<floating about head>a LARGE green ioun stone[239h 45m 23s]
<worn as a badge> an emblem of Shanatar royalty (magic)
<worn on head> the crown of might [superior] (magic)
<worn on eyes> a sapphire eyepiece
<worn in ear> a lightning earring of dexterity
<worn in ear> a lightning earring of precision
<worn on face> mask of the flayed mind of endurance (magic) [83%]
<worn around neck> a slaadi necklace of Chaos of damage (glowing)
<worn around neck> an amulet of creation [superior] (magic) (humming)
<worn on body> a ghostly suit of armor [poor] (glowing)
<worn about body> a cloak of deva's feathers of dexterity [82%]
<worn on back> a large leather backpack [68%]
<worn as quiver> the masters quiver of damage (magic) (glowing)
<worn about waist> a firey-eyed skull-buckled black leather belt (magic) (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<attached to belt> a metal flask marked "word of recall" (glowing) [89%]
<worn around wrist> a bracelet of dracolich hide of damage (magic) (humming) [73%]
<worn around wrist> the bracer of the whirlwinds of precision (glowing) (humming)
<worn on hands> the gauntlets of the lifestealer of damage (magic) (glowing)
<worn on finger> a ring of despair of precision (magic)
<worn on finger> a ring of regeneration (magic) (glowing)
<primary weapon> Doombringer, the sword of chaos (magic) (glowing)[239h 45m 23s]
<secondary weapon> the holy flamberge of the efreeti (magic) (glowing)[239h 45m 23s]
<worn on feet> boots of thundering might of damage (magic) (humming)
Nicram The Empire (Centaur)(large) stands in mid-air here. (Casting)
Sadash The Empire (Grey Elf)(medium) stands in mid-air here.
*Kaene Tender Shepherd of The Empire (Barbarian)(large) stands in mid-air here, fighting a duergar guard.
Elak The Empire (Grey Elf)(medium) stands in mid-air here.
*Quep The Empire (Githzerai)(medium) stands in mid-air here. (Casting)
A duergar guard stands, floating here, fighting YOU!
< 2261h/2123H 236v/238V Pos: standing >
< T: Even TP: sta TC:excellent E: duergar sta EP: awful >
Quep snaps into visibility.
< 2261h/2123H 236v/238V Pos: standing >
< T: Even TP: sta TC:excellent E: duergar sta EP: awful >
Quep snaps into visibility.
Quep wills the flames of the abyss to overwhelm and consume thier foe...
A duergar guard screams and doubles over in agony as searing heat ignites within his body.
A duergar guard is stunned!
A duergar guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A duergar guard's death cry reverberates in your head as he falls to the ground.
Nicram stops chanting abruptly!
Soljia fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!
< 2261h/2123H 236v/238V Pos: standing >
the corpse of a duergar guard does not contain the essence.
< 2260h/2123H 236v/238V Pos: standing >
Kaene gets a small pile of coins from the corpse of a duergar guard.
You do not see a essence here.
< 2260h/2123H 236v/238V Pos: standing >
Kaene puts a pile of coins into a bottomless bag of the illithids.
It appears to be the corpse of a duergar guard.
Nothing.
< 2260h/2123H 236v/238V Pos: standing >
the corpse of a duergar guard does not contain the coins.
< 2260h/2123H 237v/238V Pos: standing >
You don't have anything to put in it.
< 2260h/2123H 238v/238V Pos: standing >
Score information for Even
Level: 53 Race: Firbolg Class: Warrior / Swordsman Sex: Male
Hit points: 2260(2123) Moves: 238(238)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 84%
Status: Standing.
Hellfire
Frags: +3.02 Deaths: 12
Detecting: Invisible Magic
Protected from: Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by: Slow Poison
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Levitation Waterbreathing Sparkling GlobeOfDarkness
Combat Pulse: 19 Spell Pulse: 1.31
Leaderboard Points: 1092
Paladin auras: Spell Protection
Active Spells:
--------------
stone skin (4 minutes)
war cry (4 minutes)
hellfire (14 minutes)
regeneration (2 minutes)
aid (44 minutes)
protection from gas (6 minutes)
protection from lightning (6 minutes)
protection from acid (6 minutes)
protection from cold (6 minutes)
protection from fire (6 minutes)
elephantstrength (14 minutes)
vitality (2 minutes)
levitate (2 minutes)
fly (53 minutes)
< 2260h/2123H 238v/238V Pos: standing >
Slay whom?
