<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> a golden crown set with diamonds (invis) (magic)
<worn on eyes> an eyepatch of swirling shadows (magic) (glowing)
<worn in ear> a wad of spawn goo [poor] (magic) (humming)
<worn in ear> a pair of silver earrings with red rubies
<worn on face> a glowing rune covered mask (glowing)
<worn around neck> a silvery necklace with an obsidian pendant [superior] (glowing)
<worn around neck> a necklace of the Emissary [poor] (magic)
<worn on body> the robe of sorcery
<worn about body> a fine rubber mantle [82%]
<worn on back> a large leather backpack
<worn as quiver> a burnt rubber quiver from Valley of Crushk
<worn about waist> a long flowing sash of woven spidersilk
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<attached to belt> an obsidian hookah [79%]
<worn on arms> some sleeves of stretched drow-skin [superior]
<held as shield> an unearthly ivory tower shield
<worn around wrist> a diamond bracelet (magic)
<worn around wrist> some lily pads
<worn on hands> some masterly-crafted silver gloves
<worn on finger> a ring of the purple eye
<worn on finger> a polished scarlet ring [superior] (magic)
<held> the head of a giant termite queen
<worn on legs> some moss-covered leggings [poor] (glowing)
<worn on feet> some boots of forest running
A kitty who is a brief walk away to your west.
A soldier of fortune who is rather far off to your west.
A myrabolan commoner who is rather far off to your west.
Simon who is rather far off to your west.
< 590h/590H 229v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
Market Road West
Obvious exits: -N -E -W
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
Hunter's Tavern
Obvious exits: -S -U
A Grey Elf from Charing, wanders the city.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
< 590h/590H 230v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Rising Sun Inn
</map>
<map>
Zone: Myrabolus.
Room: Rising Sun Inn
</map>
Rising Sun Inn
Obvious exits: -W -D
A Half-Orc, born and raised in the city, loiters here.
< 590h/590H 229v/232V Pos: standing >
You quickly scan the area.
A half-orc commoner who is not far off to your west.
A myrabolan commoner who is not far off to your west.
A visiting grey elf who is close by below you.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
< 590h/590H 229v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Rising Sun Corridor
</map>
Rising Sun Corridor
Obvious exits: -N# -E -W
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Rising Sun Corridor
</map>
<map>
Zone: Myrabolus.
Room: Rising Sun Corridor
</map>
Rising Sun Corridor
Obvious exits: -N# -E -W
A Half-Orc, born and raised in the city, loiters here.
A common resident of the city wanders the streets.
< 590h/590H 230v/232V Pos: standing >
You quickly scan the area.
A half-orc commoner who is not far off to your east.
< 590h/590H 230v/232V Pos: standing >
The door seems to be closed.
< 590h/590H 230v/232V Pos: standing >
Pardon?
< 590h/590H 232v/232V Pos: standing >
< 590h/590H 232v/232V Pos: standing >
Pardon?
< 590h/590H 232v/232V Pos: standing >
Ok.
< 590h/590H 232v/232V Pos: standing >
The door is open.
You extend your sights northward.
A Rented Room
Obvious exits: -S
< 590h/590H 232v/232V Pos: standing >
Ok.
< 590h/590H 232v/232V Pos: standing >
< 590h/590H 232v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Rising Sun Corridor
</map>
Rising Sun Corridor
Obvious exits: -N# -E -W
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Rising Sun Inn
</map>
<map>
Zone: Myrabolus.
Room: Rising Sun Inn
</map>
Rising Sun Inn
Obvious exits: -W -D
A Half-Orc, born and raised in the city, loiters here.
< 590h/590H 230v/232V Pos: standing >
Alas, you cannot go that way. . . .
< 590h/590H 230v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
Hunter's Tavern
Obvious exits: -S -U
A Grey Elf from Charing, wanders the city.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
< 590h/590H 229v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
Market Road West
Obvious exits: -N -E -W
< 590h/590H 229v/232V Pos: standing >
< 590h/590H 230v/232V Pos: standing >
You quickly scan the area.
A visiting grey elf who is close by to your north.
A duergar bartender who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A pretty woman who is close by to your east.
A myrabolan commoner who is rather far off to your east.
A pretty woman who is close by to your west.
A kitty who is not far off to your west.
A soldier of fortune who is a brief walk away to your west.
A myrabolan commoner who is a brief walk away to your west.
Simon who is a brief walk away to your west.
