<worn as a badge> an ever-watching eye of health (glowing) (humming)
<worn on head> the eladrin-bone crown of the obyriths of health (magic) (humming)
<worn on eyes> the eyes of the High Forest (glowing) [77%]
<worn in ear> a tiny lightning enshrouded black earring of health (magic)
<worn in ear> an earring of wonderous power (magic) (glowing) [85%]
<worn on face> a stalkers mask of health (illuminating) [81%]
<worn around neck> the necklace of wisdom of greater wisdom [85%]
<worn around neck> an oathstone pendant of endurance (magic) (humming) [83%]
<worn on body> the Living Necroplasm (magic)[239h 59m 31s]
<worn about body> an ethereal symbiote of the inner planes of endurance (magic) (humming)
<worn on back> a well crafted backpack (magic) [48%]
<worn as quiver> a pantherhide quiver [superior] (magic) (glowing) (illuminating) [86%]
<worn about waist> the mystical sash of the Netherworld of health (magic) (glowing)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming) [82%]
<attached to belt> a metal flask marked "word of recall" (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing) [70%]
<worn on arms> some blue dragonscale shoulder guards of health (magic) [85%]
<held as shield> the shield of the battle dragon of health (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks of endurance (magic)
<worn around wrist> a wisp of total and utter blackness of endurance (magic) (glowing)
<worn on hands> the gloves of placation of endurance
<worn on finger> the pitch black ring of bloodlust (magic) (glowing)
<worn on finger> a finger band made from an illithids tentacle [superior] (magic) [81%]
<primary weapon> the mace of mentality
<worn on legs> some stitched leggings of the Knights of the Raven of greater power (magic) [71%]
<worn on feet> the slippers of rot and decay of wisdom (illuminating)
Col sneaks in from the north.
< 1337h/996H 244v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 1337h/996H 246v/248V Pos: standing >
On a Large Underground River
Obvious exits: -N -SW
A vicious shark swims through the river.
A vicious shark swims through the river.
Col sneaks in from the north.
< 1337h/996H 246v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 1337h/996H 246v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 1337h/996H 246v/248V Pos: standing >
On a Large Underground River
Obvious exits: -SW -NE
Shattered bits of ice are scattered about the area.
An Orc (medium) stands here.(Red Aura)
Col sneaks in from the northeast.
< 1336h/996H 244v/248V Pos: standing >
Col suddenly attacks an Orc!
Col snaps into visibility.
Col's slash strikes an Orc.
Alas, you cannot go that way. . . .
< 1336h/996H 244v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 1336h/996H 246v/248V Pos: standing >
Your group consists of (11/20):
( Head) 1336/996 hit, 248/248 move Fatwa
(Front) Soljia
(Front) Aik
(Front) Elak
(Front) Des
(Front) a water elemental
(Front) Dzy
(Front) Faelyn
(Front) Sadash
(Front) 1326/1326 hit, 432/434 move Nicram
(Front) 1213/1259 hit, 225/227 move Col
< 1336h/996H 248v/248V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 1336h/996H 248v/248V Pos: standing >
Casting: pyrokinesis
< 1335h/996H 248v/248V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 82 ] -=[You ignite a personal inferno within an Orc's body.]=-
You snap into visibility.
[Damage: 85 ] An Orc suddenly looks in pain as he moves.
< 1390h/996H 248v/248V Pos: standing >
On a Large Underground River
Obvious exits: -SW -NE
Shattered bits of ice are scattered about the area.
*Col (Dwarf)(medium) stands in mid-air here, fighting an Orc.(Gold Aura)
*Nicram (Centaur)(large) stands in mid-air here.
An Orc (medium) stands here, fighting Col.(Red Aura)
< 1389h/996H 248v/248V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 1389h/996H 248v/248V Pos: standing >
Col blocks an Orc's lunge at him.
Col snaps into visibility.
An Orc attempts to flee.
An Orc leaves northeast.
< 1389h/996H 248v/248V Pos: standing >
You abort your mental image before it has become reality!
< 1389h/996H 248v/248V Pos: standing >
On a Large Underground River
Obvious exits: -SW -NE
Shattered bits of ice are scattered about the area.
*Col (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Nicram (Centaur)(large) stands in mid-air here.
< 1388h/996H 248v/248V Pos: standing >
An Orc enters from the northeast.
