The death of [46 Wizard] Norabiii -=Denizens of Lloth=- (Drow Elf)

in A Huge Behemoth Cage

from the perspective of [47 Star Magus] Ziyk -= Tharnadian Mercenaries =- (Githzerai)

<worn as a badge>    a long elegant peacock feather [superior] (illuminating)
<worn on head>       an unearthly dragonscale hood
<worn on eyes>       goggles of the tinkerer [superior] (glowing)
<worn in ear>        a pulsating gemstone earring
<worn in ear>        a pair of silver earrings with red rubies [73%]
<worn on face>       a silk veil
<worn around neck>   a crude platinum choker
<worn around neck>   a lost token of the mines of Khul'Lor
<worn on body>       a twisted dragonscale platemail [88%]
<worn about body>    a mysterious robe
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a soft leather belt
<worn on belt buckle>a petrified fanged snake
<worn on arms>       some beautiful emerald sleeves
<held as shield>     a hardened dragonscale tower shield
<worn around wrist>  a glowing gypsy bracelet [superior] (magic)
<worn around wrist>  a gleaming dragonscale wristguard
<worn on hands>      some spiked gem gloves
<worn on finger>     an icy gem band
<worn on finger>     a dented dragonscale signet
<primary weapon>     a shimmering crystal mace (magic)
<worn on legs>       some fragile dragonscale pants
<worn on feet>       a pair of ghostly boots (magic)

A huge diorite golem who is close by to your south.
A huge diorite golem who is close by to your south.
An undead behemoth who is close by to your west.
An undead behemoth who is close by to your west.
An elite undead behemoth rider who is close by to your west.

< 645h/645H 185v/185V Pos: standing >
You quickly scan the area.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
A black diorite serpent who is close by to your south.
A huge diorite golem who is close by to your south.
A huge diorite golem who is close by to your south.
A huge diorite golem who is close by to your south.
An undead behemoth who is close by to your west.
An undead behemoth who is close by to your west.
An elite undead behemoth rider who is close by to your west.

< 645h/645H 185v/185V Pos: standing >
Renier completes his spell...
Renier utters the word 'uizuoafahz'
Renier appears invigorated.
You quickly scan the area.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
A black diorite serpent who is close by to your south.
A huge diorite golem who is close by to your south.
A huge diorite golem who is close by to your south.
A huge diorite golem who is close by to your south.
An undead behemoth who is close by to your west.
An undead behemoth who is close by to your west.
An elite undead behemoth rider who is close by to your west.

< 645h/645H 185v/185V Pos: standing >
You quickly scan the area.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
A black diorite serpent who is close by to your south.
A huge diorite golem who is close by to your south.
A huge diorite golem who is close by to your south.
A huge diorite golem who is close by to your south.
An undead behemoth who is close by to your west.
An undead behemoth who is close by to your west.
An elite undead behemoth rider who is close by to your west.
Renier sits down in a comfortable spot.

< 645h/645H 185v/185V Pos: standing >
Renier takes out his holy symbol and begins praying intently.

< 645h/645H 185v/185V Pos: standing >
You quickly scan the area.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
A black diorite serpent who is close by to your south.
A huge diorite golem who is close by to your south.
A huge diorite golem who is close by to your south.
A huge diorite golem who is close by to your south.
An undead behemoth who is close by to your west.
An undead behemoth who is close by to your west.
An elite undead behemoth rider who is close by to your west.

< 645h/645H 185v/185V Pos: standing >
Renier raises his holy symbol and smiles broadly.

< 645h/645H 185v/185V Pos: standing >
You quickly scan the area.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
A black diorite serpent who is close by to your south.
A huge diorite golem who is close by to your south.
A huge diorite golem who is close by to your south.
A huge diorite golem who is close by to your south.
An undead behemoth who is close by to your west.
An undead behemoth who is close by to your west.
An elite undead behemoth rider who is close by to your west.

< 645h/645H 185v/185V Pos: standing >
You quickly scan the area.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
A black diorite serpent who is close by to your south.
A huge diorite golem who is close by to your south.
A huge diorite golem who is close by to your south.
A huge diorite golem who is close by to your south.
An undead behemoth who is close by to your west.
An undead behemoth who is close by to your west.
An elite undead behemoth rider who is close by to your west.

< 645h/645H 185v/185V Pos: standing >
Renier clambers to his feet.

< 645h/645H 185v/185V Pos: standing >
Renier is ready to go!

