The death of [56 Red Dragon] Fistjoo (Human)

in A Dark Hall

from the perspective of [56 Thief] Riq Dakhira (Goblin)

<floating about head>a bright green ioun stone[200h 30m 23s]
<worn as a badge>    an ever-watching eye of health (glowing) (humming)
<worn on head>       a crown of burning flames of agility
<worn on eyes>       some destruction holo-gogs of damage (magic) (glowing) [81%]
<worn in ear>        a wad of spawn goo of agility (magic) (humming) [78%]
<worn in ear>        a brightly flaming earring of precision [75%]
<worn on face>       mask of the flayed mind of endurance (invis) (magic)
<worn around neck>   a necklace of dangling bones and relics of damage (magic) (humming) [81%]
<worn around neck>   the fangs of the balor of damage (magic)
<worn on body>       the platemail of the Nessus royal guard (invis) (magic) (glowing) (humming)
<worn about body>    a cloak of eternal fire [85%]
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld of damage (magic) (glowing)
<worn on belt buckle>A swirling mass of black smoke and hot ash of endurance (magic) (humming)
<attached to belt>   a metal flask marked "detect invisibility" (glowing) [80%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [70%]
<worn on arms>       some blue dragonscale shoulder guards of health (magic)
<worn around wrist>  a bracelet of purple mist of endurance
<worn around wrist>  a steel wire of intelligence (magic) (glowing) [76%]
<worn on finger>     the ring of the mind flayer of regeneration (magic) (glowing)
<worn on finger>     an obsidian circle of damage (magic)
<primary weapon>     Tiamat's poison tail stinger (magic)[200h 30m 23s]
<secondary weapon>   a green bladed dagger named 'Sepsis' of damage (magic) (humming)
<worn on legs>       some barbed leggings oozing slime of regeneration (magic) [84%]
<worn on feet>       the boots named "Death Incarnate" of precision [74%]


</map>
Fernwalk Lane
Obvious exits: -N -E# -S

< 913h/913H 210v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -D
A very sharp, well-polished short sword lies here. (magic)
A set of reed pipes lies in the ground here. (magic)
A severed bear claw is here.
A simple looking dagger made of silver lies here.
A small tunic of hard leather lies here.
A small pile of coins lies here.
A drow elven chainmail shirt lies on the ground. (magic)
A thin leather belt lined with small loops lies here. (magic)
A shining blue shortsword lies here humming away softly. (magic) (glowing)
A whip with three wicked tails lays here soaked in blood. (magic)
A mask as dark as night lies here.
The corpse of a lieutenant is lying here.

< 913h/913H 209v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Long Stairway
</map>
On a Long Stairway
Obvious exits: -U -D

< 913h/913H 208v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: In Front of Ctenmir's
</map>

<map>
Zone: Woodseer.
Room: In Front of Ctenmir's
</map>
In Front of Ctenmir's
Obvious exits: -E -U -D
A kitten jumps here playing with leaves tossed by the wind.

< 913h/913H 210v/211V Pos: standing >
You quickly scan the area.
The halfling thief who is close by to your east.
The handsome shopkeeper who is close by to your east.
A halfling woodcarver who is not far off below you.

< 913h/913H 210v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: Ctenmir's Fine Goods
</map>

<map>
Zone: Woodseer.
Room: Ctenmir's Fine Goods
</map>
Ctenmir's Fine Goods
Obvious exits: -N -W
A shady-looking halfling stands here, keeping to the shadows.
A handsome halfling takes care of the shop.

< 913h/913H 209v/211V Pos: standing >
You quickly scan the area.
A playful kitten who is close by to your west.

< 913h/913H 211v/211V Pos: standing >
You quickly scan the area.
A playful kitten who is close by to your west.

< 913h/913H 211v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: A Secret Chamber
</map>

<map>
Zone: Woodseer.
Room: A Secret Chamber
</map>
A Secret Chamber
Obvious exits: -E -S -D
A tiny hummingbird zips by, sucking nectar from the flowers.