You begin to focus your will...
You snap into visibility.
< 1388h/996H 248v/248V Pos: standing >
Col suddenly attacks an Orc!
Col snaps into visibility.
Col's impressive slash wounds an Orc.
< 1388h/996H 248v/248V Pos: standing >
Nicram starts casting an offensive spell.
Nicram snaps into visibility.
< 1388h/996H 248v/248V Pos: standing >
Casting: pyrokinesis
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
< 1388h/996H 248v/248V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
[Damage: 78 ] -=[You ignite a personal inferno within an Orc's body.]=-
You snap into visibility.
[Damage: 91 ]
< 1444h/996H 248v/248V Pos: standing >
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
< 1443h/996H 248v/248V Pos: standing >
On a Large Underground River
Obvious exits: -N -SW
A vicious shark swims through the river.
A vicious shark swims through the river.
< 1443h/996H 246v/248V Pos: standing >
You failed.
< 1443h/996H 246v/248V Pos: standing >
On a Large Underground River
Obvious exits: -SW -NE
Shattered bits of ice are scattered about the area.
*Col (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Nicram (Centaur)(large) stands in mid-air here.
< 1442h/996H 244v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 1442h/996H 248v/248V Pos: standing >
On a Large Underground River
Obvious exits: -S -NE
An Orc (medium) stands here.(Red Aura)
Nicram sneaks in from the northeast.
Col sneaks in from the northeast.
< 1442h/996H 246v/248V Pos: standing >
Col suddenly attacks an Orc!
Col snaps into visibility.
Col's impressive slash strikes an Orc.
On a Large Underground River
Obvious exits: -N -S
A vicious shark swims through the river.
A vicious shark swims through the river.
A vicious shark swims through the river.
< 1441h/996H 244v/248V Pos: standing >
On a Large Underground River
Obvious exits: -N -S
< 1441h/996H 242v/248V Pos: standing >
On a Large Underground River
Obvious exits: -N -S
A vicious shark swims through the river.
A vicious shark swims through the river.
A vicious shark swims through the river.
< 1441h/996H 246v/248V Pos: standing >
On a Large Underground River
Obvious exits: -S -NE
*Col (Dwarf)(medium) stands in mid-air here, fighting an Orc.(Gold Aura)
An Orc (medium) stands here, fighting Col.(Red Aura)
< 1441h/996H 244v/248V Pos: standing >
Nicram starts casting an offensive spell.
Nicram snaps into visibility.
< 1440h/996H 244v/248V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 1440h/996H 246v/248V Pos: standing >
An Orc starts casting a spell.
< 1440h/996H 248v/248V Pos: standing >
Casting: pyrokinesis
< 1440h/996H 248v/248V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
[Damage: 124 ] -=[You ignite a personal inferno within an Orc's body.]=-
You snap into visibility.
[Damage: 15 ] An Orc's misshaped obsidian torque shattered in bits as the tortured body spasms and quivers!
An Orc's slime-covered hoop [poor] shattered in bits as the tortured body spasms and quivers!
An Orc is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Fatwa by 10999999.
You just gained 0.17 frags!
You feel the blessing of the Gods wash over you.
Your guild gained prestige!
You have gained 118 epic points.
You feel a light sense of satisfaction from somewhere...
A look of horror and a silent scream are an Orc's last actions in this world.
The corpse of Mioo splashes into the water and begins to float.
An Orc stops invoking abruptly!
An Orc stops following a Duergar.
Nicram stops chanting abruptly!
< 1485h/996H 248v/248V Pos: standing >
You failed.
< 1485h/996H 248v/248V Pos: standing >
It appears to be the corpse of Mioo.
a jagged stone [superior]
a cracked insect scale [poor]
a bat wing [superior] [84%]
a slime-covered hoop [superior]
an eyepatch set with a bloodstone [poor] (glowing) [87%]
a marbled quartz totem (magic)
a spiked stone bracer
a knight's black and silver belt [poor] (magic) [87%]
a squat obsidian totem (magic)
a gleaming silver belt buckle
a blood-stained dragonscale quiver
a drow-made dragonscale veil
a twined crystal wristguard
some twisted tin mitts from Troll Caves
some shimmering granite leg plates
a cracked steel crown
a fanged dragonscale chainmail from Troll Caves
a brutal bone gorget
a static emerald amulet
a dragon's stomach
a pair of corroded adamantium boots (magic) [89%]
a pair of corroded adamantium boots (magic)
< 1485h/996H 248v/248V Pos: standing >
A vicious shark enters from the south.
