<worn as a badge> a dark shadowy circle (magic)
<worn on head> an old straw hat (glowing) [80%]
<worn in ear> a dangling golden earring [superior]
<worn in ear> a blue Cimmerian earring
<worn on face> the spiked mask of luck
<worn around neck> a crude hemp gorget
<worn on body> a suit of illithid-hide armor
<worn about body> a tarnished granite cloak from Ixarkon
<worn on back> a large leather backpack
<worn about waist> a thick wormskin belt
<worn around wrist> a ruby-studded bracer
<worn around wrist> an ancient rune enscribed bracer
<worn on hands> some snake-rattle gloves (magic)
<worn on finger> a silver ring encrusted with a black sapphire (magic) (humming)
<worn on finger> a mithril ring embossed with obsidian shards
<primary weapon> a dagger of twisted souls (magic)
<secondary weapon> a sleek dagger of the hunter-killers
<worn on legs> some unearthly cured leather leg plates from Ixarkon
You continue bandaging yourself.
You continue fishing.
Saving Stabbo.
< 91h/287H 98v/117V Pos: standing >
You can't bandage any more with this bandage.
You continue fishing.
< 92h/287H 101v/117V Pos: standing >
Autosaving...
< 92h/287H 103v/117V Pos: standing >
You feel a slight tug on a slender fishing pole!
< 93h/287H 102v/117V Pos: standing >
Something breaches the water nearby, splashing you in the process.
< 94h/287H 104v/117V Pos: standing >
Something breaches the water nearby, splashing you in the process.
< 94h/287H 105v/117V Pos: standing >
You spit into the water as you wait.
< 95h/287H 107v/117V Pos: standing >
You continue fishing.
< 96h/287H 109v/117V Pos: standing >
You feel a slight tug on a slender fishing pole!
< 97h/287H 111v/117V Pos: standing >
< 97h/287H 112v/117V Pos: standing >
Your combat prowess is normal. Kill the enemy!
< 97h/287H 115v/117V Pos: standing >
You continue fishing.
< 98h/287H 112v/117V Pos: standing >
A Large Water-Filled Cavern
Obvious exits: -N -S
< 98h/287H 113v/117V Pos: standing >
You are not aggressive to monsters.
< 98h/287H 115v/117V Pos: standing >
Something breaches the water nearby, splashing you in the process.
< 98h/287H 115v/117V Pos: standing >
You are not aggressive to monsters.
< 98h/287H 115v/117V Pos: standing >
The taste of blood slowly fades from your body.
< 99h/287H 117v/117V Pos: standing >
You are not aggressive to monsters.
< 99h/287H 117v/117V Pos: standing >
You continue fishing.
< 99h/287H 114v/117V Pos: standing >
Aggr - Last Edited: 2007-04-19 19:17:09 by Unknown
==================================================
"Aggr" lets you make yourself aggressive to aggressive monsters, meaning you will automatically attack them first when you enter a room or when an aggressive monster walks in on you.
*aggr : Check aggressiveness
*aggr off : Turn off aggressiveness
*aggr 120 : You will only be aggressive to monsters when your hitpoints >=120
NOTE: Paladins may *not* have this option set to ON, as it goes against all their training and principles.
==See also==
kill ,hit ,murder
< 99h/287H 114v/117V Pos: standing >
You continue fishing.
< 100h/287H 112v/117V Pos: standing >
OK.
< 100h/287H 112v/117V Pos: standing >
You continue fishing.
< 101h/287H 109v/117V Pos: standing >
You continue fishing.
< 102h/287H 107v/117V Pos: standing >
< 102h/287H 107v/117V Pos: standing >
Saving Stabbo.
< 102h/287H 107v/117V Pos: standing >
You are carrying: (5/12)
a cloudy elixir (magic)
some rune-covered silk (magic)
a nightcrawler claw
a slender fishing pole
a twined granite horn
< 102h/287H 107v/117V Pos: standing >
You didn't catch a thing.
< 102h/287H 108v/117V Pos: standing >
< 102h/287H 108v/117V Pos: standing >
You cast your slender fishing pole and start waiting...
