<worn as a badge> a glowing insignia of Auril the frostmaiden (magic) (glowing)
<worn on head> a drow-made obsidian hood
<worn in ear> a dangling chain crucifix (glowing)
<worn in ear> a sapphire earring (magic) (glowing)
<worn on face> an etched mithral faceguard [poor] (magic) (glowing)
<worn around neck> a royal token of Valois (magic) (glowing)
<worn around neck> a royal token of Valois (magic) (glowing)
<worn on body> a smoke dragon scalemail suit (glowing)
<worn about body> a shimmering translucent cloak [superior] (magic) (humming)
<worn on tail> a sinister gold tail protector from Mazzolin
<worn about waist> a long flowing sash of woven spidersilk [83%]
<worn on arms> some moss-covered sleeves (glowing)
<held as shield> a crystalline tower shield (magic) (glowing)
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior] [88%]
<worn around wrist> a hunting bracer (magic)
<worn on hands> a pair of moss-covered gloves [poor] (glowing)
<worn on finger> a band of burning fire [poor]
<worn on finger> the ring of celestial wonders (glowing)
<primary weapon> a staff of power (magic)
<worn on legs> a nice pair of crimson-hued leggings
<worn on feet> a pair of traveling boots
Enchantments: Ultravision Farsee Fly Haste Invisibility
Herbs: Medicus
Combat Pulse: 12 Spell Pulse: 0.70
Leaderboard Points: 1417
Active Spells:
--------------
faerie sight (5 minutes)
bearstrength (22 minutes)
vitality (8 minutes)
ethereal form (8 minutes)
< 632h/632H 249v/249V Pos: sitting >
You stop meditating.
A Grassy Clearing in the Mountains
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a high elf scout is lying here.
< 632h/632H 249v/249V Pos: sitting >
< 632h/632H 249v/249V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 632h/632H 249v/249V Pos: sitting >
< 632h/632H 249v/249V Pos: sitting >
Score information for Nul
Level: 36 Race: Kobold Class: Ethermancer / Frost Magus Sex: Male
Hit points: 632(632) Moves: 249(249)
Coins carried: 100 platinum 14 gold 9 silver 1 copper
Compression ratio: 79%
Status: Sitting around, resting.
Coldshielded Praying
Frags: +7.10 Deaths: 15
Detecting: Invisible Evil Good Magic
Protected from: Evil Fire Cold Lightning Gas Acid Low Circle spells
Enchantments: Ultravision Farsee Fly Haste Invisibility
Herbs: Medicus
Combat Pulse: 12 Spell Pulse: 0.70
Leaderboard Points: 1417
Active Spells:
--------------
faerie sight (5 minutes)
bearstrength (22 minutes)
vitality (8 minutes)
ethereal form (8 minutes)
< 632h/632H 249v/249V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 632h/632H 249v/249V Pos: sitting >
A Grassy Clearing in the Mountains
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a high elf scout is lying here.
< 632h/632H 249v/249V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 6 of 6
6th circle: 5 of 6 ( 6 seconds)
7th circle: 3 of 4 ( 6 seconds)
8th circle: 1 of 1
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 632h/632H 249v/249V Pos: sitting >
< 632h/632H 249v/249V Pos: sitting >
< 632h/632H 249v/249V Pos: sitting >
You clamber to your feet.
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.
< 632h/632H 249v/249V Pos: standing >
A Grassy Clearing in the Mountains
Obvious exits: -S -W
A hungry owlbear stalks through here, looking for something to eat.
< 632h/632H 247v/249V Pos: standing >
A hungry owlbear leaves west.
< 632h/632H 247v/249V Pos: standing >
A Grassy Clearing in the Mountains
Obvious exits: -N -E -W
< 632h/632H 245v/249V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is close by to your east.
A proud high elf sentry who is close by to your east.
< 632h/632H 245v/249V Pos: standing >
The Crystal Gates of a Mountain Outpost
Obvious exits: -E# -W
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
< 632h/632H 245v/249V Pos: standing >
A proud high elf sentry suddenly attacks YOU!