< 645h/645H 185v/185V Pos: standing >
You quickly scan the area.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
A black diorite serpent who is close by to your south.
A huge diorite golem who is close by to your south.
A huge diorite golem who is close by to your south.
A huge diorite golem who is close by to your south.
An undead behemoth who is close by to your west.
An undead behemoth who is close by to your west.
An elite undead behemoth rider who is close by to your west.

< 645h/645H 185v/185V Pos: standing >
Gruul nods.

< 645h/645H 185v/185V Pos: standing >
You follow Gruul.

A Tunnel Before a Landing
Obvious exits: -N -D
Gruul (Barbarian)(large) stands in mid-air here.
Renier enters from below.

< 645h/645H 183v/185V Pos: standing >
You quickly scan the area.
You see nothing.

< 645h/645H 183v/185V Pos: standing >
You follow Gruul.

Bottum of a Bone-Reinforced Shaft
Obvious exits: -S -W -U -NE
The bloody head of a human has been skewered onto a pike, warning of death.
Gruul (Barbarian)(large) stands in mid-air here.
Renier enters from the south.

< 645h/645H 181v/185V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 645h/645H 181v/185V Pos: standing >
You follow Gruul.

Tunnel Before the Caging Area
Obvious exits: -N -E -SW
Gruul (Barbarian)(large) stands in mid-air here.
Renier enters from the southwest.

< 645h/645H 182v/185V Pos: standing >
You quickly scan the area.
An undead behemoth who is close by to your north.
A behemoth rider watcher who is close by to your north.
An undead herder who is not far off to your north.
A bone golem who is a brief walk away to your north.
A fearsome undead behemoth who is rather far off to your north.
A ferocious undead behemoth who is rather far off to your north.
A fearsome undead behemoth who is rather far off to your north.
A ferocious undead behemoth who is rather far off to your north.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
An undead herder who is a brief walk away to your east.
A bone golem who is a brief walk away to your east.
A ferocious undead behemoth who is rather far off to your east.
A fearsome undead behemoth who is rather far off to your east.
A fearsome undead behemoth who is rather far off to your east.
A ferocious undead behemoth who is rather far off to your east.

< 645h/645H 184v/185V Pos: standing >
You quickly scan the area.
An undead behemoth who is close by to your north.
A behemoth rider watcher who is close by to your north.
An undead herder who is not far off to your north.
A bone golem who is a brief walk away to your north.
A fearsome undead behemoth who is rather far off to your north.
A ferocious undead behemoth who is rather far off to your north.
A fearsome undead behemoth who is rather far off to your north.
A ferocious undead behemoth who is rather far off to your north.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
An undead herder who is a brief walk away to your east.
A bone golem who is a brief walk away to your east.
A ferocious undead behemoth who is rather far off to your east.
A fearsome undead behemoth who is rather far off to your east.
A fearsome undead behemoth who is rather far off to your east.
A ferocious undead behemoth who is rather far off to your east.

< 645h/645H 185v/185V Pos: standing >
You follow Gruul.

A Tunnel Between the Caging Areas
Obvious exits: -E -W
Gruul (Barbarian)(large) stands in mid-air here.
A behemoth rider watcher sits atop an undead behemoth.(Red Aura)
Renier enters from the west.

< 645h/645H 183v/185V Pos: standing >
You follow Gruul.

A Tunnel Between the Caging Areas
Obvious exits: -N# -E -S# -W
Gruul (Barbarian)(large) stands in mid-air here.
Renier enters from the west.

< 645h/645H 182v/185V Pos: standing >
You follow Gruul.

A Tunnel Between the Caging Areas
Obvious exits: -N -E# -S# -W
Gruul (Barbarian)(large) stands in mid-air here.
An undead herder evaluates the caged behemoths.(Red Aura)
A bone golem stands protectively in the corner.(Red Aura)
Renier enters from the west.

< 645h/645H 181v/185V Pos: standing >
You quickly scan the area.
A ferocious undead behemoth who is close by to your east.
A fearsome undead behemoth who is close by to your east.
A fearsome undead behemoth who is close by to your east.
A ferocious undead behemoth who is close by to your east.
A fearsome undead behemoth who is close by to your south.
A ferocious undead behemoth who is close by to your south.
A fearsome undead behemoth who is close by to your south.
A ferocious undead behemoth who is close by to your south.
An undead behemoth who is not far off to your west.
A behemoth rider watcher who is not far off to your west.