< 1484h/996H 248v/248V Pos: standing >
You stop using the mace of mentality.
< 1483h/996H 248v/248V Pos: standing >
You get a Vistani dagger [poor] from a net of endless currents.
< 1483h/996H 248v/248V Pos: standing >
You wield a Vistani dagger [poor].
< 1483h/996H 248v/248V Pos: standing >
There. Finally you pried it loose!
< 1482h/996H 248v/248V Pos: standing >
There. Finally you pried it loose!
< 1482h/996H 248v/248V Pos: standing >
You butcher! It's all minced up now...
< 1482h/996H 248v/248V Pos: standing >
You butcher! It's all minced up now...
< 1482h/996H 248v/248V Pos: standing >
You butcher! It's all minced up now...
< 1482h/996H 248v/248V Pos: standing >
There. Finally you pried it loose!
< 1482h/996H 248v/248V Pos: standing >
You butcher! It's all minced up now...
< 1481h/996H 248v/248V Pos: standing >
You stop using a Vistani dagger [poor].
< 1481h/996H 248v/248V Pos: standing >
You wield the mace of mentality.
< 1481h/996H 248v/248V Pos: standing >
Ok.
< 1481h/996H 248v/248V Pos: standing >
< 1481h/996H 248v/248V Pos: standing >
On a Large Underground River
Obvious exits: -S -NE
The corpse of an Orc is lying here.
A vicious shark swims through the river.
*Nicram (Centaur)(large) stands in mid-air here.
*Col (Dwarf)(medium) stands in mid-air here.(Gold Aura)
< 1479h/996H 248v/248V Pos: standing >
You quickly scan the area.
A vicious shark who is close by to your south.
A vicious shark who is close by to your south.
A vicious shark who is not far off to your northeast.
A vicious shark who is not far off to your northeast.
< 1479h/996H 248v/248V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".
< 1479h/996H 248v/248V Pos: standing >
On a Large Underground River
Obvious exits: -N -S
A vicious shark swims through the river.
A vicious shark swims through the river.
Nicram sneaks in from the north.
Col sneaks in from the north.
< 1479h/996H 246v/248V Pos: standing >
On a Large Underground River
Obvious exits: -N -S
< 1478h/996H 244v/248V Pos: standing >
Your group consists of (11/20):
( Head) 1478/996 hit, 244/248 move Fatwa
(Front) Soljia
(Front) Aik
(Front) Elak
(Front) Des
(Front) a water elemental
(Front) Dzy
(Front) Faelyn
(Front) Sadash
(Front) 1326/1326 hit, 430/434 move Nicram
(Front) 1232/1259 hit, 223/227 move Col
< 1478h/996H 244v/248V Pos: standing >
On a Large Underground River
Obvious exits: -N -S
Nicram sneaks in from the north.
Col sneaks in from the north.
< 1478h/996H 246v/248V Pos: standing >
On a Large Underground River
Obvious exits: -N -W
Col sneaks in from the north.
< 1478h/996H 244v/248V Pos: standing >
Your group consists of (11/20):
( Head) 1478/996 hit, 244/248 move Fatwa
(Front) Soljia
(Front) Aik
(Front) Elak
(Front) Des
(Front) a water elemental
(Front) Dzy
(Front) Faelyn
(Front) Sadash
(Front) 1326/1326 hit, 430/434 move Nicram
(Front) 1233/1259 hit, 223/227 move Col
< 1478h/996H 244v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 1477h/996H 246v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 1477h/996H 248v/248V Pos: standing >
On a Large Underground River
Obvious exits: -E -S
A vicious shark swims through the river.
A vicious shark swims through the river.
A vicious shark swims through the river.
Nicram sneaks in from the east.
< 1477h/996H 246v/248V Pos: standing >
On a Large Underground River
Obvious exits: -N -S
Nicram sneaks in from the north.
< 1477h/996H 244v/248V Pos: standing >
On a Large Underground Lake
Obvious exits: -N -E -S -W
< 1477h/996H 244v/248V Pos: standing >
On a Large Underground Lake
Obvious exits: -N -E -S -W
Nicram sneaks in from the north.
