<worn as a badge> a wisp of living wind
<worn on head> the helmet of agony (humming)
<worn on eyes> a sand visor
<worn in ear> a scale of pulsating darkness [superior]
<worn in ear> a glowing jade earring (glowing)
<worn around neck> a fine necklace of seashells [superior] (glowing)
<worn around neck> a charm made of dwarf bone
<worn on body> the ultrathin robes of probability (glowing)
<worn about body> the cloak of multi-colored beads (glowing)
<worn on back> a large leather backpack
<worn on tail> a flaming flesh cord
<worn as quiver> a silken backsheath of flight [80%]
<worn about waist> a glowing ruby girth from City of Torrhan
<worn on belt buckle>a large tome engulfed in blue flames (humming)
<attached to belt> a tome of wizardry
<worn on arms> some cracked bone arm bracers
<held as shield> a well-polished mithril body shield [poor] [86%]
<worn around wrist> a glowing emerald bracelet (glowing) (humming) [86%]
<worn around wrist> a bracelet of astrology
<worn on hands> a pair of crystalized gloves (glowing) (humming)
<worn on finger> a ring of citizenship
<worn on finger> a jade ring [superior]
<held> a swirling wand of light
<worn on legs> some flaming tin pants from The Surface Realm of Duris
<worn on feet> some boots of the black winged dragon (glowing)
^^MMMM@..****
^^^^..^.^^...
.^^^MP^..^***
.^^....****
^..******
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 396h/486H 184v/222V Pos: standing >
..^^*****
^^*********
M^^^*********
MM^^^********
MMM^^^@******
^^MMMM...****
^^^^..^.^^...
^^^MP^..^**
^^....***
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 396h/486H 183v/222V Pos: standing >
^..^^****
M^^********
MM^^^********
MMM^^^*******
^MMM^^@^*****
^^^MMMM...***
.^^^^..^.^^..
.^^^MP^..^*
.^^....**
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 397h/486H 181v/222V Pos: standing >
^..^^****
M^^********
MM^^^********
MMM^^^*******
^MMM^^@^*****
^^^MMMM...***
.^^^^.P^.^^..
.^^^M.^..^*
.^^....**
M^..^^***
MM^^*******
^MM^^^*******
^MMM^^^******
^^MMM^@^^****
^^^^MMMM...**
^.^^^^.P^.^^.
..^^^M.^..^
^.^^....*
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 397h/486H 180v/222V Pos: standing >
M^..^^***
MM^^*******
^MM^^^*******
^MMM^^^******
^^MMM^@^^****
^^^^MMMM...**
^.^^^^..P.^^.
..^^^M.^..^
^.^^....*
<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>
A Dusty Trail
Obvious exits: -N -E -D
< 398h/486H 178v/222V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You quickly scan the area.
A Halfling who is a brief walk away below you.
< 398h/486H 178v/222V Pos: standing >
M^..^^***
MM^^*******
^MM^^^*******
^MMM^^^******
^^MMM^@^^****
^^^^MMMM.P.**
^.^^^^..^.^^.
..^^^M.^..^
^.^^....*
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 399h/486H 177v/222V Pos: standing >
M^..^^***
MM^^*******
^MM^^^*******
^MMM^^^******
^^MMM^@^^****
^^^^MMMM...**
^.^^^^..^.^^.
..^^^M.^..^
^.^^....*
< 400h/486H 177v/222V Pos: standing >
M^..^^***
MM^^*******
^MM^^^*******
^MMM^^^******
^^MMM^@^^****
^^^^MMMM...**
^.^^^^..^.^^.
..^^^M.^..^
^.^^....*
^..^^****
M^^********
MM^^^********
MMM^^^*******
^MMM^^@^*****
^^^MMMM...***
.^^^^..^.^^..
.^^^M.^..^*
.^^....**
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 400h/486H 176v/222V Pos: standing >
^..^^****
M^^********
MM^^^********
MMM^^^*******
^MMM^^@^*****
^^^MMMM...***
.^^^^..^.^^..
.^^^M.^..^*
.^^....**
< 400h/486H 176v/222V Pos: standing >
^..^^****
M^^********
MM^^^********
MMM^^^*******
^MMM^^@^*****
^^^MMMM...***
.^^^^..^.^^..
.^^^M.^..^*
.^^....**
< 401h/486H 176v/222V Pos: standing >
^..^^****
M^^********
MM^^^********
MMM^^P*******
^MMM^^@^*****
^^^MMMM...***
.^^^^..^.^^..