< 645h/645H 182v/185V Pos: standing >
You follow Gruul.

A Tunnel Between the Caging Areas
Obvious exits: -N -E -S -W
Gruul (Barbarian)(large) stands in mid-air here.
A Drider (large)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
Renier enters from the south.

< 645h/645H 183v/185V Pos: standing >
You quickly scan the area.
An undead herder who is close by to your south.
A bone golem who is close by to your south.
A fearsome undead behemoth who is not far off to your south.
A ferocious undead behemoth who is not far off to your south.
A fearsome undead behemoth who is not far off to your south.
A ferocious undead behemoth who is not far off to your south.
A Kobold who is close by to your west.
A Drow Elf who is close by to your west.
A Troll who is close by to your west.
A water elemental who is close by to your west.
A water elemental who is close by to your west.
A Kobold who is close by to your west.
A Drow Elf who is close by to your west.
A Duergar who is close by to your west.

< 645h/645H 184v/185V Pos: standing >
You follow Gruul.

A Tunnel Between the Caging Areas
Obvious exits: -N -E# -S# -W
Gruul (Barbarian)(large) stands in mid-air here.
An undead herder evaluates the caged behemoths.(Red Aura)
A bone golem stands protectively in the corner.(Red Aura)
Renier enters from the north.

< 645h/645H 184v/185V Pos: standing >

< 645h/645H 184v/185V Pos: standing >
You quickly scan the area.
A ferocious undead behemoth who is close by to your east.
A fearsome undead behemoth who is close by to your east.
A fearsome undead behemoth who is close by to your east.
A ferocious undead behemoth who is close by to your east.
A fearsome undead behemoth who is close by to your south.
A ferocious undead behemoth who is close by to your south.
A fearsome undead behemoth who is close by to your south.
A ferocious undead behemoth who is close by to your south.
An undead behemoth who is not far off to your west.
A behemoth rider watcher who is not far off to your west.

< 645h/645H 184v/185V Pos: standing >
You quickly scan the area.
A ferocious undead behemoth who is close by to your east.
A fearsome undead behemoth who is close by to your east.
A fearsome undead behemoth who is close by to your east.
A ferocious undead behemoth who is close by to your east.
A fearsome undead behemoth who is close by to your south.
A ferocious undead behemoth who is close by to your south.
A fearsome undead behemoth who is close by to your south.
A ferocious undead behemoth who is close by to your south.
An undead behemoth who is not far off to your west.
A behemoth rider watcher who is not far off to your west.

< 645h/645H 184v/185V Pos: standing >
You follow Gruul.

A Tunnel Between the Caging Areas
Obvious exits: -N# -E -S# -W
Gruul (Barbarian)(large) stands in mid-air here.
Renier enters from the east.

< 645h/645H 183v/185V Pos: standing >
You quickly scan the area.
A ferocious undead behemoth who is close by to your north.
A ferocious undead behemoth who is close by to your north.
A fearsome undead behemoth who is close by to your north.
A fearsome undead behemoth who is close by to your north.
An undead herder who is close by to your east.
A bone golem who is close by to your east.
A ferocious undead behemoth who is not far off to your east.
A fearsome undead behemoth who is not far off to your east.
A fearsome undead behemoth who is not far off to your east.
A ferocious undead behemoth who is not far off to your east.
A fearsome undead behemoth who is close by to your south.
A ferocious undead behemoth who is close by to your south.
A fearsome undead behemoth who is close by to your south.
A ferocious undead behemoth who is close by to your south.
An undead behemoth who is close by to your west.
A behemoth rider watcher who is close by to your west.

< 645h/645H 185v/185V Pos: standing >
You follow Gruul.

A Tunnel Between the Caging Areas
Obvious exits: -N -E# -S# -W
Gruul (Barbarian)(large) stands in mid-air here.
An undead herder evaluates the caged behemoths.(Red Aura)
A bone golem stands protectively in the corner.(Red Aura)
Renier enters from the west.

< 645h/645H 184v/185V Pos: standing >
You follow Gruul.

A Tunnel Between the Caging Areas
Obvious exits: -N -E -S -W
Gruul (Barbarian)(large) stands in mid-air here.
Renier enters from the south.

< 645h/645H 183v/185V Pos: standing >
You follow Gruul.

