<worn as a badge> a twisted gold badge
<worn on head> a flaming clay skullcap
<worn in ear> a gold, horn-shaped earring
<worn in ear> a sparkling earring (glowing)
<worn on face> a magical maple leaf [poor]
<worn around neck> a serpentine medallion [poor] (glowing)
<worn around neck> a choker with red, white and a blue gems
<worn on body> a masterly-crafted marble robe
<worn about body> a cloak of storm winds
<worn about waist> a coconut belt
<worn on belt buckle>a quill
<attached to belt> a robin's tail feather (glowing) (illuminating)
<attached to belt> a tome of wizardry
<worn on arms> the sleeves of the swamp troll [superior]
<worn around wrist> a blue Cimmerian bracelet [poor] [84%]
<worn around wrist> a bracelet of ice
<worn on hands> a pair of brown leather gloves
<worn on finger> a dark blue ring [superior]
<worn on finger> a thick bone ring [poor] (glowing)
<primary weapon> a fiery red scepter [poor]
<worn on legs> some frozen hemp leg plates
<worn on feet> a pair of red suede boots [superior]
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
*Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.
*Nul -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
*A human traveler is standing here, busy with his own matters.
An earth elemental enters from the north.
An earth elemental enters from the north.
< 387h/387H 197v/199V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your south.
A shaughin fisherman who is a brief walk away to your south.
A shaughin guard in training who is in the distance to your south.
< 387h/387H 197v/199V Pos: standing >
You feel uneasy with so many Good players in The Shaughin Settlement.
Approaching an Underworld Lake
Here the tunnel narrows considerably as it makes its transition from the
semi-natural underdark cavern rock which dominates the northern
passage into the smooth and toolmarkedwalls indicative of the work of
sentient beings which continues south. A dull glow is emanating from
patches of a strange cavern moss which dots the walls and
ceiling of the passage, casting just enough light to provide vision
without disrupting the sensitive eyes of those creatures from the
underdark who possess ultravision. Small patches of mud mixed
with puddles of water become more and more prevalant to the
south, indicating the likely presence of an underground lake or river
nearby. One of the patches of mud contains a webbed footprint which
appears fairly recent, a testament that the creaters of this passage
may still inhabit this area.
Obvious exits: -North -South
A Drow Elf (medium) -=Denizens of Lloth=- stands in mid-air here.
Qued trots in from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
< 387h/387H 196v/199V Pos: standing >
You feel uneasy with so many Good players in The Shaughin Settlement.
A Side Passage in the Underdark
This cavern leads off from the greater underdark caverns
which lie to the north, slowly narrowing to the south where it
appears the cavern walls transform from natural rock into the
more smooth walls indicative of the work of sentient beings. A
strange purple moss adorns the cavern walls here, giving
off a subtle and eerie light. The floor appears slightly wet,
with blotches of mud in various forms of dryness scattered
throughout the cavern.
Obvious exits: -North -South
*Misil -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
*Rani -= Tharnadian Mercenaries =- (Halfling)(small) stands, floating here.
*Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.
*Eikel -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
*Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.
*Nul -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
*A human traveler is standing here, busy with his own matters.
Qued trots in from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 387h/387H 195v/199V Pos: standing >
Nul leaves south riding on a beautiful pegasus.
Granat leaves south.
Argo trots south.
Milenius leaves south.
Frb leaves south.
Eikel trots south.
You follow Nul.
You feel uneasy with so many Good players in The Shaughin Settlement.
Approaching an Underworld Lake
Here the tunnel narrows considerably as it makes its transition from the
semi-natural underdark cavern rock which dominates the northern
passage into the smooth and toolmarkedwalls indicative of the work of
sentient beings which continues south. A dull glow is emanating from
patches of a strange cavern moss which dots the walls and
ceiling of the passage, casting just enough light to provide vision
without disrupting the sensitive eyes of those creatures from the
underdark who possess ultravision. Small patches of mud mixed
with puddles of water become more and more prevalant to the
south, indicating the likely presence of an underground lake or river
nearby. One of the patches of mud contains a webbed footprint which
appears fairly recent, a testament that the creaters of this passage
may still inhabit this area.
