The death of [49 Necrolyte] Rethan Anarchy (Drow Elf)

in A Vacant Room

from the perspective of [53 Scout] Kiria The Empire (Human)

<worn as a badge>    the mark of the saboteur [81%]
<worn on head>       the diamond crown of Winduin of damage (glowing)
<worn on eyes>       devil eyes of the ghargatula of endurance (magic) [77%]
<worn in ear>        a lightning earring of agility
<worn in ear>        a shimmering shark tooth earring of power [71%]
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[229h 23m 36s]
<worn around neck>   a token of the faeries of agility (magic) [61%]
<worn around neck>   a necklace of giant strength [poor] (magic) (glowing)
<worn on body>       the platemail of the DragonLord (magic)[229h 23m 36s]
<worn about body>    a curtain of elemental fire of regeneration (magic) (humming) [78%]
<worn on back>       a big big bag for a little person (illuminating) [56%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of damage (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a glowing white pearl (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing) [73%]
<attached to belt>   an elixir of the pyro-mage (magic) (glowing)
<worn on arms>       a pair of silver arm protectors
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming) [57%]
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming) [45%]
<worn on hands>      obsidian gauntlets [superior] [66%]
<worn on finger>     a shiny crimson ring of damage (invis) (magic)
<worn on finger>     a ring of regeneration of regeneration (magic) (glowing)
<primary weapon>     the granite dagger 'BloodFeast' (magic)[229h 23m 36s]
<secondary weapon>   a wicked waraxe covered in runes with a strange black stone (magic) [87%]
<worn on legs>       a pair of vapor leggings of power [84%]
<worn on feet>       some spurred blood crystal boots of intelligence (magic)

An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 248v/263V Pos: standing >
An elven scout leaves east.
You follow an elven scout.

 
   MMMMMMMM^ .    
  MMMMMMM   ...   
 MMMMM ^ .^^^.^^  
 MMMM^...^P^ ^MM  
 M^^ ..^@ MMMMMM  
  ....  MMMMMMMM  
 ....^MMMMM^M  .  
  .. MMMMM ^ ..   
   ^MMM .^  ^.    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 247v/263V Pos: standing >
An elven scout leaves east.
You follow an elven scout.

 
   MMMMMMM^ .     
  MMMMMM   ....   
 MMMM ^ .^^^.^^   
 MMM^...^^P ^MMM  
 ^^ ..^ @MMMMMMM  
 ....  MMMMMMMM.  
 ...^MMMMM^M  ..  
  . MMMMM ^ ..D   
   MMM .^  ^..    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 246v/263V Pos: standing >
An elven scout leaves north.
You follow an elven scout.

 
   ^MMMMMMMM^^    
  MMMMMMMM^ . .   
 MMMMMMM   ....^  
 MMMM ^ .^^^.^^   
 MMM^...@^^ PMMM  
 ^^ ..^  MMMMMMM  
 ....  MMMMMMMM.  
  ..^MMMMM^M  .   
    MMMMM ^ ..    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 248v/263V Pos: standing >
An elven scout leaves north.
You follow an elven scout.

 
   ^^M^MMMMMMM    
  ^^MMMMMMMM^^M   
 ^MMMMMMMM^ . .^  
 MMMMMMM   ....^  
 MMMM ^ @^^^P^^   
 MMM^...^^^ ^MMM  
 ^^ ..^  MMMMMMM  
  ...  MMMMMMMM   
   .^MMMMM^M      
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 247v/263V Pos: standing >
An elven scout leaves east.
You follow an elven scout.

 
   ^M^MMMMMMMM    
  ^MMMMMMMM^^MM   
 MMMMMMMM^ . .^M  
 MMMMMM   ....^M  
 MMM ^ .@^^.P^ M  
 MM^...^^^ ^MMMM  
 ^ ..^  MMMMMMMM  
  ..  MMMMMMMM.   
   ^MMMMM^M  .    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 246v/263V Pos: standing >
An elven scout leaves east.
You follow an elven scout.

 
   M^MMMMMMMMM    
  MMMMMMMM^^MMM   
 MMMMMMM^ . .^MM  
 MMMMM   ....^MM  
 MM ^ .^@^.^P M.  
 M^...^^^ ^MMMMM  
  ..^  MMMMMMMM.  
  .  MMMMMMMM..   
   MMMMM^M  ..    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 245v/263V Pos: standing >
An elven scout leaves east.
You follow an elven scout.

