The death of [47 Storm Druid] Etan (Centaur)

in River Under the Mountain

from the perspective of [48 Thief] Fuzz Dakhira (Goblin)

<worn as a badge>    a soulstone scabbard
<worn on head>       the diamond crown of Winduin of damage (glowing)
<worn on eyes>       the eye of the ogre of intelligence (glowing) (humming)
<worn in ear>        an aboleth's shrunken head [85%]
<worn in ear>        a troglodyte earring [22%]
<worn on face>       a mask of lost souls [superior] [57%]
<worn around neck>   a spiked soulstone collar [superior]
<worn around neck>   a necklace of halfling ears [superior]
<worn on body>       some platemail of colorless salamander scales[186h 30m 36s]
<worn about body>    the robe of the Red Dragons [superior]
<worn as quiver>     a silken backsheath of flight of health
<worn about waist>   the threads of astral projection [superior] made by Nul (glowing)
<worn on belt buckle>a dagger of twisted souls of dexterity [88%]
<worn on arms>       some gladiators vambraces [superior]
<worn around wrist>  a bracelet of purple mist of dexterity
<worn around wrist>  a spiked dragonskin bracelet [poor]
<worn on hands>      some gloves of rage
<worn on finger>     an obsidian circle [poor] [72%]
<worn on finger>     an obsidian circle [superior]
<primary weapon>     a darksteel rapier [poor] (glowing)
<secondary weapon>   a dagger called 'Autumn Decay' [superior] (invis)
<worn on legs>       some blue-tinted chainmail leggings
<worn on feet>       some spurred blood crystal boots of regeneration [69%]

 *^..  .*.*.****..  
 **M.  ...*.****^.  
  **.   .**.***.^   
   *..  .**.***^    
    *.  ..*.**^     
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the north.

< 591h/621H 120v/266V Pos: standing >
      ..***...^     
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 *..  ...M*.******  
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 ***.   .**.***.^^  
  **..  .**.***^^   
   **.  ..*.**^^    
    *.   .*.**^     
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the north.

< 591h/621H 119v/266V Pos: standing >
      ...**.***     
   . M...**.****    
  M.  ...**.*****   
 *..  ....*.******  
 *^..  .*M*.****..  
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  ***.  ..*.**^^M   
   **.   .*.**^M    
    ...   *.*^^     
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the north.

< 592h/621H 118v/266V Pos: standing >
 ..M*.  
  .@*.  
  .**.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the north.

< 592h/621H 116v/266V Pos: standing >
 ...*.  
  .@*.  
  .**.  
  .M*.  
  .@*.  
  ..*.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the north.

< 592h/621H 115v/266V Pos: standing >
      ....*.***     
   ..  .*.*.****    
  *M.  ...*.****^   
 ***.   .**.***.^^  
 ***..  .**.***^^^  
 .***.  .@*.**^^MM  
 .***.   .*.**^MMM  
 ......   *.*^^MMM  
  ^^....  *.^MMMM   
   ^....  *.^MMM    
    ^^^.  *.MMM     
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the north.

< 593h/621H 114v/266V Pos: standing >
      ....*.***     
   ..  .*.*.****    
  *.M  ...*.****^   
 ***.   .**.***.^^  
 ***..  .**.***^^^  
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   ^....  *.^MMM    
    ^^^.  *.MMM     
 .**.*  
 .M@.*  
  .*.*  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the west.

< 593h/621H 113v/266V Pos: standing >
 .**.*  
 ..@.*  
  .*.*  
    ....*.*****     
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  M  ...*.****^.^   
 *.   .**.***.^^.M  
 *..  .**.***^^^^M  
 **.  ..*@**^^MMMM  
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 ....   *.*^^MMMMM  
  ....  *.^MMMMMM   
   ...  *.^MMMMM    
    ^.  *.MMMMM     
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the west.

< 593h/621H 111v/266V Pos: standing >

< 594h/621H 112v/266V Pos: standing >
 *.***  
 *M@*^  
 *.**^  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the west.

< 594h/621H 112v/266V Pos: standing >
 .***^  
 .M@^^  
 .**^M  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the west.

< 595h/621H 110v/266V Pos: standing >

< 595h/621H 111v/266V Pos: standing >
 .**P.  
 .*@*^  
 .*M^^  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the south.

