<worn as a badge> a elven rune of restoration (magic) (glowing)
<worn on head> the dwarf-bone crown of the troglodytes (magic) [89%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a brightly flaming earring
<worn in ear> a lightning earring [superior] [86%]
<worn on face> a white hot mask of living flame (glowing) [76%]
<worn around neck> a holy symbol of the Ravenkind (magic) (glowing) [68%]
<worn around neck> some kharma mind beads (magic) [53%]
<worn on body> the Living Necroplasm (invis) (magic)[235h 33m 46s]
<worn about body> an ethereal symbiote of the inner planes (magic) (humming)
<worn on back> a large leather backpack [86%]
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist> a utility belt of poisoning agents [58%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing) [45%]
<worn on arms> sleeves of gold dragonskin of endurance (magic) [88%]
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> a bracelet of woven willow leaves [superior] (magic) (illuminating)
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [38%]
<worn on hands> the legendary silverish gauntlets of Gith's Blessing (magic) [86%]
<worn on finger> a glowing black ring [84%]
<worn on finger> an ancient ring of liquid rock [79%]
<primary weapon> the mace of mentality
<worn on legs> some leggings of red flames [superior] (magic)
<worn on feet> a pair of clawed demon-hide moccasins
(Front) 800/821 hit, 225/225 move Sadash
(Front) 1472/1470 hit, 329/329 move Kaboom
(Front) 1641/1641 hit, 252/252 move Soljia
(Front) 1041/999 hit, 192/193 move Artavus Platyr
< 1590h/932H 215v/215V Pos: standing >
The Shady Scribers are located east from the pathway.
You extend your sights eastward.
The Shady Shop of Scribers
Obvious exits: -W
An orcish scribe is copying history from an ancient scroll.(Red Aura)
An orcish scribe is copying history from an ancient scroll.(Red Aura)
An orcish scribe is copying history from an ancient scroll.(Red Aura)
An orcish scribe is copying history from an ancient scroll.(Red Aura)
< 1590h/932H 215v/215V Pos: standing >
Clorin completes his spell...
Clorin utters the words 'wuiaf qfzahuai'
A two-handed sword suddenly appears on the ground.
You see nothing special...
< 1590h/932H 215v/215V Pos: standing >
The Path of the Damned winds its wicked path north.
You extend your sights northward.
The Path of the Damned
Obvious exits: -N -E -S -W
The corpse of an orcish guard is lying here.
< 1589h/932H 215v/215V Pos: standing >
Clorin gets a two-handed sword.
< 1589h/932H 215v/215V Pos: standing >
You quickly scan the area.
An orcish elite who is in the distance to your north.
An orcish guard who is in the distance to your north.
The Shady Quartermaster who is in the distance to your north.
The town crier who is in the distance to your north.
An orcish guard who is in the distance to your north.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
The orc gate guard who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
An umber hulk who is not far off to your south.
The orc gate guard who is not far off to your south.
< 1589h/932H 215v/215V Pos: standing >
You are carrying: (1/11)
a net of endless currents
< 1588h/932H 215v/215V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
The corpse of an orcish guard is lying here.
The corpse of a large warhorse is lying here.
[2] The corpse of an orcish elite is lying here.
The corpse of an orcish guard is lying here.
The corpse of an orcish shaman is lying here.
The corpse of an orcish guard is lying here.
Qued (Centaur)(large) stands in mid-air here.
Col (Dwarf)(small) stands in mid-air here.(Gold Aura)
Trubl (Centaur)(large) stands, floating here.
*Soljia (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
Qad (Centaur)(large) stands in mid-air here.
Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
Clorin (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom (Centaur)(medium) stands in mid-air here.(Gold Aura)
Elak (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sadash (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A black skunk stands, apparently asleep.
There are residual brain waves in the area.
< 1588h/932H 215v/215V Pos: standing >
Sadash starts playing the instrument of lyrical mastery and singing aloud.
You muster up your lungpower and scream "MOVING!!!".
< 1588h/932H 215v/215V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your north.
An orcish elite who is in the distance to your north.
An orcish guard who is in the distance to your north.
The Shady Quartermaster who is in the distance to your north.
