The death of [13 Warrior] Gondar (Firbolg)

in Rugged Hills of the Hearth Valley

from the perspective of [51 Spiritualist] Keltor Anarchy (Troll)

<worn on head>       the helm of light (illuminating)
<worn in ear>        an emerald lizard earring [superior] (magic) (humming)
<worn around neck>   a shimmering granite charm
<worn around neck>   a choker with red, white and a blue gems
<worn on body>       a humming brass chainmail
<worn about body>    a beautiful tin mantle
<worn about waist>   a spiked steel girth
<worn on arms>       a set of unique redweave sleeves (magic)
<worn on hands>      some brutal obsidian talons
<worn on finger>     a patched bronze ring
<worn on finger>     a small diamond encrusted ring
<held>               the totem of the ancient shaman spirits [poor] (glowing)
<worn on legs>       leggings carved from minotaur bones [superior] (magic)
<worn on feet>       some spiked crystal boots

You start chanting...

< 868h/867H 214v/226V Pos: standing >
You are surrounded by a magenta glow.

< 868h/867H 214v/226V Pos: standing >
Casting: guardian spirits **************************

< 868h/867H 215v/226V Pos: standing >
Casting: guardian spirits *************************

< 868h/867H 216v/226V Pos: standing >
Casting: guardian spirits ************************

< 868h/867H 217v/226V Pos: standing >
Casting: guardian spirits ***********************

< 868h/867H 218v/226V Pos: standing >
Wizcy starts casting a spell.

< 868h/867H 218v/226V Pos: standing >
Casting: guardian spirits **********************

< 868h/867H 219v/226V Pos: standing >
Wizcy completes his spell...
Wizcy utters the word 'qaiqzarwunsoh'
Wizcy slowly fades out of existence.

< 868h/867H 219v/226V Pos: standing >
Casting: guardian spirits *********************

< 868h/867H 220v/226V Pos: standing >
Casting: guardian spirits ********************

< 868h/867H 221v/226V Pos: standing >
Casting: guardian spirits *******************

< 868h/867H 222v/226V Pos: standing >
Casting: guardian spirits ******************

< 868h/867H 223v/226V Pos: standing >
Gax starts casting a spell.

< 868h/867H 223v/226V Pos: standing >
Casting: guardian spirits *****************

< 868h/867H 224v/226V Pos: standing >
Casting: guardian spirits ****************

< 868h/867H 225v/226V Pos: standing >
Gax completes his spell...
Gax utters the word 'zuharuhl'
Duak looks vitalized.

< 868h/867H 225v/226V Pos: standing >
Casting: guardian spirits **************

< 868h/867H 226v/226V Pos: standing >
Casting: guardian spirits *************

< 868h/867H 226v/226V Pos: standing >
Casting: guardian spirits ************

< 868h/867H 226v/226V Pos: standing >
Casting: guardian spirits ***********

< 868h/867H 226v/226V Pos: standing >
A deer enters from the east.

< 868h/867H 226v/226V Pos: standing >
Casting: guardian spirits **********

< 868h/867H 226v/226V Pos: standing >
Gax starts casting a spell.

< 868h/867H 226v/226V Pos: standing >
Casting: guardian spirits ********

< 868h/867H 226v/226V Pos: standing >
The rain stops.

< 868h/867H 226v/226V Pos: standing >
Casting: guardian spirits *******
Duak looks at a deer.

< 868h/867H 226v/226V Pos: standing >
Gax completes his spell...
Gax utters the word 'zuharuhl'
You feel vitalized.

< 868h/867H 226v/226V Pos: standing >
Casting: guardian spirits ******

< 1072h/1071H 226v/226V Pos: standing >
Casting: guardian spirits *****

< 1072h/1071H 226v/226V Pos: standing >
Gax looks at a deer.

< 1072h/1071H 226v/226V Pos: standing >
Casting: guardian spirits ****

< 1072h/1071H 226v/226V Pos: standing >
Gax sits down in a comfortable spot.

