<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of health (magic)
<worn on head> the diamond crown of Winduin of strength (glowing) [86%]
<worn on eyes> the eyes of undead fire [superior] (magic) (glowing)
<worn in ear> a dangling chain crucifix (glowing) [85%]
<worn in ear> a steel hoop earring of agility
<worn on face> a mask of lost souls [superior] (magic)
<worn around neck> a spiked soulstone collar [superior] (magic)
<worn around neck> a necklace of halfling ears [superior]
<worn on body> a shining golden breast plate [superior] (magic)
<worn about body> the masters cloak (glowing) [86%]
<worn as quiver> a silken backsheath of flight of health (magic)
<worn about waist> the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a dagger of carved obsidian [superior] (magic)
<attached to belt> an onyx potion (magic) (glowing)
<worn on arms> a skull shoulder guard lined with feathers [superior]
<worn around wrist> a steel wire of intelligence (magic) (glowing)
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands> the gauntlets of the lifestealer (magic) (glowing)
<worn on finger> a finely crafted brass ring (magic)
<worn on finger> a spiked ring of intelligence
<primary weapon> a green bladed dagger named 'Sepsis' of damage (magic) (humming) [73%]
<secondary weapon> a blood dagger of Tezcatlipoca [poor] (magic)
<worn on legs> some blue-tinted chainmail leggings
<worn on feet> some spurred blood crystal boots (magic)
MMMMMMMMM
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 762h/762H 242v/250V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 762h/762H 243v/250V Pos: standing >
MMM..^M.^
^...^....^M
...^...^**M
....^@.*^*M
.^..^.****M
^^^^^^^^*MM
MMMMMMMMM
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 762h/762H 241v/250V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 762h/762H 242v/250V Pos: standing >
< 762h/762H 243v/250V Pos: standing >
...^....^
...^...^**M
....^..*^*M
.^..^@****M
^^^^^^^^*MM
MMMMMMMMMMM
MMMMMMMMM
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 762h/762H 242v/250V Pos: standing >
^..*^
^.@**
^^^^*
A Dark Jungle
Obvious exits: -N -E -S -W
< 762h/762H 241v/250V Pos: standing >
..*^*
.*@**
^^^*M
A Dark Jungle
Obvious exits: -N -E -S -W
< 762h/762H 239v/250V Pos: standing >
.*^*M
**@*M
^^*MM
A Dark Jungle
Obvious exits: -E -S -W
< 762h/762H 238v/250V Pos: standing >
*^*MM
**@M^
^*MM^
A Dark Jungle
Obvious exits: -N -E -S -W
< 762h/762H 237v/250V Pos: standing >
^**MM
*^@MM
***M^
A Dark Jungle
Obvious exits: -N -E -S
< 762h/762H 236v/250V Pos: standing >
Alas, you cannot go that way. . . .
< 762h/762H 238v/250V Pos: standing >
Alas, you cannot go that way. . . .
< 762h/762H 239v/250V Pos: standing >
*^*MM
**@M^
^*MM^
A Dark Jungle
Obvious exits: -N -E -S -W
< 762h/762H 238v/250V Pos: standing >
.*^*M
**@*M
^^*MM
A Dark Jungle
Obvious exits: -E -S -W
< 762h/762H 237v/250V Pos: standing >
..*^*
.*@**
^^^*M
A Dark Jungle
Obvious exits: -N -E -S -W
< 762h/762H 236v/250V Pos: standing >
..^**
..@^*
.****
A Dark Jungle
Obvious exits: -N -E -S -W
< 762h/762H 235v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Path Through a Jungle
</map>
A Path Through a Jungle
Obvious exits: -E -W
< 762h/762H 234v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: Deeper Into the Jungle
</map>
Deeper Into the Jungle
Obvious exits: -E -W
< 762h/762H 232v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Tribal Path
</map>
<map>
Zone: Darkfall Forest.
Room: A Tribal Path
</map>
A Tribal Path
Obvious exits: -E -W
A su-monster stands here.
< 762h/762H 232v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Tribal Path
</map>
A Tribal Path
Obvious exits: -E -W
< 762h/762H 231v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Split in a Tribal Path
</map>
A Split in a Tribal Path
Obvious exits: -N -S -W
< 762h/762H 230v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -E
< 762h/762H 228v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -E -W
< 762h/762H 227v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -S -W
< 762h/762H 226v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -E -S
A su-monster stands here.
A su-monster stands here.
< 762h/762H 225v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -S -W
< 762h/762H 224v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -E
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.
< 762h/762H 222v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -E -W
< 762h/762H 221v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -S -W
A Halfling (small) stands, floating here.
< 762h/762H 220v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -S
< 762h/762H 219v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -E -S
A su-monster stands here.
A su-monster stands here.
< 762h/762H 218v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
< 762h/762H 216v/250V Pos: standing >
Backstab who?
< 762h/762H 217v/250V Pos: standing >
You have no idea how to even begin.
< 762h/762H 218v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.
< 762h/762H 217v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -S -W
A su-monster stands here.
< 762h/762H 215v/250V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your west.
A su-monster who is a brief walk away to your west.
A su-monster who is a brief walk away to your west.
< 762h/762H 216v/250V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your west.
A su-monster who is close by to your west.
A su-monster who is close by to your west.
A su-monster who is a brief walk away to your west.
< 762h/762H 217v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.
< 762h/762H 218v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
< 762h/762H 217v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -E -S
A su-monster stands here.
A su-monster stands here.
< 762h/762H 216v/250V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.
A su-monster who is not far off to your east.
A su-monster who is not far off to your east.
A su-monster who is a brief walk away to your east.