The town crier who is in the distance to your north.
An orcish guard who is in the distance to your north.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
The orc gate guard who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
An umber hulk who is not far off to your south.
The orc gate guard who is not far off to your south.
< 1587h/932H 215v/215V Pos: standing >
Clorin gives a two-handed sword to Artavus Platyr.
< 1585h/932H 215v/215V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
Elak enters from the north.
Clorin enters from the north.
Artavus Platyr enters from the north.
Qad trots in from the north.
Soljia enters from the north.
Trubl trots in from the north.
Col enters from the north.
Qued trots in from the north.
< 1585h/932H 214v/215V Pos: standing >
Your group consists of (11/20):
( Head) 1585/932 hit, 214/215 move Quep
(Front) 1220/1220 hit, 105/106 move Col
(Front) 729/729 hit, 159/160 move Elak
(Front) 1263/1263 hit, 348/349 move Qued
(Front) 1185/1185 hit, 228/229 move Trubl
(Front) 1107/1107 hit, 330/331 move Qad
(Front) 755/755 hit, 136/137 move Clorin
(Front) 801/821 hit, 224/225 move Sadash
(Front) 1472/1470 hit, 328/329 move Kaboom
(Front) 1641/1641 hit, 251/252 move Soljia
(Front) 1034/993 hit, 191/193 move Artavus Platyr
< 1585h/932H 214v/215V Pos: standing >
The southern branch of the Bank of the Shady is located to the east.
You extend your sights eastward.
In the Southern Branch of the Bank of Shady
Obvious exits: -W
[6] A piece of charged electricity lies here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[12] A small bandage rests upon the ground here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
A large wooden counter is here, with a sign posted on it.
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)
< 1584h/932H 214v/215V Pos: standing >
A tower is west from here.
You extend your sights westward.
The Base of A Small Tower
Obvious exits: -E -U
< 1584h/932H 214v/215V Pos: standing >
The Path of the Damned ends its wicked path south before the South Gates of the city.
You extend your sights southward.
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D#
a satchel used to hold various items lies here. (magic)
[8] A small bandage rests upon the ground here.
The corpse of an Orc is lying here.
The corpse of a snarling warg is lying here.
The corpse of an umber hulk is lying here.
The corpse of the orc gate guard is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a wandering hill giant is lying here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[4] Someone has left a crystalline chatkcha here. (glowing)
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
[2] A double-bladed weapon lies here.
A great flail has been carelessly left here.
An orcish street sweeper is here cleaning the city from rubbish.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
< 1584h/932H 214v/215V Pos: standing >
Your group consists of (11/20):
( Head) 1583/932 hit, 214/215 move Quep
(Front) 1220/1220 hit, 105/106 move Col
(Front) 729/729 hit, 160/160 move Elak
(Front) 1263/1263 hit, 348/349 move Qued
(Front) 1185/1185 hit, 228/229 move Trubl
(Front) 1107/1107 hit, 330/331 move Qad
(Front) 755/755 hit, 136/137 move Clorin
(Front) 802/821 hit, 225/225 move Sadash
(Front) 1472/1470 hit, 328/329 move Kaboom
(Front) 1641/1641 hit, 251/252 move Soljia
(Front) 1032/991 hit, 191/193 move Artavus Platyr
< 1583h/932H 214v/215V Pos: standing >
Your group consists of (11/20):
( Head) 1583/932 hit, 214/215 move Quep
(Front) 1220/1220 hit, 105/106 move Col
(Front) 729/729 hit, 160/160 move Elak
(Front) 1263/1263 hit, 348/349 move Qued
(Front) 1185/1185 hit, 228/229 move Trubl
(Front) 1107/1107 hit, 330/331 move Qad
(Front) 755/755 hit, 136/137 move Clorin
(Front) 802/821 hit, 225/225 move Sadash
(Front) 1472/1470 hit, 328/329 move Kaboom
(Front) 1641/1641 hit, 251/252 move Soljia
(Front) 1032/991 hit, 193/193 move Artavus Platyr
< 1583h/932H 214v/215V Pos: standing >
It is 6pm, on the Day of the Deception
The 30th Day of the Month of BloodLust, Year 1871.
