The death of [55 Wizard] Perig Dirty Bastards (Minotaur)

in A Grimney Sleeping Chamber

from the perspective of [56 Forest Druid] Grif (Grey Elf)

<worn as a badge>    emblem of the maelstrom
<worn on head>       the helm of light (illuminating)
<worn on eyes>       an enchanted elven eyepatch 'Opticlude' (magic)
<worn in ear>        the royal clasp of Bloodstone
<worn in ear>        a small copper colored earring (magic)
<worn on face>       a mask of hades [poor] (magic) (glowing)
<worn around neck>   a token of allegiance to Thrym [superior]
<worn around neck>   a necklace of dangling drider fangs
<worn on body>       a pitch black bodycloak (magic) (glowing)
<worn about body>    the paradox cloak [superior]
<worn about waist>   a belt of soft feathers (magic)
<worn on arms>       some mysterious sleeves
<held as shield>     a gold-trimmed granite shield (magic)
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn around wrist>  a bracelet of influence (magic) [87%]
<worn on hands>      some static ruby talons from The Mountain Village of Tentro
<worn on finger>     a ring of invisibility [poor] (magic)
<worn on finger>     a ring of sandstone [poor] (magic)
<worn on legs>       a pair of insulated pants
<worn on feet>       a pair of red suede boots [superior] (magic)

A Grimney Sleeping Chamber
Obvious exits: -D
Grym, the innkeeper, sits on his stool.

< 568h/568H 199v/199V Pos: standing >

< 568h/568H 199v/199V Pos: standing >

< 568h/568H 199v/199V Pos: standing >
You petition '56'
The petition channel is not for general conversation. Use the idea, typo, or bug commands.

< 568h/568H 199v/199V Pos: standing >
Ashyel makes some strange gestures.
A strange feeling comes upon you.   Like a giant hand, light comes down
from above, grabbing your body, which begins to pulse with colored lights
from inside.  Your head seems to be filled with demons from another plane
as your body dissolves to the elements of time and space itself.
Suddenly a silent explosion of light snaps you back to reality.  You feel
improved!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You have been fully restored by Ashyel!

< 612h/612H 199v/199V Pos: standing >
A Minotaur has entered the game.

< 612h/612H 199v/199V Pos: standing >

		Score information for Grif

Level: 56   Race: Grey Elf   Class: Druid / Forest Druid Sex: Male
Hit points: 612(612)  Moves: 199(199)
Coins carried:    0 platinum     0 gold     0 silver     4 copper
Compression ratio: 56%
Status:  Standing.
Frags:   -0.60   Deaths:   5
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid
Enchantments:   Farsee Fly Invisibility Waterbreathing
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  498 

Active Spells:
--------------
rested bonus (150 minutes)
natures blessing (40 minutes)
mielikki vitality (9 minutes)
endurance (6 minutes)
improved invisibility (24 minutes)


< 612h/612H 199v/199V Pos: standing >
Saving Grif.

< 612h/612H 199v/199V Pos: standing >

< 612h/612H 199v/199V Pos: standing >
A Minotaur grabs a quill.
A Grimney Sleeping Chamber
Obvious exits: -D
A Minotaur (large)  Dirty Bastards stands here.(Red Aura)
Grym, the innkeeper, sits on his stool.

< 612h/612H 199v/199V Pos: standing >
A Minotaur grabs a spellbook.

< 612h/612H 199v/199V Pos: standing >

1st CIRCLE:
animal friendship          
barkskin                   
fortitude                  
pulchritude                

2nd CIRCLE:
aid                        
disease                    
sticks to snakes           

3rd CIRCLE:
faerie fire                
faerie fog                 
flame blade                
protection from animals    

4th CIRCLE:
create spring              
lightning bolt             
poison                     
serendipity                

5th CIRCLE:
earthquake                 
natures touch              
tranquility                

6th CIRCLE:
earthen maul               
endurance                  
regeneration               

7th CIRCLE:
call woodland beings       
cyclone                    
dispel magic               
mielikki vitality          
summon insects             

8th CIRCLE:
animal growth              
animal vision              
entangle                   
ironwood                   
pass without trace         
spore cloud                

9th CIRCLE:
consecrate land            
sunray                     
vines                      
wandering woods            

10th CIRCLE:
creeping doom              
grow                       
moonwell                   
natures blessing           

11th CIRCLE:
awaken forest              
elemental aura             
spore burst                

12th CIRCLE:
moonstone                  
nova                       


< 612h/612H 199v/199V Pos: standing >
A Minotaur drops a brass nose ring.
A Minotaur drops a small bag made from rabbit skin.
A Minotaur drops an amber-colored rod.
A Minotaur drops a thin leather belt.
A Minotaur drops a hard leather cloak.
A Minotaur drops a small round wooden shield.
A Minotaur drops a pair of studded leather sleeves.
A Minotaur drops a pair of brown leather gloves.
A Minotaur drops a pair of studded leather leggings.
A Minotaur drops a shabby alligator skin jerkin.
A Minotaur drops a light blue scarf.
A Minotaur drops a light blue scarf.
A Minotaur drops a steel warhammer.
A Minotaur drops a thin steel dagger.
A Minotaur drops a steel dagger.
A Minotaur drops a small wooden mace.
A Minotaur drops a stout oaken cudgel.
A Minotaur drops a sturdy wooden club.

< 612h/612H 199v/199V Pos: standing >
A brass nose ring crumbles to dust and blows away.
A small bag made from rabbit skin crumbles to dust and blows away.
A thin leather belt crumbles to dust and blows away.
A hard leather cloak crumbles to dust and blows away.
A small round wooden shield crumbles to dust and blows away.
A pair of studded leather sleeves crumbles to dust and blows away.
A pair of brown leather gloves crumbles to dust and blows away.
A pair of studded leather leggings crumbles to dust and blows away.
A shabby alligator skin jerkin crumbles to dust and blows away.
A light blue scarf crumbles to dust and blows away.
A light blue scarf crumbles to dust and blows away.
You see nothing special about him.
This Minotaur is in awful condition.
He's large in size.

<held>               a spellbook
<held>               a quill

< 612h/612H 199v/199V Pos: standing >
A slender fishing pole crumbles to dust and blows away.

< 612h/612H 199v/199V Pos: standing >
You start chanting...
You snap into visibility.

< 612h/612H 199v/199V Pos: standing >
Casting: sunray 

< 612h/612H 199v/199V Pos: standing >
You complete your spell...
A Minotaur seems to be blinded!
[Damage: 21 ] You unleash light in a focused, searing ray at a Minotaur!
A Minotaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Grif by 13333333.
The smell of fresh blood enters your body, infusing you with power!