< 1072h/1071H 226v/226V Pos: standing >
Gax takes out his unholy symbol and begins praying intently.

< 1072h/1071H 226v/226V Pos: standing >
Casting: guardian spirits ***

< 1072h/1071H 226v/226V Pos: standing >
Gax raises his unholy symbol and smiles malevolently.

< 1072h/1071H 226v/226V Pos: standing >
Casting: guardian spirits **

< 1072h/1071H 226v/226V Pos: standing >
You complete your spell...
Your spell summons forth the spirits of your forefathers who will now try to protect you from harm.

< 1072h/1071H 226v/226V Pos: standing >
Wizcy starts casting an offensive spell.

< 1072h/1071H 226v/226V Pos: standing >
Gax clambers to his feet.

< 1072h/1071H 226v/226V Pos: standing >
Wizcy completes his spell...
Wizcy utters the words 'buoblg qrunsoqpze yugh'
Wizcy's fist beats the life out of a deer, blood pours from his body!
A deer is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a deer's gurgling and choking signals his demise.

< 1072h/1071H 226v/226V Pos: standing >
Wizcy sits down in a comfortable spot.

< 1072h/1071H 226v/226V Pos: standing >
Wizcy opens a cloth-bound tome of magical study and begins studying it intently.

< 1072h/1071H 226v/226V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 1072h/1071H 226v/226V Pos: standing >
Wizcy closes his book and grins malevolently.

< 1072h/1071H 226v/226V Pos: standing >
Wizcy clambers to his feet.

< 1072h/1071H 226v/226V Pos: standing >
A pitch-black sphere suddenly appears over Wizcy's head!

< 1072h/1071H 226v/226V Pos: standing >
Wizcy starts casting a spell.

< 1072h/1071H 226v/226V Pos: standing >
Wizcy completes his spell...
Wizcy utters the word 'qaiqzarwunsoh'
Wizcy slowly fades out of existence.

< 1072h/1071H 226v/226V Pos: standing >

< 1072h/1071H 226v/226V Pos: standing >

< 1072h/1071H 226v/226V Pos: standing >

< 1072h/1071H 226v/226V Pos: standing >
You sit down and relax.

< 1072h/1071H 226v/226V Pos: sitting >
You start meditating...

< 1072h/1071H 226v/226V Pos: sitting >

< 1072h/1071H 226v/226V Pos: sitting >
Someone's body appears to recover from the affects of the potion.
Duak's body appears to recover from the affects of the potion.
You have memorized the following spells:
(10th circle)  2 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  4 - arieks shattering iceball
               1 - lesser resurrect
( 8th circle)  2 - corrosive blast
               2 - spirit jump
               1 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - spirit ward
               1 - ravenflight
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  1 - pantherspeed
               1 - hawkvision
               5 - scorching touch
( 3rd circle)  2 - cold ward
               2 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle)  5 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    5 seconds:  (11th) guardian spirits

You can memorize 3 1st, 6 3rd and 2 4th circle spell(s).
You continue your study.
You have memorized the following spells:
(10th circle)  2 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  4 - arieks shattering iceball
               1 - lesser resurrect
( 8th circle)  2 - corrosive blast
               2 - spirit jump
               1 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - spirit ward
               1 - ravenflight
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  1 - pantherspeed
               1 - hawkvision
               5 - scorching touch
( 3rd circle)  2 - cold ward
               2 - fire ward
( 2nd circle) 10 - flameburst
Hint: Want to see what's for sale?  Try the 'list' command in a shop.

< 1071h/1071H 226v/226V Pos: sitting >
You stop meditating.
You nod.

< 1071h/1071H 226v/226V Pos: sitting >
You have finished memorizing guardian spirits.
You snap out of your meditative trance, memorization complete.

< 1071h/1071H 226v/226V Pos: sitting >
You clamber to your feet.

< 1071h/1071H 226v/226V Pos: standing >
You are already standing.

< 1071h/1071H 226v/226V Pos: standing >
Autosaving...

