The death of [29 Conjurer] Aiki (Drow Elf)

in On an Underworld Lake

from the perspective of [33 Bounty Hunter] Misil -= Tharnadian Mercenaries =- (Barbarian)

<worn as a badge>    a royal badge of Arcium [superior] (illuminating)
<worn on head>       a simple steel helmet
<worn on eyes>       a wad of spawn goo [poor] (magic) (humming)
<worn in ear>        a green Cimmerian earring [80%]
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a tribal mask (magic)
<worn around neck>   a coil of darkness
<worn around neck>   an amulet of petrified dragon eyes [68%]
<worn on body>       the platemail of the barbarians (magic)
<worn about body>    the masters cloak (glowing)
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a soldiers belt
<worn on belt buckle>a roc bone longbow
<attached to belt>   the bowels of Kenon
<worn on arms>       a pair of silver arm protectors
<worn around wrist>  a glittering ivory wristguard
<worn around wrist>  a whitestone bracer [poor] (magic)
<worn on hands>      the claws of the ruiner
<worn on finger>     a tarnished bronze ring (glowing)
<worn on finger>     a ring of the weretor (magic) (glowing)
<primary weapon>     a katana called 'Retribution' (magic)
<secondary weapon>   a straightback dirk (magic)
<worn on legs>       a set of steel legplates
<worn on feet>       a pair of dark ostriche-hide boots [superior]

Eikel trots south.
Gukk leaves south riding on a beautiful pegasus.
Rani leaves south.
You follow Nul.

A Side Passage in the Underdark
     This cavern leads off from the greater underdark caverns
which lie to the north, slowly narrowing to the south where it
appears the cavern walls transform from natural rock into the
more smooth walls indicative of the work of sentient beings.  A
strange purple moss adorns the cavern walls here, giving
off a subtle and eerie light.  The floor appears slightly wet,
with blotches of mud in various forms of dryness scattered
throughout the cavern.
Obvious exits: -North -South
*Rani  -= Tharnadian Mercenaries =- (Halfling)(small) stands, floating here.(Holy)(Gold Aura)
*Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
*Eikel  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.(Gold Aura)
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
*Milenius  -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.(Gold Aura)
*Argo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat  -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.(Holy)(Gold Aura)
*Nul  -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
*A human traveler is standing here, busy with his own matters.(Disguised)(Gold Aura)

< 825h/825H 213v/215V Pos: standing >
Tackle who?

< 825h/825H 213v/215V Pos: standing >
Qued trots in from the north.

< 825h/825H 213v/215V Pos: standing >
Zlo enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 825h/825H 213v/215V Pos: standing >
Zlo leaves south.
Qued trots south.
An earth elemental leaves south.
An earth elemental leaves south.

< 825h/825H 213v/215V Pos: standing >
Zlo enters from the south.
Qued trots in from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 825h/825H 213v/215V Pos: standing >
Nul leaves south riding on a beautiful pegasus.
Granat leaves south.
Argo trots south.
Milenius leaves south.
Frb leaves south.
Eikel trots south.
Zlo leaves south.
Qued trots south.
An earth elemental leaves south.
An earth elemental leaves south.
Gukk leaves south riding on a beautiful pegasus.
Rani leaves south.
You follow Nul.

You feel uneasy with so many Good players in The Shaughin Settlement.
Approaching an Underworld Lake
Here the tunnel narrows considerably as it makes its transition from the
semi-natural underdark cavern rock which dominates the northern
passage into the smooth and toolmarkedwalls indicative of the work of
sentient beings which continues south.  A dull glow is emanating from
patches of a strange cavern moss which dots the walls and
ceiling of the passage, casting just enough light to provide vision
without disrupting the sensitive eyes of those creatures from the
underdark who possess ultravision.  Small patches of mud mixed
with puddles of water become more and more prevalant to the
south, indicating the likely presence of an underground lake or river
nearby.  One of the patches of mud contains a webbed footprint which
appears fairly recent, a testament that the creaters of this passage
may still inhabit this area.
Obvious exits: -North -South
*Rani  -= Tharnadian Mercenaries =- (Halfling)(small) stands, floating here.(Holy)(Gold Aura)
*Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
*Qued  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
A torch floats near Qued's head. (Illuminating)
*Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Eikel  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.(Gold Aura)
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
*Milenius  -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.(Gold Aura)
*Argo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat  -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.(Holy)(Gold Aura)
*Nul  -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
*A human traveler is standing here, busy with his own matters.(Disguised)(Gold Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Illusion)(Red Aura)

< 825h/825H 212v/215V Pos: standing >
A human traveler snaps into visibility.
A human traveler places a darksteel rapier [superior] with a strange black stone in the back of a Drow Elf, resulting in some strange noises and some blood.
Upon being struck, a Drow Elf disappears into thin air.
A Drow Elf stops following a Drow Elf.

