<floating about head>a mirrored ioun stone[239h 58m 27s]
<worn as a badge> the mark of the saboteur of agility
<worn on head> a black turban of circling flames of wisdom [84%]
<worn on eyes> some marksman's goggles of agility
<worn in ear> a flaming earring [84%]
<worn in ear> a tiny copper earring [superior]
<worn on face> the terrifying visage of the great wraith Dranum[239h 58m 27s]
<worn around neck> a slaadi necklace of Chaos (glowing) [70%]
<worn around neck> the necklace of wisdom [superior]
<worn on body> the chameleon suit of transformation of health
<worn about body> the cloak of the stalker[239h 58m 27s]
<worn on back> a big big bag for a little person [28%]
<worn as quiver> a pantherhide quiver [superior] (glowing)
<worn about waist> a black leather belt with a crimson coral buckle [51%]
<worn on belt buckle>a glowing white pearl of dexterity (glowing) [65%]
<attached to belt> a potion of bubbling goo (glowing)
<attached to belt> an intricate hourglass running in reverse (invis)
<worn on arms> the vambraces named "Ebb" of health (glowing)
<worn around wrist> the ancestral bracelet of Sevenoaks of wisdom
<worn around wrist> a bracelet of dracolich hide of damage (humming) [68%]
<worn on hands> a pair of pale, misty gloves[239h 58m 27s]
<worn on finger> an obsidian circle [superior] [75%]
<worn on finger> an obsidian circle of dexterity
<primary weapon> a darksteel rapier [superior] with a strange black stone (glowing) [86%]
<secondary weapon> the granite dagger 'BloodFeast'[239h 58m 27s]
<worn on legs> a haze of swirling green vapor (glowing)[239h 58m 27s]
<worn on feet> the boots of speed [superior]
MM^.M^M^^
The Dark Waters of the Lake of Shadows
Obvious exits: -N -E -S -W -D
Fresh blood covers everything in the area.
*Rethan -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
*Kossan ^^ -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here.
*Grrrk Chieftain -=Denizens of Lloth=- (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Grrrk's head.
< 1444h/1351H 323v/327V Pos: standing >
MMMMMMMMM
MMMMM MMM
MMMM MM
MM P M
MMM @ MM
MMMMM MM.
MM^MM MM^.
MM^.M^M^^
M^..MM^
The Dark Waters of the Lake of Shadows
Obvious exits: -N -E -S -W
< 1444h/1351H 323v/327V Pos: standing >
MMMMMMMMM
MMMMM MMMM
MMMM MMM
MM P MM
MMM @ MM^
MMMMM MM.^
MM^MM MM^.^
MM^.M^M^^^
M^..MM^.
The Dark Waters of the Lake of Shadows
Obvious exits: -N -E -S -W
< 1444h/1351H 323v/327V Pos: standing >
MMMMMMMMM
MMMM MMMMM
MMM MMMM
MM P MMM
MM @ MM^M
MMMMM MM.^M
MM^MM MM^.^M
MM^.M^M^^^.
M^..MM^.*
The Dark Waters of the Lake of Shadows
Obvious exits: -N -E -S -W
< 1444h/1351H 322v/327V Pos: standing >
Headbutt whom?
< 1444h/1351H 324v/327V Pos: standing >
MMM MMMM
MM MMM
MM . P MMM
MM MM^M
MMMMM @ MM.^M
MM^MM MM^.^M
MM^.M^M^^^.S
M^..MM^.*^
M^.^.MM^^
The Dark Waters of the Lake of Shadows
Obvious exits: -N -E -S -W
< 1444h/1351H 325v/327V Pos: standing >
M P MM
M . MM
MM MM^M
MMMMM MM.^M
MM^MM@MM^.^M
MM^.M^M^^^.S
M^..MM^.*^.
MM^.^.MM^^*
^^.*MMM^^
The Dark Waters of the Lake of Shadows
Obvious exits: -N -E -S -W
< 1444h/1351H 323v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -N -U
Fresh blood splatters cover the area.
< 1444h/1351H 321v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1351H 322v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1444h/1351H 323v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -S -D
A few drops of fresh blood are scattered around the area.
< 1443h/1351H 319v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1443h/1351H 320v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1443h/1351H 321v/327V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.
< 1443h/1351H 325v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1443h/1351H 327v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -N -U
Fresh blood splatters cover the area.
< 1443h/1351H 323v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1443h/1351H 323v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1443h/1351H 323v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -S -D
Puddles of fresh blood cover the ground.
< 1443h/1351H 317v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1443h/1351H 317v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1443h/1351H 318v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -N -S
Fresh blood covers everything in the area.
< 1443h/1351H 316v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
< 1443h/1351H 313v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -N -D
A few drops of fresh blood are scattered around the area.
< 1443h/1351H 310v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1443h/1351H 313v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -E -U
Fresh blood splatters cover the area.
