<worn as a badge> a masterly crafted obsidian badge (illuminating)
<worn on head> the diamond crown of Winduin of precision (glowing) [81%]
<worn on eyes> the eye of the ogre of damage (glowing) (humming) [89%]
<worn in ear> an anti-matter earring of health [61%]
<worn in ear> an earring of congealed blood of precision [72%]
<worn on face> an etched mithral faceguard [superior] (glowing)
<worn around neck> the collar of firestones [85%]
<worn around neck> a slaadi necklace of Chaos (glowing) [87%]
<worn on body> a suit of spiked platemail bearing the symbol of Alatorin
<worn about body> a deep hooded cloak of sorrow
<worn on back> a pantherhide quiver with a strange black stone (glowing) (illuminating)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist> a thick belt of trollhide
<worn on belt buckle>lucky alchemist sack
<attached to belt> a patched adamantium belt buckle from Arcorar - the Great King Forest
<attached to belt> a shield bearing the crest of Volgk [poor] [80%]
<worn on arms> a skull shoulder guard lined with feathers of endurance
<worn around wrist> a bracelet of dracolich hide of constitution (humming) [55%]
<worn around wrist> a purple stone bracelet [89%]
<worn on hands> some razor-knuckled blood crystal gloves [84%]
<worn on finger> an obsidian circle
<worn on finger> an obsidian circle
<primary weapon> Tiamat's poison tail stinger[169h 54m 41s]
<secondary weapon> a sleek adamantium dagger named 'Blight' [superior] with a strange black stone
<worn on legs> some heavily-spiked blood crystal leg plates with a strange pink stone [82%]
<worn on feet> a pair of dusty boots [poor] (glowing)
MMMMMMMM^^....
M^^MMMMMMM^^M^.
. .^MMM^MMM^^.
....^MM.@ MMM^^
^.^^ ...^ MM^
^MMMMMM.^^ MM^
MMMMM....^..MM
MM..^.MMM...M
..^^.MMMM..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A tiny pond seems to suck the life from its surroundings.
Ra enters from the north.
< 543h/707H 258v/262V Pos: standing >
You quickly scan the area.
A drunk flind who is a brief walk away to your north.
An undead commoner who is rather far off to your north.
An undead child who is rather far off to your north.
A sinister vampire who is rather far off to your north.
A black crow who is in the distance to your north.
A drunk flind who is in the distance to your north.
An undead commoner who is in the distance to your north.
A wandering soldier who is almost out of sight to your north.
An undead child who is almost out of sight to your north.
A drunk flind who is almost out of sight to your north.
< 545h/707H 262v/262V Pos: standing >
You find traces of tracks leading south.
MMMMM^^....
MMMMMMM^^....
^^MMMMMMM^^M^.
. .^MMM^MMM^^.
....^MM.D MMM^^
^.^^ ..@^ MM^
^MMMMMM.^^ MM^
MMMMMM....^..MM
MMM..^.MMM...M^
..^^.MMMM..M
..^ .^.MMM.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A misshaped electrum veil lies here on the ground.
Ra enters from the north.
< 546h/707H 260v/262V Pos: standing >
MMMMMM^^...
^MMMMMMM^^M^.
. .^MMM^MMM^^.
....^MM.D MMM^^
^.^^ ..P^ MM^
^MMMMMM@^^ MM^
MMMMMM....^..MM
MMMM..^.MMM...M^
..^^.MMMM..M^
...^ .^.MMM..
M ....^ MM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Ra enters from the north.
< 548h/707H 258v/262V Pos: standing >
You find traces of tracks leading south.
MMMMMMM^^M^
.^MMM^MMM^^.
...^MM.D MMM^^
^.^^ ...^ MM^
^MMMMMMP^^ MM^
MMMMMM..@.^..MM
MMMM..^.MMM...M^
M ..^^.MMMM..M^
....^ .^.MMM..^
. M ....^ MM^
MM....^^MM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A flawless ruby has been left here, sparkling brightly.
Ra enters from the north.
The mountains are too treacherous to be scaled. Find another way to pass them.
< 548h/707H 256v/262V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 548h/707H 257v/262V Pos: standing >
^MMMMMMM^^M
. .^MMM^MMM^^
....^MM.D MMM^^
^^.^^ ...^ MM^
^ ^MMMMMM.^^ MM^
MMMMMMM.@P.^..MM
MMMMM..^.MMM...M^
^M ..^^.MMMM..M^
....^ .^.MMM..
.. M ....^ MM
. MM....^^M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Ra enters from the east.