< 825h/825H 212v/215V Pos: standing >
A human traveler sneaks south.
Nul leaves south riding on a beautiful pegasus.
Granat leaves south.
Argo trots south.
Milenius leaves south.
Frb leaves south.
Eikel trots south.
Zlo leaves south.
Qued trots south.
An earth elemental leaves south.
An earth elemental leaves south.
Gukk leaves south riding on a beautiful pegasus.
Rani leaves south.
You follow Nul.

You feel uneasy with so many Good players in The Shaughin Settlement.
Entrance of a Cavernous Settlement
     This room marks the transtion from the northern passage into a
large underworld cavern.  The cavern stretches far to the south and
encompasses a large underworld lake which dominates much of the cave
floor to the south and east.  Patches of moss surround the lakeshore,
while patches of underworld reeds protrude from the waters surface in
many places.  The lakeshore also appears to be home to a settlement of
Shaughin, a thicker and less elegant  evil cousin to the elves. Spending
their entire life in the underworld lounging in pools and other bodies
of water in which they require periodic immersion to survive, this cave
marks an ideal habitat for the Shaughin.
Obvious exits: -North -East  -South
*Rani  -= Tharnadian Mercenaries =- (Halfling)(small) stands, floating here.(Holy)(Gold Aura)
*Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
*Qued  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
A torch floats near Qued's head. (Illuminating)
*Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Eikel  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.(Gold Aura)
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
*Milenius  -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.(Gold Aura)
*Argo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat  -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.(Holy)(Gold Aura)
*Nul  -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
A human traveler is standing here, busy with his own matters.(Disguised)(Gold Aura)
A young shaughin hunter chases the wildlife here.(Red Aura)

< 825h/825H 214v/215V Pos: standing >
Nul leaves south riding on a beautiful pegasus.
Granat leaves south.
Argo trots south.
Milenius leaves south.
Frb leaves south.
Eikel trots south.
Zlo leaves south.
Qued trots south.
An earth elemental leaves south.
An earth elemental leaves south.
Gukk leaves south riding on a beautiful pegasus.
Rani leaves south.
You follow Nul.

You feel uneasy with so many Good players in The Shaughin Settlement.
Shoreline of an Underworld Lake
     Here the smooth stone floor of the cavern is completely covered by
water and muck with the occasional patch of underdark moss.  The mud and
moss eventually give way to the shoreline of a beautiful underdark lake
which takes up easily the bulk of the cavern.  The shoreline continues
on here, following the western wall of the cavern around the side of
the lake.  Life is abundant here, as even the dark creatures of the
underdark require water to survive.
Obvious exits: -North -East  -South -West 
*Rani  -= Tharnadian Mercenaries =- (Halfling)(small) stands, floating here.(Holy)(Gold Aura)
*Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
*Qued  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
A torch floats near Qued's head. (Illuminating)
*Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Eikel  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.(Gold Aura)
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
*Milenius  -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.(Gold Aura)
*Argo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat  -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.(Holy)(Gold Aura)
*Nul  -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
A human traveler is standing here, busy with his own matters.(Disguised)(Gold Aura)

< 825h/825H 213v/215V Pos: standing >
Nul leaves west riding on a beautiful pegasus.
Granat leaves west.
Argo trots west.
Milenius leaves west.
Frb leaves west.
Eikel trots west.
Zlo leaves west.
Qued trots west.
An earth elemental leaves west.
An earth elemental leaves west.
Gukk leaves west riding on a beautiful pegasus.
Rani leaves west.
You follow Nul.