< 913h/913H 210v/211V Pos: standing >
You quickly scan the area.
A Human who is close by to your east.
A sturdy halfling guard who is close by to your east.
The halfling thief who is close by to your south.
The handsome shopkeeper who is close by to your south.

< 913h/913H 210v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: Ctenmir's Fine Goods
</map>

<map>
Zone: Woodseer.
Room: Ctenmir's Fine Goods
</map>
Ctenmir's Fine Goods
Obvious exits: -N -W
A shady-looking halfling stands here, keeping to the shadows.
A handsome halfling takes care of the shop.

< 913h/913H 209v/211V Pos: standing >
You quickly scan the area.
A tiny humming bird who is close by to your north.
A playful kitten who is close by to your west.

< 913h/913H 209v/211V Pos: standing >

< 913h/913H 210v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: In Front of Ctenmir's
</map>

<map>
Zone: Woodseer.
Room: In Front of Ctenmir's
</map>
In Front of Ctenmir's
Obvious exits: -E -U -D
A kitten jumps here playing with leaves tossed by the wind.

< 913h/913H 210v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Long Stairway
</map>
On a Long Stairway
Obvious exits: -U -D

< 913h/913H 209v/211V Pos: standing >

		Score information for Riq

Level: 56   Race: Goblin   Class: Rogue / Thief Sex: Male
Hit points: 913(913)  Moves: 211(211)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 83%
Status:  Standing.
         Fireshielded
Frags:   +22.74   Deaths:   48
Disguised as: a halfling traveler (Good)
Detecting:      Illusions Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Ultravision Farsee Fly Aware Haste Listen Sneaking Tower of Iron Will Lightfooted Sparkling GlobeOfDarkness
Combat Pulse:   12 Spell Pulse:  0.73 
Leaderboard Points: 3516 

Active Spells:
--------------
biofeedback (6 minutes)
roar of heroes (3 minutes)
rested bonus (148 minutes)
elephantstrength (9 minutes)
vitality (12 minutes)


< 913h/913H 211v/211V Pos: standing >
You quickly scan the area.
A playful kitten who is close by below you.
A halfling woodcarver who is a brief walk away below you.

< 913h/913H 211v/211V Pos: standing >
You quickly scan the area.
A playful kitten who is close by below you.
A halfling woodcarver who is a brief walk away below you.

< 913h/913H 211v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -D
A very sharp, well-polished short sword lies here. (magic)
A set of reed pipes lies in the ground here. (magic)
A severed bear claw is here.
A simple looking dagger made of silver lies here.
A small tunic of hard leather lies here.
A small pile of coins lies here.
A drow elven chainmail shirt lies on the ground. (magic)
A thin leather belt lined with small loops lies here. (magic)
A shining blue shortsword lies here humming away softly. (magic) (glowing)
A whip with three wicked tails lays here soaked in blood. (magic)
A mask as dark as night lies here.
The corpse of a lieutenant is lying here.

< 913h/913H 210v/211V Pos: standing >
Alas, you cannot go that way. . . .

< 913h/913H 210v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -E# -S

< 913h/913H 209v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: The Intersection of Orchid Way and Fernwalk Lane
</map>

<map>
Zone: Woodseer.
Room: The Intersection of Orchid Way and Fernwalk Lane
</map>
The Intersection of Orchid Way and Fernwalk Lane
Obvious exits: -N -E -S -W
An ugly frog is here eating insects.

< 913h/913H 208v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: Orchid Way
</map>
Orchid Way
Obvious exits: -E -S# -W

< 913h/913H 208v/211V Pos: standing >
You get a potion of the guardian from a portable hole.

< 913h/913H 211v/211V Pos: standing >
As you quaff a potion of the guardian, the vial disappears in a bright flash of light!
Your flesh gains a steel-like hardness.
Nothing happens.
You feel uneasy, almost as if a headache is coming on.  Almost as if you're slightly in control of reality now.

