The death of [42 Shadowmage] Dze -=Denizens of Lloth=- (Kobold)

in Path Leading Into a Pleasant Forest

from the perspective of [42 Shadowmage] Dze -=Denizens of Lloth=- (Kobold)

<worn as a badge>    an icy granite badge
<worn on head>       a twisted obsidian coif
<worn on face>       a bronze mask
<worn around neck>   a coral torc [superior]
<worn around neck>   a boreal flesh choker
<worn on body>       the armor of the elements (glowing)
<worn about body>    the cloak of multi-colored beads (magic) (glowing)
<worn about waist>   the frayed ends of sanity (magic)
<worn on belt buckle>a fine ivory belt buckle
<attached to belt>   a black leather tome with an embossed dracolich (magic)
<attached to belt>   a quill
<worn on arms>       sleeves smeared with blood [85%]
<held as shield>     a small round wooden shield
<worn around wrist>  a githyanki skin bracer
<worn around wrist>  an adamantite bracelet (magic)
<worn on finger>     a tiny amethyst ring
<held>               a rough glowing stone [superior] (glowing)
<worn on legs>       a pair of copper leggings
<worn on feet>       boots of tough ogre hide


Obvious exits: -N -E -S -W
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
Durin enters from the north.

< 472h/472H 164v/171V Pos: standing >
You quickly scan the area.
An elven scout who is in the distance to your north.
A highwayman who is close by to your east.
A tiny little chipmunk who is rather far off to your east.
A tiny little chipmunk who is rather far off to your east.
A human traveller who is almost out of sight to your south.
Duac leaves east.
Zuk leaves east.
You follow Duac.

 
   ....*+***    
  ....**+***.   
 .^...**+****.  
 M...***+*****  
 +++++P@++^***  
 .^..***+*****  
 ....***+*****  
  ...***+****   
   .****+***    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A highwayman stands here, scanning the roads protected by Tharnadia.
Durin enters from the west.

< 472h/472H 164v/171V Pos: standing >
You quickly scan the area.
A deer who is close by to your north.
An elite human soldier who is almost out of sight to your north.
A tiny little chipmunk who is a brief walk away to your east.
A tiny little chipmunk who is a brief walk away to your east.
Duac leaves east.
Zuk leaves east.
You follow Duac.

 
   ...*+***.    
  ...**+***..   
 ^...**+****..  
 ...***+*****.  
 +++++P@+^****  
 ^..***+******  
 ...***+******  
  ..***+*****   
   ****+****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
Durin enters from the west.

< 472h/472H 164v/171V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is not far off to your east.
A tiny little chipmunk who is not far off to your east.
A highwayman who is close by to your west.
Duac leaves east.
Zuk leaves east.
You follow Duac.

 
   ..*+***..    
  ..**+***...   
 ...**+****...  
 ..***+*****..  
 ++++MP@^****.  
 ..***+*******  
 ..***+*******  
  .***+******   
   ***+*****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
Durin enters from the west.

< 472h/472H 163v/171V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is close by to your east.
A tiny little chipmunk who is close by to your east.
A highwayman who is not far off to your west.
Duac leaves east.
Zuk leaves east.
You follow Duac.

Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A tiny little chipmunk is darting all around.
A tiny little chipmunk is darting all around.
Durin enters from the west.

< 472h/472H 163v/171V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is close by to your north.
A highwayman who is a brief walk away to your west.

< 472h/472H 164v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.
A highwayman who is rather far off to your west.

< 472h/472H 166v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.
A highwayman who is rather far off to your west.

< 472h/472H 166v/171V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is not far off to your north.
A highwayman who is rather far off to your west.

< 472h/472H 167v/171V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is not far off to your north.
A highwayman who is in the distance to your west.

< 472h/472H 168v/171V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is not far off to your north.
A highwayman who is in the distance to your west.

< 472h/472H 168v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.

< 472h/472H 169v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A highwayman who is in the distance to your west.