< 1071h/1071H 226v/226V Pos: standing >

		Score information for Keltor

Level: 51   Race: Troll   Class: Shaman / Spiritualist Sex: Male
Hit points: 1071(1071)  Moves: 226(226)
Coins carried:    7 platinum    74 gold     1 silver     7 copper
Compression ratio: 72%
Status:  Standing.
Frags:   -1.50   Deaths:   20
Detecting:      Invisible Evil Good Magic
Protected from: Acid
Enchantments:   Ultravision Fly
Combat Pulse:   21 Spell Pulse:  1.20 
Leaderboard Points:  367 
Paladin auras:   Spell Protection

Active Spells:
--------------
guardian spirits (20 minutes)
vitality (11 minutes)
greater spirit sight (51 minutes)
fly (45 minutes)
pantherspeed (1 minute)
well-rested bonus (111 minutes)


		Score information for Keltor

Level: 51   Race: Troll   Class: Shaman / Spiritualist Sex: Male
Hit points: 1071(1071)  Moves: 226(226)
Coins carried:    7 platinum    74 gold     1 silver     7 copper
Coins in bank: 8837 platinum     0 gold     0 silver     0 copper
Playing time: 4 days / 18 hours/ 47 minutes
Received data: 0.0202 MB this session.
Send data:     0.0007 MB this session.
Compression ratio: 72%
Title: Syndicalist Anarchy
Group Leader: Duak
Status:  Standing.
Epic points(total): 474(4774)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   -1.50   Deaths:   20
Consenting: Gax
Detecting:      Invisible Evil Good Magic
Protected from: Acid
Gax gets a sparkling medium sized cod from his bottomless bag of the illithids.
Enchantments:   Ultravision Fly
Stat Pool Timeout: 0:00:00
Bartender Quests Remaining: 5.
Combat Pulse:   21 Spell Pulse:  1.20 
Leaderboard Points:  367 
Paladin auras:   Spell Protection

Active Spells:
--------------
guardian spirits (20 minutes)
vitality (11 minutes)
greater spirit sight (51 minutes)
fly (45 minutes)
pantherspeed (1 minute)
well-rested bonus (111 minutes)


< 1071h/1071H 226v/226V Pos: standing >
Gax eats a sparkling medium sized cod.

< 1071h/1071H 226v/226V Pos: standing >
Gax stops using a golden mining pick.

< 1071h/1071H 226v/226V Pos: standing >
Gax grabs a long gnarled moorwood staff headed with dwarven skulls.

< 1071h/1071H 226v/226V Pos: standing >
Gax puts some stuff into a bottomless bag of the illithids.

< 1071h/1071H 226v/226V Pos: standing >
You start chanting...

< 1071h/1071H 226v/226V Pos: standing >
Casting: pantherspeed *

< 1071h/1071H 226v/226V Pos: standing >
Casting: pantherspeed 

< 1071h/1071H 226v/226V Pos: standing >
You complete your spell...
You point at Duak.
Duak begins to move much more quickly.

< 1071h/1071H 226v/226V Pos: standing >
You sit down and relax.

< 1071h/1071H 226v/226V Pos: sitting >
You start meditating...

< 1071h/1071H 226v/226V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - guardian spirits
(10th circle)  2 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  4 - arieks shattering iceball
               1 - lesser resurrect
( 8th circle)  2 - corrosive blast
               2 - spirit jump
               1 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - spirit ward
               1 - ravenflight
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  1 - hawkvision
               5 - scorching touch
( 3rd circle)  2 - cold ward
               2 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle)  5 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    3 seconds:  ( 4th) pantherspeed

You can memorize 3 1st, 6 3rd and 2 4th circle spell(s).
You continue your study.
You have memorized the following spells:
(11th circle)  1 - guardian spirits
(10th circle)  2 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  4 - arieks shattering iceball
               1 - lesser resurrect
( 8th circle)  2 - corrosive blast
               2 - spirit jump
               1 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - spirit ward
               1 - ravenflight
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  1 - hawkvision
               5 - scorching touch
( 3rd circle)  2 - cold ward
               2 - fire ward
( 2nd circle) 10 - flameburst
Wizcy starts casting a spell.
Wizcy completes his spell...
Wizcy slowly fades out of existence.
You have finished memorizing pantherspeed.
You snap out of your meditative trance, memorization complete.