 
   ^MMMMMMMMMM    
  MMMMMMM^^MMMM   
 MMMMMM^ . .^MMM  
 MMMM   ....^MM.  
 M ^ .^^@.^^PM..  
 ^...^^^ ^MMMMMM  
 ..^  MMMMMMMM..  
    MMMMMMMM..^   
   MMMM^M  ..^    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 245v/263V Pos: standing >
An elven scout leaves east.
You follow an elven scout.

 
   MMMMMMMMMMM    
  MMMMMM^^MMMMM   
 MMMMM^ . .^MMM^  
 MMM   ....^MM..  
  ^ .^^^@^^ P...  
 ...^^^ ^MMMMMM.  
 .^  MMMMMMMM...  
   MMMMMMMM..^.   
   MMM^M  ..^^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 244v/263V Pos: standing >
An elven scout leaves east.
You follow an elven scout.

 
   MMMMMMMMMMM    
  MMMMM^^MMMMMM   
 MMMM^ . .^MMM^M  
 MM   ....^MM..   
 ^ .^^^.@^ MP..^  
 ..^^^ ^MMMMMM.^  
 ^  MMMMMMMM....  
  MMMMMMMM..^.M   
   MM^M  ..^^.    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 243v/263V Pos: standing >
An elven scout leaves east.
You follow an elven scout.

 
   MMMMMMMMMMM    
  MMMM^^MMMMMMM   
 MMM^ . .^MMM^MM  
 M   ....^MM.. M  
  .^^^.^@ M.P.^   
 .^^^ ^MMMMMM.^^  
   MMMMMMMM....^  
  MMMMMMM..^.MM   
   M^M  ..^^.M    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 242v/263V Pos: standing >
An elven scout leaves east.
You follow an elven scout.

 
   MMMMMMMMMM^    
  MMM^^MMMMMMM^   
 MM^ . .^MMM^MMM  
    ....^MM.. MM  
 .^^^.^^@M..P^    
 ^^^ ^MMMMMM.^^   
  MMMMMMMM....^.  
  MMMMMM..^.MMM   
   ^M  ..^^.MM    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 242v/263V Pos: standing >
An elven scout leaves east.
You follow an elven scout.

 
   MMMMMMMMM^^    
  MM^^MMMMMMM^^   
 M^ . .^MMM^MMM^  
   ....^MM.P MMM  
 ^^^.^^ @...^  M  
 ^^ ^MMMMMM.^^ M  
 MMMMMMMM....^..  
  MMMMM..^.MMMM   
   M  ..^^.MMM    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)
A shade materializes from the darkness here...
A shade suddenly attacks an elven scout!
A shade's punch wounds an elven scout.

< 841h/841H 241v/263V Pos: standing >
PooF! an elven scout suddenly performs an evasive maneouver, quickling darting into the shadows!

< 841h/841H 249v/263V Pos: standing >
You follow an elven scout.

 
   MMMMMMMM^^.    
  M^^MMMMMMM^^^   
 ^ . .^MMM^MMM^^  
  ....^MM.. MMM^  
 ^^.^^ M@..^  MM  
 ^ ^MMMMMM.^^ MM  
 MMMMMMM....^..M  
  MMMM..^.MMMM.   
     ..^^.MMMM    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 249v/263V Pos: standing >
You follow an elven scout.

 
   MMMMMMM^^..    
  ^^MMMMMMM^^^^   
  . .^MMM^MMM^^.  
 ....^MM.. MMM^M  
 ^.^^ M.@.^  MM^  
  ^MMMMMM.^^ MM^  
 MMMMMM....^..MM  
  MMM..^.MMMM..   
    ..^^.MMMM.    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 248v/263V Pos: standing >
You follow an elven scout.

 
   MMMMMM^^...    
  ^MMMMMMM^^^^.   
 . .^MMM^MMM^^.   
 ...^MM.. MMM^M   
 .^^ M..@^  MM^   
 ^MMMMMM.^^ MM^   
 MMMMM....^..MM   
  MM..^.MMMM..M   
   ..^^.MMMM..    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 247v/263V Pos: standing >
You follow an elven scout.