< 596h/621H 111v/266V Pos: standing >
 .****  
 .*@P.  
 .*M*^  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the south.

< 596h/621H 110v/266V Pos: standing >
A Centaur trots in from the east.

< 596h/621H 111v/266V Pos: standing >
 .****  
 .*@*.  
 .***^  
A Centaur trots west.
 ****^  
 PM@.^  
 ***^^  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A myrabolan commoner enters from the west.

< 597h/621H 110v/266V Pos: standing >
 ****^  
 P*@.^  
 ***^^  
Trip who?

< 597h/621H 110v/266V Pos: standing >
 ****^  
 **@.^  
 P**^^  
Circle whom?

< 597h/621H 111v/266V Pos: standing >
 ****^  
 **@.^  
 ***^^  

< 598h/621H 112v/266V Pos: standing >
 .****  
 .*@M.  
 .***^  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A myrabolan commoner enters from the east.

< 598h/621H 111v/266V Pos: standing >
 *.***  
 *.@M*  
 *.***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A myrabolan commoner enters from the east.

< 598h/621H 109v/266V Pos: standing >
 *.M**  
 *.@**  
 *.**^  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A myrabolan commoner enters from the north.

< 599h/621H 108v/266V Pos: standing >
 *.M**  
 *.@*^  
 *.P*^  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A myrabolan commoner enters from the north.

< 599h/621H 107v/266V Pos: standing >
 *.M*^  
 *.@*^  
 *.P^^  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A myrabolan commoner enters from the north.

< 599h/621H 106v/266V Pos: standing >
 *.**^  
 *.@*^  
 *.P^^  
     .*.*.****.     
     ...*.****^.    
  .   .**.***.^^.   
 *..  .**.***^^^^M  
 **.  ..*.**^^MMMM  
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 ....   *.*^^MMMMM  
 ^....  *.^MMMMMMM  
  ....  *.^MMMMMM   
   ^^.  *.MMMMMM    
    ^^  .^MMMMM     
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the east.

< 599h/621H 104v/266V Pos: standing >
     ...*.****^     
      .**.***.^^    
  ..  .**.***^^^^   
 **.  ..*.**^^MMMM  
 **.   .*M**^MMMMM  
 ....   *@*^^MMMMM  
 ^....  *.^MMMMMMM  
 ^....  *.^MMMMMMM  
  ^^^.  *.MMMMMMM   
   ^^^  .^MMMMMM    
    ^M   MMMMMM     
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the north.

< 600h/621H 103v/266V Pos: standing >
      .**.***.^     
   .  .**.***^^^    
  *.  ..*.**^^MMM   
 **.   .*.**^MMMMM  
 ....   *M*^^MMMMM  
 ^....  *@^MMMMMMM  
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 M^^^.  *.MMMMMMM^  
  M^^^  .^MMMMMM^   
   M^M   MMMMMMM    
    MMM  MMMMM^     
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the north.

< 600h/621H 102v/266V Pos: standing >
      .**.***^^     
   .  ..*.**^^MM    
  *.   .*.**^MMMM   
 ....   *.*^^MMMMM  
 ^....  *MPMMMMMMM  
 ^....  *@^MMMMMMM  
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 MM^^^  .^MMMMMM^^  
  MM^M   MMMMMMM^   
   MMMM  MMMMM^^    
    MMMMMMMMMM^     
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the north.

< 600h/621H 101v/266V Pos: standing >
      .**.***^^     
   .  ..*.**^^MM    
  *.   .*.**^MMMM   
 ....   *.*^^MMMMM  
 ^....  *.PMMMMMMM  
 ^....  *@^MMMMMMM  
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 MM^^^  .^MMMMMM^^  
  MM^M   MMMMMMM^   
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 ...   *.*^^MMMMMM  
 ....  *.PMMMMMMMM  
 ....  *M@MMMMMMMM  
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 M^^^  .^MMMMMM^^^  
  M^M   MMMMMMM^.   
   MMM  MMMMM^^^    
    MMMMMMMMM^^     
A Rocky Hillside
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the west.