.^^^M.^..^*
.^^....**
< 401h/486H 177v/222V Pos: standing >
^..^^****
M^^********
MM^^^********
MMM^^^*******
^MMM^P@^*****
^^^MMMM...***
.^^^^..^.^^..
.^^^M.^..^*
.^^....**
< 402h/486H 177v/222V Pos: standing >
< 406h/486H 180v/222V Pos: standing >
^..^^****
M^^********
MM^^^********
MMM^^^*******
^MMM^^@^*****
^^^MMMM...***
.^^^^..^.^^..
.^^^M.^..^*
.^^....**
M^..^^***
MM^^*******
^MM^^^*******
^MMM^^^******
^^MMM^@^^****
^^^^MMMM...**
^.^^^^..^.^^.
..^^^M.^..^
^.^^....*
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 406h/486H 178v/222V Pos: standing >
<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>
A Dusty Trail
Obvious exits: -N -E -D
< 407h/486H 177v/222V Pos: standing >
Alas, you cannot go that way. . . .
< 407h/486H 177v/222V Pos: standing >
You quickly scan the area.
Lom who is not far off below you.
Sokol who is not far off below you.
< 408h/486H 177v/222V Pos: standing >
You quickly scan the area.
Lom who is close by below you.
Sokol who is close by below you.
Lom floats in from below.
< 408h/486H 178v/222V Pos: standing >
< 409h/486H 178v/222V Pos: standing >
<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>
A Dusty Trail
Obvious exits: -U -D
< 411h/486H 177v/222V Pos: standing >
<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>
A Dusty Trail
Obvious exits: -U -D
< 411h/486H 176v/222V Pos: standing >
<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>
A Dusty Trail
Obvious exits: -N -U
< 412h/486H 174v/222V Pos: standing >
Alas, you cannot go that way. . . .
< 412h/486H 174v/222V Pos: standing >
Alas, you cannot go that way. . . .
< 412h/486H 175v/222V Pos: standing >
Alas, you cannot go that way. . . .
< 413h/486H 175v/222V Pos: standing >
You quickly scan the area.
A little blue snake who is not far off to your north.
A tiny bony chipmunk who is a brief walk away to your north.
A ragged furred, bushy tailed fox who is rather far off to your north.
A tiny bony chipmunk who is in the distance to your north.
< 413h/486H 175v/222V Pos: standing >
You quickly scan the area.
A little blue snake who is not far off to your north.
A tiny bony chipmunk who is a brief walk away to your north.
A ragged furred, bushy tailed fox who is rather far off to your north.
A tiny bony chipmunk who is in the distance to your north.
< 414h/486H 176v/222V Pos: standing >
Sokol sneaks in from above.
Lom floats in from above.
< 416h/486H 177v/222V Pos: standing >
You quickly scan the area.
A little blue snake who is not far off to your north.
A tiny bony chipmunk who is a brief walk away to your north.
A ragged furred, bushy tailed fox who is rather far off to your north.
A tiny bony chipmunk who is in the distance to your north.
< 416h/486H 178v/222V Pos: standing >
You quickly scan the area.
A little blue snake who is not far off to your north.
A tiny bony chipmunk who is a brief walk away to your north.
A ragged furred, bushy tailed fox who is rather far off to your north.
A tiny bony chipmunk who is in the distance to your north.
< 417h/486H 178v/222V Pos: standing >
< 420h/486H 180v/222V Pos: standing >
Sokol sneaks north.
You follow Sokol.
<map>
Zone: Village of Refugees.
Room: Entrance of a Small Abandoned Settlement
</map>
<map>
Zone: Village of Refugees.
Room: Entrance of a Small Abandoned Settlement
</map>
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
a broken wooden gate lies to the side here.
*Sokol -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Lom enters from the south.
< 420h/486H 178v/222V Pos: standing >
Sokol sneaks north.
You follow Sokol.
<map>
Zone: Village of Refugees.
Room: Pitted Path Leading to the Village
</map>
<map>
Zone: Village of Refugees.
Room: Pitted Path Leading to the Village
</map>
Pitted Path Leading to the Village
Obvious exits: -N -S
*Sokol -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
A little blue snake slithers through the grass.
Lom enters from the south.
< 421h/486H 177v/222V Pos: standing >
You quickly scan the area.
A tiny bony chipmunk who is close by to your north.
A ragged furred, bushy tailed fox who is not far off to your north.
A tiny bony chipmunk who is a brief walk away to your north.
The shopkeeper Anguinel who is rather far off to your north.
< 421h/486H 177v/222V Pos: standing >
You quickly scan the area.
A tiny bony chipmunk who is close by to your north.
A ragged furred, bushy tailed fox who is not far off to your north.