Obvious exits: -North -South
*Eikel -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
*Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.
*Nul -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
*A human traveler is standing here, busy with his own matters.
A Drow Elf (medium) -=Denizens of Lloth=- stands in mid-air here.
Qued trots in from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Gukk rides in on a beautiful pegasus from the north.
Rani enters from the north.
Misil enters from the north.
< 387h/387H 197v/199V Pos: standing >
A human traveler snaps into visibility.
A human traveler places a darksteel rapier [superior] with a strange black stone in the back of a Drow Elf, resulting in some strange noises and some blood.
Upon being struck, a Drow Elf disappears into thin air.
A Drow Elf stops following a Drow Elf.
< 387h/387H 198v/199V Pos: standing >
You quickly scan the area.
A shaughin gatherer who is a brief walk away to your south.
A cavern constrictor who is in the distance to your south.
A cavern constrictor who is in the distance to your south.
A massive king constrictor who is in the distance to your south.
A cavern constrictor who is in the distance to your south.
A cavern constrictor who is in the distance to your south.
< 387h/387H 199v/199V Pos: standing >
You quickly scan the area.
A young shaughin hunter who is close by to your south.
A shaughin gatherer who is a brief walk away to your south.
A cavern constrictor who is in the distance to your south.
A cavern constrictor who is in the distance to your south.
A massive king constrictor who is in the distance to your south.
A cavern constrictor who is in the distance to your south.
A cavern constrictor who is in the distance to your south.
< 387h/387H 199v/199V Pos: standing >
You quickly scan the area.
A young shaughin hunter who is close by to your south.
A shaughin gatherer who is a brief walk away to your south.
A cavern constrictor who is in the distance to your south.
A cavern constrictor who is in the distance to your south.
A massive king constrictor who is in the distance to your south.
A cavern constrictor who is in the distance to your south.
A cavern constrictor who is in the distance to your south.
< 387h/387H 199v/199V Pos: standing >
Nul leaves south riding on a beautiful pegasus.
Granat leaves south.
Argo trots south.
Milenius leaves south.
Frb leaves south.
Eikel trots south.
You follow Nul.
You feel uneasy with so many Good players in The Shaughin Settlement.
Entrance of a Cavernous Settlement
This room marks the transtion from the northern passage into a
large underworld cavern. The cavern stretches far to the south and
encompasses a large underworld lake which dominates much of the cave
floor to the south and east. Patches of moss surround the lakeshore,
while patches of underworld reeds protrude from the waters surface in
many places. The lakeshore also appears to be home to a settlement of
Shaughin, a thicker and less elegant evil cousin to the elves. Spending
their entire life in the underworld lounging in pools and other bodies
of water in which they require periodic immersion to survive, this cave
marks an ideal habitat for the Shaughin.
Obvious exits: -North -East -South
*Eikel -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
*Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.
*Nul -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
A human traveler is standing here, busy with his own matters.
A young shaughin hunter chases the wildlife here.
Qued trots in from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Gukk rides in on a beautiful pegasus from the north.
Rani enters from the north.
Misil enters from the north.
< 387h/387H 198v/199V Pos: standing >
You quickly scan the area.
A shaughin gatherer who is close by to your east.
A shaughin guard who is close by to your east.
A shaughin gatherer who is not far off to your south.
A cavern constrictor who is rather far off to your south.
A cavern constrictor who is rather far off to your south.
A massive king constrictor who is rather far off to your south.
A cavern constrictor who is rather far off to your south.
A cavern constrictor who is rather far off to your south.
A delirious shaughin hunter who is in the distance to your south.
A young shaughin hunter who is in the distance to your south.
< 387h/387H 198v/199V Pos: standing >
You quickly scan the area.
A shaughin gatherer who is close by to your east.
A shaughin guard who is close by to your east.
A shaughin gatherer who is not far off to your south.
A cavern constrictor who is rather far off to your south.
A cavern constrictor who is rather far off to your south.