A Huge Behemoth Cage
Obvious exits: -E
Puddles of fresh blood cover the ground.
The corpse of viscerith is lying here.
Gruul (Barbarian)(large) stands in mid-air here.
A Drider (large)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Kobold (small) Soldier -  The Night Terrors stands in mid-air here.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Troll (large)  -=Denizens of Lloth=- sits resting.(Red Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A Kobold (small)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Duergar (medium)  -=Denizens of Lloth=- sits resting. (Non-Fraggable)(Red Aura)
Renier enters from the east.

< 645h/645H 182v/185V Pos: standing >
A Drider suddenly attacks Renier!
A Drider's impressive bludgeon wounds Renier.
Gruul places a sleek adamantium dagger named 'Blight' [poor] in the back of a Drow Elf, resulting in some strange noises and some blood.

< 645h/645H 183v/185V Pos: standing >
Gruul parries a Drow Elf's lunge at him.
A Drow Elf misses Gruul.
A Drow Elf settles to his knees.

< 645h/645H 184v/185V Pos: standing >
A Duergar raises his unholy symbol and smiles malevolently.
Renier starts casting an offensive spell called 'holy word'.

< 645h/645H 184v/185V Pos: standing >
You start chanting...
You snap into visibility.
A Duergar clambers to his feet.

< 645h/645H 185v/185V Pos: standing >
Renier completes his spell...
Renier utters the words 'parl xafe'
A Drider wavers in agony, as the positive energies sent by Renier purge his essence!
Renier sends a Drider reeling with a holy word.
Renier sends a Kobold reeling with a holy word.
A Drow Elf raises hands performing an arcane gesture and some of Renier's spell energy is dispersed.
Renier sends a Drow Elf reeling with a holy word.
Renier sends a Troll reeling with a holy word.
A Troll snaps out of his trance, looking frustrated.
Renier sends a water elemental reeling with a holy word.
Renier sends a water elemental reeling with a holy word.
Renier sends a Kobold reeling with a holy word.
Renier sends a Drow Elf reeling with a holy word.
Renier sends a Duergar reeling with a holy word.
Renier blocks a Kobold's lunge at him.

< 645h/645H 185v/185V Pos: standing >
Renier blocks a Kobold's lunge at him.
Renier blocks a Kobold's lunge at him.
A water elemental misses Renier.
A water elemental misses Renier.
Gruul's impressive slash strikes a Drow Elf.
Gruul's pierce wounds a Drow Elf.
Gruul's sleek adamantium dagger named 'Blight' [poor] bites into a Drow Elf's flesh!
Gruul's powerful slash strikes a Drow Elf.
Gruul's impressive slash strikes a Drow Elf.

< 645h/645H 185v/185V Pos: standing >
A Kobold starts casting an offensive spell.

< 645h/645H 185v/185V Pos: standing >
Casting: antimatter collision 
A Troll clambers to his feet.

< 645h/645H 185v/185V Pos: standing >
You complete your spell...
You open up a mighty Cosmic rift in space and tiny black dots come pouring out colliding with a Drow Elf!
Renier starts casting a spell.

< 645h/645H 185v/185V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'pawwzf'
A Kobold creates a hammer out of thin air that smashes into Renier, bits of flesh and bone fly everywhere!

< 645h/645H 185v/185V Pos: standing >
A water elemental misses Renier.
A water elemental misses Renier.
A Duergar starts casting a spell called 'heal'.

< 645h/645H 185v/185V Pos: standing >
Renier dodges a Troll's attack.
Renier dodges a Troll's attack.
Renier blocks a Kobold's lunge at him.

< 645h/645H 185v/185V Pos: standing >
Renier blocks a Kobold's lunge at him.
Renier blocks a Kobold's lunge at him.
You start chanting...

< 645h/645H 185v/185V Pos: standing >
Gruul's sleek adamantium dagger named 'Blight' [poor] flashes into the path of a Drow Elf's attack, then Gruul delivers a graceful counter-attack!
Gruul's impressive slash strikes a Drow Elf.
A gladiators blade [poor] with a strange black stone slices through the air with incredible ease!
Gruul's slash strikes a Drow Elf.
A Kobold starts casting an offensive spell.

< 645h/645H 185v/185V Pos: standing >
A Drider's fine bludgeon wounds Renier.
A Drider misses Renier.
A Drider's decent bludgeon wounds Renier.

< 645h/645H 185v/185V Pos: standing >
Renier completes his spell...
Renier utters the words 'pzaruio garzz'
Upon Renier's touch a soft glow flows from his hands and surrounds Renier.