A tiny bony chipmunk who is a brief walk away to your north.
A Halfling who is rather far off to your north.
The shopkeeper Anguinel who is rather far off to your north.
< 422h/486H 177v/222V Pos: standing >
< 423h/486H 178v/222V Pos: standing >
Sokol sneaks north.
You follow Sokol.
<map>
Zone: Village of Refugees.
Room: An Intersection of Paths
</map>
<map>
Zone: Village of Refugees.
Room: An Intersection of Paths
</map>
An Intersection of Paths
Obvious exits: -N -E -S -W
*Sokol -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Lom enters from the south.
< 423h/486H 177v/222V Pos: standing >
You quickly scan the area.
A ragged furred, bushy tailed fox who is close by to your north.
A tiny bony chipmunk who is not far off to your north.
A Halfling who is a brief walk away to your north.
The shopkeeper Anguinel who is a brief walk away to your north.
A tiny bony chipmunk who is close by to your east.
A tiny bony chipmunk who is close by to your east.
A black raven who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is not far off to your east.
A little blue snake who is close by to your south.
< 424h/486H 178v/222V Pos: standing >
You quickly scan the area.
A ragged furred, bushy tailed fox who is close by to your north.
A tiny bony chipmunk who is not far off to your north.
A Halfling who is a brief walk away to your north.
The shopkeeper Anguinel who is a brief walk away to your north.
A tiny bony chipmunk who is close by to your east.
A tiny bony chipmunk who is close by to your east.
A black raven who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is not far off to your east.
A little blue snake who is close by to your south.
< 424h/486H 178v/222V Pos: standing >
< 424h/486H 178v/222V Pos: standing >
< 425h/486H 179v/222V Pos: standing >
You quickly scan the area.
A ragged furred, bushy tailed fox who is close by to your north.
A tiny bony chipmunk who is not far off to your north.
A Halfling who is a brief walk away to your north.
The shopkeeper Anguinel who is a brief walk away to your north.
A tiny bony chipmunk who is close by to your east.
A tiny bony chipmunk who is close by to your east.
A black raven who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is not far off to your east.
A little blue snake who is close by to your south.
< 425h/486H 179v/222V Pos: standing >
You quickly scan the area.
A ragged furred, bushy tailed fox who is close by to your north.
A tiny bony chipmunk who is not far off to your north.
A Halfling who is a brief walk away to your north.
The shopkeeper Anguinel who is a brief walk away to your north.
A tiny bony chipmunk who is close by to your east.
A tiny bony chipmunk who is close by to your east.
A black raven who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is not far off to your east.
A little blue snake who is close by to your south.
< 426h/486H 180v/222V Pos: standing >
< 426h/486H 180v/222V Pos: standing >
You quickly scan the area.
A ragged furred, bushy tailed fox who is close by to your north.
A tiny bony chipmunk who is not far off to your north.
A Halfling who is a brief walk away to your north.
The shopkeeper Anguinel who is a brief walk away to your north.
A tiny bony chipmunk who is close by to your east.
A tiny bony chipmunk who is close by to your east.
A black raven who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is not far off to your east.
A little blue snake who is close by to your south.
< 427h/486H 180v/222V Pos: standing >
< 427h/486H 181v/222V Pos: standing >
Sokol sneaks north.
You follow Sokol.
<map>
Zone: Village of Refugees.
Room: Market Square
</map>
<map>
Zone: Village of Refugees.
Room: Market Square
</map>
Market Square
Obvious exits: -N -E -S -W
an old well has dried up here.
*Sokol -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
A bushy-tailed fox shambles down the path
Lom enters from the south.
< 428h/486H 180v/222V Pos: standing >
Sokol sneaks north.
You follow Sokol.
<map>
Zone: Village of Refugees.
Room: A Bend in the Village Path
</map>
<map>
Zone: Village of Refugees.
Room: A Bend in the Village Path
</map>
A Bend in the Village Path
Obvious exits: -N -E -S
*Sokol -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
A tiny bony chipmunk darts around with tail aflicker.
Lom enters from the south.
< 428h/486H 179v/222V Pos: standing >
You follow Sokol.
<map>
Zone: Village of Refugees.
Room: A Totally Unharmed Shop.
</map>
<map>
Zone: Village of Refugees.
Room: A Totally Unharmed Shop.
</map>
A Totally Unharmed Shop.
Obvious exits: -S
A hard, fine-grained bone has been dropped here.
*Sokol -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
A Halfling (small) stands here. (Non-Fraggable)
(Q)The Shopkeeper Anguinel looks up at your entry in surprise.
Lom enters from the south.
< 429h/486H 179v/222V Pos: standing >
You start chanting...
