The death of [47 Shaman] Coheal -=Denizens of Lloth=- (Orc)

in The Great Lava Fields of the Damned

from the perspective of [50 Thief] Rex -= Tharnadian Mercenaries =- (Halfling)

<worn as a badge>    a wisp of shimmering faerie light with a strange dark bloodstone (illuminating)
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a pair of goggles of faerie sight (magic) [23%]
<worn in ear>        a large golden hoop earring (magic)
<worn in ear>        a diamond stud covered in blood (magic) (glowing)
<worn on face>       a mask of the minotaur [superior] [83%]
<worn around neck>   a studded dragonscale neckguard [superior]
<worn around neck>   a coil of darkness of precision [76%]
<worn on body>       the chameleon suit of transformation [poor]
<worn about body>    the cloak of shadow dragons [superior] [35%]
<worn on back>       a black leather backpack [poor]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of damage (magic) (glowing)
<worn about waist>   a black leather belt with a crimson coral buckle [64%]
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<attached to belt>   a golden elven dagger [superior] (magic) (glowing)
<worn on arms>       some fur-lined horned ram-skull shoulder guards
<worn around wrist>  a spiked mithril wristguard (magic)
<worn around wrist>  a wristbow [superior] [64%]
<worn on hands>      a set of glassteel gloves [superior] (glowing)
<worn on finger>     a ring of the weretor (magic) (glowing) [84%]
<worn on finger>     an obsidian circle [superior] (magic)
<primary weapon>     a slimy troglodyte claw [superior] with a strange black stone
<secondary weapon>   a slimy troglodyte claw [poor] with a strange black stone
<worn on legs>       a pair of dragonscale leg plates (magic) [51%]
<worn on feet>       a pair of magic boots [superior] (magic) (illuminating)

   M ....^ MMM    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 408h/561H 105v/181V Pos: standing >
   MMMMMM^^^^.    
  .^MMM^MMM^^.    
 .M^MM.. MMM^^    
 ^M  .M.^M MM^    
 MMMMMM.@^ MM^    
 MMMM....^..MM    
 MM..^.MMM...M^   
  ..^^.MMMM..M^   
   M^ .^.MMM..    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 408h/561H 104v/181V Pos: standing >
   MMMMM^^....    
  MMMMMMM^^^^.    
  .^MMM^MMM^^.    
 .M^MM.. MMM^^    
 ^M  .M.@M MM^    
 MMMMMM.^^ MM^    
 MMMM....^..MM    
  M..^.MMM...M^   
   .^^.MMMM..M    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 409h/561H 103v/181V Pos: standing >
   MMMM^^....     
  MMMMMM^^....    
 MMMMMMMM^^^^.    
  .^MMM^MMM^^.    
 .M^MM..@MMM^^    
 ^M  .M.^M MM^    
 MMMMMM.^^ MM^    
  MMM....^..MM    
   ..^.MMM...M    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 409h/561H 103v/181V Pos: standing >
   MMMM^^....     
  MMMMMM^^....    
 MMMMMMMM^^^^.    
  .^MMM^MMM^^.    
 .M^MM..@MMM^^    
 ^M  .M.M  MM^    
 MMMMMM.^^ MM^    
  MMM....^..MM    
   ..^.MMM...M    
   MMMMM^^....    
  MMMMMMM^^....   
 ^MMMMMMMM^^^^.   
 . .^MMM^MMM^^.   
 M.M^MM.@ MMM^^   
 .^M  .M.M  MM^   
 ^MMMMMM.^^ MM^   
  MMMM....^..MM   
   M..^.MMM...    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 410h/561H 103v/181V Pos: standing >
You quickly scan the area.
A fire lizard who is not far off to your north.
An Orc who is not far off to your north.
An undead high noble who is a brief walk away to your north.
A drunk flind who is a brief walk away to your north.
A deadly bat who is a brief walk away to your north.
A wandering soldier who is rather far off to your north.
An undead high noble who is rather far off to your north.
A nightcrawler who is in the distance to your north.
An undead child who is in the distance to your north.
A sinister vampire who is in the distance to your north.
A nightcrawler who is in the distance to your north.
A black crow who is almost out of sight to your north.
A dark skeleton who is almost out of sight to your north.
A deadly bat who is almost out of sight to your north.
A black crow who is almost out of sight to your north.
An undead child who is almost out of sight to your north.
A drunk flind who is almost out of sight to your north.
An undead commoner who is almost out of sight to your north.
A shade who is in the distance to your west.
A shade who is almost out of sight to your west.

