<worn as a badge> a complete miner's badge of precision (magic) (glowing) [84%]
<worn on head> the diamond crown of Winduin of regeneration (glowing) [63%]
<worn on eyes> a dreadveil visor [superior] (magic)
<worn in ear> a diamond stud covered in blood (magic) (glowing)
<worn in ear> an earring of congealed blood [superior]
<worn on face> the mask of hatred [superior] [81%]
<worn around neck> a symbol of Baphomet of damage (magic)
<worn around neck> a spiked sunstone collar [superior] [80%]
<worn on body> a ghostly suit of armor [poor] (glowing)
<worn about body> a griffon feather cloak
<worn as quiver> a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist> a leather belt with mummified rats heads sewn on [superior]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [poor] (magic)
<worn on arms> a pair of troll-hide sleeves (magic) [81%]
<worn around wrist> an etched mithral bracer [poor] (magic) (humming) [83%]
<worn around wrist> a heavy bracer of cold iron
<worn on hands> some razor-knuckled blood crystal gloves (magic) [54%]
<worn on finger> a shiny crimson ring of damage (magic)
<worn on finger> a lustrous blood-red ring of precision
<primary weapon> a longsword called 'Flame of the North' (magic) (flaming) (hot)
<secondary weapon> a shortsword named 'Narggle's Star' [superior] with a strange black stone (magic) (flaming) (hot)
<worn on legs> a pair of celestial leg plates [74%]
<worn on feet> the boots of a MaDMaN (glowing)
Dakar clambers to his feet.
< 1231h/1237H 198v/198V Pos: standing >
< 1232h/1237H 198v/198V Pos: standing >
< 1232h/1237H 198v/198V Pos: standing >
< 1232h/1237H 198v/198V Pos: standing >
< 1233h/1237H 198v/198V Pos: standing >
< 1233h/1237H 198v/198V Pos: standing >
You quickly scan the area.
The wandering merchant who is close by to your east.
The small woman who is close by to your east.
The halfling warrior who is not far off to your east.
A halfling woman who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A Halfling who is a brief walk away to your east.
A minotaur mercenary wizard who is a brief walk away to your east.
A minotaur mercenary guard who is a brief walk away to your east.
A minotaur mercenary guard who is a brief walk away to your east.
A minotaur mercenary guard who is a brief walk away to your east.
The burly guardian who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A giant dragonfly who is a brief walk away to your west.
A father duck who is a brief walk away to your west.
The wandering merchant who is in the distance to your west.
A lieutenant who is in the distance to your west.
< 1233h/1237H 198v/198V Pos: standing >
< 1237h/1237H 198v/198V Pos: standing >
< 1237h/1237H 198v/198V Pos: standing >
< 1237h/1237H 198v/198V Pos: standing >
You quickly scan the area.
The wandering merchant who is close by to your east.
The halfling warrior who is not far off to your east.
A halfling woman who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A Halfling who is a brief walk away to your east.
A minotaur mercenary guard who is a brief walk away to your east.
A minotaur mercenary guard who is a brief walk away to your east.
The burly guardian who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
Buzzle who is close by to your south.
A father duck who is rather far off to your west.
The young adventurer who is rather far off to your west.
The wandering merchant who is in the distance to your west.
A lieutenant who is in the distance to your west.
< 1237h/1237H 198v/198V Pos: standing >
< 1237h/1237H 198v/198V Pos: standing >
< 1237h/1237H 198v/198V Pos: standing >
< 1237h/1237H 198v/198V Pos: standing >
< 1237h/1237H 198v/198V Pos: standing >
Dakar leaves west.
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
You follow Dakar.
Petalrich Lane
Obvious exits: -N -E -S -W
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
Ru enters from the east.
Thuruz enters from the east.
A green dracolich enters from the east.
A green dracolich enters from the east.
A blue dracolich enters from the east.
< 1237h/1237H 197v/198V Pos: standing >
Dakar leaves north.
Rani leaves north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Riudel leaves north.
Eikel leaves north.
You follow Dakar.
A Wide Entrance to a Large Park
Obvious exits: -N -S -W
[4] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A reed-woven parchment lies discarded here.
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
Ru enters from the south.
Thuruz enters from the south.
A green dracolich enters from the south.
A green dracolich enters from the south.
A blue dracolich enters from the south.
Alarm bells sound, signalling an invasion!
< 1237h/1237H 196v/198V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your north.
A fuzzy duckling who is close by to your north.
A giant bee who is close by to your north.
A salamander who is not far off to your north.
The elven woman who is not far off to your south.
The wealthy woodcarver who is not far off to your south.
The farmer's wife who is not far off to your south.
The simple farmer who is not far off to your south.
The waiter who is not far off to your south.