< 1071h/1071H 226v/226V Pos: sitting >

< 1071h/1071H 226v/226V Pos: sitting >
The first rays of sunlight signal that day is approaching.

< 1071h/1071H 226v/226V Pos: sitting >
Gax has been kicked out of Duak's group.

< 1071h/1071H 226v/226V Pos: sitting >
Gax is now a member of Duak's group.

< 1071h/1071H 226v/226V Pos: sitting >
You can't concentrate enough while resting.
You can't do this sitting!

< 1071h/1071H 226v/226V Pos: sitting >

< 1071h/1071H 226v/226V Pos: sitting >
You clamber to your feet.

< 1071h/1071H 226v/226V Pos: standing >
You failed.

< 1071h/1071H 226v/226V Pos: standing >

< 1071h/1071H 226v/226V Pos: standing >

< 1071h/1071H 226v/226V Pos: standing >
You start chanting...
Gax sits down in a comfortable spot.

< 1071h/1071H 226v/226V Pos: standing >
Casting: pantherspeed *

< 1071h/1071H 226v/226V Pos: standing >
Casting: pantherspeed 

< 1071h/1071H 226v/226V Pos: standing >
A barbarian hunter enters from the east.

< 1071h/1071H 226v/226V Pos: standing >
You complete your spell...
You point at Gax.

< 1071h/1071H 226v/226V Pos: standing >
Gax takes out his unholy symbol and begins praying intently.

< 1071h/1071H 226v/226V Pos: standing >

< 1071h/1071H 226v/226V Pos: standing >
Gax raises his unholy symbol and smiles malevolently.

< 1071h/1071H 226v/226V Pos: standing >
Gax clambers to his feet.

< 1071h/1071H 226v/226V Pos: standing >
Hint: Need help? Try the nchat channel! Type 'nchat' followed by your question, or just 'nchat Hello Duris!'.
Duak places a green bladed dagger named 'Sepsis' [superior] in the back of a barbarian hunter, resulting in some strange noises and some blood.

< 1071h/1071H 226v/226V Pos: standing >
Duak parries a barbarian hunter's lunge at him.
A barbarian hunter whacks Duak in the side with a sound kick.
A barbarian hunter is burned severely as he hits Duak!

< 1071h/1071H 226v/226V Pos: standing >
The green cloud encasing Duak suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of a barbarian hunter who shudders from the cold.  Moments later he
lets out an agonized scream as the warmth is drained from his body.

< 1071h/1071H 226v/226V Pos: standing >
Duak's powerful slash hits a barbarian hunter.
A barbarian hunter is dead! R.I.P.
You receive your share of experience.
The last gasps of a barbarian hunter cause a sickening chill to run up your spine.

< 1071h/1071H 226v/226V Pos: standing >
Wizcy gets a few coins from the corpse of a barbarian hunter.

< 1071h/1071H 226v/226V Pos: standing >
Wizcy puts a small pile of coins into a rugged adventurers satchel.

< 1071h/1071H 226v/226V Pos: standing >

< 1071h/1071H 226v/226V Pos: standing >
Wizcy sits down in a comfortable spot.

< 1071h/1071H 226v/226V Pos: standing >
Wizcy opens a cloth-bound tome of magical study and begins studying it intently.

< 1071h/1071H 226v/226V Pos: standing >
You sit down and relax.

< 1071h/1071H 226v/226V Pos: sitting >
You start meditating...

< 1071h/1071H 226v/226V Pos: sitting >
Wizcy closes his book and grins malevolently.

< 1071h/1071H 226v/226V Pos: sitting >
Wizcy clambers to his feet.