< 102h/287H 108v/117V Pos: standing >
You are carrying: (5/12)
a cloudy elixir (magic)
some rune-covered silk (magic)
a nightcrawler claw
a slender fishing pole
a twined granite horn
< 103h/287H 110v/117V Pos: standing >
Saving Stabbo.
< 103h/287H 111v/117V Pos: standing >
Saving Stabbo.
< 103h/287H 112v/117V Pos: standing >
< 103h/287H 112v/117V Pos: standing >
Something breaches the water nearby, splashing you in the process.
< 103h/287H 110v/117V Pos: standing >
< 104h/287H 111v/117V Pos: standing >
< 104h/287H 113v/117V Pos: standing >
You continue fishing.
You are carrying: (5/12)
a cloudy elixir (magic)
some rune-covered silk (magic)
a nightcrawler claw
a slender fishing pole
a twined granite horn
< 104h/287H 111v/117V Pos: standing >
Saving Stabbo.
< 104h/287H 112v/117V Pos: standing >
Aggr - Last Edited: 2007-04-19 19:17:09 by Unknown
==================================================
"Aggr" lets you make yourself aggressive to aggressive monsters, meaning you will automatically attack them first when you enter a room or when an aggressive monster walks in on you.
*aggr : Check aggressiveness
*aggr off : Turn off aggressiveness
*aggr 120 : You will only be aggressive to monsters when your hitpoints >=120
NOTE: Paladins may *not* have this option set to ON, as it goes against all their training and principles.
==See also==
kill ,hit ,murder
< 105h/287H 115v/117V Pos: standing >
You spit into the water as you wait.
< 105h/287H 113v/117V Pos: standing >
OK.
< 105h/287H 116v/117V Pos: standing >
You continue fishing.
< 106h/287H 114v/117V Pos: standing >
You will be aggressive unless hp < 0.
< 106h/287H 114v/117V Pos: standing >
Saving Stabbo.
< 106h/287H 114v/117V Pos: standing >
You continue fishing.
< 106h/287H 112v/117V Pos: standing >
A Large Water-Filled Cavern
Obvious exits: -N -S
< 107h/287H 112v/117V Pos: standing >
You continue fishing.
< 107h/287H 114v/117V Pos: standing >
You are carrying: (5/12)
a cloudy elixir (magic)
some rune-covered silk (magic)
a nightcrawler claw
a slender fishing pole
a twined granite horn
< 107h/287H 115v/117V Pos: standing >
< 108h/287H 117v/117V Pos: standing >
You feel a slight tug on a slender fishing pole!
< 108h/287H 114v/117V Pos: standing >
A Large Water-Filled Cavern
Obvious exits: -N -S
< 108h/287H 114v/117V Pos: standing >
You are carrying: (5/12)
a cloudy elixir (magic)
some rune-covered silk (magic)
a nightcrawler claw
a slender fishing pole
a twined granite horn
< 108h/287H 114v/117V Pos: standing >
Skill
1h piercing 90
appraise 37
awareness 37
backstab 65
bandage 37
blindfighting 37
carve 37
circle 40
climb 37
disguise (obtained at level 46)
double attack 80
dual wield 75
fishing 46
hide 37
kick 40
mount 37
parry 80
pick lock 37
ranged weapons 37
retreat 37
safe fall 37
salvage 38
sneak 41
subterfuge 37
swim 37
switch opponents 37
track 37
unarmed damage 37
< 109h/287H 114v/117V Pos: standing >
You continue fishing.
< 109h/287H 112v/117V Pos: standing >
Saving Stabbo.
< 109h/287H 112v/117V Pos: standing >
Score information for Stabbo
Level: 25 Race: Goblin Class: Rogue Sex: Male
Hit points: 110(287) Moves: 112(117)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 74%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 3
Detecting: Magic
Protected from: Low Circle spells
Enchantments: Ultravision Sneaking
Combat Pulse: 13 Spell Pulse: 0.73
Leaderboard Points: 249
Active Spells:
--------------
well-rested bonus (121 minutes)
< 110h/287H 112v/117V Pos: standing >
You continue fishing.
< 110h/287H 110v/117V Pos: standing >
A glowing fish enters from the north.
< 110h/287H 111v/117V Pos: standing >
You continue fishing.