You snap into visibility.
A proud high elf sentry's fine punch wounds you.
[Damage: 9 ] A proud high elf sentry shivers from the unnatural cold as he hits you!
Sorry, you aren't allowed to do that in combat.
< 618h/632H 245v/249V Pos: standing >
< T: Nul TP: sta TC:few scratches E: proud sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 618h/632H 246v/249V Pos: standing >
< T: Nul TP: sta TC:few scratches E: proud sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 618h/632H 246v/249V Pos: standing >
< T: Nul TP: sta TC:few scratches E: proud sta EP: few scratches >
< 618h/632H 246v/249V Pos: standing >
< T: Nul TP: sta TC:few scratches E: proud sta EP: few scratches >
You attempt to flee...
Your body vibrates as you fan out your molecules.
Within the Inner Gates of the Outpost Shaledrieth
Obvious exits: -E -W#
You flee eastward!
< 618h/632H 224v/249V Pos: standing >
Saving Nul.
< 618h/632H 224v/249V Pos: standing >
On Beleth Street
Obvious exits: -N -E -W
< 619h/632H 224v/249V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your north.
A high elf sentinel who is close by to your north.
A patrolling high elf guard who is not far off to your east.
A proud high elf sentry who is not far off to your west.
A proud high elf sentry who is not far off to your west.
< 619h/632H 225v/249V Pos: standing >
On Beleth Street
Obvious exits: -E -W
< 620h/632H 225v/249V Pos: standing >
You quickly scan the area.
A patrolling high elf guard who is close by to your east.
A proud high elf sentry who is a brief walk away to your west.
A proud high elf sentry who is a brief walk away to your west.
< 621h/632H 225v/249V Pos: standing >
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
The corpse of a patrolling high elf guard is lying here.
The corpse of a travelling merchant is lying here.
A high elf guard stands here, proudly patrolling the outpost.
< 622h/632H 226v/249V Pos: standing >
You quickly scan the area.
A patrolling high elf guard who is close by to your north.
A patrolling high elf guard who is a brief walk away to your north.
A wandering human who is rather far off to your north.
A half-elf adventurer who is in the distance to your north.
A proud high elf sentry who is in the distance to your north.
A proud high elf sentry who is in the distance to your north.
A proud high elf sentry who is rather far off to your west.
A proud high elf sentry who is rather far off to your west.
< 623h/632H 227v/249V Pos: standing >
On Grision Street
Obvious exits: -N -E# -S
The corpse of a travelling merchant is lying here.
A high elf guard stands here, proudly patrolling the outpost.
< 624h/632H 227v/249V Pos: standing >
On Grision Street
Obvious exits: -N -S -W
< 625h/632H 227v/249V Pos: standing >
On Grision Street
Obvious exits: -N -S
A high elf guard stands here, proudly patrolling the outpost.
< 626h/632H 228v/249V Pos: standing >
You quickly scan the area.
A wandering human who is close by to your north.
A half-elf adventurer who is not far off to your north.
A proud high elf sentry who is not far off to your north.
A proud high elf sentry who is not far off to your north.
A patrolling high elf guard who is not far off to your south.
A patrolling high elf guard who is a brief walk away to your south.
< 627h/632H 228v/249V Pos: standing >
A Bend in Grision Street
Obvious exits: -N -E -S -W#
The corpse of a travelling merchant is lying here.
A wandering human walks calmly here, interested in the high elves.
< 628h/632H 229v/249V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your north.
A proud high elf sentry who is close by to your north.
A proud high elf sentry who is close by to your north.
A wandering human who is close by to your east.
A wandering human who is close by to your east.
A patrolling high elf guard who is close by to your east.
A patrolling high elf guard who is close by to your south.
A patrolling high elf guard who is a brief walk away to your south.
A patrolling high elf guard who is rather far off to your south.
Glacienus, the captain of the guard who is close by to your west.
< 629h/632H 229v/249V Pos: standing >
On Grision Street
Obvious exits: -N# -E -W
A wandering human walks calmly here, interested in the high elves.