< 548h/707H 256v/262V Pos: standing >
^^MMMMMMM^^
. .^MMM^MMM^
....^MM.D MMM^
^^^.^^ ...^ MM^
M^ ^MMMMMM.^^ MM^
MMMMMMMM@P..^..MM
MMMMMM..^.MMM...M
M^M ..^^.MMMM..M
^ ....^ .^.MMM.
^.. M ....^ M
.. MM....^^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Ra enters from the east.
< 548h/707H 255v/262V Pos: standing >
< 549h/707H 256v/262V Pos: standing >
. .^MMM^MMM
....^MM.D MMM
^^.^^ ...^ MM
M^ ^MMMMMM.^^ MM^
MMMMMMMMP...^..MM
MMMMMM..@.MMM...M
M^M ..^^.MMMM..M
^ ....^ .^.MMM..
^.. M ....^ MM
... MM....^^M
. MM ^.^..
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Ra enters from the north.
< 549h/707H 255v/262V Pos: standing >
...^MM.D MM
^.^^ ...^ M
^ ^MMMMMM.^^ MM
MMMMMMMM....^..MM
MMMMMM..P.MMM...M
M^M ..^@.MMMM..M
^ ....^ .^.MMM..
^.. M ....^ MM^
.... MM....^^MM
.. MM ^.^..
MMM ..^^.
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Ra enters from the north.
< 549h/707H 254v/262V Pos: standing >
.^^ ...^
^MMMMMM.^^ M
MMMMMMM....^..M
MMMMMM..^.MMM...M
M^M ..^P.MMMM..M
^ ....^@.^.MMM..
^.. M ....^ MM^
..... MM....^^MM
... MM ^.^.. M
MMM ..^^.
MM ^^ ...^^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
Ra enters from the north.
< 549h/707H 253v/262V Pos: standing >
^MMMMMM.^^
MMMMMM....^..
MMMMM..^.MMM...
M^M ..^^.MMMM..M
^ ....^P.^.MMM..
^.. M @...^ MM^
..... MM....^^MM
.... MM ^.^.. M
. MMM ..^^. M
MMM ^^ ...^^^
.. ......
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Ra enters from the north.
< 549h/707H 252v/262V Pos: standing >
MMMMM....^.
MMMM..^.MMM..
^M ..^^.MMMM..
^ ....^ .^.MMM..
^.. M P...^ MM^
..... MM@...^^MM
.... MM ^.^.. M
.. MMM ..^^. MM
MMM ^^ ...^^^M
M .. ......
.M..^...M.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Ra enters from the north.
< 550h/707H 251v/262V Pos: standing >
MMM..^.MMM.
M ..^^.MMMM.
^ ....^ .^.MMM.
^.. M ....^ MM^
..... MMP...^^MM
.... MM @.^.. M
.. MMM ..^^. MM
MMM ^^ ...^^^MM
MM .. ......
M .M..^...M.^
M.M...^....
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Ra enters from the north.
< 550h/707H 250v/262V Pos: standing >
..^^.MMMM
....^ .^.MMM
^.. M ....^ MM
..... MM....^^MM
.... MM P.^.. M
.. MMM @..^^. MM
MMM ^^ ...^^^MM
MMM .. ...... M
MM .M..^...M.^
MM.M...^....^
M..^.......
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
Ra enters from the north.
< 550h/707H 249v/262V Pos: standing >
....^ .^.MM
^.. M ....^ M
.... MM....^^MM
.... MM ^.^.. M
.. MMM P..^^. MM
MMM ^^@...^^^MM
MMM .. ...... M
^MM .M..^...M.^ M
MM.M...^....^
.M..^........
.M....^....
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
Ra enters from the north.
< 550h/707H 248v/262V Pos: standing >
Something breaks your concentration, and you abandon the hunt.
.. M ....^
... MM....^^M
... MM ^.^.. M
.. MMM ..^^. MM
MMM ^^P...^^^MM
MMM .. @..... M
^MM .M..^...M.^ M
. MM.M...^....^ M
..M..^........
..M....^....^
^MM.^ .^.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Ra enters from the north.
< 550h/707H 247v/262V Pos: standing >
.. MM....^^
.. MM ^.^..
. MMM ..^^. M
MMM ^^ ...^^^MM
MMM .. P..... M
^MM .M..@...M.^ M
. MM.M...^....^ M
...M..^........ M
^..M....^....^.
.^MM.^ .^. .
^^M.. MMM
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Ra enters from the north.
< 550h/707H 246v/262V Pos: standing >
. MM ^.^..
MMM ..^^.
MMM ^^ ...^^^M
MMM .. ...... M
^MM .M..P...M.^ M
. MM.M..@^....^ M
...M..^........ M
.^..M....^....^.M
..^MM.^ .^. ..
