<worn as a badge> a wisp of living wind
<worn on head> the helm of light (illuminating) [89%]
<worn on eyes> the eye of the ogre [superior] (magic) (glowing) (humming)
<worn in ear> an anti-matter earring
<worn in ear> a pair of silver earrings with red rubies
<worn on face> a mask of leaves and bark [superior]
<worn around neck> a spectral holy symbol of Berronar Truesilver [76%]
<worn around neck> a royal token of Valois with a strange dark bloodstone (magic) (glowing) [54%]
<worn on body> the platemail of life [poor] (magic)
<worn on horse body> a finely woven centaur blanket [poor] [84%]
<worn about body> a cloak of eternal fire
<worn on tail> a fragment of the tail of Quturac [superior] (magic)
<worn as quiver> a silken backsheath of flight (magic) [85%]
<worn on arms> a pair of chromium dragonscale vambraces (magic)
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior] [80%]
<worn on hands> the hands of justice [superior] (magic) (glowing)
<worn on finger> a ring called 'Soulcatcher'
<worn on finger> a glowing black ring [superior]
<held> the orb of elemental fire (magic) (glowing)[191h 20m 22s]
<worn on feet> a set of bloodied horseshoes [superior] (magic)
Sadash nods.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
An immature leucrotta flies through the air, free as a bird!
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
Sadash avoids being bashed by an immature leucrotta, who loses its balance and falls.
Sadash misses an immature leucrotta.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
Quep snaps into visibility.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
Quep snaps into visibility.
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
Quep wills the flames of the abyss to overwhelm and consume thier foe...
An immature leucrotta screams and doubles over in agony as searing heat ignites within its body.
An immature leucrotta is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as an immature leucrotta's gurgling and choking signals its demise.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
the corpse of an immature leucrotta does not contain the coins.
< 1328h/1328H 349v/349V Pos: standing >
You don't have anything to put in it.
< 1328h/1328H 349v/349V Pos: standing >
It appears to be the corpse of an immature leucrotta.
Nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Artavus Platyr who is close by to your north.
Xomop Tippist who is close by to your north.
Clorin who is close by to your north.
< 1328h/1328H 349v/349V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
Sadash finishes his song.
Clorin sneaks in from the north.
Xomop Tippist enters from the north.
Artavus Platyr enters from the north.
< 1328h/1328H 349v/349V Pos: standing >
Clorin nods.
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
Clorin nods.
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
Sadash starts playing the instrument of lyrical mastery and singing aloud.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
Sadash leaves west.
Sadash leaves west.
Sadash leaves west.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Sadash who is not far off to your west.
Sadash who is not far off to your west.
Sadash who is not far off to your west.
Sadash who is not far off to your west.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Sadash who is not far off to your west.
Sadash who is not far off to your west.
Sadash who is not far off to your west.
Sadash who is not far off to your west.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Sadash who is not far off to your west.
Sadash who is not far off to your west.
Sadash who is not far off to your west.
Sadash who is not far off to your west.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You feel a blast of cold from the south!
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You feel a blast of cold from the south!
< 1328h/1328H 349v/349V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You feel a blast of cold from the south!
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Sadash who is not far off to your west.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Sadash who is close by to your west.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Sadash who is close by to your west.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Sadash who is close by to your south.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
Sadash who is a brief walk away to your south.
< 1328h/1328H 349v/349V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
You quickly scan the area.
You see nothing.
< 1328h/1328H 349v/349V Pos: standing >
Kaboom sneaks west.
Xomop Tippist leaves west.
Artavus Platyr leaves west.
Qad trots west.
Soljia leaves west.
Trubl trots west.
Col leaves west.
You follow Kaboom.
MM^^*^MMM
M*******MMM
*****^^^*^MMM
***^*M^^^**MM
**^.^^@..***M
*.^...+..^***
......+...***
..^..+....*
^*..+....
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
The corpse of a mature leucrotta is lying here.
*Col The Empire (Dwarf)(small) stands in mid-air here.(Gold Aura)
*Trubl The Empire (Centaur)(large) stands in mid-air here.
*Soljia The Empire (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
*Elak The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Qad The Empire (Centaur)(large) stands in mid-air here.
*Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
*Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion)
*Clorin The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom The Empire (Centaur)(medium) stands in mid-air here.(Gold Aura)
*Quep The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
You quickly scan the area.
A drunken orc who is not far off to your north.
A drunken orc who is not far off to your north.
A Goblin who is a brief walk away to your north.
An orcish warrior who is a brief walk away to your north.
< 1328h/1328H 347v/349V Pos: standing >
You quickly scan the area.
A drunken orc who is not far off to your north.