< 1237h/1237H 196v/198V Pos: standing >
Dakar leaves north.
Rani leaves north.
Riudel leaves north.
Eikel leaves north.
You follow Dakar.
In a Large Park
Obvious exits: -N -E -S -W
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A fuzzy white duckling wanders here searching for food.
A fuzzy white duckling wanders here searching for food.
A tremendous honey bee hovers here collecting nectar.
Ru enters from the south.
Alarm bells sound, signalling an invasion!
Thuruz enters from the south.
A green dracolich enters from the south.
A green dracolich enters from the south.
A blue dracolich enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1237h/1237H 196v/198V Pos: standing >
< 1237h/1237H 197v/198V Pos: standing >
Dakar leaves east.
Rani leaves east.
Riudel leaves east.
Eikel leaves east.
You follow Dakar.
In a Large Park
Obvious exits: -N -W
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A tremendous honey bee hovers here collecting nectar.
A father duck with a bright green head watches the ducklings.
A tremendous honey bee hovers here collecting nectar.
A fuzzy white duckling wanders here searching for food.
Alarm bells sound, signalling an invasion!
Ru enters from the west.
Thuruz enters from the west.
A green dracolich enters from the west.
A green dracolich enters from the west.
A blue dracolich enters from the west.
< 1237h/1237H 197v/198V Pos: standing >
You quickly scan the area.
A giant bee who is close by to your north.
A halfling child who is close by to your north.
A fuzzy duckling who is not far off to your north.
The happy woman who is not far off to your north.
A giant wasp who is not far off to your north.
A salamander who is not far off to your north.
A fuzzy duckling who is close by to your west.
A fuzzy duckling who is close by to your west.
A giant bee who is close by to your west.
A tiny humming bird who is a brief walk away to your west.
An ugly frog who is a brief walk away to your west.
An ugly frog who is a brief walk away to your west.
< 1237h/1237H 197v/198V Pos: standing >
Dakar leaves north.
Rani leaves north.
Riudel leaves north.
Eikel leaves north.
You follow Dakar.
In a Large Park
Obvious exits: -N -S -W
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A tremendous honey bee hovers here collecting nectar.
A young halfling child plays here.
Ru enters from the south.
Thuruz enters from the south.
A green dracolich enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
A green dracolich enters from the south.
A blue dracolich enters from the south.
< 1237h/1237H 196v/198V Pos: standing >
A giant bee enters from the south.
< 1237h/1237H 196v/198V Pos: standing >
Dakar leaves north.
Rani leaves north.
Riudel leaves north.
Eikel leaves north.
You follow Dakar.
In a Large Park
Obvious exits: -S -W
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A fuzzy white duckling wanders here searching for food.
A happy halfling woman stands here watching the animals.
A giant yellow wasp is here looking for prey.
A small bright red salamander does his best to hide in the flowers.
Ru enters from the south.
Thuruz enters from the south.
A green dracolich enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
A green dracolich enters from the south.
A blue dracolich enters from the south.
< 1237h/1237H 196v/198V Pos: standing >
Dakar leaves west.
Alarm bells sound, signalling an invasion!
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
You follow Dakar.
In a Large Park
Obvious exits: -E -W -U
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A young halfling child plays here.
Ru enters from the east.
Thuruz enters from the east.
A green dracolich enters from the east.
A green dracolich enters from the east.
A blue dracolich enters from the east.
< 1237h/1237H 197v/198V Pos: standing >
Dakar leaves east.
Rani leaves east.
Riudel leaves east.
Eikel leaves east.
You follow Dakar.
In a Large Park
Obvious exits: -S -W
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A fuzzy white duckling wanders here searching for food.
A happy halfling woman stands here watching the animals.
A giant yellow wasp is here looking for prey.
A small bright red salamander does his best to hide in the flowers.
Ru enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Thuruz enters from the west.
A green dracolich enters from the west.
A green dracolich enters from the west.
Alarm bells sound, signalling an invasion!
A blue dracolich enters from the west.
< 1237h/1237H 196v/198V Pos: standing >
Dakar leaves south.
Alarm bells sound, signalling an invasion!
Rani leaves south.
Riudel leaves south.
Eikel leaves south.
You follow Dakar.
In a Large Park
Obvious exits: -N -S -W
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A tremendous honey bee hovers here collecting nectar.
A tremendous honey bee hovers here collecting nectar.
Ru enters from the north.
Thuruz enters from the north.
A green dracolich enters from the north.
A green dracolich enters from the north.
A blue dracolich enters from the north.
< 1237h/1237H 195v/198V Pos: standing >
< 1237h/1237H 195v/198V Pos: standing >
Dakar leaves west.
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
You follow Dakar.