 
   MMMMM^^....    
  MMMMMMM^^....   
 ^^MMMMMMM^^^^.   
 . .^MMM^MMM^^.   
 ...^MM.@ MMM^M   
 .^^ M...^  MM^   
 ^MMMMMM.^^ MM^   
  MMMM....^..MM   
   M..^.MMMM..    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 249v/263V Pos: standing >
You follow an elven scout.

A Small Tunnel
Obvious exits: -N -S
*An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)
A black boned skeleton with flaming eyes stands here.

< 841h/841H 248v/263V Pos: standing >
An elven scout sneaks north.
You follow an elven scout.

A Bedrock Passage
Obvious exits: -N -S -W
*An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)
A humanoid figure, consisting of only lava, scorches holes in the ground here.

< 841h/841H 247v/263V Pos: standing >
An elven scout sneaks north.
You follow an elven scout.

A Bedrock Passage
Obvious exits: -N -E -S
*An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 246v/263V Pos: standing >
You follow an elven scout.

A Bedrock Passage
Obvious exits: -N -E -S
*An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)
An undead child stands here searching for his parents.
An undead commoner is here wandering around.
A large deadly bat is flying here.

< 841h/841H 246v/263V Pos: standing >
An elven scout sneaks north.
You follow an elven scout.

A Bedrock Passage
Obvious exits: -N -S -W
*An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)

< 841h/841H 245v/263V Pos: standing >
You follow an elven scout.

A Bedrock Passage
Obvious exits: -N -S
*An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)
An undead child stands here searching for his parents.
A black boned skeleton with flaming eyes stands here.
A humanoid figure, consisting of only lava, scorches holes in the ground here.

< 841h/841H 244v/263V Pos: standing >
An elven scout sneaks north.
You follow an elven scout.

A Grand Foyer
Obvious exits: -N -S -U#
*An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)
A wandering soldier stands here scanning the area.
An undead commoner is here wandering around.
A wandering soldier stands here scanning the area.
A sinister bloodthirsty vampire stands here.
A sinister bloodthirsty vampire stands here.
The drunk flind stands here with a bottle in hand.
An evil looking black crow sits here.

< 841h/841H 245v/263V Pos: standing >
An elven scout sneaks north.
You follow an elven scout.

A Bedrock Intersection
Obvious exits: -N -E -S -W
*An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)
A wandering commander stands here searching for his soldiers.
A wandering soldier stands here scanning the area.
A sinister bloodthirsty vampire stands here.

< 841h/841H 244v/263V Pos: standing >
You quickly scan the area.
Quep who is close by to your north.
Durka, the undead innkeeper who is close by to your north.
A dark skeleton who is not far off to your north.
A black crow who is a brief walk away to your north.
Fonlak, the honest banker who is a brief walk away to your north.
A wandering soldier who is close by to your east.
A wandering commander who is close by to your east.
A wandering soldier who is close by to your south.
An undead commoner who is close by to your south.
A wandering soldier who is close by to your south.
A sinister vampire who is close by to your south.
A sinister vampire who is close by to your south.
A drunk flind who is close by to your south.
A black crow who is close by to your south.
An undead child who is not far off to your south.
A lava para-elemental who is not far off to your south.
An undead child who is rather far off to your south.
An undead commoner who is rather far off to your south.
A deadly bat who is rather far off to your south.
An undead commoner who is close by to your west.
A fire lizard who is not far off to your west.

< 841h/841H 246v/263V Pos: standing >
An elven scout sneaks north.
You follow an elven scout.

Lava Springs Forgotten Inn
Obvious exits: -N -S -U -D#
*An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)
Durka, the undead innkeeper stands here ready to serve.

< 841h/841H 245v/263V Pos: standing >
You quickly scan the area.
A dark skeleton who is close by to your north.
A black crow who is not far off to your north.
Fonlak, the honest banker who is not far off to your north.
A wandering soldier who is close by to your south.
A wandering commander who is close by to your south.
A wandering soldier who is close by to your south.
A sinister vampire who is not far off to your south.
A wandering soldier who is not far off to your south.
An undead commoner who is not far off to your south.
A wandering soldier who is not far off to your south.
A sinister vampire who is not far off to your south.
A sinister vampire who is not far off to your south.
A black crow who is not far off to your south.
A dark skeleton who is a brief walk away to your south.
A lava para-elemental who is a brief walk away to your south.
A deadly bat who is in the distance to your south.
Quep who is close by above you.
A Drow Elf who is close by above you.
An eerie ghost who is close by above you.
An eerie ghost who is close by above you.
An eerie ghost who is close by above you.
You follow an elven scout.