A wandering human walks calmly here, interested in the high elves.
A high elf guard stands here, proudly patrolling the outpost.
< 630h/632H 230v/249V Pos: standing >
You quickly scan the area.
A high elf lieutenant who is close by to your north.
A wandering human who is close by to your west.
Glacienus, the captain of the guard who is not far off to your west.
< 631h/632H 231v/249V Pos: standing >
The Eastern End of Grision Street
Obvious exits: -N -S# -W
A sign made of crystal is posted before the southern gate. (glowing)
< 632h/632H 233v/249V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your north.
A proud high elf sentry who is close by to your north.
A proud high elf sentry who is close by to your north.
A high elven gardener who is not far off to your south.
A wandering human who is close by to your west.
A wandering human who is close by to your west.
A patrolling high elf guard who is close by to your west.
A wandering human who is not far off to your west.
Glacienus, the captain of the guard who is a brief walk away to your west.
< 632h/632H 234v/249V Pos: standing >
The Eastern Guard Post of Shaledrieth
Obvious exits: -E# -S
A merchant travels through the mountain outpost, smiling happily.
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
< 632h/632H 235v/249V Pos: standing >
Your body vibrates as you fan out your molecules.
A Landing Below the Shaledrieth Sunwell
Obvious exits: -W# -U
< 632h/632H 234v/249V Pos: standing >
A Grand Foyer Before the Shaledrieth Sunwell
Obvious exits: -N -D
< 632h/632H 237v/249V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -S
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)
< 632h/632H 237v/249V Pos: standing >
You enter the Sheladrieth sunwell.
The Larethian Sunwell
Obvious exits: -W
Lined with stone and gold, the Larethian sunwell blazes brilliantly. (magic) (illuminating)
< 632h/632H 242v/249V Pos: standing >
< 632h/632H 246v/249V Pos: standing >
You sit down and relax.
< 632h/632H 249v/249V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 6 of 6
6th circle: 5 of 6 ( 6 seconds)
7th circle: 3 of 4 ( 6 seconds)
8th circle: 1 of 1
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 632h/632H 249v/249V Pos: sitting >
An odd looking shadow silently arrives and slowly forms into Riudel.
< 632h/632H 249v/249V Pos: sitting >
Riudel starts following you.
< 632h/632H 249v/249V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
Riudel has just given you his consent.
< 632h/632H 249v/249V Pos: sitting >
Riudel is now a member of your group.
< 632h/632H 249v/249V Pos: sitting >
Riudel nods.
< 632h/632H 249v/249V Pos: sitting >
Riudel sits down in a comfortable spot.
< 632h/632H 249v/249V Pos: sitting >
Riudel opens a midnight blue tome with silver bindings and begins studying it intently.
< 632h/632H 249v/249V Pos: sitting >
< 632h/632H 249v/249V Pos: sitting >
The Larethian Sunwell
Obvious exits: -W
Lined with stone and gold, the Larethian sunwell blazes brilliantly. (magic) (illuminating)
*Riudel Anarchy (Kobold)(small) sits resting.(Red Aura)
< 632h/632H 249v/249V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 632h/632H 249v/249V Pos: sitting >
Riudel closes his book and grins malevolently.
< 632h/632H 249v/249V Pos: sitting >
You clamber to your feet.
< 632h/632H 249v/249V Pos: standing >
The Larethian Sunwell
Obvious exits: -W
Lined with stone and gold, the Larethian sunwell blazes brilliantly. (magic) (illuminating)
*Riudel Anarchy (Kobold)(small) sits resting.(Red Aura)
< 632h/632H 249v/249V Pos: standing >
Riudel clambers to his feet.
< 632h/632H 249v/249V Pos: standing >
< 632h/632H 249v/249V Pos: standing >
< 632h/632H 249v/249V Pos: standing >
You enter the Larethian sunwell.
The Shaledrieth Sunwell
Obvious exits: -S
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)
< 632h/632H 249v/249V Pos: standing >
< 632h/632H 249v/249V Pos: standing >
Riudel slowly fades into existence.