< 2260h/2123H 238v/238V Pos: standing >
Rock Biters Inn
Obvious exits: -East -South# -Up
Fresh blood covers everything in the area.
The corpse of a duergar guard is lying here.
Quen The Empire (Githzerai)(medium) stands in mid-air here.
*Kaboom The Empire (Centaur)(medium) stands in mid-air here.
*Soljia The Empire (Minotaur)(gargantuan) stands in mid-air here.
Nicram The Empire (Centaur)(large) stands in mid-air here.
Sadash The Empire (Grey Elf)(medium) stands in mid-air here.
*Kaene Tender Shepherd of The Empire (Barbarian)(large) stands in mid-air here.
Elak The Empire (Grey Elf)(medium) stands in mid-air here.
*Quep The Empire (Githzerai)(medium) stands in mid-air here.
< 2260h/2123H 238v/238V Pos: standing >
Sadash sings so badly it makes you hurt all over.
< 2260h/2123H 238v/238V Pos: standing >
The commons room.
You extend your sights eastward.
The Commons Room
This room is provided by the inn to allow citizens a place to leave
each other messages. It is devoid of any furnishing, only a large bulletin
board has been set up against the east wall. The exit is west.
Obvious exits: -West
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
< 2260h/2123H 238v/238V Pos: standing >
Quep vibrates for a second, then is still.
< 2259h/2123H 238v/238V Pos: standing >
Nicram starts casting a spell.
< 2259h/2123H 238v/238V Pos: standing >
Sadash sings so badly it makes you hurt all over.
< 2259h/2123H 238v/238V Pos: standing >
< 2259h/2123H 238v/238V Pos: standing >
Nicram completes his spell...
Nicram utters the word 'unsoejgruiqz'
< 2259h/2123H 238v/238V Pos: standing >
Quen sits down.
< 2258h/2123H 238v/238V Pos: standing >
Quen relaxes a bit.
< 2258h/2123H 238v/238V Pos: standing >
Elak starts casting a spell.
< 2258h/2123H 238v/238V Pos: standing >
Nicram starts casting a spell.
< 2258h/2123H 238v/238V Pos: standing >
Elak completes his spell...
Elak utters the word 'zuharuhl'
< 2258h/2123H 238v/238V Pos: standing >
< 2258h/2123H 238v/238V Pos: standing >
Sadash sings so badly it makes you hurt all over.
< 2258h/2123H 238v/238V Pos: standing >
Soljia returns to normal as his rage abates.
< 2258h/2123H 238v/238V Pos: standing >
Nicram completes his spell...
Nicram utters the word 'candusounsozfahuai'
< 2258h/2123H 238v/238V Pos: standing >
< 2258h/2123H 238v/238V Pos: standing >
Quen clambers to his feet.
< 2257h/2123H 238v/238V Pos: standing >
Quen starts casting a spell.
< 2257h/2123H 238v/238V Pos: standing >
Elak starts casting a spell.
< 2257h/2123H 238v/238V Pos: standing >
Elak completes his spell...
Elak utters the word 'zuharuhl'
Quen completes his spell...
Quen utters the words 'qawsaqh qafsgz'
Crunching sounds are heard as the corpse of a duergar guard collapses into a compact pile of bones.
< 2257h/2123H 238v/238V Pos: standing >
< 2257h/2123H 238v/238V Pos: standing >
Sadash sings so badly it makes you hurt all over.
< 2257h/2123H 238v/238V Pos: standing >
Elak starts casting a spell.
< 2257h/2123H 238v/238V Pos: standing >
Quen puts a compact pile of bones into a bottomless bag of the illithids.
< 2256h/2123H 238v/238V Pos: standing >
Quen puts a compact pile of bones into a bottomless bag of the illithids.
< 2256h/2123H 238v/238V Pos: standing >
Quen gets a compact pile of bones.
< 2256h/2123H 238v/238V Pos: standing >
Elak completes his spell...
Elak utters the word 'zuharuhl'
< 2256h/2123H 238v/238V Pos: standing >
Elak sits down in a comfortable spot.
< 2256h/2123H 238v/238V Pos: standing >
Elak takes out his holy symbol and begins praying intently.
< 2256h/2123H 238v/238V Pos: standing >
Sadash sings so badly it makes you hurt all over.
< 2256h/2123H 238v/238V Pos: standing >
Elak raises his holy symbol and smiles broadly.