A massive king constrictor who is rather far off to your south.
A cavern constrictor who is rather far off to your south.
A cavern constrictor who is rather far off to your south.
A delirious shaughin hunter who is in the distance to your south.
A young shaughin hunter who is in the distance to your south.
< 387h/387H 198v/199V Pos: standing >
Nul leaves south riding on a beautiful pegasus.
Granat leaves south.
Argo trots south.
Milenius leaves south.
Frb leaves south.
Eikel trots south.
You follow Nul.
You feel uneasy with so many Good players in The Shaughin Settlement.
Shoreline of an Underworld Lake
Here the smooth stone floor of the cavern is completely covered by
water and muck with the occasional patch of underdark moss. The mud and
moss eventually give way to the shoreline of a beautiful underdark lake
which takes up easily the bulk of the cavern. The shoreline continues
on here, following the western wall of the cavern around the side of
the lake. Life is abundant here, as even the dark creatures of the
underdark require water to survive.
Obvious exits: -North -East -South -West
*Eikel -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
*Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.
*Nul -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
A human traveler is standing here, busy with his own matters.
Qued trots in from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Gukk rides in on a beautiful pegasus from the north.
Rani enters from the north.
Misil enters from the north.
< 387h/387H 197v/199V Pos: standing >
You quickly scan the area.
A young shaughin hunter who is close by to your north.
A shaughin gatherer who is close by to your south.
A Drow Elf who is a brief walk away to your south.
A Troll who is a brief walk away to your south.
A Drow Elf who is a brief walk away to your south.
A Githyanki who is a brief walk away to your south.
A Troll who is a brief walk away to your south.
A Duergar who is a brief walk away to your south.
A Drow Elf who is a brief walk away to your south.
A Githyanki who is a brief walk away to your south.
A Drow Elf who is a brief walk away to your south.
A Drow Elf who is a brief walk away to your south.
A Githyanki who is a brief walk away to your south.
A Drider who is a brief walk away to your south.
A Minotaur who is a brief walk away to your south.
A cavern constrictor who is a brief walk away to your south.
A cavern constrictor who is a brief walk away to your south.
A massive king constrictor who is a brief walk away to your south.
A cavern constrictor who is a brief walk away to your south.
A delirious shaughin hunter who is rather far off to your south.
A shaughin hunter who is in the distance to your south.
A shaughin fisherman who is close by to your west.
A cavern death viper who is close by to your west.
Nul leaves west riding on a beautiful pegasus.
Granat leaves west.
Argo trots west.
Milenius leaves west.
Frb leaves west.
Eikel trots west.
You follow Nul.
You feel uneasy with so many Good players in The Shaughin Settlement.
Shoreline of an Underworld Lake
Here the smooth stone floor of the cavern is completely covered by
water and muck with the occasional patch of underdark moss. The mud and
moss eventually give way to the shoreline of a beautiful underdark lake
which takes up easily the bulk of the cavern. The shoreline continues
on here, following the western wall of the cavern around the side of
the lake. Life is abundant here, as even the dark creatures of the
underdark require water to survive.
Obvious exits: -East -South
*Eikel -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
*Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.
*Nul -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
A human traveler is standing here, busy with his own matters.
A shaughin fisherman attempts to stab fish here.
A cavern death viper lazily slides through the cavern here.
Qued trots in from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
Gukk rides in on a beautiful pegasus from the east.
Rani enters from the east.
Misil enters from the east.
< 387h/387H 196v/199V Pos: standing >
A cavern death viper suddenly attacks a beautiful pegasus!
A cavern death viper misses a beautiful pegasus.
You quickly scan the area.
A shaughin guard who is close by to your south.
A shaughin hunter who is rather far off to your south.
A delirious shaughin hunter who is rather far off to your south.
A cavern death viper who is in the distance to your south.
A shaughin fisherman who is in the distance to your south.
< 387h/387H 197v/199V Pos: standing >
You quickly scan the area.
A shaughin guard who is close by to your south.
A shaughin hunter who is rather far off to your south.
