<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> an imp-skull cap (humming)
<worn on eyes> an eyepatch of swirling shadows (glowing)
<worn in ear> a mithril and gold earring [superior] [84%]
<worn in ear> a golden earring of elven nobility
<worn on face> a white hot mask of living flame (glowing)
<worn around neck> a jade necklace [superior] (glowing)
<worn around neck> a pendant of a ruby-encrusted spider [poor] (glowing)
<worn on body> the ultrathin robes of probability (glowing)
<worn about body> a moss-covered cloak [superior] (glowing)
<worn about waist> a long flowing sash of woven spidersilk [poor] [83%]
<worn on belt buckle>a mystical tome with glowing elemental glyphs
<worn on arms> a finely woven pair of spidersilk sleeves [poor] [58%]
<held as shield> a well-polished mithril body shield [superior] with a strange dark bloodstone
<worn around wrist> a gleaming dragonscale wristguard from Ceothia [82%]
<worn around wrist> a bracelet of dracolich teeth [superior] (glowing) [89%]
<worn on hands> a pair of crystalized gloves [superior] (glowing) (humming)
<worn on finger> a ring of shimmering faerie fire [superior] (glowing)
<worn on finger> a small fishbone signet ring [superior]
<held> the black opal Eye of Diabolus [superior]
<worn on legs> a coconut kilt [80%]
<worn on feet> the winged boots of angelic movement of endurance
< 573h/590H 204v/240V Pos: standing >
.**.*
..@.*
.*.*
You follow a half-elf guard.
.*.*.****.
...*.****^.
. .**.***.^^.
.. .**.***^^^^
*. ..*@**^^MMM
*. .*.**^MMMM
... *.*^^MMMM
... *.^MMMMM
.. *.^MMMM
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You quickly scan the area.
An elven huntsman who is almost out of sight to your south.
< 573h/590H 202v/240V Pos: standing >
You failed.
< 574h/590H 203v/240V Pos: standing >
You quickly scan the area.
An elven huntsman who is almost out of sight to your south.
< 574h/590H 204v/240V Pos: standing >
You follow a half-elf guard.
*.***
*.@*^
*.**^
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
< 575h/590H 203v/240V Pos: standing >
You follow a half-elf guard.
.***^
.*@^^
.**^M
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You quickly scan the area.
A hungry owlbear who is in the distance to your north.
A glowing wisp who is almost out of sight to your north.
< 575h/590H 202v/240V Pos: standing >
You failed.
< 576h/590H 203v/240V Pos: standing >
You quickly scan the area.
A hungry owlbear who is in the distance to your north.
A glowing wisp who is almost out of sight to your north.
< 576h/590H 204v/240V Pos: standing >
You follow a half-elf guard.
.**P.
.*@*^
.**^^
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
< 577h/590H 203v/240V Pos: standing >
You follow a half-elf guard.
.****
.*@P.
.***^
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You failed.
< 577h/590H 202v/240V Pos: standing >
A Centaur trots in from the east.
You quickly scan the area.
A hungry owlbear who is a brief walk away to your north.
< 578h/590H 203v/240V Pos: standing >
.****
.*@*.
.***^
A Centaur trots west.
You follow a half-elf guard.
****^
P*@.^
***^^
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
< 578h/590H 202v/240V Pos: standing >
****^
P*@.^
***^^
< 579h/590H 203v/240V Pos: standing >
****^
**@.^
P**^^
You failed.
< 579h/590H 204v/240V Pos: standing >
****^
**@.^
***^^
You quickly scan the area.
You see nothing.
< 580h/590H 205v/240V Pos: standing >
You follow a half-elf guard.
.****
.*@*.
.***^
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
< 580h/590H 203v/240V Pos: standing >
You follow a half-elf guard.
*.***
*.@**
*.***
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You quickly scan the area.
A Centaur who is a brief walk away to your south.
< 581h/590H 202v/240V Pos: standing >
You follow a half-elf guard.
*.***
*.@**
*.**^
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You failed.
< 581h/590H 201v/240V Pos: standing >
You follow a half-elf guard.
*.***
*.@*^
*.P*^
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
< 582h/590H 200v/240V Pos: standing >
You follow a half-elf guard.
*.**^
*.@*^
*.P^^
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You quickly scan the area.
You see nothing.
< 582h/590H 199v/240V Pos: standing >
*.**^
*.@*^
*.P^^
You follow a half-elf guard.
...*.****^
.**.***.^^
.. .**.***^^^^
*. ..*.**^^MMM
*. .*@**^MMMM
... *.*^^MMMM
.... *.^MMMMMM
... *.^MMMMM
^. *.MMMMM
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You failed.
< 583h/590H 198v/240V Pos: standing >
You follow a half-elf guard.