Time elapsed since boot-up: 32:08:40
Current time is: Sun Mar 15 02:46:13 2020 (GMT)
Sat Mar 14 22:46:13 2020 (EDT)
< 1582h/932H 214v/215V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
Qued (Centaur)(large) stands in mid-air here.
Col (Dwarf)(small) stands in mid-air here.(Gold Aura)
Trubl (Centaur)(large) stands, floating here.
*Soljia (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
Qad (Centaur)(large) stands in mid-air here.
Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
Clorin (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom (Centaur)(medium) stands in mid-air here.(Gold Aura)
Sadash (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Elak (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 1582h/932H 214v/215V Pos: standing >
Sadash sings a song to summon the storms.
< 1582h/932H 214v/215V Pos: standing >
You quickly scan the area.
A black skunk who is close by to your north.
A baby orc who is not far off to your north.
An orcish elite who is in the distance to your north.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
An orcish street sweeper who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.
< 1582h/932H 214v/215V Pos: standing >
< 1581h/932H 214v/215V Pos: standing >
The Path of the Damned ends its wicked path south before the South Gates of the city.
You extend your sights southward.
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D#
a satchel used to hold various items lies here. (magic)
[8] A small bandage rests upon the ground here.
The corpse of an Orc is lying here.
The corpse of a snarling warg is lying here.
The corpse of an umber hulk is lying here.
The corpse of the orc gate guard is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a wandering hill giant is lying here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[4] Someone has left a crystalline chatkcha here. (glowing)
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
[2] A double-bladed weapon lies here.
A great flail has been carelessly left here.
An orcish street sweeper is here cleaning the city from rubbish.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
< 1581h/932H 214v/215V Pos: standing >
Your group consists of (11/20):
( Head) 1577/932 hit, 214/215 move Quep
(Front) 1220/1220 hit, 105/106 move Col
(Front) 729/729 hit, 160/160 move Elak
(Front) 1263/1263 hit, 348/349 move Qued
(Front) 1185/1185 hit, 228/229 move Trubl
(Front) 1107/1107 hit, 330/331 move Qad
(Front) 755/755 hit, 136/137 move Clorin
(Front) 803/821 hit, 225/225 move Sadash
(Front) 1472/1470 hit, 328/329 move Kaboom
(Front) 1641/1641 hit, 251/252 move Soljia
(Front) 1026/985 hit, 193/193 move Artavus Platyr
< 1577h/932H 214v/215V Pos: standing >
It is 6pm, on the Day of the Deception
The 30th Day of the Month of BloodLust, Year 1871.
Time elapsed since boot-up: 32:08:46
Current time is: Sun Mar 15 02:46:19 2020 (GMT)
Sat Mar 14 22:46:19 2020 (EDT)
< 1577h/932H 214v/215V Pos: standing >
Sadash sings a song to summon the storms.
The Path of the Damned
Obvious exits: -N -E -S -W
Qued (Centaur)(large) stands in mid-air here.
Col (Dwarf)(small) stands in mid-air here.(Gold Aura)
Trubl (Centaur)(large) stands, floating here.
*Soljia (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
Qad (Centaur)(large) stands in mid-air here.
Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
Clorin (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom (Centaur)(medium) stands in mid-air here.(Gold Aura)
Sadash (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Elak (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 1577h/932H 214v/215V Pos: standing >
< 1576h/932H 214v/215V Pos: standing >
The Path of the Damned ends its wicked path south before the South Gates of the city.
You extend your sights southward.
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D#
a satchel used to hold various items lies here. (magic)
[7] A small bandage rests upon the ground here.
The corpse of an Orc is lying here.
The corpse of a snarling warg is lying here.
The corpse of an umber hulk is lying here.
The corpse of the orc gate guard is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a wandering hill giant is lying here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[4] Someone has left a crystalline chatkcha here. (glowing)
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
[2] A double-bladed weapon lies here.
A great flail has been carelessly left here.
An orc guard of the Black Order is here watching your every action.(Red Aura)
An orcish street sweeper is here cleaning the city from rubbish.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
< 1576h/932H 214v/215V Pos: standing >
An Orc enters from the north.