< 1071h/1071H 226v/226V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - guardian spirits
(10th circle)  2 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  4 - arieks shattering iceball
               1 - lesser resurrect
( 8th circle)  2 - corrosive blast
               2 - spirit jump
               1 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - spirit ward
               1 - ravenflight
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  1 - hawkvision
               5 - scorching touch
( 3rd circle)  2 - cold ward
               2 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle)  5 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    3 seconds:  ( 4th) pantherspeed

You can memorize 3 1st, 6 3rd and 2 4th circle spell(s).
You continue your study.
You have memorized the following spells:
(11th circle)  1 - guardian spirits
(10th circle)  2 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  4 - arieks shattering iceball
               1 - lesser resurrect
( 8th circle)  2 - corrosive blast
               2 - spirit jump
               1 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - spirit ward
               1 - ravenflight
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  1 - hawkvision
               5 - scorching touch
( 3rd circle)  2 - cold ward
               2 - fire ward
( 2nd circle) 10 - flameburst
You have finished memorizing pantherspeed.
You snap out of your meditative trance, memorization complete.

< 1071h/1071H 226v/226V Pos: sitting >
You can't concentrate enough while resting.
You can't do this sitting!

< 1071h/1071H 226v/226V Pos: sitting >
You clamber to your feet.

< 1071h/1071H 226v/226V Pos: standing >
You failed.

< 1071h/1071H 226v/226V Pos: standing >
You start chanting...

< 1071h/1071H 226v/226V Pos: standing >
Casting: pantherspeed *

< 1071h/1071H 226v/226V Pos: standing >
Casting: pantherspeed 

< 1071h/1071H 226v/226V Pos: standing >
You complete your spell...
You point at Wizcy.
Wizcy begins to move much more quickly.

< 1071h/1071H 226v/226V Pos: standing >
Wizcy starts casting a spell.

< 1071h/1071H 226v/226V Pos: standing >
Wizcy completes his spell...
Wizcy utters the word 'qaiqzarwunsoh'
Wizcy slowly fades out of existence.

< 1071h/1071H 226v/226V Pos: standing >

< 1071h/1071H 226v/226V Pos: standing >
You feel less like a panther and more like your normal self.

< 1071h/1071H 154v/154V Pos: standing >
Hint: Wondering how far you are until you gain your next level? Use the 'experience' command.

< 1071h/1071H 154v/154V Pos: standing >

< 1071h/1071H 154v/154V Pos: standing >
You sit down and relax.

< 1071h/1071H 154v/154V Pos: sitting >
You start meditating...

< 1071h/1071H 154v/154V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - guardian spirits
(10th circle)  2 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  4 - arieks shattering iceball
               1 - lesser resurrect
( 8th circle)  2 - corrosive blast
               2 - spirit jump
               1 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - spirit ward
               1 - ravenflight
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  1 - hawkvision
               5 - scorching touch
( 3rd circle)  2 - cold ward
               2 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle)  5 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    3 seconds:  ( 4th) pantherspeed

You can memorize 3 1st, 6 3rd and 2 4th circle spell(s).
You continue your study.
You have memorized the following spells:
(11th circle)  1 - guardian spirits
(10th circle)  2 - restoration
               1 - etherportal
               1 - spirit walk
( 9th circle)  4 - arieks shattering iceball
               1 - lesser resurrect
( 8th circle)  2 - corrosive blast
               2 - spirit jump
               1 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - spirit ward
               1 - ravenflight
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  1 - hawkvision
               5 - scorching touch
( 3rd circle)  2 - cold ward
               2 - fire ward
( 2nd circle) 10 - flameburst
You have finished memorizing pantherspeed.
You snap out of your meditative trance, memorization complete.
( 1st circle)  5 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    3 seconds:  ( 4th) pantherspeed

You can memorize 3 1st, 6 3rd and 2 4th circle spell(s).
You continue your study.

< 1071h/1071H 154v/154V Pos: sitting >
You clamber to your feet.

< 1071h/1071H 154v/154V Pos: standing >

< 1071h/1071H 154v/154V Pos: standing >
You start chanting...