< 110h/287H 111v/117V Pos: standing >
You continue fishing.
You feel your skill in fishing improving.
< 111h/287H 113v/117V Pos: standing >
Skill
1h piercing 90
appraise 37
awareness 37
backstab 65
bandage 37
blindfighting 37
carve 37
circle 40
climb 37
disguise (obtained at level 46)
double attack 80
dual wield 75
fishing 47
hide 37
kick 40
mount 37
parry 80
pick lock 37
ranged weapons 37
retreat 37
safe fall 37
salvage 38
sneak 41
subterfuge 37
swim 37
switch opponents 37
track 37
unarmed damage 37
< 112h/287H 117v/117V Pos: standing >
You continue fishing.
< 112h/287H 115v/117V Pos: standing >
A glowing fish leaves north.
< 113h/287H 115v/117V Pos: standing >
You scratch at your groin and continue fishing.
< 113h/287H 112v/117V Pos: standing >
You continue fishing.
< 114h/287H 109v/117V Pos: standing >
You continue fishing.
< 114h/287H 110v/117V Pos: standing >
Saving Stabbo.
< 115h/287H 112v/117V Pos: standing >
You continue fishing.
< 115h/287H 111v/117V Pos: standing >
You adjust your slender fishing pole in the water.
< 116h/287H 114v/117V Pos: standing >
You continue fishing.
< 117h/287H 115v/117V Pos: standing >
< 118h/287H 115v/117V Pos: standing >
You continue fishing.
< 118h/287H 112v/117V Pos: standing >
Thief - Last Edited: 2014-12-10 02:21:54 by lohrr
=================================================
Thieves are masters of stealth, deceit, concealment, and they might
relieve you of your valuables if you don"t watch your purse. If backed into
a corner, thieves can be deadly enemies and are more than capable of fighting
their way out of tight spots. The dreaded thief is also renowned for its
ability to pick locks, alter their identity, to vanish into the shadows, not
to mention hunting their prey to the ends of the world to get what they want.
Thieves have only learned 1h slashing skill for short swords. They will
not use any other 1h slashing weapons effectively.
Thieves are held fully to the rules listed in Help Raid for equipment
guidelines, and while engaged in pstealing or pkilling they are considered
"primary" characters and as such must wear the best equipment available up to
and including removing equipment from their other characters to meet these
guidelines. This DOES include artifacts, uniques, and iouns, *unless* they
are not usable by a thief.
ALL items stolen by a thief must be worn by the thief *unless* they cannot
use the object or are currently wearing better in that slot, in which case
it may be stored or given away.
Trying to get by these rules will be met with harsh consequences. If you are
unsure about what is legal or not, ask a god.
Thieves are Duris' undisputed masters of stealth, and are not subject to
the typical slow sneak that other rogue subclasses suffer from. At the more
advanced levels, they can even make themselves invisible on the map while
sneaking. Advanced thieves can also step into and out of hiding at will,
without waiting.
==See also==
* Rogue
==Allowed races==
* Human, Barbarian, Drow Elf, Grey Elf, Dwarf, Duergar, Halfling, Troll, Orc, Githyanki, Goblin
==Innate abilities==
*sneak
*rapier and dirk
*wall climbing (obtained at level 56)
'*' Designates passive ability.
==Skills==
1st Level: dirt toss, slip, steal
16th Level: trip
25th Level: shield block
30th Level: 1h slashing, circle, disguise, listen
41st Level: shadowstep
46th Level: enchant arrows, evade, point blank shot
51st Level: hamstring, trap
52nd Level: quick step
54th Level: vicious attack
==Spells==
None.
< 118h/287H 112v/117V Pos: standing >
You scratch at your groin and continue fishing.
You feel your skill in fishing improving.
< 118h/287H 110v/117V Pos: standing >
You continue fishing.
< 119h/287H 108v/117V Pos: standing >
You reel in a small clam on your slender fishing pole!
< 120h/287H 108v/117V Pos: standing >
You cast your slender fishing pole and start waiting...