< 1575h/932H 214v/215V Pos: standing >
You see nothing special about her.
This Orc is in excellent condition.
She's medium in size.
<worn on head> a whisper-thin helm
<worn on body> a raw leather jacket
<worn about body> a hard leather cloak
<worn about waist> a thin leather belt
<worn on arms> a set of loose fitting sleeves
<held as shield> a small round wooden shield
<worn on hands> a pair of brown leather gloves
<worn on legs> a raw leather skirt
<worn on feet> a pair of raw leather boots
< 1574h/932H 214v/215V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An Orc (medium) stands here. (Non-Fraggable)(Red Aura)
Qued (Centaur)(large) stands in mid-air here.
Col (Dwarf)(small) stands in mid-air here.(Gold Aura)
Trubl (Centaur)(large) stands, floating here.
*Soljia (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
Qad (Centaur)(large) stands in mid-air here.
Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
Clorin (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom (Centaur)(medium) stands in mid-air here.(Gold Aura)
Sadash (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Elak (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 1573h/932H 214v/215V Pos: standing >
Soljia looks at an Orc.
< 1573h/932H 214v/215V Pos: standing >
An Orc waves happily.
< 1573h/932H 214v/215V Pos: standing >
Soljia seems to have overcome his battle madness.
The night has begun.
Sadash suddenly breaks out a quick verse from their repitiore of songs...
Sadash keeps singing a song of a _VERY_ boring nature.
Sadash busts out in dance!
An Orc falls sleep.
< 1573h/932H 214v/215V Pos: standing >
Soljia fills with BloodLust
< 1572h/932H 214v/215V Pos: standing >
Clorin gives Artavus Platyr an order.
Artavus Platyr wields a two-handed sword.
< 1572h/932H 214v/215V Pos: standing >
Sadash sings a song to summon the storms.
An Orc wavers under the impact of the lightning bolt sent by Sadash.
An Orc has a RUDE awakening!
< 1571h/932H 214v/215V Pos: standing >
< 1570h/932H 214v/215V Pos: standing >
< 1570h/932H 214v/215V Pos: standing >
< 1569h/932H 214v/215V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An Orc (medium) stands here. (Non-Fraggable)(Red Aura)
Qued (Centaur)(large) stands in mid-air here.
Col (Dwarf)(small) stands in mid-air here.(Gold Aura)
Trubl (Centaur)(large) stands, floating here.
*Soljia (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
Qad (Centaur)(large) stands in mid-air here.
Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
Clorin (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom (Centaur)(medium) stands in mid-air here.(Gold Aura)
Sadash (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Elak (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 1569h/932H 214v/215V Pos: standing >
Sadash stops singing abruptly.
Elak falls down, laughing hysterically.
< 1569h/932H 214v/215V Pos: standing >
Qad giggles.
< 1568h/932H 214v/215V Pos: standing >
< 1566h/932H 214v/215V Pos: standing >
An Orc smiles happily.
< 1566h/932H 214v/215V Pos: standing >
Sadash looks at an Orc.
< 1565h/932H 214v/215V Pos: standing >
< 1565h/932H 214v/215V Pos: standing >
< 1565h/932H 214v/215V Pos: standing >
< 1564h/932H 214v/215V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An Orc (medium) stands here. (Non-Fraggable)(Red Aura)
Qued (Centaur)(large) stands in mid-air here.
Col (Dwarf)(small) stands in mid-air here.(Gold Aura)
Trubl (Centaur)(large) stands, floating here.
*Soljia (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
Qad (Centaur)(large) stands in mid-air here.
Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
Clorin (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom (Centaur)(medium) stands in mid-air here.(Gold Aura)
Sadash (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Elak (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 1564h/932H 214v/215V Pos: standing >
Sadash starts playing the instrument of lyrical mastery and singing aloud.
< 1564h/932H 214v/215V Pos: standing >
Clorin starts casting an offensive spell.
< 1563h/932H 214v/215V Pos: standing >
An Orc wiggles her bottom.
< 1562h/932H 214v/215V Pos: standing >
Clorin completes his spell...
