<worn as a badge> a serpentine seal of Bozk
<worn on head> the diamond crown of Winduin of precision (glowing)
<worn on eyes> the eye of the ogre [poor] (glowing) (humming)
<worn in ear> a dwarven earring
<worn in ear> an earring of congealed blood [superior]
<worn on face> an etched mithral faceguard [superior] (glowing)
<worn around neck> a coil of darkness
<worn around neck> the collar of firestones
<worn on body> some spiked leather armor bearing the insignia of Tharnadia [superior]
<worn about body> a deep hooded cloak of sorrow
<worn as quiver> a silken backsheath of flight
<worn about waist> a thick belt of trollhide
<worn on belt buckle>a shield bearing the crest of Volgk [poor] [86%]
<worn on arms> a pair of silver arm protectors
<worn around wrist> a spiked stone bracer [superior]
<worn around wrist> a blood inscribed bracer
<worn on hands> some razor-knuckled blood crystal gloves with a strange dark bloodstone
<worn on finger> an obsidian circle
<worn on finger> an obsidian circle
<primary weapon> a slimy troglodyte claw [superior] with a strange black stone
<secondary weapon> a darksteel rapier (glowing)
<worn on legs> some heavily-spiked blood crystal leg plates
<worn on feet> a pair of black, buffalo hide shoes
Protected from: Low Circle spells
Enchantments: Ultravision Fly Aware Haste Listen Sneaking
Combat Pulse: 13 Spell Pulse: 0.75
Leaderboard Points: 1171
< 414h/414H 249v/272V Pos: standing >
< 414h/414H 251v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: The Markets of Ixarkon
</map>
<map>
Zone: Ixarkon.
Room: The Markets of Ixarkon
</map>
The Markets of Ixarkon
Obvious exits: -N -E -S -W
A richly dressed illithid browses the market.(Red Aura)
A richly dressed illithid browses the market.(Red Aura)
< 414h/414H 254v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: The Great Auction Blocks of Ixarkon
</map>
<map>
Zone: Ixarkon.
Room: The Great Auction Blocks of Ixarkon
</map>
The Great Auction Blocks of Ixarkon
Obvious exits: -N -E -S -W
A richly dressed illithid browses the market.(Red Aura)
An illithid auctioneer oversees the slave markets.(Red Aura)
< 414h/414H 253v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: The Markets of Ixarkon
</map>
<map>
Zone: Ixarkon.
Room: The Markets of Ixarkon
</map>
The Markets of Ixarkon
Obvious exits: -N -E -S -W
A well-dressed illithid commoner travels the city.(Red Aura)
A richly dressed illithid browses the market.(Red Aura)
< 414h/414H 252v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: Outskirts of the Markets of Ixarkon
</map>
Outskirts of the Markets of Ixarkon
Obvious exits: -E -S -W
< 414h/414H 250v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
A Long Twisting Canyon
Obvious exits: -N -W -D
A humanoid slave attends to the palatial mansions here.(Red Aura)
< 414h/414H 249v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 414h/414H 250v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
A Long Twisting Canyon
Obvious exits: -E -S -U
A humanoid slave attends to the palatial mansions here.(Red Aura)
< 414h/414H 251v/272V Pos: standing >
< 414h/414H 252v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Wealthy Illithid's Mansion
</map>
<map>
Zone: Ixarkon.
Room: A Wealthy Illithid's Mansion
</map>
A Wealthy Illithid's Mansion
Obvious exits: -N
A humanoid slave attends to the palatial mansions here.(Red Aura)
< 414h/414H 252v/272V Pos: standing >
< 414h/414H 253v/272V Pos: standing >
You are not using it.
< 414h/414H 257v/272V Pos: standing >
You get a dark misty potion from a bottomless bag of the shield dwarves.
< 414h/414H 257v/272V Pos: standing >
As you quaff a dark misty potion, the vial disappears in a bright flash of light!
You feel vitalized.
< 414h/414H 258v/272V Pos: standing >
< 518h/518H 261v/272V Pos: standing >
Saving Rex.