You feel uneasy with so many Good players in The Shaughin Settlement.
Shoreline of an Underworld Lake
     Here the smooth stone floor of the cavern is completely covered by
water and muck with the occasional patch of underdark moss.  The mud and
moss eventually give way to the shoreline of a beautiful underdark lake
which takes up easily the bulk of the cavern.  The shoreline continues
on here, following the western wall of the cavern around the side of
the lake.  Life is abundant here, as even the dark creatures of the
underdark require water to survive.
Obvious exits: -East  -South
*Rani  -= Tharnadian Mercenaries =- (Halfling)(small) stands, floating here.(Holy)(Gold Aura)
*Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
*Qued  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
A torch floats near Qued's head. (Illuminating)
*Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Eikel  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.(Gold Aura)
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
*Milenius  -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.(Gold Aura)
*Argo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat  -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.(Holy)(Gold Aura)
*Nul  -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
A human traveler is standing here, busy with his own matters.(Disguised)(Gold Aura)
A shaughin fisherman attempts to stab fish here.(Red Aura)
A cavern death viper lazily slides through the cavern here.(Red Aura)

< 825h/825H 212v/215V Pos: standing >
A cavern death viper suddenly attacks a beautiful pegasus!
A cavern death viper misses a beautiful pegasus.

< 825h/825H 213v/215V Pos: standing >
Tackle who?

< 825h/825H 214v/215V Pos: standing >
A human traveler sneaks south.

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
A beautiful pegasus's thrash strikes a cavern death viper.
A cavern death viper misses a beautiful pegasus.
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
You quickly scan the area.
A shaughin guard who is close by to your south.
A delirious shaughin hunter who is a brief walk away to your south.
A shaughin hunter who is rather far off to your south.
A shaughin fisherman who is in the distance to your south.

< 825h/825H 215v/215V Pos: standing >
Zlo sits down in a comfortable spot.

< 825h/825H 215v/215V Pos: standing >
Zlo opens a tome of wizardry and begins studying it intently.

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Argo starts casting a spell.
Argo snaps into visibility.
Tackle who?

< 825h/825H 215v/215V Pos: standing >
A cavern death viper dodges a beautiful pegasus's attack.
A beautiful pegasus dodges a cavern death viper's attack.
A cavern death viper misses a beautiful pegasus.
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Nul suddenly attacks a cavern death viper!
Nul snaps into visibility.
A halo of white light settles over Nul as he charges into battle.
Nul's impressive slash seriously wounds a cavern death viper.
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Argo completes his spell...
Argo utters the words 'zabrahpunso wkadar'
Argo causes the ground to reach up in a fist!
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Rani looks at a cavern death viper.

< 825h/825H 215v/215V Pos: standing >
Argo starts casting a spell.
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
A cavern death viper dodges a beautiful pegasus's attack.
A cavern death viper misses a beautiful pegasus.
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Nul's fine slash critically injures a cavern death viper.
A cavern death viper is incapacitated and will slowly die, if not aided.
Nul's decent slash hits a cavern death viper.
A cavern death viper is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a cavern death viper's gurgling and choking signals its demise.
Argo stops chanting abruptly!
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
You don't have anything to put in it.

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Zlo clambers to his feet.
Zlo, looking very frustrated, packs up his book.
Tackle who?

< 825h/825H 215v/215V Pos: standing >
Tackle who?
A human traveler shouts out loudly.. MOVING!!!!

< 825h/825H 215v/215V Pos: standing >
Zlo starts casting a spell.
Tackle who?

< 825h/825H 215v/215V Pos: standing >
You are already standing.

< 825h/825H 215v/215V Pos: standing >
You quickly scan the area.
A shaughin guard who is close by to your south.
A young shaughin hunter who is rather far off to your south.
A shaughin hunter who is rather far off to your south.
A cavern death viper who is in the distance to your south.

< 825h/825H 215v/215V Pos: standing >
Nul leaves east riding on a beautiful pegasus.
Granat leaves east.
Argo trots east.
Milenius leaves east.
Frb leaves east.
Eikel trots east.
Gukk leaves east riding on a beautiful pegasus.
Rani leaves east.
You follow Nul.

You feel uneasy with so many Good players in The Shaughin Settlement.
Shoreline of an Underworld Lake
     Here the smooth stone floor of the cavern is completely covered by
water and muck with the occasional patch of underdark moss.  The mud and
moss eventually give way to the shoreline of a beautiful underdark lake
which takes up easily the bulk of the cavern.  The shoreline continues
on here, following the western wall of the cavern around the side of
the lake.  Life is abundant here, as even the dark creatures of the
underdark require water to survive.
Obvious exits: -North -East  -South -West 
*Rani  -= Tharnadian Mercenaries =- (Halfling)(small) stands, floating here.(Holy)(Gold Aura)
*Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
*Eikel  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.(Gold Aura)
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
*Milenius  -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.(Gold Aura)
Argo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat  -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.(Holy)(Gold Aura)
Nul  -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
A human traveler is standing here, busy with his own matters.(Disguised)(Gold Aura)

< 825h/825H 214v/215V Pos: standing >

< 825h/825H 214v/215V Pos: standing >
Tackle who?