.**.***.^
. .**.***^^^
*. ..*.**^^MMM
*. .*.**^MMMM
... *@*^^MMMM
.... *.^MMMMMM
.... *.^MMMMMM
^^. *.MMMMMM
^^ .^MMMMM
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You quickly scan the area.
A Centaur who is close by to your east.
An elven huntsman who is rather far off to your south.
< 583h/590H 197v/240V Pos: standing >
You follow a half-elf guard.
.**.***^^
. ..*.**^^MM
*. .*.**^MMMM
... *.*^^MMMM
.... *@^MMMMMM
.... *.^MMMMMM
^^^. *.MMMMMMM
^^^ .^MMMMMM
^M MMMMMM
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You failed.
< 584h/590H 195v/240V Pos: standing >
You follow a half-elf guard.
..*.**^^M
. .*.**^MMM
... *.*^^MMMM
.... *.PMMMMMM
.... *@^MMMMMM
^^^. *.MMMMMMM
M^^^ .^MMMMMM^
M^M MMMMMMM
MMM MMMMM^
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
< 584h/590H 194v/240V Pos: standing >
..*.**^^M
. .*.**^MMM
... *.*^^MMMM
.... *.PMMMMMM
.... *@^MMMMMM
^^^. *.MMMMMMM
M^^^ .^MMMMMM^
M^M MMMMMMM
MMM MMMMM^
You follow a half-elf guard.
..*.**^^MM
.*.**^MMMM
.. *.*^^MMMMM
... *.PMMMMMMM
... *.@MMMMMMM
^^. *.MMMMMMM^
^^^ .^MMMMMM^^
^M MMMMMMM^
MM MMMMM^^
A Rocky Hillside
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You quickly scan the area.
You see nothing.
< 585h/590H 193v/240V Pos: standing >
..*.**^^MM
.*.**^MMMM
.. *.*^^MMMMM
... *.PMMMMMMM
... *.@MMMMMMM
^^. *.MMMMMMM^
^^^ .^MMMMMM^^
^M MMMMMMM^
MM MMMMM^^
You failed.
< 585h/590H 194v/240V Pos: standing >
The night has begun.
< 586h/590H 195v/240V Pos: standing >
You follow a half-elf guard.
.**.***^^
..*.**^^MM
.*.**^MMMM
. *.*^^MMMM
.. *.@MMMMMM
.. *.^MMMMMM
^. *.MMMMMMM
^ .^MMMMMM
MMMMMM
A Rocky Hillside
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
A Centaur (large) stands, floating here.
You quickly scan the area.
You see nothing.
< 586h/590H 194v/240V Pos: standing >
A Centaur trots west.
You failed.
< 586h/590H 195v/240V Pos: standing >
.**.***^^
..*.**^^MM
.*.**^MMMM
. *.*^^MMMM
.. *P@MMMMMM
.. *.^MMMMMM
^. *.MMMMMMM
^ .^MMMMMM
MMMMMM
< 587h/590H 195v/240V Pos: standing >
.**.***^^
..*.**^^MM
.*.**^MMMM
. *.*^^MMMM
.. *.@MMMMMM
.. *P^MMMMMM
^. *.MMMMMMM
^ .^MMMMMM
MMMMMM
You quickly scan the area.
You see nothing.
< 587h/590H 196v/240V Pos: standing >
.**.***^^
..*.**^^MM
.*.**^MMMM
. *.*^^MMMM
.. *.@MMMMMM
.. *P^MMMMMM
^. *.MMMMMMM
^ .^MMMMMM
MMMMMM
You follow a half-elf guard.
..*.**^^M
.*.**^MMM
. *.*^^MMMM
.. *.^MMMMMM
.. *P@MMMMMM
^. *.MMMMMMM
^^ .^MMMMMM^
M MMMMMMM
M MMMMM^
A Rocky Hillside
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You failed.
< 588h/590H 195v/240V Pos: standing >
You follow a half-elf guard.
..*.**^^
.*.**^MM
.. *.*^^MMM
... *.^MMMMM
... *@^MMMMM
^^. *.MMMMMM
^^^ .^MMMMMM
^M MMMMMM
MM MMMMM
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
A Centaur (large) stands, floating here.
< 588h/590H 194v/240V Pos: standing >
A Centaur trots south.
You follow a half-elf guard.
*.^
@.^
*PM
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You quickly scan the area.
You see nothing.
< 589h/590H 193v/240V Pos: standing >
*.^
@.^
*PM
You follow a half-elf guard.
*.^
@PM
.^M
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You failed.
< 589h/590H 192v/240V Pos: standing >
< 590h/590H 193v/240V Pos: standing >
You follow a half-elf guard.
