<worn on head> halo of the maelstrom
<worn on eyes> the eyes of a basilisk
<worn in ear> a tiny water wisp (magic)
<worn in ear> a sphere of entrapped souls (magic)
<worn on face> a bronze mask
<worn around neck> a golden medal of honor [poor]
<worn around neck> a legendary gold charm
<worn on body> a mysterious robe
<worn about body> a dark-blue robe of stars and moons [poor] (magic) (humming)
<worn about waist> the frayed ends of sanity (magic) [83%]
<worn on belt buckle>a rugged adventurers satchel (magic) [77%]
<worn on arms> some mysterious sleeves
<held as shield> a well-used ivory tower shield
<worn around wrist> a bracelet of astrology
<worn around wrist> a diamond bracelet (magic)
<worn on finger> a glowing black ring
<worn on finger> a tiny bone ring [poor]
<primary weapon> a mithril battle axe (magic)
<worn on legs> some mysterious leggings
<worn on feet> some magical sapphire shoes from City of Torrhan
MMM....^..M
..^.MMM..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A tiny pond seems to suck the life from its surroundings.
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
Rex intently searches for tracks.
< 424h/593H 62v/164V Pos: standing >
You quickly scan the area.
A drunk flind who is a brief walk away to your north.
An undead commoner who is rather far off to your north.
An undead child who is rather far off to your north.
A sinister vampire who is rather far off to your north.
A drunk flind who is in the distance to your north.
An undead commoner who is in the distance to your north.
A wandering soldier who is almost out of sight to your north.
An undead child who is almost out of sight to your north.
A drunk flind who is almost out of sight to your north.
< 427h/593H 64v/164V Pos: standing >
Rex sneaks south.
You follow Rex.
MMMMM^^..
MMMMMMM^^M^
.^MMM^MMM^^.
..^MM.D MMM^^
^^ ..@^ MM^
MMMMMM.^^ MM^
MMMM....^..MM
M..^.MMM...
.^^.MMMM.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A misshaped electrum veil lies here on the ground.
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
Rex intently searches for tracks.
< 431h/593H 65v/164V Pos: standing >
Rex sneaks south.
You follow Rex.
MMMMMM^^M
.^MMM^MMM^^
..^MM.D MMM^^
^^ ...^ MM^
MMMMMM@^^ MM^
MMMM....^..MM
MM..^.MMM...M
..^^.MMMM..
.^ .^.MMM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 436h/593H 67v/164V Pos: standing >
Rex sneaks south.
You follow Rex.
^MMM^MMM^
.^MM.D MMM^
^^ ...^ MM^
MMMMMM.^^ MM^
MMMM..@.^..MM
MM..^.MMM...M
..^^.MMMM..M
..^ .^.MMM.
M ....^ M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A flawless ruby has been left here, sparkling brightly.
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
Rex intently searches for tracks.
< 437h/593H 66v/164V Pos: standing >
You follow Rex.
.^MMM^MMM
..^MM.D MMM
.^^ ...^ MM
^MMMMMM.^^ MM
MMMMM.@..^..M
MMM..^.MMM...
..^^.MMMM..
...^ .^.MMM
M ....^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 437h/593H 64v/164V Pos: standing >
Rex sneaks west.
You follow Rex.
.^MMM^MM
...^MM.D MM
^.^^ ...^ M
^MMMMMM.^^ M
MMMMMM@...^..
MMMM..^.MMM..
M ..^^.MMMM.
....^ .^.MM
. M ....^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 438h/593H 63v/164V Pos: standing >
Rex sneaks south.
You follow Rex.
..^MM.D M
.^^ ...^
^MMMMMM.^^ M
MMMMMM....^..
MMMM..@.MMM..
M ..^^.MMMM.
....^ .^.MMM
.. M ....^
. MM....^
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
There are residual brain waves in the area.
< 439h/593H 61v/164V Pos: standing >
Rex sneaks south.
You follow Rex.
^^ ...^
^MMMMMM.^^
MMMMMM....^..
MMMM..^.MMM..
M ..^@.MMMM.
....^ .^.MMM
^.. M ....^ M
.. MM....^^
MM ^.^..
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 439h/593H 60v/164V Pos: standing >
You follow Rex.
MMMMMM.^^
MMMMM....^.
MMMM..^.MMM..
