The death of [42 Shadowmage] Dze -=Denizens of Lloth=- (Kobold)

in Path Leading Into a Pleasant Forest

from the perspective of [42 Shadowmage] Durin -=Denizens of Lloth=- (Kobold)

<worn as a badge>    a dark shadowy circle (magic)
<worn on head>       a fanged ruby tiara
<worn on eyes>       a skin-wrapped sapphire eyepatch
<worn in ear>        a birdfeather earring (magic) [12%]
<worn in ear>        the sapphire star (magic)
<worn on face>       mask of the iron bloodhounds (glowing)
<worn around neck>   an unholy amulet of Drull [poor] (magic)
<worn around neck>   an emerald amulet (magic)
<worn on body>       the ultrathin robes of probability (magic) (glowing)
<worn about body>    a cloak of swirling mist [poor]
<worn on back>       a large leather backpack
<worn as quiver>     a scabbard of finger bones
<worn about waist>   a belt of liquid links
<worn on belt buckle>a blood-stained marble belt buckle
<attached to belt>   a mystical serpent runed grimoire [poor] (magic)
<worn on arms>       some mantis sleeves
<held as shield>     a shimmering shield [superior] (magic) (glowing)
<worn around wrist>  a bracelet of astrology
<worn around wrist>  a shiny glowing bracelet (magic) (humming)
<worn on hands>      a living matrix [poor] (magic)
<worn on finger>     a glowing white-gold ring (magic)
<worn on finger>     a ring of the hierophant (magic)
<held>               a shrunken raxian skull [superior] (humming)
<worn on legs>       some pantaloons covered in runes (magic)
<worn on feet>       some spurred blood crystal boots (magic)

Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 386h/386H 147v/162V Pos: standing >
You appear to be Kobold and is in excellent condition.
He's small in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!


< 386h/386H 147v/162V Pos: standing >
Duac leaves east.
Zuk leaves east.
Dze leaves east.
You follow Dze.

 
   MM^^.....    
  MMM^^.^...*   
 MMMM^^M...***  
  S+++++++++++  
 MMM^^.@^..***  
 MMM^^.....***  
 MM^^^.....***  
  M^^.....***   
   ^^.^...**    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 386h/386H 146v/162V Pos: standing >
Duac leaves east.
Zuk leaves east.
Dze leaves east.
You follow Dze.

 
   M^^.....*    
  MM^^.^...**   
 MMM^^M...***M  
 S++++++++++++  
 MM^^..@..***+  
 MM^^.....***+  
 M^^^.....***+  
  ^^.....****   
   ^.^...***    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 386h/386H 144v/162V Pos: standing >
Duac leaves east.
Zuk leaves east.
Dze leaves east.
You follow Dze.

 
   ^^.....**    
  M^^.^...**+   
 MM^^M...***M*  
 +++++++++++++  
 M^^..^@.***+*  
 M^^.....***+*  
 ^^^.....***+*  
  ^.....****+   
   .^...****    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 386h/386H 143v/162V Pos: standing >
Duac leaves east.
Zuk leaves east.
Dze leaves east.
You follow Dze.

 
   ^.....**+    
  ^^.^...**+*   
 M^^M...***M**  
 ++++++++++++^  
 ^^..^.@***+**  
 ^^.....***+**  
 ^^.....***+**  
  .....****+*   
   ^...****+    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 386h/386H 141v/162V Pos: standing >
Duac leaves east.
Zuk leaves east.
Dze leaves east.
You follow Dze.

 
 +++++  
 ..@**  
 ..***  
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 386h/386H 140v/162V Pos: standing >
Duac leaves south.
Zuk leaves south.
Dze leaves south.
You follow Dze.

 
 ..***  
 ..@**  
 ..***  
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 386h/386H 138v/162V Pos: standing >
Duac leaves east.
Zuk leaves east.
Dze leaves east.
You follow Dze.

 
 .***+  
 .*@*+  
 .***+  
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 386h/386H 137v/162V Pos: standing >
Duac leaves south.
Zuk leaves south.
Dze leaves south.
You follow Dze.

 
 .***+  
 .*@*+  
 ****+  
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 386h/386H 136v/162V Pos: standing >
Saving Durin.

< 386h/386H 139v/162V Pos: standing >

< 386h/386H 145v/162V Pos: standing >
Duac leaves north.
Zuk leaves north.
Dze leaves north.
You follow Dze.

 
 .***M  
 .*@*+  
 .***+  
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 386h/386H 146v/162V Pos: standing >
Duac leaves north.
Zuk leaves north.
Dze leaves north.
You follow Dze.