< 2255h/2123H 238v/238V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Kaboom.
< 2255h/2123H 238v/238V Pos: standing >
Elak clambers to his feet.
< 2255h/2123H 238v/238V Pos: standing >
Elak starts casting a spell.
< 2255h/2123H 238v/238V Pos: standing >
Sadash sings so badly it makes you hurt all over.
< 2254h/2123H 238v/238V Pos: standing >
Elak completes his spell...
Elak utters the word 'zuharuhl'
< 2254h/2123H 238v/238V Pos: standing >
Soljia fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!
< 2254h/2123H 238v/238V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Kaboom.
Elak starts casting a spell.
< 2254h/2123H 238v/238V Pos: standing >
Elak completes his spell...
Elak utters the word 'zuharuhl'
< 2254h/2123H 238v/238V Pos: standing >
Sadash sings so badly it makes you hurt all over.
< 2253h/2123H 238v/238V Pos: standing >
Elak starts casting a spell.
< 2253h/2123H 238v/238V Pos: standing >
Elak completes his spell...
Elak utters the word 'zuharuhl'
You feel a slight magical surge that reinforces and refreshes your vitality.
< 2253h/2123H 238v/238V Pos: standing >
Elak sits down in a comfortable spot.
< 2253h/2123H 238v/238V Pos: standing >
Elak takes out his holy symbol and begins praying intently.
< 2253h/2123H 238v/238V Pos: standing >
Sadash sings so badly it makes you hurt all over.
< 2252h/2123H 238v/238V Pos: standing >
Quen starts casting a spell.
< 2252h/2123H 238v/238V Pos: standing >
Elak raises his holy symbol and smiles broadly.
< 2252h/2123H 238v/238V Pos: standing >
Elak clambers to his feet.
< 2252h/2123H 238v/238V Pos: standing >
Quen completes his spell...
Quen utters the words 'sfahzqh jioculoae'
Quen begins to shimmer.
A dark chill from beyond the grave permeates the air around Quen.
< 2252h/2123H 238v/238V Pos: standing >
Elak starts casting a spell.
< 2252h/2123H 238v/238V Pos: standing >
Soljia returns to normal as his rage abates.
< 2251h/2123H 238v/238V Pos: standing >
Sadash sings so badly it makes you hurt all over.
< 2251h/2123H 238v/238V Pos: standing >
Elak completes his spell...
Elak utters the word 'zuharuhl'
< 2251h/2123H 238v/238V Pos: standing >
Elak starts casting a spell.
< 2251h/2123H 238v/238V Pos: standing >
< 2251h/2123H 238v/238V Pos: standing >
Elak completes his spell...
Elak utters the word 'zuharuhl'
< 2251h/2123H 238v/238V Pos: standing >
Kaene's skin seems to turn to stone.
< 2250h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2250h/2123H 238v/238V Pos: standing >
Elak starts casting a spell.
< 2250h/2123H 238v/238V Pos: standing >
Rock Biters Inn
Obvious exits: -East -South# -Up
Fresh blood covers everything in the area.
Quen The Empire (Githzerai)(medium) stands in mid-air here.
*Kaboom The Empire (Centaur)(medium) stands in mid-air here.
*Soljia The Empire (Minotaur)(gargantuan) stands in mid-air here.
Nicram The Empire (Centaur)(large) stands in mid-air here.
*Kaene Tender Shepherd of The Empire (Barbarian)(large) stands in mid-air here.
Elak The Empire (Grey Elf)(medium) stands in mid-air here. (Casting)
*Quep The Empire (Githzerai)(medium) stands in mid-air here.
< 2250h/2123H 238v/238V Pos: standing >
< 2250h/2123H 238v/238V Pos: standing >
Score information for Even
Level: 53 Race: Firbolg Class: Warrior / Swordsman Sex: Male
Hit points: 2250(2123) Moves: 238(238)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 84%
Status: Standing.
Hellfire
Frags: +3.02 Deaths: 12
Detecting: Invisible Magic
Protected from: Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by: Slow Poison
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Levitation Waterbreathing Sparkling GlobeOfDarkness
Combat Pulse: 19 Spell Pulse: 1.31
Leaderboard Points: 1092
Paladin auras: Spell Protection
Active Spells:
--------------
stone skin (3 minutes)
war cry (3 minutes)
hellfire (13 minutes)
regeneration (1 minute)
aid (43 minutes)
protection from gas (5 minutes)
protection from lightning (5 minutes)
protection from acid (5 minutes)
protection from cold (5 minutes)
protection from fire (5 minutes)
elephantstrength (13 minutes)
vitality (12 minutes)
levitate (1 minute)
fly (52 minutes)
< 2250h/2123H 238v/238V Pos: standing >
Elak completes his spell...