< 887h/913H 211v/211V Pos: standing >

		Score information for Riq

Level: 56   Race: Goblin   Class: Rogue / Thief Sex: Male
Hit points: 888(913)  Moves: 211(211)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 83%
Status:  Standing.
         Fireshielded
Frags:   +22.74   Deaths:   48
Disguised as: a halfling traveler (fair)
Detecting:      Illusions Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Listen Sneaking Tower of Iron Will Lightfooted Sparkling GlobeOfDarkness
Combat Pulse:   12 Spell Pulse:  0.73 
Leaderboard Points: 3516 

Active Spells:
--------------
inertial barrier (30 minutes)
flesh armor (25 minutes)
biofeedback (6 minutes)
roar of heroes (3 minutes)
rested bonus (148 minutes)
elephantstrength (9 minutes)
vitality (12 minutes)


< 888h/913H 211v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: The Intersection of Orchid Way and Fernwalk Lane
</map>

<map>
Zone: Woodseer.
Room: The Intersection of Orchid Way and Fernwalk Lane
</map>
The Intersection of Orchid Way and Fernwalk Lane
Obvious exits: -N -E -S -W
An ugly frog is here eating insects.

< 888h/913H 210v/211V Pos: standing >
You quickly scan the area.
The halfling boy who is in the distance to your east.

< 888h/913H 210v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -E# -S

< 889h/913H 209v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -D
A very sharp, well-polished short sword lies here. (magic)
A set of reed pipes lies in the ground here. (magic)
A severed bear claw is here.
A simple looking dagger made of silver lies here.
A small tunic of hard leather lies here.
A small pile of coins lies here.
A drow elven chainmail shirt lies on the ground. (magic)
A thin leather belt lined with small loops lies here. (magic)
A shining blue shortsword lies here humming away softly. (magic) (glowing)
A whip with three wicked tails lays here soaked in blood. (magic)
A mask as dark as night lies here.
The corpse of a lieutenant is lying here.

< 889h/913H 208v/211V Pos: standing >
You quickly scan the area.
An ugly frog who is not far off to your north.
A playful kitten who is not far off below you.
A halfling woodcarver who is rather far off below you.

< 889h/913H 209v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Long Stairway
</map>
On a Long Stairway
Obvious exits: -U -D

< 889h/913H 210v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: In Front of Ctenmir's
</map>

<map>
Zone: Woodseer.
Room: In Front of Ctenmir's
</map>
In Front of Ctenmir's
Obvious exits: -E -U -D
A kitten jumps here playing with leaves tossed by the wind.

< 889h/913H 209v/211V Pos: standing >
You quickly scan the area.
The handsome shopkeeper who is close by to your east.
A halfling woodcarver who is not far off below you.

< 889h/913H 209v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: Ctenmir's Fine Goods
</map>

<map>
Zone: Woodseer.
Room: Ctenmir's Fine Goods
</map>
Ctenmir's Fine Goods
Obvious exits: -N -W
A handsome halfling takes care of the shop.

< 889h/913H 210v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: A Secret Chamber
</map>

<map>
Zone: Woodseer.
Room: A Secret Chamber
</map>
A Secret Chamber
Obvious exits: -E -S -D
*A Human (medium) stands in mid-air here.(Gold Aura)
A shady-looking halfling stands here, keeping to the shadows.
A tiny hummingbird zips by, sucking nectar from the flowers.

< 889h/913H 209v/211V Pos: standing >
You quickly scan the area.
A sturdy halfling guard who is close by to your east.
The handsome shopkeeper who is close by to your south.

< 890h/913H 209v/211V Pos: standing >
A Human notices your lethal attempt!
A Human leaves down.

< 890h/913H 211v/211V Pos: standing >
You have no idea how to even begin.