< 825h/825H 214v/215V Pos: standing >
Tackle who?

< 825h/825H 214v/215V Pos: standing >
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
Zlo enters from the west.
Qued trots in from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Tackle who?

< 825h/825H 214v/215V Pos: standing >
Tackle who?

< 825h/825H 214v/215V Pos: standing >
Tackle who?
Nul leaves south riding on a beautiful pegasus.
Granat leaves south.
Argo trots south.
Milenius leaves south.
Frb leaves south.
Eikel trots south.
Zlo leaves south.
Zlo leaves south.
Zlo leaves south.
Zlo leaves south.
Zlo leaves south.
Qued trots south.
An earth elemental leaves south.
An earth elemental leaves south.
Gukk leaves south riding on a beautiful pegasus.
Rani leaves south.
You follow Nul.

You feel uneasy with so many Good players in The Shaughin Settlement.
On an Underworld Lake
     This section of the cavern is covered by the waters of a vast
underground lake, the depth of which would only cover a human to its
knees.  Although shallow, the lake is teeming with life such as
fish and other creatures, providing a steady food source for the shaughin
as well as clever underdark predators which rely on the water to
sustain life.  Unlike most underground bodies of water, the surface
of this lake is not smooth and flat but rather filled with ripples.
A light current can be felt pulling to the south, indicating the
possible presence of an underwater outlet.
Obvious exits: -North -East  -South -West 
*Rani  -= Tharnadian Mercenaries =- (Halfling)(small) stands, floating here.(Holy)(Gold Aura)
*Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
*Qued  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
A torch floats near Qued's head. (Illuminating)
Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
*Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Eikel  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.(Gold Aura)
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
*Milenius  -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.(Gold Aura)
Argo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat  -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.(Holy)(Gold Aura)
Nul  -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
A human traveler is standing here, busy with his own matters.(Disguised)(Gold Aura)
A shaughin gatherer searches for edibles here.(Red Aura)

< 825h/825H 213v/215V Pos: standing >
A human traveler sneaks south.
Nul leaves south riding on a beautiful pegasus.
Granat leaves south.
Argo trots south.
Milenius leaves south.
Frb leaves south.
Eikel trots south.
Zlo leaves south.
Zlo leaves south.
Zlo leaves south.
Zlo leaves south.
Zlo leaves south.
Qued trots south.
An earth elemental leaves south.
An earth elemental leaves south.
Gukk leaves south riding on a beautiful pegasus.
Rani leaves south.
You follow Nul.

You feel uneasy with so many Good players in The Shaughin Settlement.
On an Underworld Lake
     This section of the cavern is covered by the waters of a vast
underground lake, the depth of which would only cover a human to its
knees.  Although shallow, the lake is teeming with life such as
fish and other creatures, providing a steady food source for the shaughin
as well as clever underdark predators which rely on the water to
sustain life.  Unlike most underground bodies of water, the surface
of this lake is not smooth and flat but rather filled with ripples.
A light current can be felt pulling to the south, indicating the
possible presence of an underwater outlet.
Obvious exits: -North -East  -South -West 
*Rani  -= Tharnadian Mercenaries =- (Halfling)(small) stands, floating here.(Holy)(Gold Aura)
*Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
*Qued  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
A torch floats near Qued's head. (Illuminating)
Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
*Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Eikel  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.(Gold Aura)
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
*Milenius  -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.(Gold Aura)
Argo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat  -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.(Holy)(Gold Aura)
Nul  -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
A human traveler is standing here, busy with his own matters.(Disguised)(Gold Aura)

< 825h/825H 211v/215V Pos: standing >
Tackle who?
Nul leaves south riding on a beautiful pegasus.
Granat leaves south.
Argo trots south.
Milenius leaves south.
Frb leaves south.
Eikel trots south.
Zlo leaves south.
Zlo leaves south.
Zlo leaves south.
Zlo leaves south.
Zlo leaves south.
Qued trots south.
An earth elemental leaves south.
An earth elemental leaves south.
Gukk leaves south riding on a beautiful pegasus.
Rani leaves south.
You follow Nul.