< 1071h/1071H 154v/154V Pos: standing >
Casting: pantherspeed *

< 1071h/1071H 154v/154V Pos: standing >
Casting: pantherspeed 

< 1071h/1071H 154v/154V Pos: standing >
You complete your spell...
Suddenly, a feeling of speed courses through your veins!

< 1071h/1071H 154v/154V Pos: standing >
You quickly scan the area.
You see nothing.

< 1071h/1071H 219v/219V Pos: standing >
 
       MMM^^    
      MMM^..^   
      MM^^.^..  
     MM^^^^...  
    MM^@^^^.^.  
    M^^^.^....  
   MM^.^^.^.M^  
   MM^^^.....   
   MM^^....^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of a barbarian hunter is lying here.
The corpse of a deer is lying here.
Duak Syndicalist Anarchy (Minotaur)(huge) stands in mid-air here.(Red Aura)
Gax Diirinka Anarchy (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gax's head.

< 1071h/1071H 219v/219V Pos: standing >

< 1071h/1071H 219v/219V Pos: standing >

< 1071h/1071H 219v/219V Pos: standing >
Duak leaves east.
You follow Duak.

 
      MMM^^^    
     MMM^..^.   
     MM^^.^P..  
    MM^^^^....  
   MM^P@^^.^..  
   M^^^.^..M..  
  MM^.^^.^..^.  
  MM^^^......   
   M^^....^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Duak Syndicalist Anarchy (Minotaur)(huge) stands in mid-air here.(Red Aura)
Wizcy enters from the west.

< 1071h/1071H 217v/219V Pos: standing >
Duak leaves east.
You follow Duak.

 
     MMM^^^^    
    MMM^..^..   
    MM^^.^P..M  
   MM^^^^....+  
  MM^^P@^.^..+  
  M^^^.^..M..+  
 MM^.^^.^..^.+  
  M^^^......*   
   ^^....^..    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Duak Syndicalist Anarchy (Minotaur)(huge) stands in mid-air here.(Red Aura)
Wizcy enters from the west.

< 1071h/1071H 215v/219V Pos: standing >
Duak leaves east.
You follow Duak.

 
    MMM^^^^.    
   MMM^..^..^   
   MM^^.^P..M+  
  MM^^^^....+.  
 MM^^^P@.^..+.  
 M^^^.^..M..+.  
 M^.^^.^..^.+*  
  ^^^......*+   
   ^....^..*    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Duak Syndicalist Anarchy (Minotaur)(huge) stands in mid-air here.(Red Aura)
Wizcy enters from the west.

< 1071h/1071H 213v/219V Pos: standing >
Duak leaves east.
You follow Duak.

 
   MMM^^^^..    
  MMM^..^..^.   
  MM^^.P...M++  
 MM^^^^....+..  
 M^^^^P@^..+.*  
 ^^^.^..M..+.*  
 ^.^^.^..^.+**  
  ^^......*+*   
   ....^..*+    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
Duak Syndicalist Anarchy (Minotaur)(huge) stands in mid-air here.(Red Aura)
Wizcy enters from the west.

< 1071h/1071H 211v/219V Pos: standing >
Duak leaves east.
You follow Duak.

 
   MM^^^^...    
  MM^P.^..^..   
 MM^^.^...M+++  
 M^^^^....+..*  
 ^^^^^P@..+.**  
 ^^.^..M..+.**  
 .^^.^..^.+***  
  ^......*+**   
   ...^..*+*    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Duak Syndicalist Anarchy (Minotaur)(huge) stands in mid-air here.(Red Aura)
Wizcy enters from the west.

< 1071h/1071H 209v/219V Pos: standing >
Duak leaves west.
You follow Duak.

 
   MMM^^^^..    
  MMMP..^..^.   
  MM^^.^...M++  
 MM^^^^....+..  
 M^^^^^@P..+.*  
 ^^^.^..M..+.*  
 ^.^^.^..^.+**  
  ^^......*+*   
   ....^..*+    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
Duak Syndicalist Anarchy (Minotaur)(huge) stands in mid-air here.(Red Aura)
Wizcy enters from the east.

< 1071h/1071H 208v/219V Pos: standing >
Duak leaves west.
You follow Duak.