< 645h/645H 185v/185V Pos: standing >
You complete your spell...
More small black orbs rush out of the rift crashing into a Drow Elf!
A Troll attempts to flee.
A Troll leaves east.

< 645h/645H 185v/185V Pos: standing >
A water elemental misses Renier.
A water elemental misses Renier.
Renier starts casting an offensive spell called 'holy word'.

< 645h/645H 185v/185V Pos: standing >
Gruul's slash strikes a Drow Elf.
Gruul's impressive pierce strikes a Drow Elf.
Gruul's impressive slash strikes a Drow Elf.
Gruul's powerful slash strikes a Drow Elf.

< 645h/645H 185v/185V Pos: standing >
Renier completes his spell...
Renier utters the words 'parl xafe'
A Drider wavers in agony, as the positive energies sent by Renier purge his essence!
Renier sends a Drider reeling with a holy word.
Renier sends a Kobold reeling with a holy word.
Renier sends a Drow Elf reeling with a holy word.
Renier's spell flows around a water elemental, leaving it unharmed!
Renier's spell flows around a water elemental, leaving it unharmed!
Renier sends a Kobold reeling with a holy word.
Renier sends a Drow Elf reeling with a holy word.
Renier sends a Duergar reeling with a holy word.

< 645h/645H 185v/185V Pos: standing >
A Kobold starts casting an offensive spell called 'hammer'.

< 645h/645H 185v/185V Pos: standing >
A Duergar completes his spell...
A Duergar utters the word 'pzar'
Healing energy flows from a Duergar into a Drow Elf's body!
A Troll enters from the east.

< 645h/645H 185v/185V Pos: standing >
You start chanting...

< 645h/645H 185v/185V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'pawwzf'
A Kobold creates a hammer out of thin air that smashes into Renier, bits of flesh and bone fly everywhere!

< 645h/645H 185v/185V Pos: standing >
Renier starts casting a spell.

< 645h/645H 185v/185V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'pawwzf'
A Kobold creates a hammer out of thin air that smashes into Renier, bits of flesh and bone fly everywhere!

< 645h/645H 185v/185V Pos: standing >
A Drow Elf rises to his feet.
A Duergar starts casting a spell.

< 645h/645H 185v/185V Pos: standing >
Casting: comet 
A water elemental misses Renier.
A Drow Elf attempts to flee.
A Drow Elf leaves east.
A Kobold starts casting an offensive spell called 'asphyxiate'.

< 645h/645H 185v/185V Pos: standing >
In his haste to slam Renier around, a Troll slips and falls!

< 645h/645H 185v/185V Pos: standing >
You abort your prayer before it's done!
A Kobold starts casting an offensive spell called 'asphyxiate'.

< 645h/645H 185v/185V Pos: standing >
Renier completes his spell...
Renier utters the words 'pzaruio garzz'
Upon Renier's touch a soft glow flows from his hands and surrounds Gruul.
A Drider dodges Renier's attack.

< 645h/645H 185v/185V Pos: standing >
A Duergar stops chanting abruptly!

< 645h/645H 185v/185V Pos: standing >
Renier blocks a Drow Elf's lunge at him.
A Drider misses Renier.
A Drider misses Renier.
A Drider's decent bludgeon grazes Renier.
A Drider misses Renier.

< 645h/645H 185v/185V Pos: standing >
[Damage: 49 ] The black dots swarm and COLLIDE with a Drow Elf absorbing his flesh!
A Kobold completes his spell...
A Kobold utters the word 'asphyxiate'
Ghostly hands appear before Renier, close around his neck and begin to squeeze!
Renier gasps for air as a pair of ghostly hands tighten around his throat!

< 645h/645H 185v/185V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'agsplnuahz'
Ghostly hands appear before Renier, close around his neck and begin to squeeze!
Renier gasps for air as a pair of ghostly hands tighten around his throat!
Renier gasps for air as a pair of ghostly hands tighten around his throat!
You start chanting...
You snap into visibility.
Renier starts casting a spell.

< 645h/645H 185v/185V Pos: standing >
Renier gasps for air as a pair of ghostly hands tighten around his throat!
Renier gasps for air as a pair of ghostly hands tighten around his throat!
A Drow Elf enters from the east.

< 645h/645H 185v/185V Pos: standing >
Renier gasps for air as a pair of ghostly hands tighten around his throat!
A water elemental misses Renier.
A water elemental's decent crush wounds Renier.
Renier's spell flows around a water elemental, leaving it unharmed!
Gruul's impressive pierce strikes a Drow Elf.