M ..^^.MMMM.
....^@.^.MMM
^.. M ....^ M
... MM....^^M
. MM ^.^..
MM ..^^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 440h/593H 58v/164V Pos: standing >
Rex sneaks south.
You follow Rex.
MMMM....^
MMM..^.MMM.
M ..^^.MMMM.
....^ .^.MMM
^.. M @...^ M
... MM....^^M
.. MM ^.^..
MMM ..^^.
M ^^ ...^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 440h/593H 56v/164V Pos: standing >
Rex sneaks south.
You follow Rex.
MM..^.MMM
..^^.MMMM
....^ .^.MMM
^.. M ....^ M
... MM@...^^M
.. MM ^.^..
MMM ..^^.
MM ^^ ...^^
.. .....
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 441h/593H 55v/164V Pos: standing >
Rex sneaks south.
You follow Rex.
..^^.MMM
....^ .^.MM
^.. M ....^ M
... MM....^^M
.. MM @.^..
MMM ..^^.
MMM ^^ ...^^^
.. ......
.M..^...M
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 441h/593H 53v/164V Pos: standing >
You follow Rex.
...^ .^.M
.. M ....^
... MM....^^M
.. MM ^.^..
MMM @..^^.
MMM ^^ ...^^^
M .. ......
.M..^...M.
.M...^...
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 442h/593H 51v/164V Pos: standing >
You follow Rex.
. M ....^
.. MM....^^
.. MM ^.^..
MMM ..^^.
MMM ^^@...^^^
M .. ......
M .M..^...M.^
M.M...^....
..^......
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 442h/593H 50v/164V Pos: standing >
Rex sneaks south.
You follow Rex.
. MM....^
. MM ^.^..
MMM ..^^.
MMM ^^ ...^^^
M .. @.....
M .M..^...M.^
MM.M...^....^
M..^.......
M....^...
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 443h/593H 48v/164V Pos: standing >
Rex sneaks south.
You follow Rex.
MM ^.^..
MMM ..^^.
MMM ^^ ...^^^
M .. ......
M .M..@...M.^
MM.M...^....^
.M..^........
.M....^....
MM.^ .^.
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 443h/593H 46v/164V Pos: standing >
Rex sneaks south.
You follow Rex.
MM ..^^
MM ^^ ...^^
M .. ......
M .M..^...M.^
MM.M..@^....^
.M..^........
..M....^....^
^MM.^ .^.
^M.. MMM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 443h/593H 45v/164V Pos: standing >
You follow Rex.
M ^^ ...^
.. ......
M .M..^...M.^
MM.M...^....^
.M..^.@......
..M....^....^
.^MM.^ .^. .
^^M.. MMM
^^.. MM^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
There are residual brain waves in the area.
< 444h/593H 43v/164V Pos: standing >
Rex sneaks south.
You follow Rex.
.. .....
.M..^...M.
MM.M...^....^
.M..^........
..M...@^....^
.^MM.^ .^. .
^^^M.. MMM
^^.. MM^
^^.... M^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 444h/593H 41v/164V Pos: standing >
Rex sneaks south.
You follow Rex.
.M..^...M
M.M...^....
.M..^........
..M....^....^
.^MM.^@ .^. .
^^^M.. MMM
^^.. MM^ M
^^.... M^
......M^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
A tiny pond seems to suck the life from its surroundings.
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 445h/593H 40v/164V Pos: standing >
Rex sneaks south.
You follow Rex.
.M...^...
M..^.......
..M....^....^
.^MM.^ .^. .
^^^M..@ MMM
^^.. MM^ M
M ^^.... M^ M
......M^M
^.^..MMM
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 445h/593H 38v/164V Pos: standing >
You follow Rex.
..^......
.M....^....
.^MM.^ .^. .
^^^M.. MMM
^^.@ MM^ M
M ^^.... M^ M
M ......M^MM
^.^..MMMM
M..M..PMM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 446h/593H 37v/164V Pos: standing >
Rex sneaks west.
You follow Rex.
M..^.....
..M....^...
..^MM.^ .^.
^^^M.. MMM
M ^^@. MM^
M ^^.... M^
MM ......M^M
^.^..MMM
M..M..PM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 446h/593H 35v/164V Pos: standing >
You follow Rex.
.M....^..
.^MM.^ .^.