< 632h/632H 249v/249V Pos: standing >
A Grand Foyer Before the Shaledrieth Sunwell
Obvious exits: -N -D
Riudel enters from the north.
< 632h/632H 248v/249V Pos: standing >
A Landing Below the Shaledrieth Sunwell
Obvious exits: -W# -U
Riudel enters from above.
< 632h/632H 247v/249V Pos: standing >
Ok.
< 632h/632H 249v/249V Pos: standing >
A pair of large crystal gates lead back to Grision street.
You extend your sights westward.
The Eastern Guard Post of Shaledrieth
Obvious exits: -E -S
A wandering human walks calmly here, interested in the high elves.
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
< 632h/632H 249v/249V Pos: standing >
The Eastern Guard Post of Shaledrieth
Obvious exits: -E -S
A wandering human walks calmly here, interested in the high elves.
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
A strong-looking high elf sentry stands here, proudly watching the horizon.(Gold Aura)
Riudel enters from the east.
< 632h/632H 248v/249V Pos: standing >
The Eastern End of Grision Street
Obvious exits: -N -S# -W
A sign made of crystal is posted before the southern gate. (glowing)
A merchant travels through the mountain outpost, smiling happily.
Riudel enters from the north.
< 632h/632H 247v/249V Pos: standing >
You quickly scan the area.
A wandering human who is close by to your north.
A proud high elf sentry who is close by to your north.
A proud high elf sentry who is close by to your north.
A high elven gardener who is not far off to your south.
A tired bard who is not far off to your south.
A tired bard who is not far off to your south.
A Grey Elf who is not far off to your south.
A wandering human who is close by to your west.
A patrolling high elf guard who is close by to your west.
A half-elf adventurer who is not far off to your west.
Glacienus, the captain of the guard who is a brief walk away to your west.
< 632h/632H 248v/249V Pos: standing >
< 632h/632H 248v/249V Pos: standing >
The sun hangs low on the southern sky.
< 632h/632H 249v/249V Pos: standing >
You start chanting...
< 632h/632H 249v/249V Pos: standing >
Casting: conjure ice
< 632h/632H 249v/249V Pos: standing >
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.
< 632h/632H 249v/249V Pos: standing >
An ice elemental is now a member of your group.
Riudel already grouped by you.
< 632h/632H 249v/249V Pos: standing >
< 632h/632H 249v/249V Pos: standing >
< 632h/632H 249v/249V Pos: standing >
You sit down and relax.
< 632h/632H 249v/249V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 6 of 6
6th circle: 6 of 6
7th circle: 3 of 4 ( 6 seconds)
8th circle: 1 of 1
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 632h/632H 249v/249V Pos: sitting >
You start meditating...
< 632h/632H 249v/249V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 632h/632H 249v/249V Pos: sitting >
You clamber to your feet.
< 632h/632H 249v/249V Pos: standing >
The Eastern End of Grision Street
Obvious exits: -N -S# -W
A sign made of crystal is posted before the southern gate. (glowing)
An ice elemental is here chilling the room. (minion)
*Riudel Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A merchant travels through the mountain outpost, smiling happily.
< 632h/632H 249v/249V Pos: standing >
Ok.
< 632h/632H 249v/249V Pos: standing >
< 632h/632H 249v/249V Pos: standing >
The Northern Entrance of the Crystal Garden
Obvious exits: -N -S -W
An ice elemental enters from the north.
Riudel enters from the north.
< 632h/632H 248v/249V Pos: standing >
The Center of the Crystal Garden of Shaledrieth
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a high elven gardener is lying here.
The corpse of an elderly gardener is lying here.
[2] The corpse of a high elven gardener is lying here.
A sleeping bard lies here in bed. (minion) (Gold Aura)
A Grey Elf (medium) FREE KURKIS - The Empire stands here.
A sleeping bard lies here in bed. (minion) (Gold Aura)
An ice elemental enters from the north.
Riudel enters from the north.
< 632h/632H 247v/249V Pos: standing >
Ok.
You snap into visibility.
A Grey Elf is knocked to the ground by an ice elemental's mighty bash!