A drunken orc who is not far off to your north.
A wandering soul who is a brief walk away to your north.
A shady chemist who is a brief walk away to your north.
< 1328h/1328H 347v/349V Pos: standing >
< 1328h/1328H 347v/349V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.
< 1328h/1328H 347v/349V Pos: standing >
Quep sneaks north.
Clorin leaves north.
Xomop Tippist leaves north.
Artavus Platyr leaves north.
Qad trots north.
Elak leaves north.
Soljia leaves north.
Trubl trots north.
Col leaves north.
You follow Kaboom.
A Small Pathway
Obvious exits: -N -S
*Col The Empire (Dwarf)(small) stands in mid-air here.(Gold Aura)
*Trubl The Empire (Centaur)(large) stands in mid-air here.
*Soljia The Empire (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
*Elak The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Qad The Empire (Centaur)(large) stands in mid-air here.
*Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
*Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion)
*Clorin The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom The Empire (Centaur)(medium) stands in mid-air here.(Gold Aura)
*Quep The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 1328h/1328H 346v/349V Pos: standing >
You failed.
< 1328h/1328H 347v/349V Pos: standing >
< 1328h/1328H 348v/349V Pos: standing >
< 1328h/1328H 348v/349V Pos: standing >
Looks like an exit.
You extend your sights northward.
Nearing the Shady Grove
Obvious exits: -N -S
A drunken orc wanders about lost out of his mind.(Red Aura)
< 1328h/1328H 348v/349V Pos: standing >
< 1328h/1328H 349v/349V Pos: standing >
< 1328h/1328H 349v/349V Pos: standing >
< 1328h/1328H 349v/349V Pos: standing >
< 1328h/1328H 349v/349V Pos: standing >
< 1328h/1328H 349v/349V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.
< 1328h/1328H 349v/349V Pos: standing >
Clorin sneaks north.
Xomop Tippist leaves north.
Artavus Platyr leaves north.
Horns begin to bellow and drums thunder to the call to arms!
Qad trots north.
Elak sneaks north.
Soljia leaves north.
Trubl trots north.
Col leaves north.
You follow Kaboom.
Nearing the Shady Grove
Obvious exits: -N -S
*Col The Empire (Dwarf)(small) stands in mid-air here.(Gold Aura)
*Trubl The Empire (Centaur)(large) stands in mid-air here.
*Soljia The Empire (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
*Elak The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Qad The Empire (Centaur)(large) stands in mid-air here.
*Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
*Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion)
*Clorin The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom The Empire (Centaur)(medium) stands in mid-air here.(Gold Aura)
*Quep The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A drunken orc wanders about lost out of his mind.(Red Aura)
< 1328h/1328H 347v/349V Pos: standing >
Kaboom sneaks north.
Horns begin to bellow and drums thunder to the call to arms!
Clorin leaves north.
Xomop Tippist leaves north.
Artavus Platyr leaves north.
Qad trots north.
Elak leaves north.
Soljia leaves north.
Trubl trots north.
Col leaves north.
You follow Kaboom.
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
*Col The Empire (Dwarf)(small) stands in mid-air here.(Gold Aura)
*Trubl The Empire (Centaur)(large) stands in mid-air here.
*Soljia The Empire (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
*Elak The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Qad The Empire (Centaur)(large) stands in mid-air here.
*Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
Xomop Tippist sits in mid-air here, fighting an orcish warrior. (Minion)
*Clorin The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom The Empire (Centaur)(medium) stands in mid-air here.(Gold Aura)
*Quep The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
An Orc (medium) stands here. (Non-Fraggable)(Red Aura)
An orcish warrior stands here, fighting Xomop Tippist.(Red Aura)
A drunken orc wanders about lost out of his mind.(Red Aura)
A wandering orcish soul, flying about here, is searching for a new victim.(Red Aura)
A shady chemist peers at you.(Red Aura)
< 1328h/1328H 346v/349V Pos: standing >
An orcish warrior's fine crush grazes Xomop Tippist.
You quickly scan the area.
A drunken orc who is close by to your south.
A baby orc who is close by above you.
A snarling warg who is close by above you.
An Orc who is close by above you.
The orc gate guard who is close by above you.
The orc gate guard who is close by above you.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
An umber hulk who is close by above you.
The orc gate guard who is close by above you.
< 1328h/1328H 346v/349V Pos: standing >
A wandering soul suddenly attacks Artavus Platyr!
A dark shroud encases a wandering soul as he charges into battle.
A wandering soul suddenly appears a bit confused!
Artavus Platyr snaps into visibility.
A wandering soul's weak slash grazes Artavus Platyr.
A wandering soul wavers in agony, as the positive energies sent by Artavus Platyr purge its essence!