Elak utters the word 'zuharuhl'
Kaene looks vitalized.
< 2250h/2123H 238v/238V Pos: standing >
< 2250h/2123H 238v/238V Pos: standing >
< 2250h/2123H 238v/238V Pos: standing >
Quep stops using the mace of mentality.
< 2249h/2123H 238v/238V Pos: standing >
Quep gets the twisted horn of an azel demon from his net of endless currents.
< 2249h/2123H 238v/238V Pos: standing >
Quep grabs the twisted horn of an azel demon.
< 2249h/2123H 238v/238V Pos: standing >
Quep taps the twisted horn of an azel demon three times on the ground.
Quep points at Kaene.
Kaene strengthens visibly.
Quep strengthens visibly.
< 2249h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
Elak sits down in a comfortable spot.
< 2249h/2123H 238v/238V Pos: standing >
Elak takes out his holy symbol and begins praying intently.
< 2249h/2123H 238v/238V Pos: standing >
Elak raises his holy symbol and smiles broadly.
< 2249h/2123H 238v/238V Pos: standing >
Elak clambers to his feet.
< 2249h/2123H 238v/238V Pos: standing >
Quep stops using the twisted horn of an azel demon.
< 2248h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
Quep puts the twisted horn of an azel demon into a net of endless currents.
< 2248h/2123H 238v/238V Pos: standing >
Quep wields the mace of mentality.
< 2248h/2123H 238v/238V Pos: standing >
Kaene gets the dazzling blue potion of lesser battle readiness from his bottomless bag of the illithids.
< 2248h/2123H 238v/238V Pos: standing >
Kaene quaffs the dazzling blue potion of lesser battle readiness.
< 2248h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2247h/2123H 238v/238V Pos: standing >
Autosaving...
< 2247h/2123H 238v/238V Pos: standing >
Elak starts casting a spell.
< 2247h/2123H 238v/238V Pos: standing >
Elak completes his spell...
Elak utters the word 'unsoejgruiqz'
< 2247h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2246h/2123H 238v/238V Pos: standing >
Elak sits down in a comfortable spot.
< 2246h/2123H 238v/238V Pos: standing >
Elak takes out his holy symbol and begins praying intently.
< 2246h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2245h/2123H 238v/238V Pos: standing >
Rock Biters Inn
Obvious exits: -East -South# -Up
Fresh blood covers everything in the area.
Quen The Empire (Githzerai)(medium) stands in mid-air here.
*Kaboom The Empire (Centaur)(medium) stands in mid-air here.
*Soljia The Empire (Minotaur)(gargantuan) stands in mid-air here.
Nicram The Empire (Centaur)(large) stands in mid-air here.
*Kaene Tender Shepherd of The Empire (Barbarian)(large) stands in mid-air here.
Elak The Empire (Grey Elf)(medium) sits resting.
*Quep The Empire (Githzerai)(medium) stands in mid-air here.
< 2245h/2123H 238v/238V Pos: standing >
< 2245h/2123H 238v/238V Pos: standing >
Elak raises his holy symbol and smiles broadly.
< 2245h/2123H 238v/238V Pos: standing >
Elak clambers to his feet.
< 2245h/2123H 238v/238V Pos: standing >
Elak starts casting a spell.
< 2245h/2123H 238v/238V Pos: standing >
Elak completes his spell...
Elak utters the words 'hfjz gzzuio'
< 2245h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2244h/2123H 238v/238V Pos: standing >
Elak sits down in a comfortable spot.
< 2244h/2123H 238v/238V Pos: standing >
Kaene stops using a black duergar eyepatch [poor].
< 2244h/2123H 238v/238V Pos: standing >
Elak takes out his holy symbol and begins praying intently.
< 2244h/2123H 238v/238V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 2244h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2243h/2123H 238v/238V Pos: standing >
Elak raises his holy symbol and smiles broadly.
< 2243h/2123H 238v/238V Pos: standing >
Elak clambers to his feet.
< 2243h/2123H 238v/238V Pos: standing >
Kaene gets a magical essence of Dexterity from his bottomless bag of the illithids.