A Dark Trail
Obvious exits: -N -E -S -W
*An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)
A black boned skeleton with flaming eyes stands here.

< 841h/841H 246v/263V Pos: standing >
You quickly scan the area.
A black crow who is close by to your north.
Fonlak, the honest banker who is close by to your north.
An undead child who is close by to your east.
An undead high noble who is close by to your east.
An undead high noble who is not far off to your east.
An undead high noble who is not far off to your east.
An undead commoner who is not far off to your east.
A wandering soldier who is not far off to your east.
Durka, the undead innkeeper who is close by to your south.
A wandering soldier who is not far off to your south.
A wandering commander who is not far off to your south.
A wandering soldier who is a brief walk away to your south.
A sinister vampire who is a brief walk away to your south.
A wandering soldier who is a brief walk away to your south.
An undead commoner who is a brief walk away to your south.
A wandering soldier who is a brief walk away to your south.
A sinister vampire who is a brief walk away to your south.
A drunk flind who is a brief walk away to your south.
An undead child who is rather far off to your south.
A deadly bat who is close by to your west.
A dark skeleton who is close by to your west.
An elven scout sneaks south.
You follow an elven scout.

Lava Springs Forgotten Inn
Obvious exits: -N -S -U -D#
*An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)
Durka, the undead innkeeper stands here ready to serve.

< 841h/841H 248v/263V Pos: standing >
You quickly scan the area.
A dark skeleton who is close by to your north.
A black crow who is not far off to your north.
Fonlak, the honest banker who is not far off to your north.
A wandering soldier who is close by to your south.
A wandering commander who is close by to your south.
A wandering soldier who is not far off to your south.
A sinister vampire who is not far off to your south.
A wandering soldier who is not far off to your south.
An undead commoner who is not far off to your south.
A wandering soldier who is not far off to your south.
A sinister vampire who is not far off to your south.
A drunk flind who is not far off to your south.
An undead child who is a brief walk away to your south.
A dark skeleton who is a brief walk away to your south.
A lava para-elemental who is a brief walk away to your south.
An undead commoner who is in the distance to your south.
A deadly bat who is in the distance to your south.
Quep who is close by above you.
A Drow Elf who is close by above you.
An eerie ghost who is close by above you.
An eerie ghost who is close by above you.
An eerie ghost who is close by above you.

< 841h/841H 250v/263V Pos: standing >
You quickly scan the area.
A dark skeleton who is close by to your north.
A black crow who is not far off to your north.
Fonlak, the honest banker who is not far off to your north.
A wandering soldier who is close by to your south.
A wandering commander who is close by to your south.
A wandering soldier who is not far off to your south.
A sinister vampire who is not far off to your south.
A wandering soldier who is not far off to your south.
An undead commoner who is not far off to your south.
A wandering soldier who is not far off to your south.
A sinister vampire who is not far off to your south.
A drunk flind who is not far off to your south.
A black crow who is not far off to your south.
An undead child who is a brief walk away to your south.
A dark skeleton who is a brief walk away to your south.
A lava para-elemental who is a brief walk away to your south.
An undead commoner who is in the distance to your south.
A deadly bat who is in the distance to your south.
Quep who is close by above you.
A Drow Elf who is close by above you.
An eerie ghost who is close by above you.
An eerie ghost who is close by above you.
An eerie ghost who is close by above you.

< 841h/841H 253v/263V Pos: standing >
You follow an elven scout.

A Vacant Room
Obvious exits: -D
*An elven scout is standing here, busy with his own matters.(Illusion)(Gold Aura)
Quep  The Empire (Githzerai)(medium) stands in mid-air here, fighting a Drow Elf.(Gold Aura)
A Drow Elf (medium) Syndicalist Anarchy stands in mid-air here, fighting Quep.
An eerie image is hovering here.
An eerie image is hovering here.
An eerie image is hovering here.

< 841h/841H 254v/263V Pos: standing >
An elven scout snaps into visibility.
An elven scout dances an acrobatic maneuver in battle, and trips up a Drow Elf!