A mountain lion who is rather far off to your west.
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Market Road Intersection
</map>
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Market Road Intersection
</map>
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A woman shopper travels the city.
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Myrabolus Highway
</map>
<map>
Zone: Myrabolus.
Room: Myrabolus Highway
</map>
Myrabolus Highway
Obvious exits: -N -S
A Half-Orc, born and raised in the city, loiters here.
< 590h/590H 230v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Myrabolus Fountain Plaza
</map>
<map>
Zone: Myrabolus.
Room: Myrabolus Fountain Plaza
</map>
Myrabolus Fountain Plaza
Obvious exits: -N -E -S -W
A fountain, designed with the symbol of balance, bubbles with fresh water.
A celestial dragon curls around the fountain plaza, absorbing the sun.
< 590h/590H 229v/232V Pos: standing >
You quickly scan the area.
A visiting grey elf who is not far off to your north.
A palace guard who is in the distance to your north.
A palace guard who is in the distance to your north.
A half-orc commoner who is not far off to your east.
A myrabolan commoner who is a brief walk away to your east.
A half-orc commoner who is close by to your south.
A pretty woman who is not far off to your south.
A black panther who is a brief walk away to your south.
A myrabolan hunter guard who is a brief walk away to your south.
A kitty who is rather far off to your south.
A minotaur townsperson who is in the distance to your south.
A veteran pikeman who is in the distance to your south.
An elite guard who is in the distance to your south.
A minotaur townsperson who is close by to your west.
A half-orc commoner who is rather far off to your west.
< 590h/590H 229v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Ancients Avenue
</map>
<map>
Zone: Myrabolus.
Room: Ancients Avenue
</map>
Ancients Avenue
Obvious exits: -E -W
A Minotaur, raised in the city, wanders about.
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Ancients Avenue
</map>
Ancients Avenue
Obvious exits: -N# -E -W
< 590h/590H 230v/232V Pos: standing >
You quickly scan the area.
A minotaur townsperson who is close by to your east.
A celestial white dragon who is not far off to your east.
A half-orc commoner who is rather far off to your east.
A myrabolan commoner who is in the distance to your east.
A half-orc commoner who is not far off to your west.
< 590h/590H 230v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Ancients Avenue
</map>
Ancients Avenue
Obvious exits: -E -S -W
< 590h/590H 230v/232V Pos: standing >
You quickly scan the area.
A minotaur townsperson who is not far off to your east.
A celestial white dragon who is a brief walk away to your east.
A half-orc commoner who is in the distance to your east.
A half-orc commoner who is close by to your south.
A half-orc commoner who is close by to your west.
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Ancients Avenue
</map>
<map>
Zone: Myrabolus.
Room: Ancients Avenue
</map>
Ancients Avenue
Obvious exits: -N# -E -W
A Half-Orc, born and raised in the city, loiters here.
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Aphantan Avenue and Ancients Avenue
</map>
Aphantan Avenue and Ancients Avenue
Obvious exits: -N -E -S
< 590h/590H 230v/232V Pos: standing >
You quickly scan the area.
A young warlock who is not far off to your north.
A half-orc commoner who is close by to your east.
A minotaur townsperson who is rather far off to your east.
A celestial white dragon who is in the distance to your east.
A halfling trickster who is close by to your south.
A pigeon who is close by to your south.
A visiting grey elf who is close by to your south.
A high elf citizen who is close by to your south.
A mountain lion who is not far off to your south.
< 590h/590H 230v/232V Pos: standing >
< 590h/590H 232v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Aphantan Avenue
</map>
Aphantan Avenue
Obvious exits: -N -E# -S
< 590h/590H 231v/232V Pos: standing >
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Aphantan Avenue and Protection Street Corner
</map>
<map>
Zone: Myrabolus.
Room: Aphantan Avenue and Protection Street Corner
</map>
Aphantan Avenue and Protection Street Corner
Obvious exits: -E -S
A young warlock wanders the city.
< 590h/590H 230v/232V Pos: standing >
You quickly scan the area.
A visiting grey elf who is in the distance to your east.
A halfling trickster who is a brief walk away to your south.
A pigeon who is a brief walk away to your south.
A visiting grey elf who is a brief walk away to your south.
A high elf citizen who is a brief walk away to your south.
A mountain lion who is rather far off to your south.