< 2243h/2123H 238v/238V Pos: standing >
Elak starts casting a spell.
< 2242h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
Elak completes his spell...
Elak utters the word 'abrazak'
< 2242h/2123H 238v/238V Pos: standing >
Elak starts casting a spell.
< 2242h/2123H 238v/238V Pos: standing >
Elak completes his spell...
Elak utters the word 'fido'
< 2242h/2123H 238v/238V Pos: standing >
Kaene gets a pile of coins from his bottomless bag of the illithids.
Elak starts casting a spell.
< 2242h/2123H 238v/238V Pos: standing >
Elak completes his spell...
Elak utters the words 'aqqzrzfahze pzaruio'
< 2242h/2123H 238v/238V Pos: standing >
Elak sits down in a comfortable spot.
< 2241h/2123H 238v/238V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.
Elak takes out his holy symbol and begins praying intently.
< 2241h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2241h/2123H 238v/238V Pos: standing >
Kaene puts a pile of coins into a bottomless bag of the illithids.
< 2241h/2123H 238v/238V Pos: standing >
Elak raises his holy symbol and smiles broadly.
< 2241h/2123H 238v/238V Pos: standing >
Kaene slides a black duergar eyepatch of dexterity over his eyes.
< 2241h/2123H 238v/238V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Kaboom.
< 2241h/2123H 238v/238V Pos: standing >
Elak clambers to his feet.
< 2241h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2241h/2123H 238v/238V Pos: standing >
You are using:
<floating about head>a LARGE green ioun stone[239h 47m 13s]
<worn as a badge> an emblem of Shanatar royalty (magic)
<worn on head> the crown of might [superior] (magic)
<worn on eyes> a sapphire eyepiece
<worn in ear> a lightning earring of dexterity
<worn in ear> a lightning earring of precision
<worn on face> mask of the flayed mind of endurance (magic) [83%]
<worn around neck> a slaadi necklace of Chaos of damage (glowing)
<worn around neck> an amulet of creation [superior] (magic) (humming)
<worn on body> a ghostly suit of armor [poor] (glowing)
<worn about body> a cloak of deva's feathers of dexterity [82%]
<worn on back> a large leather backpack [68%]
<worn as quiver> the masters quiver of damage (magic) (glowing)
<worn about waist> a firey-eyed skull-buckled black leather belt (magic) (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<attached to belt> a metal flask marked "word of recall" (glowing) [89%]
<worn around wrist> a bracelet of dracolich hide of damage (magic) (humming) [73%]
<worn around wrist> the bracer of the whirlwinds of precision (glowing) (humming)
<worn on hands> the gauntlets of the lifestealer of damage (magic) (glowing)
<worn on finger> a ring of despair of precision (magic)
<worn on finger> a ring of regeneration (magic) (glowing)
<primary weapon> Doombringer, the sword of chaos (magic) (glowing)[239h 47m 13s]
<secondary weapon> the holy flamberge of the efreeti (magic) (glowing)[239h 47m 13s]
<worn on feet> boots of thundering might of damage (magic) (humming)
< 2240h/2123H 238v/238V Pos: standing >
Kaboom's skin seems to turn to stone.
< 2240h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2240h/2123H 238v/238V Pos: standing >
Nicram starts casting a spell.
< 2239h/2123H 238v/238V Pos: standing >
Nicram completes his spell...
Nicram utters the word 'unsoejgruiqz'
< 2239h/2123H 238v/238V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Kaboom.
< 2239h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2239h/2123H 238v/238V Pos: standing >
Elak gets a rainbow trout from his portable hole.
< 2238h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
Elak eats a rainbow trout.
< 2238h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2237h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2236h/2123H 238v/238V Pos: standing >
Kaene gets a small chunk of dark marble from his bottomless bag of the illithids.
< 2236h/2123H 238v/238V Pos: standing >
Kaene gives a small chunk of dark marble to Soljia.
< 2235h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2235h/2123H 238v/238V Pos: standing >
Soljia puts some stuff into a portable hole.
< 2234h/2123H 238v/238V Pos: standing >
Soljia gets a massive spiked demon mace of the tanar'ri from his portable hole.
< 2234h/2123H 238v/238V Pos: standing >
Soljia gets a bottle of healing salve from his portable hole.
< 2234h/2123H 238v/238V Pos: standing >
Soljia gets a vampirism potion from his portable hole.