< 1443h/1351H 312v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1443h/1351H 313v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1443h/1351H 314v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
< 1442h/1351H 312v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1442h/1351H 313v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1442h/1351H 314v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1442h/1351H 315v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -N -E
Fresh blood splatters cover the area.
< 1442h/1351H 313v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1442h/1351H 314v/327V Pos: standing >
Alas, you cannot go that way. . . .
< 1442h/1351H 315v/327V Pos: standing >
^M^^^.S
.MM^.*^.
.^.MM^^*..
.*MMM^^.^.S
*.MMM^@....MM
.^M^MM^^**^.^
^MM^^MM^..*..
...^^MM.***
^..^^MM.*
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1442h/1351H 314v/327V Pos: standing >
M^^^.S
MM^.*^.
^.MM^^*..
*MMM^^.^.S
.MMM^P@...MMM
^M^MM^^**^.^^
MM^^MM^..*..^
..^^MM.***.
..^^MM.*^
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 1442h/1351H 313v/327V Pos: standing >
^^^.S
M^.*^.
.MM^^*..
MMM^^.^.S
MMM^P.@..MMMM
M^MM^^**^.^^^
M^^MM^..*..^.
.^^MM.***..
.^^MM.*^.
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1442h/1351H 312v/327V Pos: standing >
^^.S
^.*^.
MM^^*..
MM^^.^.S
MM^P..@.MMMMM
^MM^^**^.^^^^
^^MM^..*..^.^
^^MM.***...
^^MM.*^.M
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 1442h/1351H 312v/327V Pos: standing >
^.S
.*^.
M^^*..
M^^.^.S
M^..P.@MMMMMM
MM^^**^.^^^^M
^MM^..*..^.^M
^MM.***....
^MM.*^.MM
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 1442h/1351H 312v/327V Pos: standing >
*^.
^^*..
M^^.^.S
M^.....MMMMMM
MM^^**@.^^^^M
^MM^..*..^.^M
^^MM.***.....
^^MM.*^.MM.
^^M....M^
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
< 1442h/1351H 314v/327V Pos: standing >
...MM
^.*^.^^
^..@..^
M...*..
MPM^.
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W
< 1442h/1351H 313v/327V Pos: standing >
.*^.^
^..*..^
M..@*..
MM.M^.M
MP...
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 1442h/1351H 312v/327V Pos: standing >
..*..
M...*..
MM.@^.M
^M.P..M
^M..^
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The Hellrider of Apocalypse, Morthreck rides here.
< 1442h/1351H 313v/327V Pos: standing >
^^**^.^^^
MM^..*..^.^
^^MM.***.....
.^^MM.*^.MM..
..^^M.@P.M^M.
*^^^^M..^^^.^
....*..P^^^..
..^*^^^^**.
....^.**.
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 1442h/1351H 312v/327V Pos: standing >
M^..*..^.
^MM.***....
.^^MM.*^.MM..
..^^M....M^M.
*^^^^M@P^^^.^
....*..P^^^..
...^*^^^^**..
^....^.**..
**.^*..^^
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1442h/1351H 311v/327V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 1442h/1351H 312v/327V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.
< 1442h/1351H 313v/327V Pos: standing >
^..*..^.^
MM.***.....
^^MM.*^.MM..^
.^^M....M^M.^
^^^^M.@^^^.^^
...*..P^^^..^
..^*^^^^**..M
....^.**..^
*.^*..^^^
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 1442h/1351H 312v/327V Pos: standing >
..*..^.^M
M.***.....M
^MM.*^.MM..^M
^^M....M^M.^M
^^^M..@^^.^^M
..*..P^^^..^M
.^*^^^^**..MM
...^.**..^M
.^*..^^^^
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
< 1442h/1351H 311v/327V Pos: standing >
.***.....
MM.*^.MM..^
^^M....M^M.^M
^^^M..^^^.^^M
..*..P@^^..^M
.^*^^^^**..MM
....^.**..^MM
*.^*..^^^^M
*.*.^^MMM
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
< 1441h/1351H 311v/327V Pos: standing >
***.....M
M.*^.MM..^M
^M....M^M.^M
^^M..^^^.^^M
.*..P^@^..^MM
^*^^^^**..MMM
...^.**..^MMM
.^*..^^^^MM
.*.^^MMMM
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
< 1441h/1351H 310v/327V Pos: standing >
**.....MM
.*^.MM..^M
M....M^M.^M
^M..^^^.^^M
*..P^^@..^MM
*^^^^**..MMMM
..^.**..^MMMM
^*..^^^^MMM
*.^^MMMMM
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
< 1441h/1351H 309v/327V Pos: standing >
*..^.^MM
***.....MM
M.*^.MM..^M
M....M^M.^M
^M..^^@.^^M
*..P^^^..^MM
*^^^^**..MMMM
.^.**..^MMM
*..^^^^MM
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
< 1441h/1351H 309v/327V Pos: standing >
A Recently Unearthed Chamber
Obvious exits: -N -S
< 1441h/1351H 308v/327V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 1441h/1351H 310v/327V Pos: standing >
*..^.^MM
***.....MM
M.*^.MM..^M
M....M^M.^M
^M..^^@.^^M
*..P^^^..^MM
*^^^^**..MMMM
.^.**..^MMM
*..^^^^MM
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
< 1441h/1351H 313v/327V Pos: standing >
**.....MM
.*^.MM..^M
M....M^M.^M
^M..^^^.^^M
*..P^^@..^MM
*^^^^**..MMMM
..^.**..^MMMM
^*..^^^^MMM
*.^^MMMMM
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
< 1441h/1351H 312v/327V Pos: standing >
***.....M
M.*^.MM..^M
^M....M^M.^M
^^M..^^^.^^M
.*..P^@^..^MM
^*^^^^**..MMM
...^.**..^MMM
.^*..^^^^MM
.*.^^MMMM
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
< 1441h/1351H 311v/327V Pos: standing >
.***.....