< 472h/472H 170v/171V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is not far off to your north.
A highwayman who is in the distance to your west.

< 472h/472H 170v/171V Pos: standing >

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.

< 472h/472H 171v/171V Pos: standing >
Durin gives a magical essence of Charisma to Zuk.
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
Durin nods.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You feel like a potion could do you good once again.
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
Durin starts casting a spell called 'shadow shield'.
Alas, you cannot go that way. . . .

< 472h/472H 171v/171V Pos: standing >
Durin completes his spell...
Durin utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Durin's skin.

		Score information for Dze

Level: 42   Race: Kobold   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 472(472)  Moves: 171(171)
Coins carried:  200 platinum     0 gold     0 silver     0 copper
Compression ratio: 92%
Status:  Standing.
Frags:   +0.93   Deaths:   10
Detecting:      Invisible Magic
Protected from: Fire Cold Lightning Gas Acid
Enchantments:   Ultravision Farsee Fly Aware Haste
Herbs:          Medicus
Combat Pulse:   14 Spell Pulse:  0.70 
Leaderboard Points:  539 

Active Spells:
--------------
shadow shield (less than a minute remaining)
haste (2 minutes)
strength (28 minutes)
agility (22 minutes)
vitality (6 minutes)
rested bonus (34 minutes)
fly (7 minutes)
detect invisibility (11 minutes)
farsee (11 minutes)


< 472h/472H 171v/171V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
Durin Snobold -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A tiny little chipmunk is darting all around.
A tiny little chipmunk is darting all around.

< 472h/472H 171v/171V Pos: standing >
Durin sits down in a comfortable spot.

< 472h/472H 171v/171V Pos: standing >
Durin opens a mystical serpent runed grimoire [poor] and begins studying it intently.

< 472h/472H 171v/171V Pos: standing >
You are not using it.

< 472h/472H 171v/171V Pos: standing >
You get a potion of endurance from a bottomless bag of the illithids.

< 472h/472H 171v/171V Pos: standing >
As you quaff a potion of endurance, the vial disappears in a bright flash of light!
You feel energy begin to surge through your limbs.

< 472h/472H 171v/171V Pos: standing >
You can't use a bottomless bag of the illithids.

< 472h/472H 171v/171V Pos: standing >
Saving Dze.

< 472h/472H 171v/171V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
Durin Snobold -=Denizens of Lloth=- (Kobold)(small) sits resting.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A tiny little chipmunk is darting all around.
A tiny little chipmunk is darting all around.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.
A highwayman who is rather far off to your west.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.
A highwayman who is a brief walk away to your west.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.
A highwayman who is a brief walk away to your west.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.
A highwayman who is a brief walk away to your west.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is not far off to your north.
A highwayman who is a brief walk away to your west.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.
A highwayman who is not far off to your west.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.
A highwayman who is not far off to your west.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.
A highwayman who is not far off to your west.

< 472h/472H 171v/171V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.
A highwayman who is not far off to your west.

< 472h/472H 171v/171V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
Durin Snobold -=Denizens of Lloth=- (Kobold)(small) sits resting.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A tiny little chipmunk is darting all around.
A tiny little chipmunk is darting all around.

< 472h/472H 171v/171V Pos: standing >
Durin closes his book and grins malevolently.

< 472h/472H 171v/171V Pos: standing >
Durin clambers to his feet.

< 472h/472H 171v/171V Pos: standing >
You start chanting...

< 472h/472H 171v/171V Pos: standing >
You complete your spell...
You vanish.

< 472h/472H 171v/171V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
Durin Snobold -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A tiny little chipmunk is darting all around.
A tiny little chipmunk is darting all around.

< 472h/472H 171v/171V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
Durin Snobold -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A tiny little chipmunk is darting all around.
A tiny little chipmunk is darting all around.

< 472h/472H 171v/171V Pos: standing >

< 472h/472H 171v/171V Pos: standing >

< 472h/472H 171v/171V Pos: standing >
You reappear, visible to all.
You get a dark misty potion from a bottomless bag of the illithids.