A delirious shaughin hunter who is rather far off to your south.
A cavern death viper who is in the distance to your south.
A shaughin fisherman who is in the distance to your south.
< 387h/387H 198v/199V Pos: standing >
You quickly scan the area.
A shaughin guard who is close by to your south.
A delirious shaughin hunter who is a brief walk away to your south.
A shaughin hunter who is rather far off to your south.
A cavern death viper who is in the distance to your south.
A shaughin fisherman who is in the distance to your south.
< 387h/387H 198v/199V Pos: standing >
< 387h/387H 199v/199V Pos: standing >
Shoreline of an Underworld Lake
Obvious exits: -East -South
A human traveler is standing here, busy with his own matters.
*Misil -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
*Rani -= Tharnadian Mercenaries =- (Halfling)(small) stands, floating here.
*Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
*Qued -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
A torch floats near Qued's head. (Illuminating)
*Eikel -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
*Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.
*Nul -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
A shaughin fisherman attempts to stab fish here.
A cavern death viper stands here, fighting a beautiful pegasus.
< 387h/387H 199v/199V Pos: standing >
A beautiful pegasus's thrash strikes a cavern death viper.
A cavern death viper misses a beautiful pegasus.
< 387h/387H 199v/199V Pos: standing >
You sit down and relax.
< 387h/387H 199v/199V Pos: sitting >
You have memorized the following spells:
( 7th circle) 3 - fireball
( 6th circle) 1 - teleport
3 - stone skin
( 5th circle) 1 - identify
2 - conjure elemental
1 - wall of stone
( 4th circle) 5 - lightning bolt
1 - levitate
1 - wall of force
( 3rd circle) 1 - concealment
4 - shocking grasp
3 - dispel magic
( 2nd circle) 2 - chill touch
4 - sleep
3 - mirror image
( 1st circle) 3 - minor creation
7 - magic missile
And you are currently memorizing the following spells:
8 seconds: ( 5th) wall of stone
17 seconds: ( 5th) wall of stone
You can memorize no more spells.
You continue your study.
< 387h/387H 199v/199V Pos: sitting >
You start meditating...
< 387h/387H 199v/199V Pos: sitting >
Argo starts casting an offensive spell.
Argo snaps into visibility.
< 387h/387H 199v/199V Pos: sitting >
A cavern death viper dodges a beautiful pegasus's attack.
A beautiful pegasus dodges a cavern death viper's attack.
A cavern death viper misses a beautiful pegasus.
< 387h/387H 199v/199V Pos: sitting >
Nul suddenly attacks a cavern death viper!
Nul snaps into visibility.
A halo of white light settles over Nul as he charges into battle.
Nul's impressive slash seriously wounds a cavern death viper.
< 387h/387H 199v/199V Pos: sitting >
Argo completes his spell...
Argo causes the ground to reach up in a fist!
< 387h/387H 199v/199V Pos: sitting >
Rani looks at a cavern death viper.
< 387h/387H 199v/199V Pos: sitting >
Argo starts casting an offensive spell.
< 387h/387H 199v/199V Pos: sitting >
A cavern death viper dodges a beautiful pegasus's attack.
A cavern death viper misses a beautiful pegasus.
< 387h/387H 199v/199V Pos: sitting >
Nul's fine slash critically injures a cavern death viper.
A cavern death viper is incapacitated and will slowly die, if not aided.
Nul's decent slash hits a cavern death viper.
A cavern death viper is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a cavern death viper's gurgling and choking signals its demise.
Argo stops chanting abruptly!
< 387h/387H 199v/199V Pos: sitting >
You have finished memorizing wall of stone.
You have memorized the following spells:
( 7th circle) 3 - fireball
( 6th circle) 1 - teleport
3 - stone skin
( 5th circle) 1 - identify
2 - conjure elemental
2 - wall of stone
( 4th circle) 5 - lightning bolt
1 - levitate
1 - wall of force
( 3rd circle) 1 - concealment
4 - shocking grasp
3 - dispel magic
( 2nd circle) 2 - chill touch
4 - sleep
3 - mirror image
( 1st circle) 3 - minor creation
7 - magic missile
And you are currently memorizing the following spells:
8 seconds: ( 5th) wall of stone
You can memorize no more spells.