< 2234h/2123H 238v/238V Pos: standing >
Soljia gets a large medicated bandage from his portable hole.
< 2234h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2234h/2123H 238v/238V Pos: standing >
Score information for Even
Level: 53 Race: Firbolg Class: Warrior / Swordsman Sex: Male
Hit points: 2234(2123) Moves: 238(238)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 84%
Status: Standing.
Hellfire
Frags: +3.02 Deaths: 12
Detecting: Invisible Magic
Protected from: Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by: Slow Poison
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Levitation Waterbreathing Sparkling GlobeOfDarkness
Combat Pulse: 19 Spell Pulse: 1.31
Leaderboard Points: 1092
Paladin auras: Spell Protection
Active Spells:
--------------
stone skin (2 minutes)
war cry (2 minutes)
hellfire (12 minutes)
regeneration (less than a minute remaining)
aid (42 minutes)
protection from gas (4 minutes)
protection from lightning (4 minutes)
protection from acid (4 minutes)
protection from cold (4 minutes)
protection from fire (4 minutes)
elephantstrength (12 minutes)
vitality (11 minutes)
levitate (less than a minute remaining)
fly (51 minutes)
< 2234h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2233h/2123H 238v/238V Pos: standing >
Elak gets a rare piece of cold-iron from his portable hole.
< 2233h/2123H 238v/238V Pos: standing >
Elak gets a rare piece of cold-iron from his portable hole.
< 2233h/2123H 238v/238V Pos: standing >
< 2232h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2232h/2123H 238v/238V Pos: standing >
Elak gets a rare piece of coldsteel from his portable hole.
< 2232h/2123H 238v/238V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 2232h/2123H 238v/238V Pos: standing >
< 2232h/2123H 238v/238V Pos: standing >
Elak gives a rare piece of coldsteel to Soljia.
< 2231h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2231h/2123H 238v/238V Pos: standing >
Elak gives a rare piece of cold-iron to Soljia.
Quen starts casting a spell.
< 2231h/2123H 238v/238V Pos: standing >
Elak gives a rare piece of cold-iron to Soljia.
< 2231h/2123H 238v/238V Pos: standing >
Someone sings so badly it makes you hurt all over.
< 2231h/2123H 238v/238V Pos: standing >
Soljia puts a bunch of stuff into a portable hole.
< 2230h/2123H 238v/238V Pos: standing >
Quen completes his spell...
Quen utters the words 'zawsufuq hgruiqz'
A chill passes by as all the color drains from Quen.
< 2230h/2123H 238v/238V Pos: standing >
Soljia gets a massive spiked demon mace of the tanar'ri from his portable hole.
< 2230h/2123H 238v/238V Pos: standing >
Soljia gets a bottle of healing salve from his portable hole.
< 2230h/2123H 238v/238V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Kaene.
Soljia gets a vampirism potion from his portable hole.
< 2230h/2123H 238v/238V Pos: standing >
Quen sits down.
Soljia gets a large medicated bandage from his portable hole.
< 2230h/2123H 238v/238V Pos: standing >
Quen relaxes a bit.
< 2230h/2123H 238v/238V Pos: standing >
< 2230h/2123H 238v/238V Pos: standing >
Sadash sings so badly it makes you hurt all over.
< 2230h/2123H 238v/238V Pos: standing >
Quen clambers to his feet.
< 2229h/2123H 238v/238V Pos: standing >
< 2229h/2123H 238v/238V Pos: standing >
You stop regenerating.
You feel heavier and stop levitating.
< 2229h/2123H 238v/238V Pos: standing >
< 2229h/2123H 238v/238V Pos: standing >
Sadash sings so badly it makes you hurt all over.
< 2229h/2123H 238v/238V Pos: standing >
You begin to regenerate rapidly.
< 2228h/2123H 238v/238V Pos: standing >
Sadash sings so badly it makes you hurt all over.
< 2228h/2123H 238v/238V Pos: standing >
< 2228h/2123H 238v/238V Pos: standing >
< 2228h/2123H 238v/238V Pos: standing >
Soljia loses control, veins bulging with anger.
< 2227h/2123H 238v/238V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.
< 2227h/2123H 238v/238V Pos: standing >
Sadash sings so badly it makes you hurt all over.
< 2227h/2123H 238v/238V Pos: standing >
Soljia is overwhelmed with HATRED, and begins to grow to enormous proportions!
< 2227h/2123H 238v/238V Pos: standing >
< 2227h/2123H 238v/238V Pos: standing >
Sadash sings so badly it makes you hurt all over.