< 472h/472H 171v/171V Pos: standing >
Ok.

< 472h/472H 171v/171V Pos: standing >
You start chanting...

< 472h/472H 171v/171V Pos: standing >
Durin nogs.

< 472h/472H 171v/171V Pos: standing >
You complete your spell...
You vanish.

< 472h/472H 171v/171V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
Durin Snobold -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A tiny little chipmunk is darting all around.
A tiny little chipmunk is darting all around.

< 472h/472H 171v/171V Pos: standing >

< 472h/472H 171v/171V Pos: standing >
Durin starts casting a spell.

< 472h/472H 171v/171V Pos: standing >
A tiny little chipmunk leaves north.

< 472h/472H 171v/171V Pos: standing >
Durin completes his spell...
Durin utters the word 'qaiqzarwunsoh'
Durin slowly fades out of existence.

< 472h/472H 171v/171V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A tiny little chipmunk is darting all around.

< 472h/472H 171v/171V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A tiny little chipmunk is darting all around.

< 472h/472H 171v/171V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A tiny little chipmunk is darting all around.

< 472h/472H 171v/171V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A tiny little chipmunk is darting all around.

< 472h/472H 171v/171V Pos: standing >
A tiny little chipmunk leaves north.

< 472h/472H 171v/171V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 472h/472H 171v/171V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 472h/472H 171v/171V Pos: standing >

< 472h/472H 171v/171V Pos: standing >
A Centaur trots in from the north.
A Githzerai enters from the north.
A Gnome enters from the north.

< 472h/472H 171v/171V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf places Silence, the dagger of anguish [superior] in the back of Zuk, resulting in some strange noises and some blood.

< 472h/472H 171v/171V Pos: standing >
A Grey Elf snaps into visibility.
As a Grey Elf attempts to attack Zuk, Zuk intercepts the attack with his hands and twist a Grey Elf's arm!
A Grey Elf snaps into visibility.
A Grey Elf attacks Zuk. [1 Hits]
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
A Gnome (small)  -= Tharnadian Mercenaries =- stands in mid-air here.
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.
*A Centaur (large)  -= Tharnadian Mercenaries =- stands in mid-air here.
A Grey Elf (medium)  -= Tharnadian Mercenaries =- stands in mid-air here, fighting Zuk.
*A goblin magician is standing here, busy with his own matters.
*A Halfling (small)  -= Tharnadian Mercenaries =- stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here, fighting a Grey Elf.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 472h/472H 171v/171V Pos: standing >
A tiny little chipmunk enters from the north.

< 472h/472H 171v/171V Pos: standing >
A Grey Elf snaps into visibility.
Zuk's face turns pale as a Grey Elf slams his head into his face.

< 472h/472H 171v/171V Pos: standing >
It's hotter than anyone could imagine.

< 472h/472H 171v/171V Pos: standing >
You reappear, visible to all.
You start chanting...
Duac starts casting a spell.
A goblin magician snaps into visibility.
You feel the swirling shadows around your body dissipate.

< 471h/472H 171v/171V Pos: standing >
< T: Dze TP: sta TC:few scratches E: a goblin magician sta EP: excellent >
 A halo of white light descends upon a Githzerai burning your soul.
You are knocked to the ground by a Githzerai's mighty bash!
A Githzerai grins as he skewers you with his sword of tormenting [poor].
OUCH!  That really did HURT!

< 398h/472H 171v/171V Pos: sitting >
< T: Dze TP: sit TC: small wounds E: a goblin magician sta EP: excellent >
 Duac completes his spell...
Duac utters the words 'efaui iahjcandus'
Duac sucks the life out of the surroundings, healing Zuk.