< 387h/387H 199v/199V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.
< 387h/387H 199v/199V Pos: standing >
A human traveler shouts out loudly.. MOVING!!!!
< 387h/387H 199v/199V Pos: standing >
You start chanting...
< 387h/387H 199v/199V Pos: standing >
Nul leaves east riding on a beautiful pegasus.
Granat leaves east.
Argo trots east.
Milenius leaves east.
Frb leaves east.
Eikel trots east.
Gukk leaves east riding on a beautiful pegasus.
Rani leaves east.
Misil leaves east.
< 387h/387H 199v/199V Pos: standing >
You complete your spell...
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
< 387h/387H 199v/199V Pos: standing >
< 387h/387H 199v/199V Pos: standing >
< 387h/387H 199v/199V Pos: standing >
You feel uneasy with so many Good players in The Shaughin Settlement.
Shoreline of an Underworld Lake
Here the smooth stone floor of the cavern is completely covered by
water and muck with the occasional patch of underdark moss. The mud and
moss eventually give way to the shoreline of a beautiful underdark lake
which takes up easily the bulk of the cavern. The shoreline continues
on here, following the western wall of the cavern around the side of
the lake. Life is abundant here, as even the dark creatures of the
underdark require water to survive.
Obvious exits: -North -East -South -West
*Misil -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
*Rani -= Tharnadian Mercenaries =- (Halfling)(small) stands, floating here.
*Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.
*Eikel -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.
Nul -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
A human traveler is standing here, busy with his own matters.
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
Qued trots in from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
< 387h/387H 198v/199V Pos: standing >
You quickly scan the area.
A young shaughin hunter who is close by to your north.
A shaughin guard who is close by to your east.
A shaughin gatherer who is close by to your south.
A delirious shaughin hunter who is a brief walk away to your south.
A Drow Elf who is a brief walk away to your south.
A Troll who is a brief walk away to your south.
A Drow Elf who is a brief walk away to your south.
A Githyanki who is a brief walk away to your south.
A Troll who is a brief walk away to your south.
A Duergar who is a brief walk away to your south.
A Drow Elf who is a brief walk away to your south.
A Githyanki who is a brief walk away to your south.
A Drow Elf who is a brief walk away to your south.
A Drow Elf who is a brief walk away to your south.
A Githyanki who is a brief walk away to your south.
A Drider who is a brief walk away to your south.
A Minotaur who is a brief walk away to your south.
A cavern constrictor who is a brief walk away to your south.
A cavern constrictor who is a brief walk away to your south.
A massive king constrictor who is a brief walk away to your south.
A cavern constrictor who is a brief walk away to your south.
A delirious shaughin hunter who is rather far off to your south.
A shaughin fisherman who is close by to your west.
< 387h/387H 198v/199V Pos: standing >
Nul leaves south riding on a beautiful pegasus.
Granat leaves south.
Argo trots south.
Milenius leaves south.
Frb leaves south.
Eikel trots south.
You follow Nul.
You feel uneasy with so many Good players in The Shaughin Settlement.
On an Underworld Lake
This section of the cavern is covered by the waters of a vast
underground lake, the depth of which would only cover a human to its
knees. Although shallow, the lake is teeming with life such as
fish and other creatures, providing a steady food source for the shaughin
as well as clever underdark predators which rely on the water to
sustain life. Unlike most underground bodies of water, the surface
of this lake is not smooth and flat but rather filled with ripples.
A light current can be felt pulling to the south, indicating the
possible presence of an underwater outlet.
Obvious exits: -North -East -South -West
*Eikel -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.
Nul -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
A human traveler is standing here, busy with his own matters.
A shaughin gatherer searches for edibles here.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Qued trots in from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Gukk rides in on a beautiful pegasus from the north.
Rani enters from the north.
Misil enters from the north.