Beside a Small Pond in a Large Park
Obvious exits: -E -S -W
A small, shallow pond is here.
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A fuzzy white duckling wanders here searching for food.
A kitten jumps here playing with leaves tossed by the wind.
A small bright red salamander does his best to hide in the flowers.
A small bright red salamander does his best to hide in the flowers.
Ru enters from the east.
Thuruz enters from the east.
A green dracolich enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A green dracolich enters from the east.
A blue dracolich enters from the east.
< 1237h/1237H 195v/198V Pos: standing >
Dakar leaves west.
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
You follow Dakar.
Beside a Small Pond in a Large Park
Obvious exits: -E -S -W
A small, shallow pond is here.
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A fuzzy white duckling wanders here searching for food.
A fuzzy white duckling wanders here searching for food.
A kitten jumps here playing with leaves tossed by the wind.
A tremendous honey bee hovers here collecting nectar.
Ru enters from the east.
Thuruz enters from the east.
A green dracolich enters from the east.
A green dracolich enters from the east.
A blue dracolich enters from the east.
< 1237h/1237H 194v/198V Pos: standing >
Dakar leaves west.
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
You follow Dakar.
In a Large Park
Obvious exits: -N -E -S -W
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A tremendous honey bee hovers here collecting nectar.
A small bright red salamander does his best to hide in the flowers.
A speckled mother duck protects her young.
A small bright red salamander does his best to hide in the flowers.
A tiny hummingbird zips by, sucking nectar from the flowers.
Ru enters from the east.
Thuruz enters from the east.
A green dracolich enters from the east.
A green dracolich enters from the east.
A blue dracolich enters from the east.
< 1237h/1237H 194v/198V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Dakar.
< 1237h/1237H 195v/198V Pos: standing >
A giant bee leaves south.
< 1237h/1237H 197v/198V Pos: standing >
< 1237h/1237H 198v/198V Pos: standing >
Dakar leaves west.
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
You follow Dakar.
In a Large Park
Obvious exits: -N -E
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A Barbarian (large) The Empire stands in mid-air here.
A happy halfling woman stands here watching the animals.
A large, ugly snapping turtle is here.
A young halfling child plays here.
Ru enters from the east.
Thuruz enters from the east.
A green dracolich enters from the east.
A green dracolich enters from the east.
A blue dracolich enters from the east.
< 1237h/1237H 197v/198V Pos: standing >
Thuruz suddenly attacks a Barbarian!
Thuruz's crush wounds a Barbarian.
< 1237h/1237H 197v/198V Pos: standing >
Ru suddenly attacks a Barbarian!
Ru snaps into visibility.
Ru misses a Barbarian.
< 1237h/1237H 197v/198V Pos: standing >
Eikel shivers as he hits a Barbarian.
A Barbarian is knocked to the ground by Eikel's skillful bash!
< 1237h/1237H 197v/198V Pos: standing >
A snapping turtle enters from the north.
A Barbarian's skin seems to turn to stone.
Tackle who?
< 1237h/1237H 197v/198V Pos: standing >
Ru points the totem of Mox at a Barbarian.
A Barbarian briefly fades from sight, then reappears.
Dakar gives an order to his followers.
A blue dracolich suddenly attacks a Barbarian!
A blue dracolich's impressive claw grazes a Barbarian.
A blue dracolich shivers as it hits a Barbarian.
A green dracolich suddenly attacks a Barbarian!
A green dracolich's impressive claw wounds a Barbarian.
A Barbarian's spell flows around a green dracolich, leaving it unharmed!
A green dracolich suddenly attacks a Barbarian!
A green dracolich's impressive claw wounds a Barbarian.
A Barbarian's spell flows around a green dracolich, leaving it unharmed!
< 1237h/1237H 198v/198V Pos: standing >
Riudel starts casting an offensive spell.
< 1237h/1237H 198v/198V Pos: standing >
Eikel's feeble slash grazes a Barbarian.
Eikel shivers as he hits a Barbarian.
Eikel's feeble slash grazes a Barbarian.
Eikel shivers as he hits a Barbarian.
Eikel's weak slash grazes a Barbarian.
Eikel shivers as he hits a Barbarian.
You assist Eikel heroically.
[Damage: 21 ] Your impressive slash wounds a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 3 ] The searing a longsword called 'Flame of the North' slices into a Barbarian, causing him to scream in pain!
[Damage: 5 ] Your longsword called 'Flame of the North' burns a Barbarian with a godly fire!
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
Riudel completes his spell...
Riudel utters the word 'agsplnuahz'
Ghostly hands appear before a Barbarian, close around his neck and begin to squeeze!
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: small wounds >
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!