< 398h/472H 171v/171V Pos: sitting >
< T: Dze TP: sit TC: small wounds E: a goblin magician sta EP: excellent >
 You can't do this sitting!
You abort your spell before it's done!
A goblin magician snaps into visibility.
-=[A goblin magician attacks you.]=- [5 Hits]

< 309h/472H 171v/171V Pos: sitting >
< T: Dze TP: sit TC: few wounds E: a goblin magician sta EP: excellent >
 A Halfling starts casting an offensive spell called 'greater soul disturbance'.
A Halfling snaps into visibility.

< 309h/472H 171v/171V Pos: sitting >
< T: Dze TP: sit TC: few wounds E: a goblin magician sta EP: excellent >
 A Grey Elf snaps into visibility.
A Grey Elf snaps into visibility.
A Grey Elf attacks Zuk. [1 Hits]

< 309h/472H 171v/171V Pos: sitting >
< T: Dze TP: sit TC: few wounds E: a goblin magician sta EP: excellent >
 A Halfling snaps into visibility.
A Halfling completes his spell...
A Halfling utters the words 'greater soul disturbance'
A Halfling points at you.
Your soul is engulfed by unbearable pain as a Halfling finishes incanting his spell.
OUCH!  That really did HURT!

< 215h/472H 171v/171V Pos: sitting >
< T: Dze TP: sit TC: nasty wounds E: a goblin magician sta EP: excellent >
 A Gnome starts casting an offensive spell.
A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 215h/472H 171v/171V Pos: sitting >
< T: Dze TP: sit TC: nasty wounds E: a goblin magician sta EP: excellent >
 A Grey Elf snaps into visibility.
Zuk attacks a Grey Elf. [3 Hits]
Duac starts casting a spell.

< 215h/472H 171v/171V Pos: sitting >
< T: Dze TP: sit TC: nasty wounds E: a goblin magician sta EP: excellent >
 A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 215h/472H 171v/171V Pos: sitting >
< T: Dze TP: sit TC: nasty wounds E: a goblin magician sta EP: excellent >
 Duac completes his spell...
Duac utters the words 'efaui iahjcandus'
Duac sucks the life out of the surroundings, healing you.
Zuk tackles a Grey Elf square in the chest knocking the wind out of him!

< 215h/472H 171v/171V Pos: sitting >
< T: Dze TP: sit TC: nasty wounds E: a goblin magician sta EP: excellent >
 A Halfling completes his spell...
A Halfling utters the words 'greater soul disturbance'
A Halfling points at you.
A Halfling snaps into visibility.
Your soul is engulfed by unbearable pain as a Halfling finishes incanting his spell.
OUCH!  That really did HURT!

< 259h/472H 171v/171V Pos: sitting >
< T: Dze TP: sit TC: few wounds E: a goblin magician sta EP: excellent >
 A goblin magician snaps into visibility.
-=[You attack a goblin magician.]=- [0 Hits]

< 328h/472H 171v/171V Pos: sitting >
< T: Dze TP: sit TC: few wounds E: a goblin magician sta EP: excellent >
 A Centaur completes his spell...
A Centaur utters the word 'gjifal'
You have been blinded!
Someone unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!
-=[Someone attacks you.]=- [6 Hits]

< 121h/472H 171v/171V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sta EP: excellent >
 -=[Someone attacks you.]=- [3 Hits]

< 90h/472H 171v/171V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sta EP: excellent >
 
< 90h/472H 171v/171V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sta EP: excellent >
 Someone completes his spell...
Someone utters the word 'pawwzf'
Someone creates a hammer out of thin air that smashes into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 45h/472H 171v/171V Pos: sitting >
< T: someone TP: sit TC: awful E: someone sit EP: excellent >
 Someone completes his spell...
Someone utters the words 'efaui iahjcandus'
Your vision returns!
Duac sucks the life out of the surroundings, healing you.
A Halfling completes his spell...
A Halfling utters the words 'ofzahzf gajr eughjfbaiqz'
A Halfling points at you.
A Halfling snaps into visibility.
Your soul is engulfed by unbearable pain as a Halfling finishes incanting his spell.