Riudel starts casting an offensive spell.
Riudel snaps into visibility.
< 632h/632H 247v/249V Pos: standing >
An ice elemental misses a Grey Elf.
An ice elemental's fine punch strikes a Grey Elf.
< 632h/632H 248v/249V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'hammer'
Riudel creates a hammer out of thin air that smashes into a Grey Elf, bits of flesh and bone fly everywhere!
< 632h/632H 249v/249V Pos: standing >
A tired bard sings a song to protect him from the world.
< 632h/632H 249v/249V Pos: standing >
A Grey Elf misses an ice elemental.
An ice elemental dodges a Grey Elf's attack.
< 632h/632H 249v/249V Pos: standing >
A tired bard sings a song so well you feel your pain and suffering ebbing away.
Riudel starts casting an offensive spell called 'hammer'.
< 632h/632H 249v/249V Pos: standing >
< 632h/632H 249v/249V Pos: standing >
A tired bard says 'Today is a good day to die!'
A tired bard suddenly attacks an ice elemental!
A tired bard misses an ice elemental.
You start chanting...
< 632h/632H 249v/249V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'pawwzf'
Riudel creates a hammer out of thin air that smashes into a Grey Elf, bits of flesh and bone fly everywhere!
< 632h/632H 249v/249V Pos: standing >
An ice elemental's decent punch strikes a Grey Elf.
< 632h/632H 249v/249V Pos: standing >
You feel like a potion could do you good once again.
< 632h/632H 249v/249V Pos: standing >
You snap into visibility.
Casting: ice spikes
< 632h/632H 249v/249V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 21 ] You hurl a spike of razor sharp ice at a Grey Elf.
Your spell flows around a Grey Elf, leaving him unharmed!
[Damage: 21 ] You hurl a spike of razor sharp ice at a Grey Elf.
A Grey Elf's skin-wrapped tin cloak is weakened from the intense cold!
< 632h/632H 249v/249V Pos: standing >
Riudel starts casting an offensive spell.
< 632h/632H 249v/249V Pos: standing >
An ice elemental dodges a Grey Elf's attack.
A Grey Elf misses an ice elemental.
You start chanting...
You snap into visibility.
< 632h/632H 249v/249V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'pawwzf'
Riudel's spell flows around a Grey Elf, leaving him unharmed!
A tired bard misses an ice elemental.
A tired bard misses an ice elemental.
< 632h/632H 249v/249V Pos: standing >
You snap into visibility.
A tired bard suddenly attacks an ice elemental!
A tired bard's slash wounds an ice elemental.
A tired bard shivers as he hits an ice elemental.
A Grey Elf clambers to his feet.
< 632h/632H 249v/249V Pos: standing >
A tired bard sings a song to protect him from the world.
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!
Your spell flows around a Grey Elf, leaving him unharmed!
Your spell flows around a Grey Elf, leaving him unharmed!
A Grey Elf drops a brutal cured leather cloak.
< 632h/632H 249v/249V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf leaves west.
< 632h/632H 249v/249V Pos: standing >
A tired bard sings a song so well you feel your pain and suffering ebbing away.
< 632h/632H 249v/249V Pos: standing >
You failed.
< 632h/632H 249v/249V Pos: standing >
You failed.
< 632h/632H 249v/249V Pos: standing >
Ok.
< 632h/632H 249v/249V Pos: standing >
A tired bard misses an ice elemental.
A tired bard's fine slash grazes an ice elemental.
A tired bard shivers as he hits an ice elemental.
A tired bard's slash grazes an ice elemental.
A tired bard shivers as he hits an ice elemental.
A tired bard starts casting an offensive spell.
Ok.
< 632h/632H 249v/249V Pos: standing >
A tired bard's decent slash grazes an ice elemental.
A tired bard shivers as he hits an ice elemental.
A tired bard's decent slash grazes an ice elemental.
A tired bard shivers as he hits an ice elemental.
< 632h/632H 249v/249V Pos: standing >
Within the Crystal Garden of Shaledrieth
Obvious exits: -N -E
A Grey Elf (medium) FREE KURKIS - The Empire stands here.