. *.*^^
... *.^MMM
.... *.^MMMM
^^^. *.MMMMM
M^^^ @^MMMMM
MM^M MMMMMM
MMMMM MMMMM^
MMMMMMMMMMM
MMMMMMMMM
A Grassy Overlook
Obvious exits: -N -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You quickly scan the area.
You see nothing.
< 590h/590H 192v/240V Pos: standing >
You failed.
< 590h/590H 192v/240V Pos: standing >
You follow a half-elf guard.
*.^
@.M
.^M
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You quickly scan the area.
You see nothing.
< 590h/590H 192v/240V Pos: standing >
You follow a half-elf guard.
.*.**^M
. *.*^^MM
... *.^MMMMM
... *.^MMMMM
^^. *@MMMMMM
^^^ .^MMMMMM
M^M MMMMMMM
MMM MMMMM^
MMMMMMMMM
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You failed.
< 590h/590H 191v/240V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your south.
An elven huntsman who is close by to your south.
< 590h/590H 192v/240V Pos: standing >
You failed.
< 590h/590H 193v/240V Pos: standing >
You follow a half-elf guard.
<map>
Zone: The Great Realm of Duris.
Room: River Under the Mountain
</map>
<map>
Zone: The Great Realm of Duris.
Room: River Under the Mountain
</map>
River Under the Mountain
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
A Centaur (large) stands, floating here.
An elven huntsman checks the tunnel floor for some tracks.(Gold Aura)
< 590h/590H 192v/240V Pos: standing >
You follow a half-elf guard.
<map>
Zone: The Great Realm of Duris.
Room: River Under the Mountain
</map>
<map>
Zone: The Great Realm of Duris.
Room: River Under the Mountain
</map>
River Under the Mountain
Obvious exits: -N -W -SE
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
You quickly scan the area.
A Centaur who is close by to your north.
An elven huntsman who is close by to your north.
A human adventurer who is close by to your west.
< 590h/590H 190v/240V Pos: standing >
You failed.
< 590h/590H 191v/240V Pos: standing >
< 590h/590H 192v/240V Pos: standing >
You follow a half-elf guard.
<map>
Zone: The Great Realm of Duris.
Room: River Under the Mountain
</map>
<map>
Zone: The Great Realm of Duris.
Room: River Under the Mountain
</map>
River Under the Mountain
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A half-elf guard is standing here, busy with his own matters.(Illusion)
A globe of darkness floats near a half-elf guard's head.
A Centaur (large) stands, floating here. (Casting)
An elven huntsman checks the tunnel floor for some tracks.(Gold Aura)
You quickly scan the area.
You see nothing.
< 590h/590H 191v/240V Pos: standing >
< 590h/590H 192v/240V Pos: standing >
A half-elf guard suddenly attacks a Centaur!
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 590h/590H 193v/240V Pos: standing >
You complete your spell...
[Damage: 74 ] Your massive hammer causes a Centaur to double over in pain!
< 590h/590H 195v/240V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!
< 590h/590H 196v/240V Pos: standing >
You quickly scan the area.
You see nothing.
< 590h/590H 199v/240V Pos: standing >
You quickly scan the area.
You see nothing.
< 590h/590H 200v/240V Pos: standing >
You quickly scan the area.
You see nothing.
< 590h/590H 201v/240V Pos: standing >
A Centaur starts casting a spell.
You start chanting...
< 590h/590H 201v/240V Pos: standing >
A half-elf guard attacks a Centaur. [4 Hits]
< 590h/590H 205v/240V Pos: standing >
You complete your spell...
[Damage: 80 ] Your massive hammer causes a Centaur to double over in pain!
A Centaur's pair of feathered gloves was damaged from the massive blow!
< 590h/590H 206v/240V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!
< 590h/590H 208v/240V Pos: standing >
You quickly scan the area.
You see nothing.
< 590h/590H 209v/240V Pos: standing >
A Centaur attacks a half-elf guard. [0 Hits]
You quickly scan the area.
You see nothing.
< 590h/590H 210v/240V Pos: standing >
A half-elf guard reaches for the ground, quickly tossing a clump of dirt at a Centaur's face!
A Centaur seems to be blinded!
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 590h/590H 211v/240V Pos: standing >
You complete your spell...
[Damage: 114 ] Your massive hammer causes a Centaur to double over in pain!
< 590h/590H 213v/240V Pos: standing >
A Centaur starts casting an offensive spell.
< 590h/590H 213v/240V Pos: standing >
You quickly scan the area.
You see nothing.
< 590h/590H 216v/240V Pos: standing >
A Centaur is incapacitated and will slowly die, if not aided.
A Centaur's crown of unholy saints [superior] was completely destroyed by the massive blow!
A Centaur's feathered leather eyepatch [poor] was completely destroyed by the massive blow!
A Centaur's twisted bone quiver was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ryto by 13333333.
The smell of fresh blood enters your body, infusing you with power!