< 1476h/996H 245v/248V Pos: standing >
Your group consists of (11/20):
( Head) 1476/996 hit, 248/248 move Fatwa
(Front) Soljia
(Front) Aik
(Front) Elak
(Front) Des
(Front) a water elemental
(Front) Dzy
(Front) Faelyn
(Front) Sadash
(Front) 1326/1326 hit, 430/434 move Nicram
(Front) 1235/1259 hit, 227/227 move Col
< 1476h/996H 248v/248V Pos: standing >
On a Large Underground Lake
Obvious exits: -N -E -S -W
Nicram sneaks in from the west.
Col sneaks in from the west.
< 1476h/996H 246v/248V Pos: standing >
On a Large Underground Lake
Obvious exits: -N -E -S -W
Nicram sneaks in from the north.
Col sneaks in from the north.
< 1476h/996H 244v/248V Pos: standing >
On a Large Underground Lake
Obvious exits: -N -E -S -W
A serpentine water weird moves about here.(Red Aura)
Col sneaks in from the north.
< 1476h/996H 242v/248V Pos: standing >
Your group consists of (11/20):
( Head) 1475/996 hit, 244/248 move Fatwa
(Front) Soljia
(Front) Aik
(Front) Elak
(Front) Des
(Front) a water elemental
(Front) Dzy
(Front) Faelyn
(Front) Sadash
(Front) 1326/1326 hit, 430/434 move Nicram
(Front) 1236/1259 hit, 223/227 move Col
< 1475h/996H 244v/248V Pos: standing >
On a Large Underground Lake
Obvious exits: -N -E -W
Col sneaks in from the north.
< 1475h/996H 245v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 1475h/996H 248v/248V Pos: standing >
Your group consists of (11/20):
( Head) 1475/996 hit, 248/248 move Fatwa
(Front) Soljia
(Front) Aik
(Front) Elak
(Front) Des
(Front) a water elemental
(Front) Dzy
(Front) Faelyn
(Front) Sadash
(Front) 1326/1326 hit, 432/434 move Nicram
(Front) 1237/1259 hit, 227/227 move Col
< 1475h/996H 248v/248V Pos: standing >
On a Large Underground Lake
Obvious exits: -N -W -SE
Nicram sneaks in from the west.
< 1475h/996H 246v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 1474h/996H 246v/248V Pos: standing >
The Shore of an Underground Lake
Obvious exits: -E -NW
Nicram sneaks in from the northwest.
< 1474h/996H 244v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 1474h/996H 244v/248V Pos: standing >
An Old Dwarven Mining Tunnel
Obvious exits: -E -W
Nicram sneaks in from the west.
< 1474h/996H 244v/248V Pos: standing >
An Old Dwarven Mining Tunnel
Obvious exits: -N -W
*The spirit of a dwarven miner roams the tunnels.
Nicram sneaks in from the west.
Col sneaks in from the west.
< 1473h/996H 245v/248V Pos: standing >
You quickly scan the area.
The spirit of a dwarven miner who is close by to your north.
< 1473h/996H 248v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 1473h/996H 248v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 1473h/996H 248v/248V Pos: standing >
Your group consists of (11/20):
( Head) 1473/996 hit, 248/248 move Fatwa
(Front) Soljia
(Front) Aik
(Front) Elak
(Front) Des
(Front) a water elemental
(Front) Dzy
(Front) Faelyn
(Front) Sadash
(Front) 1326/1326 hit, 433/434 move Nicram
(Front) 1240/1259 hit, 227/227 move Col
< 1473h/996H 248v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 1473h/996H 248v/248V Pos: standing >
An Old Dwarven Mining Tunnel
Obvious exits: -E -S
*The spirit of a dwarven miner roams the tunnels.
Nicram sneaks in from the south.
< 1473h/996H 246v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 1472h/996H 246v/248V Pos: standing >
You quickly scan the area.
The spirit of a dwarven miner who is not far off to your east.
The spirit of a dwarven miner who is rather far off to your east.
The spirit of a dwarven miner who is in the distance to your east.
An Orc who is in the distance to your east.
The spirit of a dwarven miner who is close by to your south.
< 1472h/996H 246v/248V Pos: standing >
An Old Dwarven Mining Tunnel
Obvious exits: -E -W
< 1472h/996H 244v/248V Pos: standing >
An Old Dwarven Mining Tunnel
Obvious exits: -E -W
*The spirit of a dwarven miner roams the tunnels.