< 601h/621H 99v/266V Pos: standing >
     .**.***^^^     
     ..*.**^^MMM    
  .   .*.**^MMMMM   
 ...   *.*^^MMMMMM  
 ....  *.PMMMMMMMM  
 ....  *.@MMMMMMMM  
 ^^^.  *.MMMMMMM^^  
 M^^^  .^MMMMMM^^^  
  M^M   MMMMMMM^.   
   MMM  MMMMM^^^    
    MMMMMMMMM^^     
Backstab who?

< 601h/621H 100v/266V Pos: standing >
The night has begun.

< 601h/621H 101v/266V Pos: standing >
    .**.***^^^    
    ..*.**^^MMM   
 .   .*.**^MMMMM  
 ..   *.*^^MMMMM  
 ...  *.@MMMMMMM  
 ...  *.MMMMMMMM  
 ^^.  *.MMMMMMM^  
  ^^  .^MMMMMM^   
   M   MMMMMMM    
A Rocky Hillside
Obvious exits: -N -E -S -W
A Centaur (large) stands, floating here.
A myrabolan commoner enters from the south.

< 602h/621H 100v/266V Pos: standing >
A Centaur trots west.
Backstab who?

< 602h/621H 100v/266V Pos: standing >
    .**.***^^^    
    ..*.**^^MMM   
 .   .*.**^MMMMM  
 ..   *.*^^MMMMM  
 ...  *P@MMMMMMM  
 ...  *.^MMMMMMM  
 ^^.  *.MMMMMMM^  
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   M   MMMMMMM    

< 602h/621H 101v/266V Pos: standing >
    .**.***^^^    
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 .   .*.**^MMMMM  
 ..   *.*^^MMMMM  
 ...  *.@MMMMMMM  
 ...  *P^MMMMMMM  
 ^^.  *.MMMMMMM^  
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   M   MMMMMMM    

< 603h/621H 102v/266V Pos: standing >
    .**.***^^^    
    ..*.**^^MMM   
 .   .*.**^MMMMM  
 ..   *.*^^MMMMM  
 ...  *.@MMMMMMM  
 ...  *P^MMMMMMM  
 ^^.  *.MMMMMMM^  
  ^^  .^MMMMMM^   
   M   MMMMMMM    
    ..*.**^^MM    
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 ..   *.*^^MMMMM  
 ...  *.MMMMMMMM  
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 ^^.  *.MMMMMMM^  
 ^^^  .^MMMMMM^^  
  ^M   MMMMMMM^   
   MM  MMMMM^^    
A Rocky Hillside
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the north.

< 603h/621H 101v/266V Pos: standing >
     ..*.**^^M    
  .   .*.**^MMM   
 ...   *.*^^MMMM  
 ....  *.^MMMMMM  
 ....  *@MMMMMMM  
 ^^^.  *.MMMMMMM  
 M^^^  .^MMMMMM^  
  M^M   MMMMMMM   
   MMM  MMMMM^    
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
A Centaur (large) stands, floating here.
A myrabolan commoner enters from the east.

< 603h/621H 99v/266V Pos: standing >
A Centaur trots south.
   *.^  
   @M^  
   *PM  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the east.

< 603h/621H 98v/266V Pos: standing >
   *.^  
   @.^  
   *PM  
   M.^  
   @PM  
   .^M  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the north.

< 604h/621H 97v/266V Pos: standing >
Backstab who?

< 604h/621H 98v/266V Pos: standing >
   ..   *.*^^M    
  ....  *.^MMMM   
 ^....  *.^MMMMM  
 M^^^.  *.MMMMMM  
 MM^^^  @^MMMMMM  
 MMM^M   MMMMMMM  
 MMMMMM  MMMMM^^  
  MMMMMMMMMMMM^   
   MMMMMMMMMMM    
A Grassy Overlook
Obvious exits: -N -S -W
A myrabolan commoner enters from the north.

< 604h/621H 96v/266V Pos: standing >
Alas, you cannot go that way. . . .

< 605h/621H 97v/266V Pos: standing >
Backstab who?

< 605h/621H 98v/266V Pos: standing >
   *.^  
   @.M  
   M^M  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A myrabolan commoner enters from the south.