< 411h/561H 104v/181V Pos: standing >
   MMMMM^^....    
  MMMMMMM^^....   
 ^MMMMMMMM^^^^.   
 . .^MMM^MMM^^.   
 M.M^MM.@MMMM^^   
 .^M  .M.^  MM^   
 ^MMMMMM.^^ MM^   
  MMMM....^..MM   
   M..^.MMM...    

<map>
Zone: Lava Springs.
Room: A Small Tunnel
</map>
A Small Tunnel
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 413h/561H 107v/181V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
The corpse of a fire lizard is lying here.
An Orc (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)

< 414h/561H 107v/181V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 45 ] An Orc makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.

< 414h/561H 108v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: An Orc sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 10 ] Your pierce wounds an Orc.
[Damage: 12 ] Your pierce wounds an Orc.
[Damage: 11 ] Your impressive pierce wounds an Orc.
[Damage: 12 ] Your impressive pierce wounds an Orc.
[Damage: 13 ] Your impressive pierce wounds an Orc.
[Damage:  8 ] Your pierce wounds an Orc.
You score a CRITICAL HIT!!!!!
[Damage: 23 ] Your pierce strikes an Orc.

< 415h/561H 109v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: An Orc sta EP:  small wounds >
 You do a fancy maneuver, tripping an Orc.

< 415h/561H 109v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: An Orc sit EP:  small wounds >
 You dodge an Orc's vicious attack.

< 415h/561H 109v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: An Orc sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You miss an Orc.
[Damage: 13 ] Your impressive pierce wounds an Orc.
[Damage: 16 ] Your pierce strikes an Orc.
[Damage: 14 ] Your powerful pierce wounds an Orc.
[Damage: 17 ] Your powerful pierce strikes an Orc.
You score a CRITICAL HIT!!!!!
[Damage: 28 ] Your pierce strikes an Orc.
[Damage: 16 ] Your powerful pierce strikes an Orc.

< 415h/561H 109v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: An Orc sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 15 ] Your powerful pierce strikes an Orc.
[Damage: 14 ] Your powerful pierce hits an Orc across the leg, resulting in a limp stride.
[Damage: 13 ] Your pierce strikes an Orc.
[Damage: 12 ] Your impressive pierce strikes an Orc.
[Damage: 17 ] Your powerful pierce strikes an Orc.
Your slimy troglodyte claw [poor] with a strange black stone murmurs some strange incantations...
[Damage: 62 ] Your concussion blast rips into an Orc, shattering his soul!
[Damage: 13 ] Your impressive pierce strikes an Orc.

< 415h/561H 109v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: An Orc sit EP:  nasty wounds >
 You dodge an Orc's vicious attack.

< 415h/561H 109v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: An Orc sit EP:  nasty wounds >
 An Orc clambers to his feet.

< 415h/561H 109v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: An Orc sta EP:  nasty wounds >
 An Orc attempts to flee.
An Orc leaves north.

< 415h/561H 109v/181V Pos: standing >
An Orc enters from the north.

< 415h/561H 109v/181V Pos: standing >
An Orc leaves south.

< 415h/561H 109v/181V Pos: standing >
A nightcrawler enters from the north.
Trip who?

< 415h/561H 109v/181V Pos: standing >
Trip who?

< 415h/561H 109v/181V Pos: standing >
Trip who?

< 415h/561H 109v/181V Pos: standing >
Trip who?

< 415h/561H 109v/181V Pos: standing >
Trip who?