A wandering soul suffers from contact with the aura about Artavus Platyr.
A halo of white light settles over Artavus Platyr as it charges into battle.
An Orc leaves up.
You quickly scan the area.
A drunken orc who is close by to your south.
An Orc who is close by above you.
A baby orc who is close by above you.
A snarling warg who is close by above you.
An Orc who is close by above you.
A Goblin who is close by above you.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
An umber hulk who is close by above you.
The orc gate guard who is close by above you.
< 1328h/1328H 346v/349V Pos: standing >
You quickly scan the area.
A drunken orc who is close by to your south.
An Orc who is close by above you.
A baby orc who is close by above you.
A snarling warg who is close by above you.
An Orc who is close by above you.
A Goblin who is close by above you.
The orc gate guard who is close by above you.
The orc gate guard who is close by above you.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
An umber hulk who is close by above you.
The orc gate guard who is close by above you.
< 1328h/1328H 346v/349V Pos: standing >
A shady chemist starts casting a spell.
< 1328h/1328H 346v/349V Pos: standing >
Xomop Tippist misses an orcish warrior.
An orcish warrior parries Xomop Tippist's lunge at him.
< 1328h/1328H 348v/349V Pos: standing >
An Orc enters from above.
< 1328h/1328H 348v/349V Pos: standing >
A shady chemist completes his spell...
A shady chemist utters the word 'hpafigtui'
An orcish warrior's skin gains the toughness of dead plant life, thorns and brambles grow from his skin!
< 1328h/1328H 348v/349V Pos: standing >
Artavus Platyr dodges a wandering soul's attack.
Artavus Platyr dodges a wandering soul's attack.
A wandering soul turns to focus his attack on Xomop Tippist!
A dark shroud encases a wandering soul as he charges into battle.
< 1328h/1328H 349v/349V Pos: standing >
Artavus Platyr's punch wounds a wandering soul.
Artavus Platyr's crude punch wounds a wandering soul.
Artavus Platyr's crude punch wounds a wandering soul.
Artavus Platyr's crude punch wounds a wandering soul.
< 1328h/1328H 349v/349V Pos: standing >
An orcish warrior's impressive crush wounds Xomop Tippist.
An orcish warrior misses Xomop Tippist.
< 1328h/1328H 349v/349V Pos: standing >
Soljia suddenly attacks an Orc!
Soljia snaps into visibility.
Soljia's bludgeon causes an Orc to grimace in pain.
A dark shroud encases an Orc as he charges into battle.
A shady chemist tells you 'No magic in here!'.
< 1328h/1328H 349v/349V Pos: standing >
Kaboom snaps into visibility.
An Orc is knocked to the ground by Kaboom's skillful bash!
< 1328h/1328H 349v/349V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.
An orcish warrior deflects Xomop Tippist's blow and strikes back at him!
An orcish warrior misses Xomop Tippist.
Xomop Tippist misses an orcish warrior.
Quep closes the black.
< 1328h/1328H 349v/349V Pos: standing >
Hint: Boats are sold in many hometowns. These will allow you to cross river and other bodies of water.
Clorin gives an order to his followers.
< 1328h/1328H 349v/349V Pos: standing >
The Living Necroplasm runs its tendrils through Quep's body, transforming him!
A chill passes by as all the color drains from Quep.
Qad suddenly attacks an Orc!
< 1328h/1328H 349v/349V Pos: standing >
A wandering soul's impressive slash wounds Xomop Tippist.
Xomop Tippist clambers to his feet.
Xomop Tippist dodges a wandering soul's attack.
An Orc is gripped by great fear after seeing a wandering soul's visage!
< 1328h/1328H 349v/349V Pos: standing >
Artavus Platyr's crude punch wounds a wandering soul.
Artavus Platyr's crude punch wounds a wandering soul.
A wandering soul dodges Artavus Platyr's attack.
Artavus Platyr's punch wounds a wandering soul.
< 1328h/1328H 349v/349V Pos: standing >
A shady chemist tells you 'No magic in here!'.
< 1328h/1328H 349v/349V Pos: standing >
Xomop Tippist dodges an orcish warrior's attack.
An orcish warrior misses Xomop Tippist.
An orcish warrior kicks Xomop Tippist in the stomach, rendering him breathless.
< 1328h/1328H 349v/349V Pos: standing >
An Orc misses Soljia.
Soljia snaps into visibility.
< 1328h/1328H 349v/349V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.
Soljia snaps into visibility.
Soljia's impressive bludgeon hits an Orc.
An Orc's large two-handed sword was completely destroyed by the massive blow!
An Orc's pair of studded leather boots was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.