< 120h/287H 108v/117V Pos: standing >
Assassin - Last Edited: 2014-07-30 21:56:44 by lohrr
====================================================
Assassins are practitioners of death and stealth, always lurking down dark
alleys and just around the corner and ready to commit a convenient act of
murder if it suits them. Assassins are adept at the art of concealment and
deception, but have sacrificed complete mastery of these abilities for keen
knowledge of anatomy and close quarter combat, thereby allowing them to cause
crippling and fatal damage to their foes with the devastating backstab.
Assassins are by far the most deadly creatures around if they catch you by
surprise and happen to be carrying their favorite daggers with them.
==See also==
* Rogue
==Allowed races==
* Human, Barbarian, Drow Elf, Grey Elf, Dwarf, Duergar, Halfling, Troll, Orc, Githyanki, Goblin
==Innate abilities==
*two daggers
'*' Designates passive ability.
==Skills==
1st Level: appraise, parry
30th Level: circle, disguise, garrote
35th Level: spinal tap
40th Level: apply poison
45th Level: control flee
46th Level: critical shot, cursed arrows
51st Level: critical stab
==Spells==
None.
The following help topics also matched your search:
Assassin Skills
< 121h/287H 110v/117V Pos: standing >
You feel a slight tug on a slender fishing pole!
< 121h/287H 109v/117V Pos: standing >
You continue fishing.
You feel your skill in fishing improving.
< 122h/287H 111v/117V Pos: standing >
You continue fishing.
< 123h/287H 113v/117V Pos: standing >
You continue fishing.
< 123h/287H 114v/117V Pos: standing >
You continue fishing.
< 124h/287H 111v/117V Pos: standing >
< 124h/287H 111v/117V Pos: standing >
You continue fishing.
< 125h/287H 108v/117V Pos: standing >
Critical shot - Last Edited: 2007-11-08 22:51:24 by zion
========================================================
When firing arrows at enemies with archery, this skill allows you to inflict a
higher damage shot, with the amount of damage and frequency based on the current
skill level of Critical Shot.
< 125h/287H 108v/117V Pos: standing >
You adjust your slender fishing pole in the water.
You feel your skill in fishing improving.
< 126h/287H 105v/117V Pos: standing >
You continue fishing.
< 127h/287H 103v/117V Pos: standing >
Saving Stabbo.
< 127h/287H 103v/117V Pos: standing >
You continue fishing.
< 127h/287H 102v/117V Pos: standing >
< 128h/287H 103v/117V Pos: standing >
You continue fishing.
< 128h/287H 104v/117V Pos: standing >
You continue fishing.
< 129h/287H 106v/117V Pos: standing >
You continue fishing.
< 130h/287H 108v/117V Pos: standing >
< 130h/287H 108v/117V Pos: standing >
You continue fishing.
< 131h/287H 109v/117V Pos: standing >
< 131h/287H 110v/117V Pos: standing >
You continue fishing.
< 131h/287H 111v/117V Pos: standing >
< 132h/287H 114v/117V Pos: standing >
< 132h/287H 115v/117V Pos: standing >
You continue fishing.
You feel your skill in fishing improving.
< 132h/287H 114v/117V Pos: standing >
< 133h/287H 116v/117V Pos: standing >
< 133h/287H 117v/117V Pos: standing >
A Large Water-Filled Cavern
Obvious exits: -N -S
< 133h/287H 117v/117V Pos: standing >
You continue fishing.
< 133h/287H 114v/117V Pos: standing >
< 134h/287H 114v/117V Pos: standing >
You continue fishing.
You feel your skill in fishing improving.
< 134h/287H 111v/117V Pos: standing >
You continue fishing.
< 135h/287H 108v/117V Pos: standing >
< 135h/287H 108v/117V Pos: standing >
A Large Water-Filled Cavern
Obvious exits: -N -S
< 135h/287H 108v/117V Pos: standing >
You continue fishing.
< 135h/287H 106v/117V Pos: standing >
< 136h/287H 106v/117V Pos: standing >
Your father always told you that you couldn't catch a fish in a full barrel.
< 136h/287H 106v/117V Pos: standing >
A Large Water-Filled Cavern
Obvious exits: -N -S
< 137h/287H 106v/117V Pos: standing >
You are carrying: (6/12)
a small clam
a cloudy elixir (magic)
some rune-covered silk (magic)
a nightcrawler claw
a slender fishing pole
a twined granite horn
< 137h/287H 106v/117V Pos: standing >
You cast your slender fishing pole and start waiting...