You feel uneasy with so many Good players in The Shaughin Settlement.
On an Underworld Lake
     This section of the cavern is covered by the waters of a vast
underground lake, the depth of which would only cover a human to its
knees.  Although shallow, the lake is teeming with life such as
fish and other creatures, providing a steady food source for the shaughin
as well as clever underdark predators which rely on the water to
sustain life.  Unlike most underground bodies of water, the surface
of this lake is not smooth and flat but rather filled with ripples.
A light current can be felt pulling to the south, indicating the
possible presence of an underwater outlet.
Obvious exits: -North -East  -South -West 
*Rani  -= Tharnadian Mercenaries =- (Halfling)(small) stands, floating here.(Holy)(Gold Aura)
*Gukk WhirlWind -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
*Qued  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
A torch floats near Qued's head. (Illuminating)
Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
*Zlo  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Eikel  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.(Gold Aura)
*Frb  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
*Milenius  -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.(Gold Aura)
Argo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Granat  -= Tharnadian Mercenaries =- (Human)(medium) stands, floating here.(Holy)(Gold Aura)
Nul  -= Tharnadian Mercenaries =- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
A human traveler is standing here, busy with his own matters.(Disguised)(Gold Aura)
A delirious shaughin hunter stands here, fighting a Troll.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands, floating here.(Red Aura)
A Troll (large)  -=Denizens of Lloth=- stands, floating here, fighting a massive king constrictor.(Red Aura)
A Drow Elf (medium) stands, floating here, fighting a delirious shaughin hunter.(Red Aura)
A Githyanki (medium) stands, floating here. (Casting) (Red Aura)
A Troll (large) sits resting. (Non-Fraggable)(Red Aura)
A Duergar (medium)  -=Denizens of Lloth=- stands, floating here.(Holy)(Red Aura)
A Drow Elf (medium) stands, floating here, fighting a massive king constrictor.(Red Aura)
A Githyanki (medium) stands, floating here. (Casting) (Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands, floating here (Newbie), fighting a massive king constrictor.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium)  -=Denizens of Lloth=- stands, floating here.(Holy)(Red Aura)
A Githyanki (medium)  -=Denizens of Lloth=- stands in mid-air here. (Casting) (Red Aura)
A Drider (large) stands, floating here. (Casting) (Red Aura)
A Minotaur (large)  -=Denizens of Lloth=- stands, floating here, fighting a massive king constrictor.(Red Aura)
A cavern constrictor stands here, fighting a Drow Elf.(Red Aura)
A cavern constrictor rests half obscured by reeds here.(Red Aura)
A massive king constrictor stands with a stunned look here, fighting a Githyanki.(Red Aura)
A cavern constrictor rests half obscured by reeds here.(Red Aura)
A cavern constrictor rests half obscured by reeds here.(Red Aura)

< 825h/825H 209v/215V Pos: standing >
A human traveler attempts to stab a Drow Elf in the back, but a Drow Elf's stone skin quickly absorbs the impact before fading away!
A human traveler places a darksteel rapier [superior] with a strange black stone in the back of a Drow Elf, resulting in some strange noises and some blood.

< 825h/825H 210v/215V Pos: standing >
A Troll blocks a delirious shaughin hunter's lunge at him.
A delirious shaughin hunter misses a Troll.
A Drow Elf misses a delirious shaughin hunter.
You snap into visibility.
You try to tackle a Drow Elf and fly over his head landing face first in the dirt!
A Drow Elf sits down in a comfortable spot.

< 825h/825H 210v/215V Pos: kneeling >
< T: shaughin TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 A Drow Elf takes out her unholy symbol and begins praying intently.

< 825h/825H 211v/215V Pos: kneeling >
< T: shaughin TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 Frb starts casting an offensive spell.
Frb snaps into visibility.

< 825h/825H 211v/215V Pos: kneeling >
< T: shaughin TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 Eikel suddenly attacks a Drow Elf!
Eikel snaps into visibility.
Eikel's slash strikes a Drow Elf.
Milenius suddenly attacks a Drow Elf!
Milenius snaps into visibility.
Milenius's slash wounds a Drow Elf.
Milenius's fine slash strikes a Drow Elf.

< 825h/825H 211v/215V Pos: kneeling >
< T: shaughin TP: sta TC:excellent E: A Drow Elf sta EP:  small wounds >
 A cavern constrictor screams out in pain!
A massive king constrictor screams out in pain!
Zlo starts casting an offensive spell.
Zlo snaps into visibility.
Argo starts casting an offensive spell.