< 415h/561H 109v/181V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Small Tunnel
</map>
A Small Tunnel
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 415h/561H 107v/181V Pos: standing >
   MMMMM^^....    
  MMMMMMM^^....   
 ^MMMMMMMM^^^^.   
 . M^MMM^MMM^^.   
 M..^MM.@MMMM^^   
 .^M  .M.^  MM^   
 ^MMMMMM.^^ MM^   
  MMMM....^..MM   
   M.P^.MMM...    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 415h/561H 105v/181V Pos: standing >
   MMMMMM^^...    
  MMMMMMMM^^^^.   
 . M^MMM^MMM^^.   
 M..^MM..MMMM^^   
 .^M  .M@^  MM^   
 ^MMMMMM.^^ MM^   
 MMMMM....^..MM   
  MMP.^.MMM...M   
   ..^^.MMMM..    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 415h/561H 104v/181V Pos: standing >
   MMMMMM^^...    
  MMMMMMMM^^^^.   
 . M^MMM^MMM^^.   
 M..^MM..MMMM^^   
 .^M  .M@^  MM^   
 ^MMMMMM.^^ MM^   
 MMMMM....^..MM   
  MMP.^.MMM...M   
   ..^^.MMMM..    
   MMMMMMM^^^^    
   M^MMM^MMM^^.   
 M..^MM..MMMM^^   
 .^M  .M.^  MM^   
 ^MMMMMM@^^ MM^   
 MMMMM....^..MM   
 MMMP.^.MMM...M^  
   ..^^.MMMM..M   
   ..M .^.MMM.    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 416h/561H 103v/181V Pos: standing >
   M^MMM^MMM^^    
  ..^MM..MMMM^^   
 .^M  .M.^  MM^   
 ^MMMMMM.^^ MM^   
 MMMMM..@.^..MM   
 MMMP.^.MMM...M^  
   ..^^.MMMM..M^  
  ...M .^.MMM..   
    M ....^ MM    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 416h/561H 102v/181V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 417h/561H 103v/181V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 417h/561H 104v/181V Pos: standing >
   M^MMM^MMM^^    
  ..^MM..MMMM^^   
 .^M  .M.^  MM^   
 ^MMMMMM.^^ MM^   
 MMMMM..@.^..MM   
 MMM..^.MMM...M^  
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  ...M .^.MMM..   
    M ....^ MM    
    M^MMM^MMM^    
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 ^.^M  .M.^  MM^  
  ^MMMMMM.^^ MM^  
 MMMMMM.@..^..MM  
 MMMM..^.MMM...M  
 M  P.^^.MMMM..M  
  ....M .^.MMM.   
   . M ....^ M    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 418h/561H 103v/181V Pos: standing >
    M^MMM^MMM^    
  M..^MM..MMMM^   
 ^.^M  .M.^  MM^  
  ^MMMMMM.^^ MM^  
 MMMMMM.@..^..MM  
 MMMM..^.MMM...M  
 M  P.^^.MMMM..M  
  ....M .^.MMM.   
   . M ....^ M    
   . M^MMM^MMM    
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 ^ ^MMMMMM.^^ MM  
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 MMMMM..^.MMM...  
 ^M P..^^.MMMM..  
   ....M .^.MMM   
   .. M ....^     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 418h/561H 102v/181V Pos: standing >
   . M^MMM^MMM    
  .M..^MM..MMMM   
 ^^.^M  .M.^  MM  
 ^ ^MMMMMM.^^ MM  
 MMMMMMM@...^..M  
 MMMMM..^.MMM...  
 ^M P..^^.MMMM..  
   ....M .^.MMM   
   .. M ....^     
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 419h/561H 103v/181V Pos: standing >
   . M^MMM^MMM    
  .M..^MM..MMMM   
 ^^.^M  .M.^  MM  
 ^ ^MMMMMM.^^ MM  
 MMMMMMM@...^..M  
 MMMMM..^.MMM...  
 ^MP ..^^.MMMM..  
   ....M .^.MMM   
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  ^.^M  .M.^  M   
 ^ ^MMMMMM.^^ MM  
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 ^MP ..^^.MMMM..  
 ^ ....M .^.MMM.  
  M.. M ....^ M   
   .. MM....^^    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 419h/561H 103v/181V Pos: standing >
   .M..^MM..MM    
  ^^.^M  .M.^     
 ^^ ^MMMMMM.^^ M  
 MMMMMMMM....^..  
 MMMMMM.@^.MMM..  
 M^MP ..^^.MMMM.  
  ^ ....M .^.MMM  
   M.. M ....^    
   ... MM....^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 420h/561H 102v/181V Pos: standing >
    .M..^MM..M    
  ^^^.^M  .M.^    
 ^^^ ^MMMMMM.^^   
  MMMMMMMM....^.  
 MMMMMMM@.^.MMM.  
 MM^MP ..^^.MMMM  
 M ^ ....M .^.MM  
    M.. M ....^   
   .... MM....    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 420h/561H 101v/181V Pos: standing >
   ^^.^M  .M.^    
  ^^ ^MMMMMM.^^   
  MMMMMMMM....^.  
 MMMMMMM..^.MMM.  
 MM^MP .@^^.MMMM  
 M ^ ....M .^.MM  
 ^  M.. M ....^   
  ..... MM....^   
   ... MM ^.^.    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 421h/561H 100v/181V Pos: standing >
   ^^^.^M  .M.    
  ^^^ ^MMMMMM.^   
   MMMMMMMM....^  
 MMMMMMMM..^.MMM  
 MMM^MP @.^^.MMM  
 MM ^ ....M .^.M  
 M^  M.. M ....^  
  ^..... MM....   
   .... MM ^.^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 421h/561H 99v/181V Pos: standing >
   .^^^.^M  .M    
  .^^^ ^MMMMMM.   
 ^  MMMMMMMM....  
  MMMMMMMM..^.MM  
 MMMM^MP@..^^.MM  
 MMM ^ ....M .^.  
  M^  M.. M ....  
  ^^..... MM...   
   ..... MM ^.    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 422h/561H 98v/181V Pos: standing >
    .^^^.^M  .    
  ..^^^ ^MMMMMM   
 .^  MMMMMMMM...  
   MMMMMMMM..^.M  
 MMMMM^M@ ..^^.M  
 MMMM ^ ....M .^  
 M M^  M.. M ...  
  ^^^..... MM..   
   ...... MM ^    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
An Orc (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)