< 137h/287H 106v/117V Pos: standing >
Saving Stabbo.
< 137h/287H 106v/117V Pos: standing >
Skill
1h piercing 90
appraise 37
awareness 37
backstab 65
bandage 37
blindfighting 37
carve 37
circle 40
climb 37
disguise (obtained at level 46)
double attack 80
dual wield 75
fishing 52
hide 37
kick 40
mount 37
parry 80
pick lock 37
ranged weapons 37
retreat 37
safe fall 37
salvage 38
sneak 41
subterfuge 37
swim 37
switch opponents 37
track 37
unarmed damage 37
< 138h/287H 106v/117V Pos: standing >
Score information for Stabbo
Level: 25 Race: Goblin Class: Rogue Sex: Male
Hit points: 138(287) Moves: 107(117)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 74%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 3
Detecting: Magic
Protected from: Low Circle spells
Enchantments: Ultravision Sneaking
Combat Pulse: 13 Spell Pulse: 0.73
Leaderboard Points: 249
Active Spells:
--------------
well-rested bonus (119 minutes)
< 138h/287H 107v/117V Pos: standing >
You continue fishing.
< 138h/287H 106v/117V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.
< 138h/287H 108v/117V Pos: standing >
Something breaches the water nearby, splashing you in the process.
< 139h/287H 108v/117V Pos: standing >
Saving Stabbo.
< 139h/287H 109v/117V Pos: standing >
Saving Stabbo.
< 139h/287H 110v/117V Pos: standing >
You are carrying: (6/12)
a small clam
a cloudy elixir (magic)
some rune-covered silk (magic)
a nightcrawler claw
a slender fishing pole
a twined granite horn
< 139h/287H 111v/117V Pos: standing >
Score information for Stabbo
Level: 25 Race: Goblin Class: Rogue Sex: Male
Hit points: 139(287) Moves: 112(117)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 74%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 3
Detecting: Magic
Protected from: Low Circle spells
Enchantments: Ultravision Sneaking
Combat Pulse: 13 Spell Pulse: 0.73
Leaderboard Points: 249
Active Spells:
--------------
well-rested bonus (119 minutes)
< 139h/287H 112v/117V Pos: standing >
Something breaches the water nearby, splashing you in the process.
< 139h/287H 110v/117V Pos: standing >
You continue fishing.
< 140h/287H 111v/117V Pos: standing >
You continue fishing.
< 141h/287H 112v/117V Pos: standing >
You continue fishing.
< 142h/287H 115v/117V Pos: standing >
You continue fishing.
< 143h/287H 114v/117V Pos: standing >
You continue fishing.
< 143h/287H 112v/117V Pos: standing >
You continue fishing.
< 144h/287H 112v/117V Pos: standing >
You continue fishing.
You feel your skill in fishing improving.
< 145h/287H 114v/117V Pos: standing >
You spit into the water as you wait.
< 146h/287H 115v/117V Pos: standing >
You continue fishing.
< 147h/287H 113v/117V Pos: standing >
You continue fishing.
< 147h/287H 111v/117V Pos: standing >
You continue fishing.
< 148h/287H 109v/117V Pos: standing >
You adjust your slender fishing pole in the water.
< 149h/287H 106v/117V Pos: standing >
You continue fishing.
You are carrying: (6/12)
a small clam
a cloudy elixir (magic)
some rune-covered silk (magic)
a nightcrawler claw
a slender fishing pole
a twined granite horn
< 150h/287H 104v/117V Pos: standing >
You continue fishing.
Saving Stabbo.
< 151h/287H 102v/117V Pos: standing >
You continue fishing.
< 151h/287H 103v/117V Pos: standing >
You continue fishing.
< 152h/287H 105v/117V Pos: standing >
Autosaving...
< 152h/287H 105v/117V Pos: standing >
You continue fishing.
< 153h/287H 107v/117V Pos: standing >
You continue fishing.
You feel your skill in fishing improving.