< 387h/387H 197v/199V Pos: standing >
Nul leaves south riding on a beautiful pegasus.
Granat leaves south.
Argo trots south.
Milenius leaves south.
Frb leaves south.
Eikel trots south.
You follow Nul.
You feel uneasy with so many Good players in The Shaughin Settlement.
On an Underworld Lake
This section of the cavern is covered by the waters of a vast
underground lake, the depth of which would only cover a human to its
knees. Although shallow, the lake is teeming with life such as
fish and other creatures, providing a steady food source for the shaughin
as well as clever underdark predators which rely on the water to
sustain life. Unlike most underground bodies of water, the surface
of this lake is not smooth and flat but rather filled with ripples.
A light current can be felt pulling to the south, indicating the
possible presence of an underwater outlet.
Obvious exits: -North -East -South -West
*Eikel -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.
Nul -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
A human traveler is standing here, busy with his own matters.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Qued trots in from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Gukk rides in on a beautiful pegasus from the north.
Rani enters from the north.
Misil enters from the north.
< 387h/387H 195v/199V Pos: standing >
Nul leaves south riding on a beautiful pegasus.
Granat leaves south.
Argo trots south.
Milenius leaves south.
Frb leaves south.
Eikel trots south.
You follow Nul.
You feel uneasy with so many Good players in The Shaughin Settlement.
On an Underworld Lake
This section of the cavern is covered by the waters of a vast
underground lake, the depth of which would only cover a human to its
knees. Although shallow, the lake is teeming with life such as
fish and other creatures, providing a steady food source for the shaughin
as well as clever underdark predators which rely on the water to
sustain life. Unlike most underground bodies of water, the surface
of this lake is not smooth and flat but rather filled with ripples.
A light current can be felt pulling to the south, indicating the
possible presence of an underwater outlet.
Obvious exits: -North -East -South -West
*Eikel -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Frb -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
*Milenius -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
Argo -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.
Nul -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
A human traveler is standing here, busy with his own matters.
A delirious shaughin hunter stands here, fighting a Troll.
A Drow Elf (medium) -=Denizens of Lloth=- stands, floating here.
A Troll (large) -=Denizens of Lloth=- stands, floating here, fighting a massive king constrictor.
A Drow Elf (medium) stands, floating here, fighting a delirious shaughin hunter.
A Githyanki (medium) stands, floating here. (Casting)
A Troll (large) sits resting. (Non-Fraggable)
A Duergar (medium) -=Denizens of Lloth=- stands, floating here.
A Drow Elf (medium) stands, floating here, fighting a massive king constrictor.
A Githyanki (medium) stands, floating here. (Casting)
A Drow Elf (medium) -=Denizens of Lloth=- stands, floating here (Newbie), fighting a massive king constrictor.
A globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) -=Denizens of Lloth=- stands, floating here.
A Githyanki (medium) -=Denizens of Lloth=- stands in mid-air here. (Casting)
A Drider (large) stands, floating here. (Casting)
A Minotaur (large) -=Denizens of Lloth=- stands, floating here, fighting a massive king constrictor.
A cavern constrictor stands here, fighting a Drow Elf.
A cavern constrictor rests half obscured by reeds here.
A massive king constrictor stands with a stunned look here, fighting a Githyanki.
A cavern constrictor rests half obscured by reeds here.
A cavern constrictor rests half obscured by reeds here.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Qued trots in from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Gukk rides in on a beautiful pegasus from the north.
Rani enters from the north.
Misil enters from the north.
< 387h/387H 193v/199V Pos: standing >
A human traveler attempts to stab a Drow Elf in the back, but a Drow Elf's stone skin quickly absorbs the impact before fading away!
A human traveler places a darksteel rapier [superior] with a strange black stone in the back of a Drow Elf, resulting in some strange noises and some blood.
< 387h/387H 194v/199V Pos: standing >
A Troll blocks a delirious shaughin hunter's lunge at him.
A delirious shaughin hunter misses a Troll.
A Drow Elf misses a delirious shaughin hunter.
Misil snaps into visibility.