[Damage: 19 ] Your impressive slash wounds a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 3 ] Your longsword called 'Flame of the North' burns a Barbarian with a godly fire!
[Damage: 17 ] Your impressive slash wounds a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 5 ] Your a shortsword named 'Narggle's Star' [superior] with a strange black stone burns a Barbarian with a godly fire!
[Damage: 20 ] Your slash wounds a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 5 ] Your longsword called 'Flame of the North' burns a Barbarian with a godly fire!
[Damage: 20 ] Your impressive slash wounds a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 3 ] Your longsword called 'Flame of the North' burns a Barbarian with a godly fire!
Rani looks at a Barbarian.
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: small wounds >
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!
A Barbarian blocks Ru's lunge at him.
Ru misses a Barbarian.
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
Alarm bells sound, signalling an invasion!
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
Thuruz dodges a Barbarian's attack.
Thuruz dodges a Barbarian's attack.
Thuruz's impressive crush wounds a Barbarian.
Thuruz's whip wounds a Barbarian.
Thuruz's impressive whip wounds a Barbarian.
A Barbarian blocks Thuruz's lunge at him.
Thuruz's impressive crush wounds a Barbarian.
Thuruz's impressive crush wounds a Barbarian.
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
Alarm bells sound, signalling an invasion!
Thuruz fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
Ru starts casting an offensive spell.
Ru snaps into visibility.
Alarm bells sound, signalling an invasion!
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
Riudel starts casting an offensive spell.
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
A green dracolich misses a Barbarian.
A green dracolich's claw wounds a Barbarian.
A green dracolich shivers as it hits a Barbarian.
A green dracolich misses a Barbarian.
A green dracolich's impressive claw wounds a Barbarian.
A green dracolich shivers as it hits a Barbarian.
A green dracolich misses a Barbarian.
A green dracolich misses a Barbarian.
A blue dracolich misses a Barbarian.
A blue dracolich's claw strikes a Barbarian.
A blue dracolich shivers as it hits a Barbarian.
A sense of WiLD HAtE surrounds Thuruz as his mighty crush strikes a Barbarian.
Thuruz's whip wounds a Barbarian.
Thuruz's barbed whip summons a comet!
A large rift opens in front of a Barbarian, you see stars through it, and then a comet flies forth smashing into him!
Thuruz's impressive whip strikes a Barbarian.
A Barbarian blocks Thuruz's lunge at him.
Thuruz's impressive crush strikes a Barbarian.
Thuruz's crush strikes a Barbarian.
Headbutt requires you to be able to reach his head!
Dakar starts casting an offensive spell.
Alarm bells sound, signalling an invasion!
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: nasty wounds >
Ru snaps into visibility.
Ru completes his spell...
Ru utters the words 'abrauztg gpahhzfuio uqzbarr'
Ru points at a Barbarian.
Ru snaps into visibility.
Ru's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: nasty wounds >
Rani looks at a Barbarian.
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: nasty wounds >
Dakar completes his spell...
Dakar utters the words 'unsozfol efaui'
Dakar drains a Barbarian - what a waste of energy!
Riudel completes his spell...
Riudel utters the word 'agsplnuahz'
Ghostly hands appear before a Barbarian, close around his neck and begin to squeeze!
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!
Headbutt requires you to be able to reach his head!
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: pretty hurt >
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!
Ru starts casting an offensive spell.
Ru snaps into visibility.
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: awful >
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: awful >
Thuruz's impressive crush strikes a Barbarian very hard.
Thuruz's impressive whip seriously wounds a Barbarian.
Thuruz's impressive crush seriously wounds a Barbarian.
Thuruz's impressive crush seriously wounds a Barbarian.
A Barbarian dodges Thuruz's attack.
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: awful >
Dakar starts casting an offensive spell.
< 1237h/1237H 198v/198V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: awful >
Eikel's slash seriously wounds a Barbarian.
Eikel shivers as he hits a Barbarian.
Eikel's impressive slash enshrouds a Barbarian in a mist of blood.
Eikel shivers as he hits a Barbarian.
Eikel's powerful slash hits a Barbarian.
A Barbarian is mortally wounded, and will die soon, if not aided.
Eikel shivers as he hits a Barbarian.
Headbutt requires you to be able to reach his head!
< 1237h/1237H 198v/198V Pos: standing >
<Ru snaps into visibility.
Ru completes his spell...
Ru utters the words 'abrauztg gpahhzfuio uqzbarr'
Ru points at a Barbarian.
Ru snaps into visibility.
Ru's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
A Barbarian's pitted ivory bodycloak from the Behemoth Herders freezes and shatters into million pieces from the intense cold!
A Barbarian's unearthly granite visor freezes and shatters into million pieces from the intense cold!
A Barbarian is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Harlo by 3994940.