< 605h/621H 97v/266V Pos: standing >
      .*.**^MM    
  ..   *.*^^MMM   
 ....  *.^MMMMMM  
 ....  *.^MMMMMM  
 ^^^.  *@MMMMMMM  
 M^^^  .^MMMMMM^  
 MM^M   MMMMMMM^  
  MMMM  MMMMM^^   
   MMMMMMMMMM^    
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A myrabolan commoner enters from the west.

< 606h/621H 95v/266V Pos: standing >

< 606h/621H 96v/266V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 606h/621H 97v/266V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: River Under the Mountain
</map>

<map>
Zone: The Great Realm of Duris.
Room: River Under the Mountain
</map>
River Under the Mountain
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A Centaur (large) stands, floating here.
An elven huntsman checks the tunnel floor for some tracks.(Gold Aura)

< 606h/621H 96v/266V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: River Under the Mountain
</map>
River Under the Mountain
Obvious exits: -N -W -SE

< 607h/621H 94v/266V Pos: standing >
Alas, you cannot go that way. . . .

< 607h/621H 95v/266V Pos: standing >

< 607h/621H 96v/266V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: River Under the Mountain
</map>

<map>
Zone: The Great Realm of Duris.
Room: River Under the Mountain
</map>
River Under the Mountain
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A Centaur (large) stands, floating here. (Casting) 
An elven huntsman checks the tunnel floor for some tracks.(Gold Aura)

< 608h/621H 94v/266V Pos: standing >
Smirk. Backstabbing in a calf is not very effective.

< 608h/621H 95v/266V Pos: standing >
[Damage: 14 ] -=[Your impressive slash strikes a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
Sparkling magic surrounds a myrabolan commoner as he begins his chant.
A myrabolan commoner starts casting an offensive spell.

< 608h/621H 96v/266V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 A myrabolan commoner completes his spell...
A myrabolan commoner utters the word 'pawwzf'
A myrabolan commoner creates a hammer out of thin air that smashes into a Centaur, bits of flesh and bone fly everywhere!

< 609h/621H 97v/266V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!

< 609h/621H 97v/266V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 A Centaur starts casting a spell.
A myrabolan commoner starts casting an offensive spell.

< 609h/621H 97v/266V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 14 ] -=[Your slash strikes a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 14 ] -=[Your impressive pierce strikes a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur dodges your futile attack.
[Damage: 13 ] -=[Your impressive pierce strikes a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur dodges your futile attack.
[Damage: 15 ] -=[Your slash strikes a Centaur hard.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!

< 609h/621H 97v/266V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 A myrabolan commoner completes his spell...
A myrabolan commoner utters the word 'pawwzf'
A myrabolan commoner creates a hammer out of thin air that smashes into a Centaur, bits of flesh and bone fly everywhere!
A Centaur's pair of feathered gloves was damaged from the massive blow!

< 609h/621H 97v/266V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!

< 609h/621H 97v/266V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 609h/621H 97v/266V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 You dodge a Centaur's vicious attack.
A Centaur is too big for you to strike at like that.

< 609h/621H 97v/266V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 You reach for the ground, quickly tossing a clump of dirt at a Centaur's face!
A Centaur seems to be blinded!
Sparkling magic surrounds a myrabolan commoner as he begins his chant.
A myrabolan commoner starts casting an offensive spell.

< 609h/621H 97v/266V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 A myrabolan commoner completes his spell...
A myrabolan commoner utters the word 'pawwzf'
A myrabolan commoner creates a hammer out of thin air that smashes into a Centaur, bits of flesh and bone fly everywhere!

< 609h/621H 97v/266V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 A Centaur starts casting an offensive spell.

< 609h/621H 97v/266V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage: 15 ] -=[Your slash enshrouds a Centaur in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 15 ] -=[Your slash causes a Centaur to grimace in pain.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 14 ] -=[Your impressive slash grievously wounds a Centaur.]=-
A Centaur is incapacitated and will slowly die, if not aided.
The globe around your body flares as it bears the brunt of a Centaur's assault!
You score a CRITICAL HIT!!!!!
[Damage:  7 ] -=[Your fine slash hits a Centaur.]=-
A Centaur's crown of unholy saints [superior] was completely destroyed by the massive blow!
A Centaur's feathered leather eyepatch [poor] was completely destroyed by the massive blow!
A Centaur's twisted bone quiver was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!