^^^M.. MMM
^^.. MM^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Ra enters from the north.
< 551h/707H 246v/262V Pos: standing >
MMM ..^^.
MMM ^^ ...^^^
MM .. ......
^MM .M..^...M.^ M
. MM.M..P^....^ M
...M..^.@...... M
.^..M....^....^.M
...^MM.^ .^. ..
^^^M.. MMM M
^^.. MM^ M
^^.... M^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Ra enters from the north.
< 551h/707H 245v/262V Pos: standing >
MM ^^ ...^^
M .. ......
MM .M..^...M.^
. MM.M...^....^ M
...M..^.P...... M
.^..M...@^....^.M
...^MM.^ .^. ..
^ ^^^M.. MMM M
M ^^.. MM^ MM
M ^^.... M^ M
......M^M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Ra enters from the north.
< 551h/707H 244v/262V Pos: standing >
.. ......
M .M..^...M.^
MM.M...^....^
...M..^........ M
.^..M...P^....^.M
...^MM.^@ .^. ..
^ ^^^M.. MMM M
^M ^^.. MM^ MM
M ^^.... M^ MM
M ......M^MM
^.^..MMMM
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
A tiny pond seems to suck the life from its surroundings.
Ra enters from the north.
< 551h/707H 243v/262V Pos: standing >
.M..^...M.
MM.M...^....^
..M..^........
.^..M....^....^.M
...^MM.^P .^. ..
^ ^^^M..@ MMM M
^M ^^.. MM^ MM
M ^^.... M^ MM
MM ......M^MM
^.^..MMMM^
M..M..PMM^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
Ra enters from the north.
< 551h/707H 242v/262V Pos: standing >
M.M...^....
.M..^........
^..M....^....^.
...^MM.^ .^. ..
^ ^^^M..P MMM M
^M ^^.@ MM^ MM
M ^^.... M^ MM
MM ......M^MM
M ^.^..MMMM^
M..M..PMM^^
^M...M.^MM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Ra enters from the north.
< 552h/707H 241v/262V Pos: standing >
MM.M...^...
..M..^.......
.^..M....^....^
....^MM.^ .^. ..
.^ ^^^M.. MMM M
^M ^^@P MM^ MM
M ^^.... M^ MM
MM ......M^MM
MM ^.^..MMMM^
M..M..PMM^
^M...M.^MM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Ra enters from the east.
< 552h/707H 240v/262V Pos: standing >
< 552h/707H 241v/262V Pos: standing >
.M..^......
^..M....^....
...^MM.^ .^. .
.^ ^^^M.. MMM M
^M ^^P. MM^ MM
M ^^.@.. M^ MM
MM ......M^MM
MM ^.^..MMMM^
M M..M..PMM^^
^M...M.^MM
^MM.^.^M^MM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Ra enters from the north.
< 552h/707H 240v/262V Pos: standing >
..M....^...
..^MM.^ .^.
^ ^^^M.. MMM
^M ^^.. MM^ MM
M ^^.P.. M^ MM
MM ..@...M^MM
MM ^.^..MMMM^
MM M..M..PMM^^
M ^M...M.^MM .
^MM.^.^M^MM.
^MM..... MM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Ra enters from the north.
< 552h/707H 239v/262V Pos: standing >
.^MM.^ .^.
^^^M.. MMM
^M ^^.. MM^ M
M ^^.... M^ MM
MM ..P...M^MM
MM ^.@..MMMM^
MM M..M..PMM^^
MM ^M...M.^MM .
^MM.^.^M^MM.
^^MM..... MM.
MMM^... MM
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Ra enters from the north.
< 552h/707H 238v/262V Pos: standing >
^MM.^ .^.
^^^M.. MMM
M ^^.. MM^ MM
M ^^.... M^ MM
MM ......M^MM
MM ^.P@.MMMM^
M M..M..PMM^^
M ^M...M.^MM .
^MM.^.^M^MM.
^MM..... MM.
MM^... MM^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Ra enters from the west.
< 553h/707H 237v/262V Pos: standing >
MM.^ .^. .
^^M.. MMM M
^^.. MM^ MM
M ^^.... M^ MM
MM ......M^MM
M ^.^P@MMMM^
M..M..PMM^^
^M...M.^MM .
^MM.^.^M^MM.
MM..... MM.
M^... MM^.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Ra enters from the west.
< 553h/707H 236v/262V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 553h/707H 237v/262V Pos: standing >
^M.. MMM
^^.. MM^ MM
M ^^.... M^ MM
MM ......M^MM
M ^.^.PMMMM^
M..M.@PMM^^
^M...M.^MM .
^MM.^.^M^MM.
