The death of [22 Monk] Cuchat (Orc)

in The Path of the Damned

from the perspective of [52 RaGeloRd] Soljia The Empire (Minotaur)

<worn as a badge>    a elven rune of restoration of regeneration (magic) (glowing)
<worn on horns>      a bloody cloth of health (illuminating)
<worn on eyes>       the eyes of undead fire of precision (magic) (glowing)
<worn in ear>        a flaming earring of power
<worn in ear>        an earring of spinning ice crystals of dexterity (magic) (humming) [79%]
<worn on face>       a blackened maw of a winter wolf (magic)
<worn in nose>       a bloodstained spiked nose ring [superior] (illuminating)
<worn around neck>   an amulet of creation [superior] (magic) (humming)
<worn around neck>   a cloak of demonic subterfuge (magic)
<worn on body>       a fine suit of remorhaz scale armor of damage
<worn about body>    the mantle of the Dark (magic)
<worn on back>       a stretched drow-skin weapons sheath (magic) (glowing) (illuminating)
<worn on tail>       a Karthian tail spike of precision (magic)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of dexterity (magic) (glowing)
<worn about waist>   a zanthium belt [poor] (magic)
<worn on belt buckle>a diamondine axe covered in blood (magic) [88%]
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[236h 2m 51s]
<attached to belt>   an intricate hourglass running in reverse [superior] (invis) (magic)
<worn on arms>       a shoulder drape of emerald dragonscale of power (magic)
<worn around wrist>  a bowman's adamantium wristband [superior] (magic)
<worn around wrist>  the bangle of the Dreamer [superior] (magic)
<worn on hands>      the gauntlets of dwarven kind (glowing)
<worn on finger>     a ring of destruction of health (magic) (glowing) [84%]
<worn on finger>     the signet ring of Frenbar of damage (magic)
<primary weapon>     the mace of the earth (magic) (glowing)[234h 42m 19s]
<secondary weapon>   the rod of Dispator (magic) (glowing) (humming)[236h 2m 55s]
<worn on legs>       a pair of blood-stained wyrm scale leggings of power (magic)
<worn on feet>       a set of bloodied horseshoes of endurance (magic)

A small cucumber grows on a vine here.
The corpse of an orcish elite is lying here.
Qad  The Empire (Centaur)(large) stands in mid-air here.
Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
Clorin  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.(Gold Aura)
Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Elak  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A cowardly orcish girl tries to hide herself in protection.(Red Aura)
Trubl trots in from the west.
Col enters from the west.
Qued trots in from the west.

< 1641h/1641H 251v/252V Pos: standing >
You feel a blast of cold!

< 1641h/1641H 251v/252V Pos: standing >
Elak leaves east.
Sadash sneaks east.
Clorin leaves east.
Horns begin to bellow and drums thunder to the call to arms!
Artavus Platyr leaves east.
Qad trots east.
You follow Kaboom.

The Path of the Damned
Obvious exits: -N -E -S -W
The corpse of an orcish merchant is lying here.
Qad  The Empire (Centaur)(large) stands in mid-air here, fighting a drunken orc.
Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
Clorin  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.(Gold Aura)
Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Elak  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A drunken orc stands here, fighting Qad.(Red Aura)
Trubl trots in from the west.
Col enters from the west.
Qued trots in from the west.

< 1641h/1641H 250v/252V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!

< 1641h/1641H 250v/252V Pos: standing >
Qad starts casting an offensive spell.

< 1641h/1641H 252v/252V Pos: standing >
A faint hum can be heard from the mace of the earth you are carrying.

< 1641h/1641H 252v/252V Pos: standing >
Elak leaves south.
Clorin leaves south.
Artavus Platyr leaves south.
You follow Kaboom.

The Path of the Damned
Obvious exits: -N -E -S
Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
Clorin  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.(Gold Aura)
Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Elak  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Trubl trots in from the north.
Col enters from the north.
Qued trots in from the north.

< 1641h/1641H 251v/252V Pos: standing >
Kaboom's skin seems to turn to stone.
You quickly scan the area.
A drunken orc who is close by to your north.
An orcish elite who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
The town crier who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
A large warhorse who is in the distance to your north.
An orcish elite who is in the distance to your north.
A black skunk who is a brief walk away to your south.
A young orc sentinel who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
An umber hulk who is rather far off to your south.
The orc gate guard who is rather far off to your south.

< 1641h/1641H 251v/252V Pos: standing >

< 1641h/1641H 251v/252V Pos: standing >
Elak leaves south.
Kaboom sneaks south.
Clorin leaves south.
Artavus Platyr leaves south.
You follow Kaboom.