< 422h/561H 97v/181V Pos: standing >
[Damage: 78 ] An Orc makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.

< 423h/561H 98v/181V Pos: standing >
< T: Rex TP: sta TC: small wounds E: An Orc sta EP: pretty hurt >
 An Orc starts casting a spell.

< 423h/561H 100v/181V Pos: standing >
< T: Rex TP: sta TC: small wounds E: An Orc sta EP: pretty hurt >
 You score a CRITICAL HIT!!!!!
[Damage: 27 ] Your mighty pierce strikes an Orc very hard.
[Damage: 10 ] Your impressive pierce strikes an Orc.
You score a CRITICAL HIT!!!!!
[Damage: 27 ] Your mighty pierce reached an Orc's arm severing tendons and muscles.
[Damage: 12 ] Your impressive pierce strikes an Orc hard.
PooF! You perform an evasive maneouver, quickling darting into the shadows!

< 423h/561H 100v/181V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 19 ] An Orc makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.

< 423h/561H 101v/181V Pos: standing >
< T: Rex TP: sta TC: small wounds E: An Orc sta EP:  awful >
     .^^^.^M  .    
  ..^^^ ^MMMMMM   
 .^  MMMMMMMM...  
   MMMMMMMM..^.M  
 MMMMM^M@ ..^^.M  
 MMMM ^ ....M .^  
 M M^  M.. M ...  
  ^^^..... MM..   
   ...... MM ^    

< 424h/561H 102v/181V Pos: standing >
< T: Rex TP: sta TC: small wounds E: An Orc sta EP:  awful >
 An Orc completes his spell...
An Orc utters the words 'ofzahzf wunsoeuio'
An Orc shudders as an immense rush of life flows into his body!

< 424h/561H 102v/181V Pos: standing >
< T: Rex TP: sta TC: small wounds E: An Orc sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 13 ] Your impressive pierce strikes an Orc.
[Damage: 13 ] Your impressive pierce strikes an Orc.
[Damage:  9 ] Your impressive pierce strikes an Orc.
Your slimy troglodyte claw [poor] with a strange black stone murmurs some strange incantations...
[Damage: 63 ] Your concussion blast rips into an Orc, shattering his soul!
An Orc dodges your futile attack.
[Damage: 10 ] Your impressive pierce strikes an Orc.
Your slimy troglodyte claw [superior] with a strange black stone murmurs some strange incantations...
[Damage: 65 ] Your concussion blast rips into an Orc, shattering his soul!
[Damage: 14 ] Your pierce seriously wounds an Orc.

< 424h/561H 102v/181V Pos: standing >
< T: Rex TP: sta TC: small wounds E: An Orc sta EP:  awful >
     .^^^.^M  .    
  ..^^^ ^MMMMMM   
 .^  MMMMMMMM..M  
   MMMMMMMM..^.M  
 MMMMM^M@ ..^^.M  
 MMMM ^ ....M .^  
 M M^  M.. M ...  
  ^^^..... MM..   
   ...... MM ^    
An Orc starts casting an offensive spell.