< 518h/518H 271v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
A Long Twisting Canyon
Obvious exits: -E -S -U
A humanoid slave attends to the palatial mansions here.(Red Aura)
< 518h/518H 270v/272V Pos: standing >
< 518h/518H 270v/272V Pos: standing >
< 518h/518H 270v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
A Long Twisting Canyon
Obvious exits: -N# -S -W
< 518h/518H 268v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 268v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 268v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 269v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
A Long Twisting Canyon
Obvious exits: -N -E
A humanoid slave attends to the palatial mansions here.(Red Aura)
< 518h/518H 268v/272V Pos: standing >
< 518h/518H 269v/272V Pos: standing >
< 518h/518H 270v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
A Long Twisting Canyon
Obvious exits: -E -S -W
A humanoid slave attends to the palatial mansions here.(Red Aura)
< 518h/518H 269v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Broad Twisting Canyon
</map>
A Broad Twisting Canyon
Obvious exits: -E -S -W
< 518h/518H 268v/272V Pos: standing >
< 518h/518H 268v/272V Pos: standing >
< 518h/518H 272v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Small Dark Cave
</map>
A Small Dark Cave
Obvious exits: -N -S#
< 518h/518H 270v/272V Pos: standing >
< 518h/518H 270v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Broad Twisting Canyon
</map>
A Broad Twisting Canyon
Obvious exits: -E -S -W
< 518h/518H 268v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Broad Twisting Canyon
</map>
A Broad Twisting Canyon
Obvious exits: -N -W -D
< 518h/518H 266v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 266v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Tight, Narrow Canyon
</map>
<map>
Zone: Ixarkon.
Room: A Tight, Narrow Canyon
</map>
A Tight, Narrow Canyon
Obvious exits: -E -U
You sense a lifeform nearby.
A chitinous crawling bug wanders its way around the caverns.
< 518h/518H 267v/272V Pos: standing >
You quickly scan the area.
You see nothing.
< 518h/518H 267v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Broad Twisting Canyon
</map>
A Broad Twisting Canyon
Obvious exits: -N -W -D
< 518h/518H 270v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Broad Twisting Canyon
</map>
A Broad Twisting Canyon
Obvious exits: -E -S -W
< 518h/518H 268v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
A Long Twisting Canyon
Obvious exits: -E -S -W
A humanoid slave attends to the palatial mansions here.(Red Aura)
< 518h/518H 266v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
A Long Twisting Canyon
Obvious exits: -N -E
A humanoid slave attends to the palatial mansions here.(Red Aura)
< 518h/518H 264v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 265v/272V Pos: standing >
< 518h/518H 266v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
A Long Twisting Canyon
Obvious exits: -N# -S -W
< 518h/518H 265v/272V Pos: standing >
< 518h/518H 266v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
A Long Twisting Canyon
Obvious exits: -E -S -U
A humanoid slave attends to the palatial mansions here.(Red Aura)
< 518h/518H 265v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 266v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
<map>
Zone: Ixarkon.
Room: A Long Twisting Canyon
</map>
A Long Twisting Canyon
Obvious exits: -N -W -D
A humanoid slave attends to the palatial mansions here.(Red Aura)
< 518h/518H 266v/272V Pos: standing >
< 518h/518H 267v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: Outskirts of the Markets of Ixarkon
</map>
Outskirts of the Markets of Ixarkon
Obvious exits: -E -S -W
< 518h/518H 267v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: The Markets of Ixarkon
</map>
<map>
Zone: Ixarkon.
Room: The Markets of Ixarkon
</map>
The Markets of Ixarkon
Obvious exits: -N -E -S -W
A well-dressed illithid commoner travels the city.(Red Aura)
A richly dressed illithid browses the market.(Red Aura)
< 518h/518H 266v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: The Markets of Ixarkon
</map>
<map>
Zone: Ixarkon.
Room: The Markets of Ixarkon
</map>
The Markets of Ixarkon
Obvious exits: -N -E -W
A hulking golem made from brain tissue surveys the area.(Red Aura)
A richly dressed illithid browses the market.(Red Aura)
A draft horse stands here nibbling on your sleeve.(Red Aura)
A richly dressed illithid displays his clothing for sale.(Red Aura)
< 518h/518H 265v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 265v/272V Pos: standing >
< 518h/518H 266v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 267v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: The Markets of Ixarkon
</map>
<map>
Zone: Ixarkon.