< 590h/590H 230v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Protection Street West
</map>
Protection Street West
Obvious exits: -E -W
< 590h/590H 231v/232V Pos: standing >
< 590h/590H 231v/232V Pos: standing >
< 590h/590H 231v/232V Pos: standing >
< 590h/590H 231v/232V Pos: standing >
< 590h/590H 231v/232V Pos: standing >
You feel less like a lion and more like your normal self.
Protection Street West
Obvious exits: -E -W
< 590h/590H 231v/232V Pos: standing >
< 590h/590H 231v/232V Pos: standing >
< 590h/590H 231v/232V Pos: standing >
< 590h/590H 232v/232V Pos: standing >
Alas, you cannot go that way. . . .
< 590h/590H 232v/232V Pos: standing >
Alas, you cannot go that way. . . .
< 590h/590H 232v/232V Pos: standing >
You quickly scan the area.
A visiting grey elf who is rather far off to your east.
A young warlock who is close by to your west.
< 590h/590H 232v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Protection Street West
</map>
Protection Street West
Obvious exits: -N -E -W
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Protection Street West
</map>
Protection Street West
Obvious exits: -E -W
< 590h/590H 230v/232V Pos: standing >
< 590h/590H 230v/232V Pos: standing >
You quickly scan the area.
A visiting grey elf who is not far off to your east.
A logger from desolate who is rather far off to your east.
A whitetiger who is rather far off to your east.
A myrabolan hunter guard who is rather far off to your east.
A young warlock who is a brief walk away to your west.
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Protection Street West
</map>
Protection Street West
Obvious exits: -E -W -U
< 590h/590H 231v/232V Pos: standing >
You quickly scan the area.
A visiting grey elf who is close by to your east.
A logger from desolate who is a brief walk away to your east.
A whitetiger who is a brief walk away to your east.
A myrabolan hunter guard who is a brief walk away to your east.
A minotaur townsperson who is in the distance to your east.
A myrabolan commoner who is in the distance to your east.
A young warlock who is rather far off to your west.
A pretty woman who is close by above you.
An archer who is not far off above you.
< 590h/590H 231v/232V Pos: standing >
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Protection Street Intersection
</map>
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Protection Street Intersection
</map>
Myrabolus Highway - Protection Street Intersection
Obvious exits: -N -E -S -W
A Grey Elf from Charing, wanders the city.
< 590h/590H 230v/232V Pos: standing >
You quickly scan the area.
A palace guard who is a brief walk away to your north.
A palace guard who is a brief walk away to your north.
A logger from desolate who is not far off to your east.
A whitetiger who is not far off to your east.
A myrabolan hunter guard who is not far off to your east.
A minotaur townsperson who is rather far off to your east.
A myrabolan commoner who is rather far off to your east.
A kitty who is in the distance to your east.
A myrabolan commoner who is in the distance to your east.
A celestial white dragon who is not far off to your south.
A half-orc commoner who is rather far off to your south.
A young warlock who is in the distance to your west.
< 590h/590H 230v/232V Pos: standing >
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Myrabolus Highway
</map>
Myrabolus Highway
Obvious exits: -N -S
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Myrabolus Fountain Plaza
</map>
<map>
Zone: Myrabolus.
Room: Myrabolus Fountain Plaza
</map>
Myrabolus Fountain Plaza
Obvious exits: -N -E -S -W
A fountain, designed with the symbol of balance, bubbles with fresh water.
A celestial dragon curls around the fountain plaza, absorbing the sun.
< 590h/590H 230v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Myrabolus Highway
</map>
Myrabolus Highway
Obvious exits: -N -S
< 590h/590H 229v/232V Pos: standing >
You quickly scan the area.
A celestial white dragon who is close by to your north.
A visiting grey elf who is a brief walk away to your north.
A half-orc commoner who is close by to your south.
A minotaur townsperson who is a brief walk away to your south.
A kitty who is rather far off to your south.
A minotaur townsperson who is rather far off to your south.
A veteran pikeman who is rather far off to your south.
An elite guard who is rather far off to your south.
< 590h/590H 229v/232V Pos: standing >
< 590h/590H 230v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Market Road Intersection
</map>
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Market Road Intersection
</map>
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A Half-Orc, born and raised in the city, loiters here.
< 590h/590H 231v/232V Pos: standing >
< 590h/590H 231v/232V Pos: standing >
You quickly scan the area.
A celestial white dragon who is not far off to your north.
A visiting grey elf who is rather far off to your north.
A myrabolan commoner who is rather far off to your east.
A myrabolan commoner who is rather far off to your east.
