (minion)
< 589h/589H 185v/185V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A woman shopper travels the city.
An ice elemental enters from the east.
Liels enters from the east.
Riudel enters from the east.
Riudel enters from the east.
Riudel enters from the east.
Riudel enters from the east.
Riudel enters from the east.
< 589h/589H 184v/185V Pos: standing >
A Centaur has set off your frost beacon at A Jungle Trail!
< 589h/589H 184v/185V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
An ice elemental enters from the south.
Liels enters from the south.
Riudel enters from the south.
Riudel enters from the south.
Riudel enters from the south.
Riudel enters from the south.
Riudel enters from the south.
< 589h/589H 183v/185V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A cute little black kitten wanders around here.(Gold Aura)
An ice elemental enters from the south.
Liels enters from the south.
Riudel enters from the south.
Riudel enters from the south.
Riudel enters from the south.
Riudel enters from the south.
Riudel enters from the south.
< 589h/589H 182v/185V Pos: standing >
Market Road West
Obvious exits: -N -E -W
An ice elemental enters from the east.
Liels enters from the east.
Riudel enters from the east.
Riudel enters from the east.
Riudel enters from the east.
Riudel enters from the east.
Riudel enters from the east.
< 589h/589H 182v/185V Pos: standing >
Hunter's Tavern
Obvious exits: -S -U
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An ice elemental enters from the south.
Liels enters from the south.
Riudel enters from the south.
Riudel enters from the south.
Riudel enters from the south.
Riudel enters from the south.
Riudel enters from the south.
< 589h/589H 182v/185V Pos: standing >
You quickly scan the area.
You see nothing.
< 589h/589H 183v/185V Pos: standing >
Market Road West
Obvious exits: -N -E -W
An ice elemental enters from the north.
Liels enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel peers around intently, looking for something.
< 589h/589H 184v/185V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A cute little black kitten wanders around here.(Gold Aura)
An ice elemental enters from the west.
Liels enters from the west.
Riudel enters from the west.
Riudel enters from the west.
Riudel enters from the west.
Riudel enters from the west.
Riudel enters from the west.
< 589h/589H 183v/185V Pos: standing >
A kitty leaves north.
< 589h/589H 183v/185V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
An ice elemental enters from the north.
Liels enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
< 589h/589H 183v/185V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A woman shopper travels the city.
An ice elemental enters from the north.
Liels enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
Riudel enters from the north.
< 589h/589H 182v/185V Pos: standing >
Bisil enters from the west.
Bisil enters from the west.
Bisil enters from the west.
Bisil enters from the west.
Bisil enters from the west.
Gate Road East
Obvious exits: -E -W -U
An ice elemental enters from the west.
Bisil enters from the west.
Bisil enters from the west.
Bisil enters from the west.
Bisil enters from the west.
Bisil enters from the west.
Liels enters from the west.
Riudel enters from the west.
Riudel enters from the west.
Riudel enters from the west.
Riudel enters from the west.
Riudel enters from the west.
< 589h/589H 182v/185V Pos: standing >
Bisil leaves east.
Bisil leaves east.
Bisil leaves east.
Bisil leaves east.
Bisil leaves east.
< 589h/589H 182v/185V Pos: standing >
You quickly scan the area.
Bisil who is close by to your east.
Bisil who is close by to your east.
Bisil who is close by to your east.
Bisil who is close by to your east.
Bisil who is close by to your east.
A logger from desolate who is close by to your east.
A pigeon who is close by to your east.
A minotaur townsperson who is a brief walk away to your east.
A soldier of fortune who is rather far off to your east.
A pretty woman who is close by to your west.
A half-orc commoner who is not far off to your west.
A whitetiger who is a brief walk away to your west.
A myrabolan hunter guard who is a brief walk away to your west.
A myrabolan commoner who is in the distance to your west.
A minotaur townsperson who is in the distance to your west.
A tired bard who is close by above you.
A tired bard who is close by above you.
A Grey Elf who is close by above you.
An archer who is close by above you.
< 589h/589H 183v/185V Pos: standing >
Bisil enters from the east.
Bisil enters from the east.
Bisil enters from the east.
Bisil enters from the east.
Bisil enters from the east.
< 589h/589H 184v/185V Pos: standing >
You start chanting...
< 589h/589H 185v/185V Pos: standing >
< 589h/589H 185v/185V Pos: standing >
Casting: wall of ice *
< 589h/589H 185v/185V Pos: standing >
Casting: wall of ice
< 589h/589H 185v/185V Pos: standing >
You complete your spell...
< 589h/589H 185v/185V Pos: standing >
Bisil sits down in a comfortable spot.
< 589h/589H 185v/185V Pos: standing >
Bisil opens a thick tome of legendary lores and begins studying it intently.