< 890h/913H 211v/211V Pos: standing >
You quickly scan the area.
A sturdy halfling guard who is close by to your east.
The handsome shopkeeper who is close by to your south.
A Human who is close by below you.

< 890h/913H 211v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: A Dark Hall
</map>

<map>
Zone: Woodseer.
Room: A Dark Hall
</map>
A Dark Hall
Obvious exits: -N -W -U
*A Human (medium) stands in mid-air here.(Gold Aura)

< 890h/913H 210v/211V Pos: standing >
A Human snaps into visibility.
[Damage: 116 ] A Human makes a strange sound as you place Tiamat's poison tail stinger in his back.
A Human takes a deep breath, and courageously steps forward.

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 You have no idea how to even begin.

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 
< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 You think you noticed an opening in your victim defenses...

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 
< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 You do a fancy maneuver, tripping a Human.

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sit EP:  small wounds >
 A Human snaps into visibility.
A Human attacks you. [0 Hits]

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
A Human tucks in his arms, rolls away from you's attack, then thrust his feet skywards, and leaps to his feet!
A Human snaps into visibility.
[Damage:  4 ] A Human snaps into visibility.
You attack a Human. [1 Hits]

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 The halfling thief enters from above.

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 Your victim notices your attempt and rolls out of the way!
You slip beneath a Human's guard dealing a vicious attack!
A Human snaps into visibility.
[Damage: 15 ] A Human snaps into visibility.
[Damage:  4 ] A Human arches around your blow, and deals a brutal counterattack to YOU!
A Human suddenly appears a bit confused!
You watch in glee as a Human looks dazzled.
A Human snaps into visibility.
[Damage: 12 ] A Human snaps into visibility.
You attack a Human. [2 Hits]

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 A human warrior enters from the west.
A Human snaps into visibility.
A Human attacks you. [0 Hits]

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 A human warrior suddenly attacks YOU!
A halo of white light descends upon a human warrior burning your soul.
A human warrior suddenly appears a bit confused!
You watch in glee as a human warrior looks dazzled.

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
A Human snaps into visibility.
[Damage:  4 ] A Human snaps into visibility.
[Damage:  9 ] A Human snaps into visibility.
[Damage:  6 ] A Human snaps into visibility.
You attack a Human. [3 Hits]

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 A Human snaps into visibility.
A Human attacks you. [0 Hits]

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 A human warrior's kick parts your hair but does little else.
A human warrior attacks you. [0 Hits]

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 The halfling thief leaves north.
A Grey Elf enters from the north.

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 You have no idea how to even begin.
A Human attempts to flee.
A Human leaves west.

< 890h/913H 210v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: Ctenmir's Private Chambers
</map>

<map>
Zone: Woodseer.
Room: Ctenmir's Private Chambers
</map>
Ctenmir's Private Chambers
Obvious exits: -E
*A Human (medium) stands in mid-air here.(Gold Aura)
A shady-looking halfling stands here, keeping to the shadows.

< 890h/913H 209v/211V Pos: standing >
A Human notices your lethal attempt!

< 890h/913H 209v/211V Pos: standing >
<You have no idea how to even begin.

< 890h/913H 210v/211V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Human snaps into visibility.
[Damage:  8 ] A Human snaps into visibility.
[Damage:  9 ] A Human snaps into visibility.
[Damage:  5 ] A Human snaps into visibility.
[Damage: 17 ] A Human snaps into visibility.
[Damage: 14 ] A Human snaps into visibility.
[Damage:  8 ] A Human snaps into visibility.
You attack a Human. [6 Hits]

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 A Human attempts to flee.
A Human leaves east.

< 890h/913H 210v/211V Pos: standing >

<map>
Zone: Woodseer.
Room: A Dark Hall
</map>

<map>
Zone: Woodseer.
Room: A Dark Hall
</map>
A Dark Hall
Obvious exits: -N -W -U
*A Human (medium) stands in mid-air here.(Gold Aura)
A human warrior wanders among the halflings smiling.(Gold Aura)

< 890h/913H 209v/211V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
A Human snaps into visibility.
[Damage: 69 ] A Human makes a strange sound as you place Tiamat's poison tail stinger in his back.
A Human snaps into visibility.