Room: The Markets of Ixarkon
</map>
The Markets of Ixarkon
Obvious exits: -N -E -S -W
A richly dressed illithid browses the market.(Red Aura)
< 518h/518H 266v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: The Markets of Ixarkon
</map>
<map>
Zone: Ixarkon.
Room: The Markets of Ixarkon
</map>
The Markets of Ixarkon
Obvious exits: -N -E -S -W
A richly dressed illithid browses the market.(Red Aura)
< 518h/518H 265v/272V Pos: standing >
< 518h/518H 266v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: Outskirts of the Ixarkon Markets
</map>
Outskirts of the Ixarkon Markets
Obvious exits: -N -E
< 518h/518H 266v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 267v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 268v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: Outskirts of the Ixarkon Markets
</map>
Outskirts of the Ixarkon Markets
Obvious exits: -N -S -W
< 518h/518H 267v/272V Pos: standing >
< 518h/518H 268v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Narrow Trail Around The Great Spire
</map>
A Narrow Trail Around The Great Spire
Obvious exits: -N -S -D
< 518h/518H 268v/272V Pos: standing >
< 518h/518H 268v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Narrow Trail Around The Great Spire
</map>
A Narrow Trail Around The Great Spire
Obvious exits: -N -W
< 518h/518H 267v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 268v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 270v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Narrow Trail Around The Great Spire
</map>
A Narrow Trail Around The Great Spire
Obvious exits: -N -S -D
< 518h/518H 270v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Narrow Winding Gorge
</map>
A Narrow Winding Gorge
Obvious exits: -S -U
< 518h/518H 268v/272V Pos: standing >
< 518h/518H 268v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 268v/272V Pos: standing >
You quickly scan the area.
You see nothing.
< 518h/518H 270v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Narrow Winding Gorge
</map>
A Narrow Winding Gorge
Obvious exits: -N -E -S
< 518h/518H 270v/272V Pos: standing >
< 518h/518H 270v/272V Pos: standing >
You quickly scan the area.
A poor illithid who is not far off to your east.
A poor illithid who is a brief walk away to your east.
< 518h/518H 270v/272V Pos: standing >
Autosaving...
< 518h/518H 270v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Crack in the Wall
</map>
A Crack in the Wall
Obvious exits: -N -S
< 518h/518H 270v/272V Pos: standing >
< 518h/518H 270v/272V Pos: standing >
You quickly scan the area.
You see nothing.
< 518h/518H 270v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Small Sandstone Cavern
</map>
A Small Sandstone Cavern
Obvious exits: -N -E -S
< 518h/518H 268v/272V Pos: standing >
You quickly scan the area.
A crawling bug who is a brief walk away to your east.
< 518h/518H 268v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Rocky Tunnel
</map>
A Rocky Tunnel
Obvious exits: -N -D
< 518h/518H 269v/272V Pos: standing >
You quickly scan the area.
You see nothing.
< 518h/518H 269v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Rocky Tunnel
</map>
A Rocky Tunnel
Obvious exits: -S -U
< 518h/518H 270v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 270v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 270v/272V Pos: standing >
You quickly scan the area.
You see nothing.
< 518h/518H 270v/272V Pos: standing >
< 518h/518H 270v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Rocky Tunnel
</map>
A Rocky Tunnel
Obvious exits: -N -W
< 518h/518H 268v/272V Pos: standing >
You quickly scan the area.
You see nothing.
< 518h/518H 268v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Rocky Tunnel
</map>
A Rocky Tunnel
Obvious exits: -E -W
< 518h/518H 268v/272V Pos: standing >
You quickly scan the area.
You see nothing.
< 518h/518H 269v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Crumbling Ledge
</map>
A Crumbling Ledge
Obvious exits: -E -D
< 518h/518H 269v/272V Pos: standing >
You quickly scan the area.
You see nothing.
< 518h/518H 270v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Muddy Landing
</map>
A Muddy Landing
Obvious exits: -S -U
< 518h/518H 270v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 270v/272V Pos: standing >
Alas, you cannot go that way. . . .
< 518h/518H 270v/272V Pos: standing >
< 518h/518H 270v/272V Pos: standing >
You quickly scan the area.
A glowing fish who is close by to your south.
A Goblin who is not far off to your south.
A glowing fish who is rather far off to your south.