< 825h/825H 211v/215V Pos: kneeling >
< T: shaughin TP: sta TC:excellent E: A Drow Elf sta EP:  small wounds >
 Rani starts casting an offensive spell.
Rani snaps into visibility.

< 825h/825H 211v/215V Pos: kneeling >
< T: shaughin TP: sta TC:excellent E: A Drow Elf sta EP:  small wounds >
 A massive king constrictor screams out in pain!
Qued starts casting an offensive spell.
Qued snaps into visibility.

< 825h/825H 211v/215V Pos: kneeling >
< T: shaughin TP: sta TC:excellent E: A Drow Elf sta EP:  small wounds >
 Frb completes his spell...
Frb utters the words 'buoblg qrunsoqpze yugh'
Frb's fist beats the life out of a Drow Elf, blood pours from his body!
A massive king constrictor's weak bite wounds a Githyanki.
A massive king constrictor's weak bite grazes a Githyanki.

< 825h/825H 211v/215V Pos: kneeling >
< T: shaughin TP: sta TC:excellent E: A Drow Elf sta EP:  small wounds >
 A Drow Elf's impressive bludgeon hits a massive king constrictor.
A massive king constrictor is dead! R.I.P.
You feel a carnal satisfaction as a massive king constrictor's gurgling and choking signals its demise.
The corpse of a massive king constrictor splashes into the water and begins to float.
A Drider stops invoking abruptly!
A Drow Elf attempts to flee.
A Drow Elf leaves north.

< 825h/825H 211v/215V Pos: kneeling >
< T: shaughin TP: sta TC:excellent E: A Drow Elf sta EP:  small wounds >
 Argo stops chanting abruptly!

< 825h/825H 211v/215V Pos: kneeling >
< T: shaughin TP: sta TC:excellent E: A Drow Elf sta EP:  small wounds >
 A Githyanki sits down in a comfortable spot.

< 825h/825H 211v/215V Pos: kneeling >
< T: shaughin TP: sta TC:excellent E: A Drow Elf sta EP:  small wounds >
 Qued stops chanting abruptly!
Frb starts casting an offensive spell.

< 825h/825H 211v/215V Pos: kneeling >
< T: shaughin TP: sta TC:excellent E: A Drow Elf sta EP:  small wounds >
 Zlo completes his spell...
Zlo utters the word 'yufzbarr'
Qued's face turns pale as a Drow Elf slams his head into his face.
A Drow Elf is burned severely as he hits Qued!
A human traveler places a darksteel rapier [superior] with a strange black stone in the back of a Drow Elf, resulting in some strange noises and some blood.

< 825h/825H 211v/215V Pos: kneeling >
< T: shaughin TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A cavern constrictor's fine bite strikes a Drow Elf hard.
A cavern constrictor's fine bite strikes a Drow Elf hard.
A Troll heroically rescues a Drow Elf.

< 825h/825H 211v/215V Pos: kneeling >
< T: Misil TP: kne TC:excellent E: A Troll sta EP: excellent >
 Frb completes his spell...
Frb utters the words 'buoblg qrunsoqpze yugh'
Frb's fist beats the life out of a Drow Elf, blood pours from his body!
Rani completes her spell...
Rani utters the word 'noselacri'

< 825h/825H 211v/215V Pos: kneeling >
< T: Misil TP: kne TC:excellent E: A Troll sta EP: excellent >
 A Minotaur suddenly attacks Frb!
Gukk tries to step in front of Frb, but doesn't make it in time.
A Minotaur's bludgeon wounds Frb.

< 825h/825H 211v/215V Pos: kneeling >
< T: Misil TP: kne TC:excellent E: A Troll sta EP: excellent >
 A Drow Elf dodges a delirious shaughin hunter's attack.
A delirious shaughin hunter dodges a Drow Elf's attack.
Zlo gives an order to his followers.

< 825h/825H 211v/215V Pos: kneeling >
< T: Misil TP: kne TC:excellent E: A Troll sta EP: excellent >
 A human traveler's impressive slash hits a Drow Elf.
A Drow Elf's shabby alligator skin jerkin was completely destroyed by the massive blow!
A Drow Elf's light blue scarf was completely destroyed by the massive blow!
A Drow Elf's pair of studded leather sleeves was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!