The Path of the Damned
Obvious exits: -N -E -S -W
The corpse of an orcish guard is lying here.
Artavus Platyr stands in mid-air here, fighting an orcish guard. (Minion) (Gold Aura)
Clorin  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.(Gold Aura)
Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Elak  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
An orcish guard stands in mid-air here, fighting Artavus Platyr.(Red Aura)
Horns begin to bellow and drums thunder to the call to arms!
Trubl trots in from the north.
Col enters from the north.
Qued trots in from the north.

< 1641h/1641H 250v/252V Pos: standing >
You quickly scan the area.
Qad who is not far off to your north.
An orcish elite who is rather far off to your north.
A baby orc who is close by to your east.
Khazar, the jeweler who is close by to your east.
A black skunk who is not far off to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is close by to your west.
The orc gate guard who is close by to your west.

< 1641h/1641H 250v/252V Pos: standing >
Sadash suddenly breaks out a quick verse from their repitiore of songs...
Sadash keeps singing a song of a _VERY_ boring nature.
Sadash busts out in dance!

< 1641h/1641H 252v/252V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!
You quickly scan the area.
Qad who is close by to your north.
An orcish guard who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
Khazar, the jeweler who is close by to your east.
A black skunk who is not far off to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
An umber hulk who is a brief walk away to your south.
The orc gate guard who is close by to your west.
The orc gate guard who is close by to your west.
Quep sneaks north.
Elak leaves north.
Clorin leaves north.
You follow Kaboom.

The Path of the Damned
Obvious exits: -N -E -S
Clorin  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.(Gold Aura)
Elak  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Qad  The Empire (Centaur)(large) stands in mid-air here.
Trubl trots in from the south.
Horns begin to bellow and drums thunder to the call to arms!
Col enters from the south.
Qued trots in from the south.

< 1641h/1641H 251v/252V Pos: standing >
Elak leaves south.
Horns begin to bellow and drums thunder to the call to arms!
Kaboom sneaks south.
Clorin leaves south.
Horns begin to bellow and drums thunder to the call to arms!
Qad trots south.
You follow Kaboom.

The Path of the Damned
Obvious exits: -N -E -S -W
The corpse of an orcish guard is lying here.
Qad  The Empire (Centaur)(large) stands in mid-air here.
Clorin  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.(Gold Aura)
Elak  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Artavus Platyr stands in mid-air here, fighting an orcish guard. (Minion)  (casting) (Gold Aura)
Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An orcish guard stands in mid-air here, fighting Artavus Platyr.(Red Aura)
Trubl trots in from the north.
Col enters from the north.
Qued trots in from the north.

< 1641h/1641H 251v/252V Pos: standing >
Artavus Platyr dodges an orcish guard's attack.

< 1641h/1641H 251v/252V Pos: standing >

< 1641h/1641H 251v/252V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] carried by Sadash.
Artavus Platyr completes its spell...
Artavus Platyr utters the word 'yjeozwunsoh'
Artavus Platyr calls upon the forces of Light!

< 1641h/1641H 251v/252V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!
Artavus Platyr's crude punch wounds an orcish guard.
Artavus Platyr's punch wounds an orcish guard.
Artavus Platyr's fine punch strikes an orcish guard.
Artavus Platyr's crude punch wounds an orcish guard.

< 1641h/1641H 251v/252V Pos: standing >
Artavus Platyr dodges an orcish guard's attack.
An orcish guard's slash grazes Artavus Platyr.
An orcish guard suffers from contact with the aura about Artavus Platyr.

< 1641h/1641H 252v/252V Pos: standing >
A faint hum can be heard from the rod of Dispator you are carrying.

< 1641h/1641H 252v/252V Pos: standing >
Sadash starts playing the instrument of lyrical mastery and singing aloud.

< 1641h/1641H 252v/252V Pos: standing >
As heavenly light descends upon the battlefield, both friend and foe stare skyward
in awe. The tension builds until the very air crackles with energy.  A gust of divine
wind hurtles down from the Heavens seeking out the impure hearts of evil.

< 1641h/1641H 252v/252V Pos: standing >
Sadash sizes up an orcish guard with a quick glance.

< 1641h/1641H 252v/252V Pos: standing >
Artavus Platyr's crude punch wounds an orcish guard.
Artavus Platyr's crude punch wounds an orcish guard.
Artavus Platyr's punch wounds an orcish guard.
Artavus Platyr's punch wounds an orcish guard.
Quep snaps into visibility.

< 1641h/1641H 252v/252V Pos: standing >
Artavus Platyr dodges an orcish guard's attack.