< 424h/561H 102v/181V Pos: standing >
< T: Rex TP: sta TC: small wounds E: An Orc sta EP:  awful >
     .^^^.^M  .    
  ..^^^ ^MMMMMM   
 .^  MMMMMMMM..M  
   MMMMMMMM..^.M  
 MMMMM^M@ ..^^.M  
 MMMM ^ ....M .^  
 M M^  M.. M ...  
  ^^^..... MM..   
   ...... MM ^    
You have no footing here!

< 424h/561H 102v/181V Pos: standing >
< T: Rex TP: sta TC: small wounds E: An Orc sta EP:  awful >
     .^^^.^M  .    
  ..^^^ ^MMMMMM   
 .^  MMMMMMMM..M  
   MMMMMMMM..^.M  
 MMMMM^M@ ..^^.M  
 MMMM ^ ....M .^  
 M M^  M.. M ...  
  ^^^..... MM..   
   ...... MM ^    

< 424h/561H 102v/181V Pos: standing >
< T: Rex TP: sta TC: small wounds E: An Orc sta EP:  awful >
     .^^^.^M  .    
  ..^^^ ^MMMMMM   
 .^  MMMMMMMM.M.  
   MMMMMMMM..^.M  
 MMMMM^M@ ..^^.M  
 MMMM ^ ....M .^  
 M M^  M.. M ...  
  ^^^..... MM..   
   ...... MM ^    

< 424h/561H 102v/181V Pos: standing >
< T: Rex TP: sta TC: small wounds E: An Orc sta EP:  awful >
     .^^^.^M  .    
  ..^^^ ^MMMMMM   
 .^  MMMMMMMM.M.  
   MMMMMMMM..^.M  
 MMMMM^M@ ..^^.M  
 MMMM ^ ...M^ .^  
 M M^  M.. M ...  
  ^^^..... MM..   
   ...... MM ^    

< 424h/561H 102v/181V Pos: standing >
< T: Rex TP: sta TC: small wounds E: An Orc sta EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage: 12 ] Your impressive pierce seriously wounds an Orc.
[Damage:  9 ] Your impressive pierce seriously wounds an Orc.
You miss an Orc.
[Damage: 12 ] Your pierce enshrouds an Orc in a mist of blood.
[Damage:  9 ] Your impressive pierce enshrouds an Orc in a mist of blood.
    .^^^.^M  .    
  ..^^^ ^MMMMMM   
 .^  MMMMMMMM...  
   MMMMMMMM..^MM  
 MMMMM^M@ ..^^.M  
 MMMM ^ ...M^ .^  
 M M^  M.. M ...  
  ^^^..... MM..   
   ...... MM ^    

< 424h/561H 102v/181V Pos: standing >
< T: Rex TP: sta TC: small wounds E: An Orc sta EP:  awful >
 An Orc completes his spell...
An Orc utters the words 'abrauztg gpahhzfuio uqzbarr'
An Orc points at you.
You reel in pain as an Orc's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 306h/561H 102v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: An Orc sta EP:  awful >
 An Orc starts casting an offensive spell.

< 306h/561H 102v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: An Orc sta EP:  awful >
 
< 306h/561H 102v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: An Orc sta EP:  awful >
 You grin as the shadows slowly coalesce around you.

< 306h/561H 102v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: An Orc sta EP:  awful >
     .^^^.^M  .    
  ..^^^ ^MMMMMM   
 .^  MMMMMMMM...  
   MMMMMMMM..^.M  
 MMMMM^M@ ..^^MM  
 MMMM ^ ...M^ .^  
 M M^  M.. M ...  
  ^^^..... MM..   
   ...... MM ^    

< 306h/561H 102v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: An Orc sta EP:  awful >
 An Orc completes his spell...
An Orc utters the words 'abrauztg gpahhzfuio uqzbarr'
An Orc points at you.
You reel in pain as an Orc's iceball shatters upon impacting you.
OUCH!  That really did HURT!
Your improved dexterity grants you an additional attack!
[Damage: 11 ] Your impressive pierce critically injures an Orc.
An Orc is mortally wounded, and will die soon, if not aided.
[Damage:  5 ] Your fine pierce hits an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rex by 6666666.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!