< 890h/913H 209v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 A Human snaps into visibility.
A Human attacks you. [0 Hits]

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
A Human snaps into visibility.
[Damage: 45 ] A Human snaps into visibility.
[Damage: 14 ] A Human snaps into visibility.
[Damage:  5 ] A Human snaps into visibility.
[Damage: 15 ] A Human snaps into visibility.
[Damage: 16 ] A Human snaps into visibility.
You attack a Human. [5 Hits]

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  nasty wounds >
 You have no idea how to even begin.

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  nasty wounds >
 A human warrior suddenly attacks YOU!
A human warrior suddenly appears a bit confused!
You watch in glee as a human warrior looks dazzled.

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
You slip beneath a Human's guard dealing a vicious attack!
A Human snaps into visibility.
[Damage: 16 ] A Human snaps into visibility.
[Damage: 27 ] A Human snaps into visibility.
[Damage: 16 ] A Human snaps into visibility.
[Damage:  4 ] A Human snaps into visibility.
You attack a Human. [3 Hits]

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  nasty wounds >
 A Human snaps into visibility.
A Human attacks you. [0 Hits]

< 890h/913H 210v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP:  nasty wounds >
 PooF! You perform an evasive maneouver, quickling darting into the shadows!

< 890h/913H 210v/211V Pos: standing >
A Human notices your lethal attempt!

< 890h/913H 210v/211V Pos: standing >
<You have no idea how to even begin.

< 890h/913H 211v/211V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Human snaps into visibility.
[Damage:  5 ] A Human snaps into visibility.
[Damage:  7 ] Your Tiamat's poison tail stinger lashes out in a blur of speed at a Human.
A Human shivers slightly.
A Human snaps into visibility.
You attack a Human. [2 Hits]

< 890h/913H 211v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP: pretty hurt >
 You think you noticed an opening in your victim defenses...

< 890h/913H 211v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sta EP: pretty hurt >
 A Human snaps into visibility.
A Human attacks you. [1 Hits]
You do a fancy maneuver, tripping a Human.

< 889h/913H 211v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Human snaps into visibility.
[Damage: 12 ] A Human snaps into visibility.
[Damage:  9 ] Sparks...  flashing lights...  you cannot concentrate!
A Human snaps into visibility.
[Damage:  8 ] A Human snaps into visibility.
[Damage:  4 ] You score a CRITICAL HIT!!!!!
A Human snaps into visibility.
[Damage: 13 ] A Human snaps into visibility.
You attack a Human. [5 Hits]

< 889h/913H 211v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 A human warrior suddenly attacks YOU!
Your disguise falls apart!

< 889h/913H 211v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 A Human snaps into visibility.
[Damage: 70 ] You find weakness in a Human's defenses and land a sneaky surprise attack!
You lash out from the shadows, hitting a Human right in the face, causing them to temporarily black out.
A Human seems to be blinded!

< 889h/913H 211v/211V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Human sit EP:  awful >
 A Human snaps into visibility.
A Human snaps into visibility.
[Damage:  1 ] A Human attacks you. [1 Hits]
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Human snaps into visibility.
[Damage: 13 ] You strike viciously at a Human's wrist causing him to swing about madly.
A Human snaps into visibility.
[Damage: 16 ] A Human snaps into visibility.
[Damage: 11 ] A Human snaps into visibility.
[Damage: 16 ] A Human snaps into visibility.
[Damage:  8 ] A Human snaps into visibility.
[Damage: 18 ] A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 109.
You receive an elven bag of Rare Duris equipment! :)
Experience(KILL): Riq by 13333333.
The smell of fresh blood enters your body, infusing you with power!