< 1641h/1641H 252v/252V Pos: standing >
Quep snaps into visibility.
Quep wills the flames of the abyss to overwhelm and consume thier foe...
An orcish guard screams and doubles over in agony as searing heat ignites within his body.
An orcish guard suddenly looks in pain as he moves.
You snap into visibility.
[Damage: 31 ] -=[Your impressive bludgeon strikes an orcish guard hard.]=-

< 1641h/1641H 252v/252V Pos: standing >
< T: artavus TP: sta TC:excellent E: orc sta EP:  nasty wounds >
 Quep snaps into visibility.

< 1641h/1641H 252v/252V Pos: standing >
< T: artavus TP: sta TC:excellent E: orc sta EP:  nasty wounds >
 The area lights up!
Artavus Platyr sends an orcish guard reeling with a holy word.
An orcish guard falls to his knees screaming in pain and begging everyone to forgive him.
As a ray of heavenly light shines upon an orcish guard, he tries to escape justice.
An orcish guard attempts to flee.
An orcish guard leaves south.

< 1641h/1641H 252v/252V Pos: standing >
Quep's face flushes white for a moment.
Sadash sneaks south.

< 1641h/1641H 252v/252V Pos: standing >

< 1641h/1641H 252v/252V Pos: standing >
Quep sneaks south.
Horns begin to bellow and drums thunder to the call to arms!
Elak leaves south.
Clorin leaves south.
Artavus Platyr leaves south.
Qad trots south.
You follow Kaboom.

The Path of the Damned
Obvious exits: -N -E -S
The corpse of a large warhorse is lying here.
[2] The corpse of an orcish elite is lying here.
The corpse of an orcish guard is lying here.
The corpse of an orcish shaman is lying here.
The corpse of an orcish guard is lying here.
Qad  The Empire (Centaur)(large) stands in mid-air here.
Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
Clorin  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.(Gold Aura)
Elak  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sadash  The Empire (Grey Elf)(medium) stands in mid-air here, fighting an orcish guard.(Gold Aura)
An orcish guard stands in mid-air here, fighting Sadash.(Red Aura)
A black skunk stands, apparently asleep.
Trubl trots in from the north.
Col enters from the north.
Qued trots in from the north.

< 1641h/1641H 251v/252V Pos: standing >
Sadash dodges an orcish guard's attack.
An orcish guard's slash wounds Sadash.
An orcish guard whacks Sadash in the side with a sound kick.

< 1641h/1641H 251v/252V Pos: standing >
Quep snaps into visibility.

< 1641h/1641H 251v/252V Pos: standing >
Sadash's fine pierce strikes an orcish guard.
Sadash misses an orcish guard.

< 1641h/1641H 252v/252V Pos: standing >
Quep wills the flames of the abyss to overwhelm and consume thier foe...
An orcish guard screams and doubles over in agony as searing heat ignites within his body.
An orcish guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Soljia by 43.
The last gasps of an orcish guard cause a sickening chill to run up your spine.

< 1641h/1641H 252v/252V Pos: standing >
the corpse of an orcish guard does not contain the essence.

< 1641h/1641H 252v/252V Pos: standing >
Qued gets a few coins from the corpse of an orcish guard.
The corpse of an orcish guard appears to be empty.

< 1641h/1641H 252v/252V Pos: standing >
Qued puts a pile of coins into a bottomless bag of the illithids.
It appears to be the corpse of an orcish guard.
an orcish-forged sword (magic)
a suit of orcish platemail (magic)

< 1641h/1641H 252v/252V Pos: standing >
Sadash keeps singing a song of a _VERY_ boring nature.
You don't have anything to put in it.

< 1641h/1641H 252v/252V Pos: standing >

< 1641h/1641H 252v/252V Pos: standing >
Sadash starts playing the instrument of lyrical mastery and singing aloud.

< 1641h/1641H 252v/252V Pos: standing >
You are carrying: (6/10)
a long slime-covered tendril with an unblinking eye (magic) (humming) [83%]
a large medicated bandage
a vampirism potion (magic)
a bottle of healing salve
a massive blackrock hammer named 'Searing Fist' [poor] (magic)
a portable hole
Clorin starts casting a spell.

< 1641h/1641H 252v/252V Pos: standing >
Clorin completes his spell...
Clorin utters the words 'wuiaf qfzahuai'
A two-handed sword suddenly appears on the ground.

< 1641h/1641H 252v/252V Pos: standing >
Clorin gets a two-handed sword.

< 1641h/1641H 252v/252V Pos: standing >
Sadash starts playing the instrument of lyrical mastery and singing aloud.
Quep shouts out loudly.. MOVING!!!!