 
    MMM^^^^.    
   MMMP..^..^   
   MM^^.^...M+  
  MM^^^^....+.  
 MM^^^^@P^..+.  
 M^^^.^..M..+.  
 M^.^^.^..^.+*  
  ^^^......*+   
   ^....^..*    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Duak Syndicalist Anarchy (Minotaur)(huge) stands in mid-air here.(Red Aura)
Wizcy enters from the east.

< 1071h/1071H 206v/219V Pos: standing >
Duak leaves west.
You follow Duak.

 
     MMM^^^^    
    MMMP..^..   
    MM^^.^...M  
   MM^^^^....+  
  MM^^^@P.^..+  
  M^^^.^..M..+  
 MM^.^^.^..^.+  
  M^^^......*   
   ^^....^..    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Duak Syndicalist Anarchy (Minotaur)(huge) stands in mid-air here.(Red Aura)
There is a slight disturbance in the spirit realm here.
Wizcy enters from the east.

< 1071h/1071H 205v/219V Pos: standing >
Duak leaves north.
You follow Duak.

 
      MMMM^^    
     MMM^^^^.   
    MMMP..^..^  
    MM^^.^...M  
   MM^^@^....+  
  MM^^^P^.^..+  
  M^^^.^..M..+  
  M^.^^.^..^.   
   ^^^......    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Duak Syndicalist Anarchy (Minotaur)(huge) stands in mid-air here.(Red Aura)
Wizcy enters from the south.

< 1071h/1071H 204v/219V Pos: standing >
Duak leaves north.
You follow Duak.

 
        MMM^    
      MMMM^^^   
     MMM^^^^..  
    MMMP..^..^  
    MM^@.^...M  
   MM^^P^....+  
  MM^^^^^.^..+  
  M^^^.^..M..   
   ^.^^.^..^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Duak Syndicalist Anarchy (Minotaur)(huge) stands in mid-air here.(Red Aura)
Wizcy enters from the south.

< 1071h/1071H 202v/219V Pos: standing >
Duak leaves north.
You follow Duak.

 
         MMM    
        MMM^^   
      MMMM^^^.  
     MMM^^^^..  
    MMM@..^..^  
    MM^P.^...M  
   MM^^^^....+  
  MM^^^^^.^..   
   ^^^.^..M.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
The corpse of a Firbolg is lying here.
Duak Syndicalist Anarchy (Minotaur)(huge) stands in mid-air here.(Red Aura)
A Firbolg (huge) stands here. (Non-Fraggable)
Wizcy enters from the south.

< 1071h/1071H 200v/219V Pos: standing >
Duak misses a Firbolg.

< 1071h/1071H 202v/219V Pos: standing >
A Firbolg drops a small bag made from rabbit skin.
A Firbolg drops a small round wooden shield.
A Firbolg drops a steel short sword.

< 1071h/1071H 202v/219V Pos: standing >
A small bag made from rabbit skin crumbles to dust and blows away.
A small round wooden shield crumbles to dust and blows away.

< 1071h/1071H 203v/219V Pos: standing >
A slender fishing pole crumbles to dust and blows away.

< 1071h/1071H 203v/219V Pos: standing >
A Firbolg attempts to flee.
A Firbolg tries to flee, but can't make it out of here!

< 1071h/1071H 204v/219V Pos: standing >
A Firbolg's face turns pale as Duak slams his head into his face.

< 1071h/1071H 205v/219V Pos: standing >
Wizcy starts casting an offensive spell.

< 1071h/1071H 206v/219V Pos: standing >
Gax suddenly attacks a Firbolg!
Gax misses a Firbolg.

< 1071h/1071H 207v/219V Pos: standing >
Wizcy completes his spell...
Wizcy utters the words 'buoblg qrunsoqpze yugh'
Wizcy's fist beats the life out of a Firbolg, blood pours from his body!
A Firbolg's bronze skull cap was completely destroyed by the massive blow!
A Firbolg is dead! R.I.P.
You receive your share of experience.