Myle, the merchant who is close by to your south.
< 762h/762H 217v/250V Pos: standing >
A Halfling sneaks east.
< 762h/762H 217v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -E -W
A Halfling (small) stands, floating here.
A su-monster stands here.
A Halfling sneaks east.
< 762h/762H 216v/250V Pos: standing >
Backstab who?
< 762h/762H 217v/250V Pos: standing >
You have no idea how to even begin.
< 762h/762H 218v/250V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.
A su-monster who is close by to your east.
A Halfling who is not far off to your east.
A su-monster who is not far off to your east.
A su-monster who is close by to your west.
A su-monster who is close by to your west.
< 762h/762H 219v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.
< 762h/762H 217v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -S -W
A su-monster stands here.
< 762h/762H 216v/250V Pos: standing >
Backstab who?
< 762h/762H 217v/250V Pos: standing >
You have no idea how to even begin.
< 762h/762H 218v/250V Pos: standing >
< 762h/762H 219v/250V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your west.
A su-monster who is close by to your west.
A su-monster who is not far off to your west.
< 762h/762H 219v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -E
< 762h/762H 220v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -S -W
< 762h/762H 219v/250V Pos: standing >
Alas, you cannot go that way. . . .
< 762h/762H 219v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -E
A su-monster stands here.
A su-monster stands here.
< 762h/762H 218v/250V Pos: standing >
You quickly scan the area.
A Halfling who is a brief walk away to your east.
< 762h/762H 219v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -E -W
< 762h/762H 218v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -E -W
< 762h/762H 216v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -S -W
< 762h/762H 215v/250V Pos: standing >
Backstab who?
< 762h/762H 216v/250V Pos: standing >
You have no idea how to even begin.
< 762h/762H 217v/250V Pos: standing >
< 762h/762H 218v/250V Pos: standing >
You quickly scan the area.
You see nothing.
< 762h/762H 218v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -E
< 762h/762H 219v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
< 762h/762H 218v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -E -W
< 762h/762H 216v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -S -W
< 762h/762H 215v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -E
< 762h/762H 214v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
< 762h/762H 213v/250V Pos: standing >
Autosaving...
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -S -W
< 762h/762H 212v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -N -E -S
A su-monster stands here.
< 762h/762H 210v/250V Pos: standing >
You quickly scan the area.
A Halfling who is not far off to your east.
A su-monster who is close by to your south.
Grellinar, the high ranger who is close by to your south.
< 762h/762H 211v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -E -W
< 762h/762H 210v/250V Pos: standing >
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
<map>
Zone: Darkfall Forest.
Room: A Jungle Trail
</map>
A Jungle Trail
Obvious exits: -S -W
A Halfling (small) stands, floating here.
< 762h/762H 209v/250V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 41 ] A Halfling makes a strange sound as you place a green bladed dagger named 'Sepsis' of damage in his back.
< 762h/762H 210v/250V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Halfling sta EP: small wounds >
A Halfling attacks you. [1 Hits]
You have no idea how to even begin.
< 761h/762H 210v/250V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
< 761h/762H 210v/250V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
A Halfling dances an acrobatic maneuver in battle, tripping you.
< 761h/762H 210v/250V Pos: sitting >
< T: Riq TP: sit TC:few scratches E: A Halfling sta EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 17 ] You attack a Halfling. [1 Hits]
< 761h/762H 210v/250V Pos: sitting >
< T: Riq TP: sit TC:few scratches E: A Halfling sta EP: small wounds >
A Halfling attacks you. [3 Hits]
< 756h/762H 210v/250V Pos: sitting >
< T: Riq TP: sit TC:few scratches E: A Halfling sta EP: small wounds >
Your improved dexterity grants you an additional attack!
[Damage: 13 ] You attack a Halfling. [1 Hits]
< 756h/762H 210v/250V Pos: sitting >
< T: Riq TP: sit TC:few scratches E: A Halfling sta EP: few wounds >
OUCH! a Halfling just burned you with his a jagged obsidian dagger with a sapphire hilt!
A Halfling attacks you. [5 Hits]
You clamber to your feet.
< 751h/762H 210v/250V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
You think you noticed an opening in your victim defenses...
< 751h/762H 210v/250V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 15 ] [Damage: 16 ] As your green bladed dagger strikes a Halfling the visage of a toxic green wyrm rushes from your hands and releases a putid poison!
Your bubbling spray of goo strikes a Halfling full on!
[Damage: 53 ] A Halfling's ring of souls [superior] was corroded by acid.
[Damage: 15 ] You attack a Halfling. [3 Hits]
You do a fancy maneuver, tripping a Halfling.
< 751h/762H 210v/250V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Halfling sit EP: nasty wounds >
A Halfling attacks you. [0 Hits]
< 751h/762H 210v/250V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Halfling sit EP: nasty wounds >
[Damage: 21 ] Green slime eats away at a Halfling's skin!
< 751h/762H 210v/250V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Halfling sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 36 ] [Damage: 20 ] [Damage: 19 ] [Damage: 21 ] You attack a Halfling. [4 Hits]
< 751h/762H 210v/250V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Halfling sit EP: awful >
[Damage: 36 ] You find weakness in a Halfling's defenses and land a sneaky surprise attack!
A Halfling is incapacitated and will slowly die, if not aided.
< 751h/762H 210v/250V Pos: standing >
<[Damage: 9 ] Green slime eats away at a Halfling's skin!
A Halfling's mithril plated gloves of ogre strength melted corroded by the acid.
A Halfling's red earthstone ring melted corroded by the acid.
A Halfling's ice girdle melted corroded by the acid.
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Riq by 5717250.