< 645h/645H 185v/185V Pos: standing >
Gruul's intercepts a Drow Elf's attack with gladiators blade [poor] with a strange black stone with eloquent ease.
Gruul's impressive slash strikes a Drow Elf.
Gruul's impressive slash strikes a Drow Elf.
Gruul parries a Drow Elf's lunge at him.

< 645h/645H 185v/185V Pos: standing >
Casting: comet 
A Drow Elf starts casting an offensive spell.
A Kobold starts casting an offensive spell called 'asphyxiate'.

< 645h/645H 185v/185V Pos: standing >
A Kobold starts casting an offensive spell called 'asphyxiate'.

< 645h/645H 185v/185V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 94 ] You open a rift in the cosmos and call forth a small comet that smashes into a Drow Elf!

< 645h/645H 185v/185V Pos: standing >
Renier completes his spell...
Renier utters the words 'pzaruio garzz'
Upon Renier's touch a soft glow flows from his hands and surrounds Renier.
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf's fist beats the life out of Renier, blood pours from his body!
A Kobold completes his spell...
A Kobold utters the word 'asphyxiate'
Ghostly hands appear before Renier, close around his neck and begin to squeeze!
Renier gasps for air as a pair of ghostly hands tighten around his throat!
A Duergar starts casting a spell.

< 645h/645H 185v/185V Pos: standing >
Renier gasps for air as a pair of ghostly hands tighten around his throat!
A water elemental's decent crush wounds Renier.
A water elemental shivers as it hits Renier.
Renier dodges a water elemental's attack.

< 645h/645H 185v/185V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'agsplnuahz'
Ghostly hands appear before Renier, close around his neck and begin to squeeze!
Renier gasps for air as a pair of ghostly hands tighten around his throat!
Renier gasps for air as a pair of ghostly hands tighten around his throat!
You start chanting...
You snap into visibility.
Gruul tackles a Drow Elf square in the chest knocking the wind out of him!

< 645h/645H 185v/185V Pos: standing >
Renier gasps for air as a pair of ghostly hands tighten around his throat!
Gruul's slash strikes a Drow Elf.
Gruul's impressive pierce strikes a Drow Elf.
Gruul's impressive slash strikes a Drow Elf hard.
Gruul's powerful slash seriously wounds a Drow Elf.
Renier's weak bludgeon grazes a Drider.

< 645h/645H 185v/185V Pos: standing >
Renier gasps for air as a pair of ghostly hands tighten around his throat!
Renier dodges a Drow Elf's attack.
Renier starts casting a spell.

< 645h/645H 185v/185V Pos: standing >
A Kobold starts casting an offensive spell.

< 645h/645H 185v/185V Pos: standing >
You snap into visibility.
[Damage: 58 ] The black dots swarm and COLLIDE with a Drow Elf absorbing his flesh!
A Drider's bludgeon wounds Renier.
A Drider's impressive bludgeon strikes Renier.
A Drider's fine bludgeon wounds Renier.

< 645h/645H 185v/185V Pos: standing >
Casting: comet 

< 645h/645H 185v/185V Pos: standing >
You snap into visibility.
You complete your spell...
A Drow Elf raises hands performing an arcane gesture and some of your spell's energy is dispersed.
You snap into visibility.
[Damage: 58 ] You open a rift in the cosmos and call forth a small comet that smashes into a Drow Elf!

< 645h/645H 185v/185V Pos: standing >
A Duergar completes his spell...
A Duergar utters the words 'yjrr pzar'
A torrent of divine energy flows from a Duergar into a Kobold's body, and his wounds begin to heal!
Renier dodges a Kobold's attack.

< 645h/645H 185v/185V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'agsplnuahz'
Ghostly hands appear before Renier, close around his neck and begin to squeeze!
Renier gasps for air as a pair of ghostly hands tighten around his throat!
Gruul dodges a Drow Elf's attack.
Gruul's intercepts a Drow Elf's attack with gladiators blade [poor] with a strange black stone with eloquent ease.
Gruul's slash seriously wounds a Drow Elf.
Gruul's impressive slash enshrouds a Drow Elf in a mist of blood.
Gruul's gladiators blade [poor] with a strange black stone murmurs some strange incantations...
Gruul's concussion blast rips into a Drow Elf, shattering his soul!
A Drow Elf's collar of firestones was disintegrated by the negative energy!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ziyk by 6666666.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!