< 1641h/1641H 252v/252V Pos: standing >
You are already standing.

< 1641h/1641H 252v/252V Pos: standing >
Clorin gives a two-handed sword to Artavus Platyr.

< 1641h/1641H 252v/252V Pos: standing >
Elak leaves south.
Kaboom sneaks south.
Clorin leaves south.
Artavus Platyr leaves south.
Qad trots south.
You follow Kaboom.

The Path of the Damned
Obvious exits: -N -E -S -W
Qad  The Empire (Centaur)(large) stands in mid-air here.
Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
Clorin  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.(Gold Aura)
Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Elak  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Trubl trots in from the north.
Col enters from the north.
Qued trots in from the north.

< 1641h/1641H 251v/252V Pos: standing >
The Path of the Damned ends its wicked path south before the South Gates of the city.
You extend your sights southward.
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D#
a satchel used to hold various items lies here. (magic)
[8] A small bandage rests upon the ground here.
The corpse of an Orc is lying here.
The corpse of a snarling warg is lying here.
The corpse of an umber hulk is lying here.
The corpse of the orc gate guard is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a wandering hill giant is lying here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[4] Someone has left a crystalline chatkcha here. (glowing)
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
[2] A double-bladed weapon lies here.
A great flail has been carelessly left here.
An orcish street sweeper is here cleaning the city from rubbish.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)

< 1641h/1641H 251v/252V Pos: standing >
Sadash sings a song to summon the storms.

< 1641h/1641H 251v/252V Pos: standing >

< 1641h/1641H 251v/252V Pos: standing >
Sadash sings a song to summon the storms.

< 1641h/1641H 251v/252V Pos: standing >
An Orc enters from the north.

< 1641h/1641H 251v/252V Pos: standing >
Quep looks at an Orc.

< 1641h/1641H 251v/252V Pos: standing >
You see nothing special about her.
This Orc is in excellent condition.
She's medium in size.

<worn on head>       a whisper-thin helm
<worn on body>       a raw leather jacket
<worn about body>    a hard leather cloak
<worn about waist>   a thin leather belt
<worn on arms>       a set of loose fitting sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<worn on legs>       a raw leather skirt
<worn on feet>       a pair of raw leather boots

< 1641h/1641H 251v/252V Pos: standing >
An Orc waves happily.

< 1641h/1641H 251v/252V Pos: standing >
Your blood cools, and you no longer see targets everywhere.
The night has begun.
Sadash suddenly breaks out a quick verse from their repitiore of songs...
Sadash keeps singing a song of a _VERY_ boring nature.
Sadash busts out in dance!
An Orc falls sleep.

< 1520h/1520H 251v/252V Pos: standing >
Your instincts force you into a BloodLust!

< 1520h/1520H 251v/252V Pos: standing >
Clorin gives Artavus Platyr an order.
Artavus Platyr wields a two-handed sword.

< 1640h/1640H 251v/252V Pos: standing >
Sadash sings a song to summon the storms.
An Orc wavers under the impact of the lightning bolt sent by Sadash.
An Orc has a RUDE awakening!

< 1640h/1640H 252v/252V Pos: standing >

< 1640h/1640H 252v/252V Pos: standing >

< 1640h/1640H 252v/252V Pos: standing >

< 1640h/1640H 252v/252V Pos: standing >
Sadash stops singing abruptly.
Elak falls down, laughing hysterically.

< 1640h/1640H 252v/252V Pos: standing >
Qad giggles.

< 1640h/1640H 252v/252V Pos: standing >

< 1640h/1640H 252v/252V Pos: standing >
An Orc smiles happily.

< 1640h/1640H 252v/252V Pos: standing >
Sadash looks at an Orc.

< 1640h/1640H 252v/252V Pos: standing >

< 1640h/1640H 252v/252V Pos: standing >

< 1640h/1640H 252v/252V Pos: standing >

< 1640h/1640H 252v/252V Pos: standing >
Sadash starts playing the instrument of lyrical mastery and singing aloud.

< 1640h/1640H 252v/252V Pos: standing >
Clorin starts casting an offensive spell.

< 1640h/1640H 252v/252V Pos: standing >
An Orc wiggles her bottom.

< 1640h/1640H 252v/252V Pos: standing >
Clorin completes his spell...
Clorin utters the word 'grzzs'
An Orc goes to sleep.
An Orc slumps to the ground.

< 1640h/1640H 252v/252V Pos: standing >
A faint hum can be heard from the rod of Dispator you are carrying.