 
 +++++  
 .*@*M  
 .***+  
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 386h/386H 144v/162V Pos: standing >
Duac leaves north.
Zuk leaves north.
Dze leaves north.
You follow Dze.

 
   ^....*+**    
  .....**+***   
 ^.^...**+****  
 ^M...***M****  
 ++++++@+M+^**  
 ..^..***+****  
 .....***+****  
  ....***+***   
   ..****+**    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 386h/386H 143v/162V Pos: standing >
Duac leaves north.
Zuk leaves north.
Dze leaves north.
You follow Dze.

 
 ..**+  
 .*@*M  
 ++++M  
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 386h/386H 142v/162V Pos: standing >
Duac leaves south.
Zuk leaves south.
Dze leaves south.
You follow Dze.

 
   ^....*+**    
  .....**+***   
 ^.^...**+****  
 ^M...***+****  
 ++++++@+M+^**  
 ..^..***+****  
 .....***+****  
  ....***+***   
   ..****+**    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 386h/386H 142v/162V Pos: standing >
Duac leaves east.
Zuk leaves east.
Dze leaves east.
You follow Dze.

 
   ....*+***    
  ....**+***.   
 .^...**+****.  
 M...***+*****  
 ++++++@++^***  
 .^..***+*****  
 ....***+*****  
  ...***+****   
   .****+***    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A highwayman stands here, scanning the roads protected by Tharnadia.(Gold Aura)

< 386h/386H 141v/162V Pos: standing >
Duac leaves east.
Zuk leaves east.
Dze leaves east.
You follow Dze.

 
   ...*+***.    
  ...**+***..   
 ^...**+****..  
 ...***+*****.  
 +++++M@+^****  
 ^..***+******  
 ...***+******  
  ..***+*****   
   ****+****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 386h/386H 141v/162V Pos: standing >
Duac leaves east.
Zuk leaves east.
Dze leaves east.
You follow Dze.

 
   ..*+***..    
  ..**+***...   
 ...**+****...  
 ..***+*****..  
 ++++M+@^****.  
 ..***+*******  
 ..***+*******  
  .***+******   
   ***+*****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.

< 386h/386H 140v/162V Pos: standing >
Duac leaves east.
Zuk leaves east.
Dze leaves east.
You follow Dze.

Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A tiny little chipmunk is darting all around.
A tiny little chipmunk is darting all around.

< 386h/386H 140v/162V Pos: standing >

< 386h/386H 145v/162V Pos: standing >
You are carrying: (2/11)
a magical essence of Charisma (magic)
a slender fishing pole [67%]

< 386h/386H 148v/162V Pos: standing >
You appear to be Kobold and is in excellent condition.
He's small in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!


< 386h/386H 150v/162V Pos: standing >
Ok.

< 386h/386H 156v/162V Pos: standing >

< 386h/386H 157v/162V Pos: standing >
You nod.

< 386h/386H 158v/162V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
Dze  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A tiny little chipmunk is darting all around.
A tiny little chipmunk is darting all around.

< 386h/386H 158v/162V Pos: standing >
Pardon?

< 386h/386H 162v/162V Pos: standing >
You feel the swirling shadows around your body dissipate.
Dze's body appears to recover from the affects of the potion.

< 386h/386H 162v/162V Pos: standing >
You quickly scan the area.
A magical redbird who is close by to your north.
A tiny little chipmunk who is not far off to your north.

< 386h/386H 162v/162V Pos: standing >
You start chanting...

< 386h/386H 162v/162V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.

< 386h/386H 162v/162V Pos: standing >
You sit down and relax.

< 386h/386H 162v/162V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - mass invisibility
( 8th circle)  2 - immolate
               1 - shadow shield
( 7th circle)  3 - bigbys clenched fist
( 6th circle)  2 - teleport
               2 - fireball
               2 - blink
( 5th circle)  2 - cone of cold
               5 - dimension door
( 4th circle)  4 - lightning bolt
               1 - farsee
               3 - dispel magic
( 3rd circle)  8 - concealment
               1 - agility
( 2nd circle)  9 - sleep
               1 - strength
( 1st circle)  1 - minor creation
               9 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    4 seconds:  ( 9th) relocate
    8 seconds:  ( 7th) bigbys clenched fist
   12 seconds:  ( 7th) bigbys clenched fist
   16 seconds:  ( 8th) shadow shield

You can memorize no more spells.
You continue your study.

< 386h/386H 162v/162V Pos: sitting >
You start meditating...