^^^M.. MMM
M ^^.. MM^
M ^^.@.. M^
MM ......M^M
M ^.^..MMMM
M..M..PMM
^M...M.^M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 447h/593H 34v/164V Pos: standing >
You follow Rex.
^MM.^ .^
^^^M.. MMM
M ^^.. MM^
M ^^.... M^
MM ..@...M^M
M ^.^..MMMM
M..M..PMM^
^M...M.^MM
MM.^.^M^M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 448h/593H 32v/164V Pos: standing >
Rex sneaks south.
You follow Rex.
^^M.. MM
^^.. MM^
M ^^.... M^
MM ......M^M
M ^.@..MMMM
M..M..PMM^
^M...M.^MM
^MM.^.^M^MM
MM..... M
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 448h/593H 30v/164V Pos: standing >
You follow Rex.
^M.. MMM
^^.. MM^
M ^^.... M^ M
M ......M^MM
^.^@.MMMM^
M..M..PMM^^
^M...M.^MM .
MM.^.^M^MM.
M..... MM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 449h/593H 29v/164V Pos: standing >
Rex sneaks east.
You follow Rex.
M.. MMM
^^.. MM^ M
^^.... M^ MM
......M^MM
^.^.@MMMM^
M..M..PMM^^
^M...M.^MM .
M.^.^M^MM.
..... MM.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 449h/593H 27v/164V Pos: standing >
Rex sneaks south.
You follow Rex.
^^.. MM^
^^.... M^ M
......M^MM
^.^..MMMM^
M..M.@PMM^^
^M...M.^MM .
MM.^.^M^MM.
M..... MM.
^... MM^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
< 450h/593H 26v/164V Pos: standing >
You follow Rex.
^.. MM^ M
^.... M^ MM
......M^MM
^.^..MMMM^
M..M..@MM^^
M...M.^MM .
M.^.^M^MM.
..... MM.
... MM^.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A tiny pond seems to suck the life from its surroundings.
*Rex -= Tharnadian Mercenaries =- (Halfling)(small) stands in mid-air here.
A behemoth stands, floating here, fighting a Duergar.(Red Aura)
A hulking behemoth stomps through here, protecting his territory. (paralyzed) (Red Aura)
A Drider (large) -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Duergar (medium) -=Denizens of Lloth=- stands in mid-air here, fighting a behemoth.(Red Aura)
< 450h/593H 24v/164V Pos: standing >
Rex snaps into visibility.
Rex places Tiamat's poison tail stinger in the back of a Duergar, resulting in some strange noises and some blood.
< 451h/593H 24v/164V Pos: standing >
Rex kicks up a cloud of dust at a Duergar.
A Duergar seems to be blinded!
You begin to focus your will...
< 451h/593H 25v/164V Pos: standing >
A Duergar says 'vitiop'
< 452h/593H 25v/164V Pos: standing >
A Duergar attacks a behemoth. [1 Hits]
< 453h/593H 26v/164V Pos: standing >
Casting: psychic crush
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 454h/593H 26v/164V Pos: standing >
Your mental manipulations become a reality...
A Duergar suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 116 ] A Duergar's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
A Duergar says 'HeT tHoS VhiPg&p OyT uF nY jEaF !!!&p'
Rex dances an acrobatic maneuver in battle, and trips up a Duergar!
< 454h/593H 27v/164V Pos: standing >
Rex snaps into visibility.
Rex suddenly appears a bit confused!
Rex attacks a Duergar. [6 Hits]
A behemoth suddenly appears a bit confused!
A behemoth attacks a Duergar. [3 Hits]
< 456h/593H 28v/164V Pos: standing >
You begin to focus your will...
< 456h/593H 28v/164V Pos: standing >
Casting: psychic crush
< 458h/593H 30v/164V Pos: standing >
Your mental manipulations become a reality...
[Damage: 92 ] A Duergar's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
A Duergar's shield of Nightmares [poor] shattered in bits as the tortured body spasms and quivers!
A Duergar's some steel carving gauntlets shattered in bits as the tortured body spasms and quivers!
A Duergar's slaadi necklace of Chaos shattered in bits as the tortured body spasms and quivers!
A Duergar's stony granite face shattered in bits as the tortured body spasms and quivers!
A Duergar is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ra by 6666666.
The smell of fresh blood enters your body, infusing you with power!