Clorin utters the word 'grzzs'
An Orc goes to sleep.
An Orc slumps to the ground.
< 1562h/932H 214v/215V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.
< 1562h/932H 214v/215V Pos: standing >
Clorin looks at an Orc.
< 1561h/932H 214v/215V Pos: standing >
You say 'ur a cheesy as motherfucking cunt raniom'
< 1559h/932H 214v/215V Pos: standing >
Sadash keeps singing a song of a _VERY_ boring nature.
< 1558h/932H 214v/215V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.
< 1558h/932H 214v/215V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An Orc (medium) is stretched out, sound asleep. (Non-Fraggable)(Red Aura)
Qued (Centaur)(large) stands in mid-air here.
Col (Dwarf)(small) stands in mid-air here.(Gold Aura)
Trubl (Centaur)(large) stands, floating here.
*Soljia (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
Qad (Centaur)(large) stands in mid-air here.
Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
Clorin (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom (Centaur)(medium) stands in mid-air here.(Gold Aura)
Sadash (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Elak (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 1557h/932H 214v/215V Pos: standing >
Qad looks at an Orc.
< 1557h/932H 214v/215V Pos: standing >
Elak shoots his load on an Orc.
< 1556h/932H 214v/215V Pos: standing >
Sadash keeps singing a song of a _VERY_ boring nature.
< 1553h/932H 214v/215V Pos: standing >
You say 'you should be punished for cheating'
< 1552h/932H 214v/215V Pos: standing >
Your battle frenzy fades.
< 1502h/882H 214v/215V Pos: standing >
Soljia says 'earth'
Soljia's mace of the earth hums briefly.
Col's skin seems to turn to stone.
Elak's skin seems to turn to stone.
Qued's skin seems to turn to stone.
Qad's skin seems to turn to stone.
Clorin's skin seems to turn to stone.
Sadash's skin seems to turn to stone.
Living stone sprouts up and covers Soljia's flesh.
< 1502h/882H 214v/215V Pos: standing >
Soljia climbs on and rides Kaboom.
< 1500h/882H 215v/215V Pos: standing >
Soljia lets loose with a powerful SCREAM!!
You feel like you could fight forever.
Col becomes alert and ready to fight.
Elak becomes alert and ready to fight.
Qued becomes alert and ready to fight.
Trubl becomes alert and ready to fight.
Qad becomes alert and ready to fight.
Clorin becomes alert and ready to fight.
Sadash becomes alert and ready to fight.
Kaboom becomes alert and ready to fight.
Soljia becomes alert and ready to fight.
Artavus Platyr becomes alert and ready to fight.
< 1499h/882H 215v/215V Pos: standing >
Sadash keeps singing a song of a _VERY_ boring nature.
< 1548h/932H 215v/215V Pos: standing >
Sadash starts playing the instrument of lyrical mastery and singing aloud.
< 1547h/932H 215v/215V Pos: standing >
Better get inside - this is too cold for man or -most- beasts.
< 1546h/932H 215v/215V Pos: standing >
You say 'and you were purged for hoarding last wipe'
< 1545h/932H 215v/215V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!
< 1542h/932H 215v/215V Pos: standing >
You say 'but dakar took you back'
< 1542h/932H 215v/215V Pos: standing >
You say 'cuz he needs you to zone'
< 1538h/932H 215v/215V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!
< 1537h/932H 215v/215V Pos: standing >
You say 'you filthy whore'
< 1536h/932H 215v/215V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 1535h/932H 215v/215V Pos: standing >
Casting: pyrokinesis
< 1534h/932H 215v/215V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Your spell disturbs an Orc's beauty sleep!
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 124 ] You ignite a personal inferno within an Orc's body.
You snap into visibility.
[Damage: 44 ] An Orc's small round wooden shield shattered in bits as the tortured body spasms and quivers!
An Orc's pair of brown leather gloves shattered in bits as the tortured body spasms and quivers!
An Orc's whisper-thin helm shattered in bits as the tortured body spasms and quivers!
An Orc's pair of raw leather boots shattered in bits as the tortured body spasms and quivers!
An Orc is dead! R.I.P.
You receive your share of experience.