< 386h/386H 162v/162V Pos: sitting >
Dze gets a potion of endurance from his bottomless bag of the illithids.

< 386h/386H 162v/162V Pos: sitting >
Dze quaffs a potion of endurance.

< 386h/386H 162v/162V Pos: sitting >
You have finished memorizing relocate.

< 386h/386H 162v/162V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 386h/386H 162v/162V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 386h/386H 162v/162V Pos: sitting >
You stop meditating.
You appear to be Kobold and is in excellent condition.
He's small in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!


< 386h/386H 162v/162V Pos: sitting >
You have finished memorizing shadow shield.
Your studies are complete.

< 386h/386H 162v/162V Pos: sitting >
You clamber to your feet.

< 386h/386H 162v/162V Pos: standing >
You have memorized the following spells:
( 9th circle)  1 - relocate
               1 - mass invisibility
( 8th circle)  2 - immolate
               2 - shadow shield
( 7th circle)  5 - bigbys clenched fist
( 6th circle)  2 - teleport
               2 - fireball
               2 - blink
( 5th circle)  2 - cone of cold
               5 - dimension door
( 4th circle)  4 - lightning bolt
               1 - farsee
               3 - dispel magic
( 3rd circle)  8 - concealment
               1 - agility
( 2nd circle)  9 - sleep
               1 - strength
( 1st circle)  1 - minor creation
               9 - magic missile
               1 - detect magic

You can memorize no more spells.

< 386h/386H 162v/162V Pos: standing >
Dze starts casting a spell.

< 386h/386H 162v/162V Pos: standing >
You must sit down before meditating!

< 386h/386H 162v/162V Pos: standing >
Dze completes his spell...
Dze utters the word 'qaiqzarwunsoh'
Dze slowly fades out of existence.

< 386h/386H 162v/162V Pos: standing >

< 386h/386H 162v/162V Pos: standing >

< 386h/386H 162v/162V Pos: standing >
You are carrying: (1/11)
a slender fishing pole [67%]

< 386h/386H 162v/162V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
You sense a lifeform nearby.
You sense a lifeform nearby.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A tiny little chipmunk is darting all around.
A tiny little chipmunk is darting all around.

< 386h/386H 162v/162V Pos: standing >
You quickly scan the area.
A magical redbird who is not far off to your north.

< 386h/386H 162v/162V Pos: standing >

< 386h/386H 162v/162V Pos: standing >
Dze gets a dark misty potion from his bottomless bag of the illithids.

< 386h/386H 162v/162V Pos: standing >
Dze gives you a dark misty potion.

< 386h/386H 162v/162V Pos: standing >
Dze starts casting a spell called 'concealment'.

< 386h/386H 162v/162V Pos: standing >
You nog.

< 386h/386H 162v/162V Pos: standing >
Dze completes his spell...
Dze utters the word 'qaiqzarwunsoh'
Dze slowly fades out of existence.

< 386h/386H 162v/162V Pos: standing >

< 386h/386H 162v/162V Pos: standing >
You start chanting...

< 386h/386H 162v/162V Pos: standing >
A tiny little chipmunk leaves north.

< 386h/386H 162v/162V Pos: standing >
You complete your spell...
You vanish.

< 386h/386H 162v/162V Pos: standing >
Saving Durin.

< 386h/386H 162v/162V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
You sense a lifeform nearby.
You sense a lifeform nearby.
Zuk  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Duac ThisISTheWay  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
A tiny little chipmunk is darting all around.

< 386h/386H 162v/162V Pos: standing >
A tiny little chipmunk leaves north.

< 386h/386H 162v/162V Pos: standing >

< 386h/386H 162v/162V Pos: standing >
A goblin magician sneaks in from the north.
A Centaur trots in from the north.
A Githzerai enters from the north.
A Gnome enters from the north.

< 386h/386H 162v/162V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf places Silence, the dagger of anguish [superior] in the back of Zuk, resulting in some strange noises and some blood.

< 386h/386H 162v/162V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf's fine slash grazes Zuk.
Zuk dodges a Grey Elf's attack.
As a Grey Elf attempts to attack Zuk, Zuk intercepts the attack with his hands and twist a Grey Elf's arm!
Zuk parries a Grey Elf's lunge at him.
A Grey Elf snaps into visibility.

< 386h/386H 162v/162V Pos: standing >
A tiny little chipmunk enters from the north.

< 386h/386H 162v/162V Pos: standing >
A Grey Elf snaps into visibility.
Zuk's face turns pale as a Grey Elf slams his head into his face.