< 154h/287H 109v/117V Pos: standing >
You reel in a medium sized cod on your slender fishing pole!
< 155h/287H 114v/117V Pos: standing >
You cast your slender fishing pole and start waiting...
< 155h/287H 114v/117V Pos: standing >
You continue fishing.
< 156h/287H 115v/117V Pos: standing >
You continue fishing.
You feel your skill in fishing improving.
< 156h/287H 112v/117V Pos: standing >
You continue fishing.
< 157h/287H 109v/117V Pos: standing >
You continue fishing.
< 158h/287H 106v/117V Pos: standing >
You continue fishing.
< 159h/287H 104v/117V Pos: standing >
You continue fishing.
< 160h/287H 105v/117V Pos: standing >
You adjust your slender fishing pole in the water.
< 160h/287H 107v/117V Pos: standing >
You continue fishing.
< 161h/287H 109v/117V Pos: standing >
You continue fishing.
You feel your skill in fishing improving.
< 162h/287H 111v/117V Pos: standing >
Saving Stabbo.
< 163h/287H 115v/117V Pos: standing >
You continue fishing.
< 163h/287H 114v/117V Pos: standing >
You continue fishing.
< 164h/287H 114v/117V Pos: standing >
You feel a slight tug on a slender fishing pole!
< 164h/287H 112v/117V Pos: standing >
You continue fishing.
< 165h/287H 109v/117V Pos: standing >
You adjust your slender fishing pole in the water.
< 166h/287H 107v/117V Pos: standing >
You continue fishing.
< 167h/287H 105v/117V Pos: standing >
You continue fishing.
< 168h/287H 103v/117V Pos: standing >
You continue fishing.
< 168h/287H 100v/117V Pos: standing >
Something breaches the water nearby, splashing you in the process.
< 169h/287H 98v/117V Pos: standing >
You continue fishing.
< 170h/287H 96v/117V Pos: standing >
You didn't catch a thing.
< 171h/287H 96v/117V Pos: standing >
You cast your slender fishing pole and start waiting...
< 171h/287H 96v/117V Pos: standing >
You continue fishing.
< 172h/287H 93v/117V Pos: standing >
You continue fishing.
< 172h/287H 90v/117V Pos: standing >
You continue fishing.
< 173h/287H 87v/117V Pos: standing >
You continue fishing.
< 174h/287H 85v/117V Pos: standing >
Saving Stabbo.
< 174h/287H 87v/117V Pos: standing >
You feel a slight tug on a slender fishing pole!
< 175h/287H 86v/117V Pos: standing >
You continue fishing.
< 176h/287H 87v/117V Pos: standing >
You continue fishing.
< 176h/287H 89v/117V Pos: standing >
You continue fishing.
You feel your skill in fishing improving.
< 177h/287H 90v/117V Pos: standing >
You spit into the water as you wait.
< 178h/287H 91v/117V Pos: standing >
You continue fishing.
< 179h/287H 92v/117V Pos: standing >
You continue fishing.
< 180h/287H 95v/117V Pos: standing >
You continue fishing.
< 180h/287H 97v/117V Pos: standing >
You spit into the water as you wait.
< 181h/287H 98v/117V Pos: standing >
You continue fishing.
< 182h/287H 101v/117V Pos: standing >
You adjust your slender fishing pole in the water.
< 183h/287H 103v/117V Pos: standing >
You adjust your slender fishing pole in the water.
< 184h/287H 104v/117V Pos: standing >
You continue fishing.
< 184h/287H 106v/117V Pos: standing >
You feel a slight tug on a slender fishing pole!
< 185h/287H 108v/117V Pos: standing >
You continue fishing.
< 186h/287H 109v/117V Pos: standing >
Saving Stabbo.
< 186h/287H 111v/117V Pos: standing >
A glowing fish enters from the north.
< 187h/287H 112v/117V Pos: standing >
You adjust your slender fishing pole in the water.
< 187h/287H 111v/117V Pos: standing >
You didn't catch a thing.
< 188h/287H 115v/117V Pos: standing >
You cast your slender fishing pole and start waiting...
< 188h/287H 116v/117V Pos: standing >
Out of nowhere, a gnome merchant stabs you in the back.