^MM..... MM.
MM^... MM^.
M.M...MMM^.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Ra enters from the north.
< 553h/707H 236v/262V Pos: standing >
M.. MMM M
^^.. MM^ MM
^^.... M^ MM
M ......M^MM
^.^..MMMM^
M..M.P@MM^^
^M...M.^MM .
^MM.^.^M^MM.
MM..... MM.
M^... MM^.
.M...MMM^.^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A tiny pond seems to suck the life from its surroundings.
A behemoth stands, floating here, fighting a Duergar.(Red Aura)
A hulking behemoth stomps through here, protecting his territory. (paralyzed) (Red Aura)
A Drider (large) -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Duergar (medium) -=Denizens of Lloth=- stands in mid-air here, fighting a behemoth.(Red Aura)
Ra enters from the west.
< 553h/707H 236v/262V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 61 ] A Duergar makes a strange sound as you place Tiamat's poison tail stinger in his back.
< 554h/707H 237v/262V Pos: standing >
< T: behemoth TP: sta TC: small wounds E: A Duergar sta EP: nasty wounds >
You kick up a cloud of dust at a Duergar!
A Duergar seems to be blinded!
< 554h/707H 238v/262V Pos: standing >
< T: behemoth TP: sta TC: small wounds E: A Duergar sta EP: nasty wounds >
A Duergar says 'vitiop'
< 554h/707H 238v/262V Pos: standing >
< T: behemoth TP: sta TC: small wounds E: A Duergar sta EP: nasty wounds >
A Duergar misses a behemoth.
A Duergar misses a behemoth.
A Duergar misses a behemoth.
A Duergar's impressive slash wounds a behemoth.
< 554h/707H 238v/262V Pos: standing >
< T: behemoth TP: sta TC: small wounds E: A Duergar sta EP: nasty wounds >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 554h/707H 238v/262V Pos: standing >
< T: behemoth TP: sta TC: small wounds E: A Duergar sta EP: nasty wounds >
A Duergar suddenly clutches their head, as if trying to shrug off some unknown malady.
A Duergar's eyes briefly cloud over as his body is painfully ripped apart from within.
A Duergar says 'HeT tHoS VhiPg&p OyT uF nY jEaF !!!&p'
You do a fancy maneuver, tripping a Duergar.
< 554h/707H 238v/262V Pos: standing >
< T: behemoth TP: sta TC: small wounds E: A Duergar sit EP: pretty hurt >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 11 ] Your impressive pierce strikes a Duergar.
[Damage: 13 ] Your impressive pierce strikes a Duergar.
[Damage: 16 ] Your impressive pierce strikes a Duergar.
[Damage: 15 ] Your pierce strikes a Duergar.
[Damage: 13 ] Your impressive pierce strikes a Duergar.
A Duergar blocks your futile lunge at him.
Sparks... flashing lights... you cannot concentrate!
[Damage: 12 ] Your impressive pierce strikes a Duergar.
A behemoth suddenly appears a bit confused!
A behemoth's punch strikes a Duergar very hard.
A behemoth's fine punch strikes a Duergar very hard.
A behemoth's decent punch seriously wounds a Duergar.
< 554h/707H 238v/262V Pos: standing >
< T: behemoth TP: sta TC: small wounds E: A Duergar sit EP: awful >
M.. MMM M
^^.. MM^ MM
^^.... M^ MM
M ......M^MM
^.^..MMMM^
M..M..@MM^^
^M...M.^MM .
^MM.^.^M^MM.
MM..... MM.
M^... MM^.
.M...MMM^.^
< 554h/707H 238v/262V Pos: standing >
< T: behemoth TP: sta TC: small wounds E: A Duergar sit EP: awful >
M.. MMM M
^^.. MM^ MM
^^.... M^ MM
M ......M^MM
^.^..MMMM^
M..M..@MM^^
^M...M.^MM .
^MM.^.^M^MM.
MM..... MM.
M^... MM^.
M^...MMM^.^
< 554h/707H 238v/262V Pos: standing >
< T: behemoth TP: sta TC: small wounds E: A Duergar sit EP: awful >
A Duergar's eyes briefly cloud over as his body is painfully ripped apart from within.
A Duergar's shield of Nightmares [poor] shattered in bits as the tortured body spasms and quivers!
A Duergar's some steel carving gauntlets shattered in bits as the tortured body spasms and quivers!
A Duergar's slaadi necklace of Chaos shattered in bits as the tortured body spasms and quivers!
A Duergar's stony granite face shattered in bits as the tortured body spasms and quivers!
A Duergar is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rex by 6666666.
The smell of fresh blood enters your body, infusing you with power!