< 518h/518H 270v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Large Water-Filled Cavern
</map>
<map>
Zone: Ixarkon.
Room: A Large Water-Filled Cavern
</map>
A Large Water-Filled Cavern
Obvious exits: -N -E -S
A glowing, translucent fish swims around in the water here.
< 518h/518H 268v/272V Pos: standing >
<map>
Zone: Ixarkon.
Room: A Large Water-Filled Cavern
</map>
<map>
Zone: Ixarkon.
Room: A Large Water-Filled Cavern
</map>
A Large Water-Filled Cavern
Obvious exits: -N -S
A Goblin (small) -=Denizens of Lloth=- stands here. (Non-Fraggable)(Red Aura)
< 518h/518H 266v/272V Pos: standing >
A glowing fish enters from the north.
< 518h/518H 266v/272V Pos: standing >
You do not see that here.
< 518h/518H 272v/272V Pos: standing >
It is too wet to hide here. Go find dry land...
< 518h/518H 272v/272V Pos: standing >
[Damage: 66 ] A Goblin makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
Your spirit suffers from contact with a Goblin's aura!
< 510h/518H 272v/272V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Goblin sta EP: nasty wounds >
< 510h/518H 272v/272V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Goblin sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Goblin dodges your futile attack.
A Goblin parries your futile lunge at him.
You miss a Goblin.
A Goblin parries your futile lunge at him.
A Goblin parries your futile lunge at him.
A Goblin dodges your futile attack.
< 510h/518H 272v/272V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Goblin sta EP: nasty wounds >
A Goblin misses you.
You parry a Goblin's lunge at you.
< 510h/518H 272v/272V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Goblin sta EP: nasty wounds >
[Damage: 11 ] Your impressive pierce strikes a Goblin hard.
Your spirit suffers from contact with a Goblin's aura!
A Goblin parries your futile lunge at him.
[Damage: 10 ] Your pierce strikes a Goblin hard.
Your spirit suffers from contact with a Goblin's aura!
A Goblin parries your futile lunge at him.
< 500h/518H 272v/272V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Goblin sta EP: nasty wounds >
You parry a Goblin's lunge at you.
You dodge a Goblin's vicious attack.
You parry a Goblin's lunge at you.
< 500h/518H 272v/272V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Goblin sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
[Damage: 11 ] Your impressive slash strikes a Goblin hard.
Your spirit suffers from contact with a Goblin's aura!
[Damage: 9 ] Your impressive pierce strikes a Goblin hard.
Your spirit suffers from contact with a Goblin's aura!
A Goblin parries your futile lunge at him.
[Damage: 11 ] Your pierce strikes a Goblin very hard.
Your spirit suffers from contact with a Goblin's aura!
< 484h/518H 272v/272V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
PooF! You perform an evasive maneouver, quickling darting into the shadows!
< 484h/518H 272v/272V Pos: standing >
[Damage: 65 ] A Goblin makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
Your spirit suffers from contact with a Goblin's aura!
Your disguise falls apart!
< 476h/518H 272v/272V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Goblin sta EP: awful >
< 476h/518H 272v/272V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Goblin sta EP: awful >
You parry a Goblin's lunge at you.
You dodge a Goblin's vicious attack.
You dodge a Goblin's vicious attack.
You dodge a Goblin's vicious attack.
< 476h/518H 272v/272V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Goblin sta EP: awful >
A Goblin attempts to flee.
A Goblin tries to flee, but can't make it out of here!
< 476h/518H 272v/272V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Goblin sta EP: awful >
A Goblin attempts to flee.
A Goblin tries to flee, but can't make it out of here!
< 476h/518H 272v/272V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Goblin sta EP: awful >
Your improved dexterity grants you an additional attack!
A Goblin parries your futile lunge at him.
[Damage: 12 ] Your impressive pierce critically injures a Goblin.
A Goblin is mortally wounded, and will die soon, if not aided.
Your spirit suffers from contact with a Goblin's aura!
[Damage: 5 ] Your pierce hits a Goblin.
A Goblin's dangling spider necklace was completely destroyed by the massive blow!
A Goblin's sleeves of the swamp troll [superior] was completely destroyed by the massive blow!
A Goblin's some dwarven-made sapphire shoes was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.