< 1640h/1640H 252v/252V Pos: standing >
Clorin looks at an Orc.

< 1640h/1640H 252v/252V Pos: standing >
Quep says 'ur a cheesy as motherfucking cunt raniom'

< 1640h/1640H 252v/252V Pos: standing >
Sadash keeps singing a song of a _VERY_ boring nature.

< 1640h/1640H 252v/252V Pos: standing >
A faint hum can be heard from the mace of the earth you are carrying.

< 1640h/1640H 252v/252V Pos: standing >
Qad looks at an Orc.

< 1640h/1640H 252v/252V Pos: standing >
Elak shoots his load on an Orc.

< 1640h/1640H 252v/252V Pos: standing >
Sadash keeps singing a song of a _VERY_ boring nature.

< 1640h/1640H 252v/252V Pos: standing >
Quep says 'you should be punished for cheating'

< 1640h/1640H 252v/252V Pos: standing >
You feel your skin soften and return to normal.
Your battle frenzy fades.

< 1590h/1590H 252v/252V Pos: standing >
You say 'earth'
Your mace of the earth hums briefly.
Their skin is already hard as a rock!
Col's skin seems to turn to stone.
Elak's skin seems to turn to stone.
Qued's skin seems to turn to stone.
Their skin is already hard as a rock!
Qad's skin seems to turn to stone.
Clorin's skin seems to turn to stone.
Sadash's skin seems to turn to stone.
Their skin is already hard as a rock!
Living stone sprouts up and covers your flesh.
Their skin is already hard as a rock!

< 1590h/1590H 252v/252V Pos: standing >
You climb up and ride Kaboom.

< 1590h/1590H 251v/252V Pos: standing >
You unleash a powerful SCREAM!!
Quep becomes alert and ready to fight.
Col becomes alert and ready to fight.
Elak becomes alert and ready to fight.
Qued becomes alert and ready to fight.
Trubl becomes alert and ready to fight.
Qad becomes alert and ready to fight.
Clorin becomes alert and ready to fight.
Sadash becomes alert and ready to fight.
Kaboom becomes alert and ready to fight.
You feel like you could fight forever.
Artavus Platyr becomes alert and ready to fight.

< 1590h/1590H 251v/252V Pos: standing >
Sadash keeps singing a song of a _VERY_ boring nature.

< 1640h/1640H 252v/252V Pos: standing >
Sadash starts playing the instrument of lyrical mastery and singing aloud.

< 1640h/1640H 252v/252V Pos: standing >
Better get inside - this is too cold for man or -most- beasts.

< 1640h/1640H 252v/252V Pos: standing >
Quep says 'and you were purged for hoarding last wipe'

< 1640h/1640H 252v/252V Pos: standing >
You stop riding Kaboom.

< 1640h/1640H 252v/252V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!

< 1640h/1640H 252v/252V Pos: standing >
Quep says 'but dakar took you back'

< 1640h/1640H 252v/252V Pos: standing >
The Path of the Damned ends its wicked path south before the South Gates of the city.
You extend your sights southward.
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D#
a satchel used to hold various items lies here. (magic)
[4] A small bandage rests upon the ground here.
The corpse of an Orc is lying here.
The corpse of a snarling warg is lying here.
The corpse of an umber hulk is lying here.
The corpse of the orc gate guard is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a wandering hill giant is lying here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[4] Someone has left a crystalline chatkcha here. (glowing)
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
[2] A double-bladed weapon lies here.
A great flail has been carelessly left here.
An orcish street sweeper is here cleaning the city from rubbish.(Red Aura)
A black hooded orc stands here in the shadow.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)

< 1640h/1640H 252v/252V Pos: standing >
Quep says 'cuz he needs you to zone'

< 1640h/1640H 252v/252V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!

< 1640h/1640H 252v/252V Pos: standing >
Quep says 'you filthy whore'

< 1640h/1640H 252v/252V Pos: standing >
Quep snaps into visibility.

< 1640h/1640H 252v/252V Pos: standing >
Quep's spell disturbs an Orc's beauty sleep!
Quep wills the flames of the abyss to overwhelm and consume thier foe...
An Orc screams and doubles over in agony as searing heat ignites within her body.
Quep snaps into visibility.
An Orc's small round wooden shield shattered in bits as the tortured body spasms and quivers!
An Orc's pair of brown leather gloves shattered in bits as the tortured body spasms and quivers!
An Orc's whisper-thin helm shattered in bits as the tortured body spasms and quivers!
An Orc's pair of raw leather boots shattered in bits as the tortured body spasms and quivers!
An Orc is dead! R.I.P.
You receive your share of experience.