< 841h/841H 255v/263V Pos: standing >
An elven scout snaps into visibility.
An elven scout's weak pierce grazes a Drow Elf.
An elven scout's gladius called 'Backstabber' begins to hum.
An elven scout quickly vanishes and reappears behind a Drow Elf!
An elven scout attempts to stab a Drow Elf in the back, but a Drow Elf's stone skin quickly absorbs the impact before fading away!
An elven scout places a darksteel rapier [superior] with a strange black stone in the back of a Drow Elf, resulting in some strange noises and some blood.
An elven scout's impressive slash wounds a Drow Elf.
An elven scout's impressive pierce wounds a Drow Elf.
An elven scout's impressive slash strikes a Drow Elf.
An elven scout's impressive slash strikes a Drow Elf.
[Damage: 15 ] Your pierce strikes a Drow Elf.

< 841h/841H 263v/263V Pos: standing >
< T: Quep TP: sta TC:excellent E: A Drow Elf sit EP:  small wounds >
 An elven scout flashes a wicked grin as the shadows slowly coalesce around them.

< 841h/841H 263v/263V Pos: standing >
< T: Quep TP: sta TC:excellent E: A Drow Elf sit EP:  small wounds >
 A Drow Elf misses Quep.
A Drow Elf misses Quep.
A Drow Elf misses Quep.
Quep snaps into visibility.

< 841h/841H 263v/263V Pos: standing >
< T: Quep TP: sta TC:excellent E: A Drow Elf sit EP:  small wounds >
 Quep snaps into visibility.

< 841h/841H 263v/263V Pos: standing >
< T: Quep TP: sta TC:excellent E: A Drow Elf sit EP:  small wounds >
 Quep snaps into visibility.

< 841h/841H 263v/263V Pos: standing >
< T: Quep TP: sta TC:excellent E: A Drow Elf sit EP:  small wounds >
 Quep wills the flames of the abyss to overwhelm and consume thier foe...
Quep snaps into visibility.
A Drow Elf screams and doubles over in agony as searing heat ignites within his body.
Quep snaps into visibility.
You snap into visibility.
[Damage: 14 ] Your pierce strikes a Drow Elf.
[Damage: 14 ] Your impressive slash strikes a Drow Elf.
[Damage: 14 ] Your impressive slash strikes a Drow Elf.
[Damage: 14 ] Your impressive pierce strikes a Drow Elf.
[Damage: 14 ] Your impressive pierce strikes a Drow Elf.
[Damage: 13 ] Your pierce strikes a Drow Elf.
[Damage: 14 ] Your pierce strikes a Drow Elf.
[Damage: 13 ] Your impressive slash strikes a Drow Elf.

< 841h/841H 263v/263V Pos: standing >
< T: Quep TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 An elven scout misses a Drow Elf.
An elven scout snaps into visibility.
An elven scout's impressive slash strikes a Drow Elf hard.
An elven scout's impressive pierce strikes a Drow Elf very hard.
An elven scout's impressive slash strikes a Drow Elf very hard.
An elven scout's impressive slash strikes a Drow Elf very hard.

< 841h/841H 263v/263V Pos: standing >
< T: Quep TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 Quep snaps into visibility.

< 841h/841H 263v/263V Pos: standing >
< T: Quep TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 Looking panicked, a Drow Elf scrambles madly to his feet!

< 841h/841H 263v/263V Pos: standing >
< T: Quep TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
 You kneel.

< 841h/841H 263v/263V Pos: kneeling >
< T: Quep TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
 Quep wills the flames of the abyss to overwhelm and consume thier foe...
Quep snaps into visibility.
A Drow Elf screams and doubles over in agony as searing heat ignites within his body.
Quep snaps into visibility.
A Drow Elf's some dwarven-made gem gloves from Bloodstone Keep shattered in bits as the tortured body spasms and quivers!
A Drow Elf's soldier's reptile scale tunic shattered in bits as the tortured body spasms and quivers!
A Drow Elf's necklace of Drow testicles shattered in bits as the tortured body spasms and quivers!
A Drow Elf's band of aided flight shattered in bits as the tortured body spasms and quivers!
A Drow Elf's some fanged steel leggings [superior] shattered in bits as the tortured body spasms and quivers!
A Drow Elf's glowing bard sack [superior] shattered in bits as the tortured body spasms and quivers!
A Drow Elf's ball of crackling energy [superior] shattered in bits as the tortured body spasms and quivers!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!