Riudel enters from the east.
< 632h/632H 248v/249V Pos: standing >
You start chanting...
You snap into visibility.
< 632h/632H 248v/249V Pos: standing >
A Grey Elf leaves east.
< 632h/632H 248v/249V Pos: standing >
You abort your prayer before it's done!
< 632h/632H 248v/249V Pos: standing >
Alas, you cannot go that way. . . .
< 632h/632H 248v/249V Pos: standing >
You failed.
Riudel leaves east.
< 632h/632H 248v/249V Pos: standing >
You failed.
< 632h/632H 248v/249V Pos: standing >
The Center of the Crystal Garden of Shaledrieth
Obvious exits: -N -E -S -W
A brutal cured leather cloak lies here on the ground.
Fresh blood covers everything in the area.
The corpse of a high elven gardener is lying here.
The corpse of an elderly gardener is lying here.
[2] The corpse of a high elven gardener is lying here.
Riudel Anarchy (Kobold)(small) stands in mid-air here, fighting a Grey Elf.(Red Aura)
A Grey Elf (medium) FREE KURKIS - The Empire stands here, fighting Riudel.
An ice elemental stands here, fighting a tired bard. (Minion)
A tired bard stands here, fighting an ice elemental. (Minion) (Gold Aura)
A tired bard stands here, fighting an ice elemental. (Minion) (Gold Aura)
< 632h/632H 247v/249V Pos: standing >
You start chanting...
< 632h/632H 247v/249V Pos: standing >
A tired bard dodges an ice elemental's attack.
A tired bard dodges an ice elemental's attack.
< 632h/632H 249v/249V Pos: standing >
You complete your spell...
[Damage: 20 ] You hurl a spike of razor sharp ice at a Grey Elf.
[Damage: 20 ] You hurl a spike of razor sharp ice at a Grey Elf.
[Damage: 20 ] You hurl a spike of razor sharp ice at a Grey Elf.
< 632h/632H 249v/249V Pos: standing >
A tired bard misses an ice elemental.
A tired bard's impressive slash wounds an ice elemental.
A tired bard shivers as he hits an ice elemental.
A tired bard misses an ice elemental.
< 632h/632H 249v/249V Pos: standing >
Riudel misses a Grey Elf.
< 632h/632H 249v/249V Pos: standing >
A tired bard's decent slash grazes an ice elemental.
A tired bard shivers as he hits an ice elemental.
A tired bard misses an ice elemental.
Ok.
An ice elemental seems a bit busy at the moment, try later.
< 632h/632H 249v/249V Pos: standing >
Ok.
You snap into visibility.
A Grey Elf avoids being bashed by an ice elemental, who loses its balance and falls.
< 632h/632H 249v/249V Pos: standing >
A Grey Elf misses Riudel.
Riudel dodges a Grey Elf's attack.
< 632h/632H 249v/249V Pos: standing >
Riudel starts casting an offensive spell called 'hammer'.
< 632h/632H 249v/249V Pos: standing >
A tired bard sings a song to protect him from the world.
< 632h/632H 249v/249V Pos: standing >
A tired bard misses an ice elemental.
A tired bard misses an ice elemental.
< 632h/632H 249v/249V Pos: standing >
A tired bard sings a song so well you feel your pain and suffering ebbing away.
A Grey Elf gives an order to his followers.
< 632h/632H 249v/249V Pos: standing >
A tired bard's slash wounds an ice elemental.
A tired bard shivers as he hits an ice elemental.
A tired bard's fine slash wounds an ice elemental.
A tired bard shivers as he hits an ice elemental.
< 632h/632H 249v/249V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'pawwzf'
Riudel creates a hammer out of thin air that smashes into a Grey Elf, bits of flesh and bone fly everywhere!
A Grey Elf's crystalline tower shield was completely destroyed by the massive blow!
A Grey Elf's pair of brown leather gloves was completely destroyed by the massive blow!
A tired bard stops following a Grey Elf.
A tired bard stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!