< 589h/589H 185v/185V Pos: standing >
You are carrying: (11/11)
[10] a scroll of Numbla
a bottomless bag of the shield dwarves
< 589h/589H 185v/185V Pos: standing >
You start chanting...
< 589h/589H 185v/185V Pos: standing >
Casting: wall of ice *
< 589h/589H 185v/185V Pos: standing >
Casting: wall of ice
< 589h/589H 185v/185V Pos: standing >
You complete your spell...
< 589h/589H 185v/185V Pos: standing >
Autosaving...
< 589h/589H 185v/185V Pos: standing >
Bisil clambers to his feet.
Bisil, looking very frustrated, packs up his book.
Looks like an exit.
You extend your sights upward.
An Archer's Parapet
Obvious exits: -D
A sleeping bard lies here in bed. (minion) (Gold Aura)
A sleeping bard lies here in bed. (minion) (Gold Aura)
A Grey Elf (medium) The Empire stands in mid-air here.
A Myrabolan archer watches over the city.
< 589h/589H 185v/185V Pos: standing >
A Grey Elf enters from above.
A tired bard enters from above.
A tired bard enters from above.
Liels suddenly looks a bit dumb, and madly slams at a Grey Elf!
Riudel suddenly attacks a Grey Elf!
Riudel misses a Grey Elf.
< 589h/589H 185v/185V Pos: standing >
Bisil gives an order to his followers.
An air elemental snaps into visibility.
A Grey Elf avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Grey Elf avoids being bashed by an air elemental, who loses its balance and falls.
< 589h/589H 185v/185V Pos: standing >
A tired bard plays a song to lift his spirit off the ground.
An ice elemental flies through the air, free as a bird!
A tired bard plays a song to lift his spirit off the ground.
< 589h/589H 185v/185V Pos: standing >
Liels barely blocks a Grey Elf's lunge at him.
A Grey Elf misses Liels.
< 589h/589H 185v/185V Pos: standing >
Riudel misses a Grey Elf.
Riudel misses a Grey Elf.
< 589h/589H 185v/185V Pos: standing >
Your lucidity is not sufficient enough to cast that spell.
< 589h/589H 185v/185V Pos: standing >
Liels's impressive slash strikes a Grey Elf.
Liels's fine slash strikes a Grey Elf.
You start chanting...
< 589h/589H 185v/185V Pos: standing >
You complete your spell...
[Damage: 42 ] A Grey Elf wails in agony as frostbite eats at her exposed skin!
The chilling cold causes a Grey Elf to stammer, apparently weakened.
< 589h/589H 185v/185V Pos: standing >
Bisil sits down in a comfortable spot.
< 589h/589H 185v/185V Pos: standing >
Bisil opens a thick tome of legendary lores and begins studying it intently.
< 589h/589H 185v/185V Pos: standing >
Riudel misses a Grey Elf.
Riudel misses a Grey Elf.
< 589h/589H 185v/185V Pos: standing >
Your lucidity is not sufficient enough to cast that spell.
Riudel starts casting an offensive spell.
< 589h/589H 185v/185V Pos: standing >
Ok.
A Grey Elf avoids being bashed by an ice elemental, who loses its balance and falls.
< 589h/589H 185v/185V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'insects'
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Grey Elf!
A swarm of insects's sting strikes a Grey Elf.
A Grey Elf's a shimmering locket of the mermaids was damaged from the massive blow!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Grey Elf!
A swarm of insects's fine sting strikes a Grey Elf.
Liels barely blocks a Grey Elf's lunge at him.
Liels dodges a Grey Elf's attack.
< 589h/589H 185v/185V Pos: standing >
Riudel starts casting an offensive spell called 'hammer'.
< 589h/589H 185v/185V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'pawwzf'
Riudel creates a hammer out of thin air that smashes into a Grey Elf, bits of flesh and bone fly everywhere!
Liels's impressive slash hits a Grey Elf.
A Grey Elf is mortally wounded, and will die soon, if not aided.
< 589h/589H 185v/185V Pos: standing >
A tired bard plays a song to lift his spirit off the ground.
A tired bard plays a song to lift his spirit off the ground.
< 589h/589H 185v/185V Pos: standing >
Bisil gives an order to his followers.
< 589h/589H 185v/185V Pos: standing >
You start chanting...
Riudel starts casting an offensive spell.
< 589h/589H 185v/185V Pos: standing >
You complete your spell...
[Damage: 3 ] The lightning bolt hits a Grey Elf with full impact.
A Grey Elf's burnt rubber hat exploded spreading charges of electrical energy!
A Grey Elf's crude bone signet exploded spreading charges of electrical energy!
A tired bard stops following a Grey Elf.
A tired bard stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!