OUCH! That really did HURT!
[Damage: 8 ] A gnome merchant suffers from contact with the aura about you.
< 123h/287H 117v/117V Pos: standing >
< T: Stabbo TP: sta TC: nasty wounds E: a gnome merchant sta EP: few scratches >
You stop fishing.
< 123h/287H 117v/117V Pos: standing >
< T: Stabbo TP: sta TC: nasty wounds E: a gnome merchant sta EP: few scratches >
You dodge a gnome merchant's vicious attack.
You parry a gnome merchant's lunge at you.
A gnome merchant misses you.
You parry a gnome merchant's lunge at you.
You parry a gnome merchant's lunge at you.
You dodge a gnome merchant's vicious attack.
< 123h/287H 117v/117V Pos: standing >
< T: Stabbo TP: sta TC: nasty wounds E: a gnome merchant sta EP: few scratches >
You miss a gnome merchant.
A gnome merchant parries your futile lunge at him.
< 123h/287H 117v/117V Pos: standing >
< T: Stabbo TP: sta TC: nasty wounds E: a gnome merchant sta EP: few scratches >
A gnome merchant's impressive pierce strikes you hard.
[Damage: 5 ] A gnome merchant suffers from contact with the aura about you.
You parry a gnome merchant's lunge at you.
A gnome merchant's pierce strikes you hard.
[Damage: 5 ] A gnome merchant suffers from contact with the aura about you.
You parry a gnome merchant's lunge at you.
< 102h/287H 117v/117V Pos: standing >
< T: Stabbo TP: sta TC: nasty wounds E: a gnome merchant sta EP: few scratches >
Your improved dexterity grants you an additional attack!
A gnome merchant parries your futile lunge at him.
A gnome merchant dodges your futile attack.
A gnome merchant parries your futile lunge at him.
< 102h/287H 117v/117V Pos: standing >
< T: Stabbo TP: sta TC: nasty wounds E: a gnome merchant sta EP: few scratches >
A gnome merchant's impressive slash strikes you hard.
[Damage: 6 ] A gnome merchant suffers from contact with the aura about you.
A gnome merchant's impressive pierce strikes you hard.
[Damage: 4 ] A gnome merchant suffers from contact with the aura about you.
You parry a gnome merchant's lunge at you.
A gnome merchant's pierce strikes you very hard.
[Damage: 6 ] A gnome merchant suffers from contact with the aura about you.
< 71h/287H 117v/117V Pos: standing >
< T: Stabbo TP: sta TC:pretty hurt E: a gnome merchant sta EP: few scratches >
PooF! a gnome merchant suddenly performs an evasive maneouver, quickling darting into the shadows!
< 71h/287H 117v/117V Pos: standing >
Out of nowhere, a gnome merchant stabs you in the back.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage: 8 ] A gnome merchant suffers from contact with the aura about you.
A Halfling's disguise falls apart!
< 6h/287H 117v/117V Pos: standing >
< T: Stabbo TP: sta TC: awful E: A Halfling sta EP: few scratches >
Your improved dexterity grants you an additional attack!
A Halfling parries your futile lunge at him.
A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
< 6h/287H 117v/117V Pos: standing >
< T: Stabbo TP: sta TC: awful E: A Halfling sta EP: few scratches >
You are already standing.
< 6h/287H 117v/117V Pos: standing >
< T: Stabbo TP: sta TC: awful E: A Halfling sta EP: few scratches >
You attempt to flee...
PANIC! You couldn't escape!
< 6h/287H 117v/117V Pos: standing >
< T: Stabbo TP: sta TC: awful E: A Halfling sta EP: few scratches >
You attempt to flee...
PANIC! You couldn't escape!
< 6h/287H 117v/117V Pos: standing >
< T: Stabbo TP: sta TC: awful E: A Halfling sta EP: few scratches >
Saving Stabbo.
< 6h/287H 117v/117V Pos: standing >
< T: Stabbo TP: sta TC: awful E: A Halfling sta EP: few scratches >
You parry a Halfling's lunge at you.
A Halfling's impressive pierce critically injures you.
You feel your pulse begin to slow and you realize you are mortally wounded...
[Damage: 6 ]