Nicram sneaks in from the west.
< 1472h/996H 242v/248V Pos: standing >
You quickly scan the area.
The spirit of a dwarven miner who is not far off to your east.
The spirit of a dwarven miner who is a brief walk away to your east.
An Orc who is a brief walk away to your east.
The spirit of a dwarven miner who is not far off to your west.
< 1472h/996H 247v/248V Pos: standing >
An Old Dwarven Mining Tunnel
Obvious exits: -E -W
< 1471h/996H 246v/248V Pos: standing >
An Old Dwarven Mining Tunnel
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
The spirit of a dwarven miner roams the tunnels.
Nicram sneaks in from the west.
< 1471h/996H 244v/248V Pos: standing >
An Old Dwarven Mining Tunnel
Obvious exits: -E -W
*The spirit of a dwarven miner roams the tunnels.
An Orc (medium) Syndicalist Anarchy sits resting.(Red Aura)
Col sneaks in from the west.
< 1471h/996H 242v/248V Pos: standing >
An Old Dwarven Mining Tunnel
Obvious exits: -E -W
Nicram sneaks in from the west.
Col sneaks in from the west.
< 1471h/996H 242v/248V Pos: standing >
An Old Dwarven Mining Tunnel
Obvious exits: -N -W
Col sneaks in from the west.
< 1471h/996H 243v/248V Pos: standing >
An Old Dwarven Mining Tunnel
Obvious exits: -E -W
Nicram sneaks in from the east.
< 1470h/996H 246v/248V Pos: standing >
An Old Dwarven Mining Tunnel
Obvious exits: -E -W
*The spirit of a dwarven miner roams the tunnels.
An Orc (medium) Syndicalist Anarchy sits resting.(Red Aura)
< 1470h/996H 244v/248V Pos: standing >
Col snaps into visibility.
An Orc avoids being bashed by Col, who loses his balance and falls.
< 1469h/996H 248v/248V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 1469h/996H 248v/248V Pos: standing >
An Orc clambers to his feet.
An Orc, looking very frustrated, packs up his book.
< 1469h/996H 248v/248V Pos: standing >
Casting: pyrokinesis
Nicram starts casting an offensive spell.
Nicram snaps into visibility.
< 1468h/996H 248v/248V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
[Damage: 114 ] -=[You ignite a personal inferno within an Orc's body.]=-
You snap into visibility.
[Damage: 133 ] An Orc suddenly looks in pain as he moves.
You burn them on the inside, real deep.
< 1550h/996H 248v/248V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...
You snap into visibility.
< 1550h/996H 248v/248V Pos: standing >
An Orc starts casting an offensive spell.
< 1549h/996H 248v/248V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
[Damage: 73 ] -=[You ignite a personal inferno within an Orc's body.]=-
You snap into visibility.
[Damage: 92 ]
< 1603h/996H 248v/248V Pos: standing >
Nicram completes his spell...
Nicram utters the word 'gjifal'
Nicram snaps into visibility.
Nicram unleashes light in a focused, searing ray at an Orc!
< 1603h/996H 248v/248V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 1602h/996H 248v/248V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'efzae xazz'
A dark, freezing cold wave sent by an Orc slowly covers Col making him choke and freeze.
Col snaps into visibility.
A dark blue, bitterly icy wave flows over Col.
< 1602h/996H 248v/248V Pos: standing >
A faint hum can be heard from the legendary platemail of defense carried by Col.
< 1602h/996H 248v/248V Pos: standing >
Nicram starts casting a spell.
Nicram snaps into visibility.
< 1602h/996H 248v/248V Pos: standing >
Casting: pyrokinesis
< 1601h/996H 248v/248V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
[Damage: 33 ] -=[You ignite a personal inferno within an Orc's body.]=-
You snap into visibility.
[Damage: 12 ] An Orc's hard leather cloak shattered in bits as the tortured body spasms and quivers!
An Orc's pair of dwarf-hide sleeves [superior] shattered in bits as the tortured body spasms and quivers!
An Orc's jeweled adamantium ring shattered in bits as the tortured body spasms and quivers!
An Orc's small diamond encrusted ring shattered in bits as the tortured body spasms and quivers!
An Orc is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Fatwa by 10999999.