Misil tries to tackle a Drow Elf and misses completely, making a nice dent in his forehead and the ground!
A Drow Elf sits down in a comfortable spot.
< 387h/387H 194v/199V Pos: standing >
A Drow Elf takes out her unholy symbol and begins praying intently.
< 387h/387H 195v/199V Pos: standing >
Frb starts casting an offensive spell.
Frb snaps into visibility.
< 387h/387H 195v/199V Pos: standing >
Eikel suddenly attacks a Drow Elf!
Eikel snaps into visibility.
Eikel's slash strikes a Drow Elf.
Milenius suddenly attacks a Drow Elf!
Milenius snaps into visibility.
Milenius's slash wounds a Drow Elf.
Milenius's fine slash strikes a Drow Elf.
< 387h/387H 196v/199V Pos: standing >
A cavern constrictor screams out in pain!
A massive king constrictor screams out in pain!
You start chanting...
You snap into visibility.
Argo starts casting an offensive spell.
< 387h/387H 196v/199V Pos: standing >
Rani starts casting an offensive spell.
Rani snaps into visibility.
< 387h/387H 197v/199V Pos: standing >
A massive king constrictor screams out in pain!
Qued starts casting a spell.
Qued snaps into visibility.
< 387h/387H 198v/199V Pos: standing >
Frb completes his spell...
Frb utters the words 'buoblg qrunsoqpze yugh'
Frb's fist beats the life out of a Drow Elf, blood pours from his body!
A massive king constrictor's weak bite wounds a Githyanki.
A massive king constrictor's weak bite grazes a Githyanki.
< 387h/387H 198v/199V Pos: standing >
A Drow Elf's impressive bludgeon hits a massive king constrictor.
A massive king constrictor is dead! R.I.P.
You feel a carnal satisfaction as a massive king constrictor's gurgling and choking signals its demise.
The corpse of a massive king constrictor splashes into the water and begins to float.
A Drider stops invoking abruptly!
A Drow Elf attempts to flee.
A Drow Elf leaves north.
< 387h/387H 199v/199V Pos: standing >
Argo stops chanting abruptly!
< 387h/387H 199v/199V Pos: standing >
A Githyanki sits down in a comfortable spot.
< 387h/387H 199v/199V Pos: standing >
Qued stops chanting abruptly!
Frb starts casting an offensive spell called 'bigbys clenched fist'.
< 387h/387H 199v/199V Pos: standing >
You complete your spell...
[Damage: 49 ] You throw a fireball at a Drow Elf and have the satisfaction of seeing him enveloped in flames.
Qued's face turns pale as a Drow Elf slams his head into his face.
A Drow Elf is burned severely as he hits Qued!
A human traveler places a darksteel rapier [superior] with a strange black stone in the back of a Drow Elf, resulting in some strange noises and some blood.
< 387h/387H 199v/199V Pos: standing >
A cavern constrictor's fine bite strikes a Drow Elf hard.
A cavern constrictor's fine bite strikes a Drow Elf hard.
A Troll heroically rescues a Drow Elf.
< 387h/387H 199v/199V Pos: standing >
Frb completes his spell...
Frb utters the words 'bigbys clenched fist'
Frb's fist beats the life out of a Drow Elf, blood pours from his body!
Rani completes her spell...
Rani utters the word 'noselacri'
< 387h/387H 199v/199V Pos: standing >
A Minotaur suddenly attacks Frb!
Gukk tries to step in front of Frb, but doesn't make it in time.
A Minotaur's bludgeon wounds Frb.
< 387h/387H 199v/199V Pos: standing >
A Drow Elf dodges a delirious shaughin hunter's attack.
A delirious shaughin hunter dodges a Drow Elf's attack.
Ok.
< 387h/387H 199v/199V Pos: standing >
A human traveler's impressive slash hits a Drow Elf.
A Drow Elf's shabby alligator skin jerkin was completely destroyed by the massive blow!
A Drow Elf's light blue scarf was completely destroyed by the massive blow!
A Drow Elf's pair of studded leather sleeves was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!