A pretty woman who is in the distance to your east.
A minotaur townsperson who is not far off to your south.
A kitty who is a brief walk away to your south.
A minotaur townsperson who is a brief walk away to your south.
A veteran pikeman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A pretty woman who is close by to your west.
A pretty woman who is not far off to your west.
A halfling trickster who is a brief walk away to your west.
A kitty who is a brief walk away to your west.
A soldier of fortune who is rather far off to your west.
Simon who is rather far off to your west.
A half-orc commoner who is in the distance to your west.
A high elf citizen who is in the distance to your west.
A mountain lion who is in the distance to your west.
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
Market Road West
Obvious exits: -N -E -W
A woman shopper travels the city.
< 590h/590H 230v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
Hunter's Tavern
Obvious exits: -S -U
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
< 590h/590H 229v/232V Pos: standing >
< 590h/590H 229v/232V Pos: standing >
You quickly scan the area.
A pretty woman who is close by to your south.
A visiting grey elf who is close by above you.
A half-orc commoner who is close by above you.
< 590h/590H 230v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Rising Sun Inn
</map>
<map>
Zone: Myrabolus.
Room: Rising Sun Inn
</map>
Rising Sun Inn
Obvious exits: -W -D
A Grey Elf from Charing, wanders the city.
A Half-Orc, born and raised in the city, loiters here.
< 590h/590H 230v/232V Pos: standing >
You quickly scan the area.
A half-orc commoner who is not far off to your west.
A myrabolan commoner who is not far off to your west.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Rising Sun Corridor
</map>
Rising Sun Corridor
Obvious exits: -N# -E -W
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Rising Sun Corridor
</map>
<map>
Zone: Myrabolus.
Room: Rising Sun Corridor
</map>
Rising Sun Corridor
Obvious exits: -N# -E -W
A Half-Orc, born and raised in the city, loiters here.
A common resident of the city wanders the streets.
< 590h/590H 230v/232V Pos: standing >
< 590h/590H 230v/232V Pos: standing >
The door seems to be closed.
< 590h/590H 231v/232V Pos: standing >
< 590h/590H 232v/232V Pos: standing >
Pardon?
< 590h/590H 232v/232V Pos: standing >
Ok.
< 590h/590H 232v/232V Pos: standing >
The door is open.
You extend your sights northward.
A Rented Room
Obvious exits: -S
< 590h/590H 232v/232V Pos: standing >
Ok.
< 590h/590H 232v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: Rising Sun Corridor
</map>
Rising Sun Corridor
Obvious exits: -N# -E
< 590h/590H 231v/232V Pos: standing >
Ok.
< 590h/590H 231v/232V Pos: standing >
The door is open.
You extend your sights northward.
A Rented Room
Obvious exits: -S
A Halfling (small) sits atop a wild horse. (Non-Fraggable)(Gold Aura)
< 590h/590H 231v/232V Pos: standing >
Ok.
< 590h/590H 231v/232V Pos: standing >
< 590h/590H 231v/232V Pos: standing >
< 590h/590H 231v/232V Pos: standing >
< 590h/590H 231v/232V Pos: standing >
< 590h/590H 231v/232V Pos: standing >
Ok.
< 590h/590H 231v/232V Pos: standing >
<map>
Zone: Myrabolus.
Room: A Rented Room
</map>
<map>
Zone: Myrabolus.
Room: A Rented Room
</map>
A Rented Room
Obvious exits: -S
A Halfling (small) sits atop a wild horse. (Non-Fraggable)(Gold Aura)
< 590h/590H 230v/232V Pos: standing >
< 590h/590H 230v/232V Pos: standing >
Ok.
< 590h/590H 231v/232V Pos: standing >
< 590h/590H 232v/232V Pos: standing >
You start chanting...
You snap into visibility.
< 590h/590H 232v/232V Pos: standing >
< 590h/590H 232v/232V Pos: standing >
Casting: asphyxiate
< 590h/590H 232v/232V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Halfling, close around her neck and begin to squeeze!
[Damage: 37 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!
A Halfling's some thick leather gloves was completely destroyed by the massive blow!
A Halfling's deerskin cloak was completely destroyed by the massive blow!
A Halfling's pair of studded leather boots was completely destroyed by the massive blow!
A Halfling's deerskin belt was completely destroyed by the massive blow!
A Halfling is stunned!
A Halfling falls off her mount!
A Halfling is dead! R.I.P.
You receive your share of experience.