< 2226h/2123H 238v/238V Pos: standing >
Berserker - Last Edited: 2015-01-25 20:34:57 by ashyel
======================================================
Howling screams, whirling whips, snacking on danger and dining on death.
Berserkers attack in a focused battle rage that can grant them many advantages on the battlefield, but their style tends to be sloppier than that of warriors and lacking somewhat in shield skill, causing them to take more damage in combat. Many have been known to wield 2 handed weapons with a fury almost unmatched.
Their rage tends to cause them to focus totally on a single target at a time. So while in their younger years they tend to attack more than warriors, as they age, they learn to switch targets quite effectively.
Bards sing of rumors that some Berserkers have found a way to increase their size. Whether these stories are true or not, it is not truly known. They are said to pray to the ancient gods of the Nordic Lands. Such names as Odin, Loki, Thor, Beretorn, and Kvasir. What powers are granted by these beings is a closely guarded secret. Only the ancient dervish knows the true power that can be
unleashed. He dominates the Raven Realms dealing out death to those that
dare travel where they were never meant to be.
The following epic skills are available to this class:
anatomy, shield combat, two weapon fighting, toughness, improved endurance, fix, smelt, indomitable rage, epic strength, epic power, epic agility, epic intelligence, epic dexterity, epic wisdom, epic constitution, epic charisma, epic luck and ship damage control.
==Allowable races==
* Duergar via in-game quest.
* Dwarf via in-game quest.
* Orc
* Minotaur
* Orog
==Equipment usage==
Like all classes on Duris, Berserkers have their own item restrictions. They can use most heavy armor and non-slashing weapons but are more limited in using magical items.
==Specializations==
* Mauler
* Ragelord
==See also==
* Berserker Skills
==Allowed races==
* Human, Barbarian, Dwarf, Duergar, Troll, Orc, Minotaur
==Innate abilities==
None.
==Specializations==
* MaUleR
* RaGeloRd
The following help topics also matched your search:
Berserker Skills
< 2226h/2123H 238v/238V Pos: standing >
< 2226h/2123H 238v/238V Pos: standing >
Quep opens the door.
< 2226h/2123H 238v/238V Pos: standing >
Sadash sings so badly it makes you hurt all over.
< 2226h/2123H 238v/238V Pos: standing >
Elak gets a small piece of meteorite from his portable hole.
< 2226h/2123H 238v/238V Pos: standing >
Berserker Skills - Last Edited: 2014-08-01 03:22:41 by lohrr
============================================================
The following is a list of all the skills available to the Berserker class.
==See also==
* Berserker
* Mauler
* Ragelord
==Innate abilities==
None.
==Skills==
1st Level: 1h bludgeon, 1h flaying, 2h bludgeon, 2h flaying, bandage, berserk, carve, climb, fishing, kick, mount, parry, retreat, salvage, unarmed damage
6th Level: blindfighting, rage, riposte
11th Level: double attack, dual wield, hitall
26th Level: war cry
30th Level: maul
36th Level: rampage
41st Level: infuriate
51st Level: rush, triple attack, vicious strike
==Spells==
None.
< 2226h/2123H 238v/238V Pos: standing >
Quep snaps into visibility.
< 2225h/2123H 238v/238V Pos: standing >
Quep squints, and a boulder appears, striking a cavern snake solidly!
A cavern snake is almost smashed by the heavy projectile!
You receive your share of experience.
< 2225h/2123H 238v/238V Pos: standing >
You do not see or have the corpse.
< 2225h/2123H 238v/238V Pos: standing >
You do not see a essence here.
< 2225h/2123H 238v/238V Pos: standing >
You do not see that item here.
< 2225h/2123H 238v/238V Pos: standing >
You do not see or have the corpse.
< 2225h/2123H 238v/238V Pos: standing >
You don't have anything to put in it.
< 2225h/2123H 238v/238V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.
< 2225h/2123H 238v/238V Pos: standing >
< 2225h/2123H 238v/238V Pos: standing >
A Duergar enters from the south.
< 2225h/2123H 238v/238V Pos: standing >
Sadash sings so badly it makes you hurt all over.
A Duergar's roperskin cloak shattered into a million pieces as the sound wave hit it!
A Duergar's pair of studded leather boots shattered into a million pieces as the sound wave hit it!
A Duergar is dead! R.I.P.
You receive your share of experience.