The magic gathers, then fades away.
Sokol suddenly attacks a Halfling!
Sokol snaps into visibility.
Sokol misses a Halfling.
< 429h/486H 179v/222V Pos: standing >
You start chanting...
The magic gathers, then fades away.
A Halfling stops using a rugged adventurers satchel.
< 431h/486H 180v/222V Pos: standing >
You start chanting...
The magic gathers, then fades away.
< 432h/486H 181v/222V Pos: standing >
You start chanting...
The magic gathers, then fades away.
< 432h/486H 181v/222V Pos: standing >
A Halfling bursts into tears.
< 436h/486H 184v/222V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves south.
< 436h/486H 184v/222V Pos: standing >
Lom leaves south.
< 438h/486H 186v/222V Pos: standing >
<map>
Zone: Village of Refugees.
Room: A Bend in the Village Path
</map>
<map>
Zone: Village of Refugees.
Room: A Bend in the Village Path
</map>
A Bend in the Village Path
Obvious exits: -N -E -S
A small pile of coins lies here.
*Lom -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
< 439h/486H 185v/222V Pos: standing >
Sokol enters from the north.
< 439h/486H 185v/222V Pos: standing >
Sokol leaves south.
You follow Sokol.
<map>
Zone: Village of Refugees.
Room: Market Square
</map>
<map>
Zone: Village of Refugees.
Room: Market Square
</map>
Market Square
Obvious exits: -N -E -S -W
A small pile of coins lies here.
an old well has dried up here.
Sokol -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
A bushy-tailed fox shambles down the path
Lom enters from the north.
< 440h/486H 185v/222V Pos: standing >
A ragged furred, bushy tailed fox sneaks east.
Slay whom?
Sokol leaves south.
You follow Sokol.
<map>
Zone: Village of Refugees.
Room: An Intersection of Paths
</map>
<map>
Zone: Village of Refugees.
Room: An Intersection of Paths
</map>
An Intersection of Paths
Obvious exits: -N -E -S -W
Sokol -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
A tiny bony chipmunk darts around with tail aflicker.
Lom enters from the north.
< 440h/486H 184v/222V Pos: standing >
Slay whom?
Lom leaves south.
< 441h/486H 184v/222V Pos: standing >
Slay whom?
< 441h/486H 185v/222V Pos: standing >
Slay whom?
< 442h/486H 185v/222V Pos: standing >
Slay whom?
Sokol leaves south.
You follow Sokol.
<map>
Zone: Village of Refugees.
Room: Pitted Path Leading to the Village
</map>
<map>
Zone: Village of Refugees.
Room: Pitted Path Leading to the Village
</map>
Pitted Path Leading to the Village
Obvious exits: -N -S
Sokol -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
A Halfling (small) stands here. (Non-Fraggable)
A little blue snake slithers through the grass.
< 442h/486H 184v/222V Pos: standing >
You snap into visibility.
You miss a Halfling.
Sokol leaves south.
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
Lom enters from the south.
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
Lom suddenly attacks a Halfling!
Lom stumbles, and jabs at YOU!!
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
Sokol enters from the south.
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
Sokol suddenly attacks a Halfling!
Sokol misses a Halfling.
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
A Halfling dodges your futile attack.
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
You dodge a Halfling's vicious attack.
You snap into visibility.
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
C'mon, you are doing it all the time!
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
C'mon, you are doing it all the time!
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
C'mon, you are doing it all the time!
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
C'mon, you are doing it all the time!
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
C'mon, you are doing it all the time!
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
You start chanting...
You snap into visibility.
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
Lom suddenly attacks a Halfling!
Lom snaps into visibility.
Lom misses a Halfling.
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
You dodge a Halfling's vicious attack.
You snap into visibility.
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
Sokol looks at a Halfling.
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
Sokol starts casting an offensive spell.
Sokol snaps into visibility.
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
You snap into visibility.
You complete your spell...
You snap into visibility.
[Damage: 111 ] -=[Your giant fist of force causes a Halfling to stagger in agony!]=-
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: awful >
Sokol snaps into visibility.
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: awful >
You start chanting...
You snap into visibility.
< 443h/486H 185v/222V Pos: standing >
< T: Yans TP: sta TC:few scratches E: A Halfling sta EP: awful >
Sokol completes his spell...
Sokol utters the words 'abrauztg gpahhzfuio uqzbarr'
Sokol points at a Halfling.
Sokol snaps into visibility.
Sokol's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
A Halfling's scarlet silk sash freezes and shatters into million pieces from the intense cold!
A Halfling is dead! R.I.P.
You receive your share of experience.