< 386h/386H 162v/162V Pos: standing >
It's hotter than anyone could imagine.

< 386h/386H 162v/162V Pos: standing >
Dze starts casting an offensive spell called 'bigbys clenched fist'.
Duac starts casting a spell.
A goblin magician snaps into visibility.
A goblin magician's weak pierce grazes Dze.

< 386h/386H 162v/162V Pos: standing >
A halo of white light settles over a Githzerai as he charges into battle.
Dze is knocked to the ground by a Githzerai's mighty bash!
A Githzerai dives at Dze skewering him with his sword of tormenting [poor].

< 386h/386H 162v/162V Pos: standing >
Duac completes his spell...
Duac utters the words 'efaui iahjcandus'
Duac sucks the life out of the surroundings, healing Zuk.

< 386h/386H 162v/162V Pos: standing >
Dze stops invoking abruptly!
A goblin magician snaps into visibility.
A goblin magician's powerful pierce strikes Dze.
A goblin magician's mighty pierce strikes Dze.
A goblin magician's powerful pierce strikes Dze.
A goblin magician's pierce strikes Dze.
A goblin magician's pierce strikes Dze.

< 386h/386H 162v/162V Pos: standing >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 386h/386H 162v/162V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf's decent slash grazes Zuk.
Zuk dodges a Grey Elf's attack.
A Grey Elf snaps into visibility.

< 386h/386H 162v/162V Pos: standing >
A Halfling snaps into visibility.
A Halfling completes his spell...
A Halfling utters the words 'ofzahzf gajr eughjfbaiqz'
A Halfling points at Dze.
Dze's entire body spasms uncontrollably as his soul is viciously attacked by a Halfling.

< 386h/386H 162v/162V Pos: standing >
A Gnome starts casting an offensive spell.
A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 386h/386H 162v/162V Pos: standing >
A Grey Elf snaps into visibility.
Zuk's impressive slash wounds a Grey Elf.
Zuk's pierce wounds a Grey Elf.
Zuk's fine slash wounds a Grey Elf.
A Grey Elf dodges Zuk's attack.
Duac starts casting a spell.

< 386h/386H 162v/162V Pos: standing >
A Halfling starts casting an offensive spell called 'greater soul disturbance'.
A Halfling snaps into visibility.

< 386h/386H 162v/162V Pos: standing >
Duac completes his spell...
Duac utters the words 'efaui iahjcandus'
Duac sucks the life out of the surroundings, healing Dze.
Zuk tackles a Grey Elf square in the chest knocking the wind out of him!

< 386h/386H 162v/162V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'ofzahzf gajr eughjfbaiqz'
A Halfling points at Dze.
A Halfling snaps into visibility.
Dze's entire body spasms uncontrollably as his soul is viciously attacked by a Halfling.

< 386h/386H 162v/162V Pos: standing >
A goblin magician dodges Dze's attack.
A goblin magician parries Dze's lunge at him.
A goblin magician snaps into visibility.

< 386h/386H 162v/162V Pos: standing >
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
Dze seems to be blinded!
A Centaur unleashes light in a focused, searing ray at Dze!
A goblin magician snaps into visibility.
A goblin magician's pierce strikes Dze.
A goblin magician's pierce strikes Dze.
A goblin magician's pierce strikes Dze very hard.
A goblin magician's powerful pierce strikes Dze very hard.
A goblin magician's pierce strikes Dze hard.
A goblin magician's powerful pierce strikes Dze very hard.
Duac starts casting a spell.

< 386h/386H 162v/162V Pos: standing >
A Githzerai's impressive slash strikes Dze very hard.
A Githzerai's slash strikes Dze very hard.
A Githzerai's impressive slash seriously wounds Dze.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 386h/386H 162v/162V Pos: standing >

< 386h/386H 162v/162V Pos: standing >
A Gnome completes his spell...
A Gnome utters the word 'pawwzf'
A Gnome creates a hammer out of thin air that smashes into Dze, bits of flesh and bone fly everywhere!
A goblin magician snaps into visibility.
A goblin magician seems to dance with Dze, but winds up flat on his ass.

< 386h/386H 162v/162V Pos: standing >
Duac completes his spell...
Duac utters the words 'efaui iahjcandus'
Duac sucks the life out of the surroundings, healing Dze.
A Halfling completes his spell...
A Halfling utters the words 'ofzahzf gajr eughjfbaiqz'
A Halfling points at Dze.
A Halfling snaps into visibility.
Dze's entire body spasms uncontrollably as his soul is viciously attacked by a Halfling.
Dze is dead! R.I.P.