MM.*^.MM..^
^^M....M^M.^M
^^^M..^^^.^^M
..*..P@^^..^M
.^*^^^^**..MM
....^.**..^MM
*.^*..^^^^M
*.*.^^MMM
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
< 1441h/1351H 310v/327V Pos: standing >
M.***....
^MM.*^.MM..
.^^M....M^M.^
^^^^M..^^^.^^
...*..@^^^..^
..^*^^^^**..M
^....^.**..^M
**.^*..^^^^
**.*.^^MM
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
*Kossan ^^ -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here, fighting a Centaur.
A Centaur (large) -= Tharnadian Mercenaries =- stands in mid-air here, fighting Kossan. (Casting)
< 1441h/1351H 309v/327V Pos: standing >
MM.***...
^^MM.*^.MM.
..^^M....M^M.
*^^^^M..^^^.^
....*.@P^^^..
...^*^^^^**..
.^....^.**..^
.**.^*..^^^
^**.*.^^M
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 1441h/1351H 308v/327V Pos: standing >
^MM.***..
.^^MM.*^.MM
*..^^M....M^M
^*^^^^M..^^^.
.....*@.P^^^.
^...^*^^^^**.
^.^....^.**..
..**.^*..^^
.^**.*.^^
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 1441h/1351H 307v/327V Pos: standing >
MM.***...
^^MM.*^.MM.
..^^M....M^M.
*^^^^M..^^^.^
....*.@P^^^..
...^*^^^^**..
.^....^.**..^
.**.^*..^^^
^**.*.^^M
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 1441h/1351H 308v/327V Pos: standing >
M.***....
^MM.*^.MM..
.^^M....M^M.^
^^^^M..^^^.^^
...*..@^^^..^
..^*^^^^**..M
^....^.**..^M
**.^*..^^^^
**.*.^^MM
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
*Kossan ^^ -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here, fighting a Centaur.
A Centaur (large) -= Tharnadian Mercenaries =- stands in mid-air here, fighting Kossan.
< 1441h/1351H 307v/327V Pos: standing >
You snap into visibility.
[Damage: 60 ] You leave a huge, red swollen lump on a Centaur's temple.
The globe around your body flares as it bears the brunt of a Centaur's assault!
< 1441h/1351H 308v/327V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.
Kossan snaps into visibility.
Kossan's powerful bludgeon seriously wounds a Centaur.
As Kossan strikes a Centaur, the power of Kossan's ancestors fill him with RAGE!
Kossan snaps into visibility.
A sense of WiLD HAtE surrounds Kossan as his powerful crush seriously wounds a Centaur.
Kossan misses a Centaur.
Kossan snaps into visibility.
Kossan's impressive bludgeon strikes a Centaur very hard.
A Centaur blocks Kossan's lunge at him.
Kossan snaps into visibility.
Kossan's impressive bludgeon strikes a Centaur very hard.
Kossan snaps into visibility.
< 1441h/1351H 309v/327V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: awful >
< 1441h/1351H 309v/327V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: awful >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] Your slash strikes a Centaur very hard.
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.
[Damage: 14 ] Your slash strikes a Centaur very hard.
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.
[Damage: 15 ] Your impressive pierce seriously wounds a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur dodges your futile attack.
You snap into visibility.
[Damage: 14 ] You jam your elbow into a Centaur's side, bruising him!
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.
[Damage: 11 ] Your impressive slash seriously wounds a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.
[Damage: 15 ] Your slash enshrouds a Centaur in a mist of blood.
The globe around your body flares as it bears the brunt of a Centaur's assault!
Your darksteel rapier [superior] with a strange black stone murmurs some strange incantations...
You snap into visibility.
[Damage: 38 ] Your concussion blast rips into a Centaur, shattering his soul!
A Centaur's cloak of eternal fire was disintegrated by the negative energy!
A Centaur's druidic necklace of fish scales was disintegrated by the negative energy!
A Centaur's shimmering ring of vines [superior] was disintegrated by the negative energy!
A Centaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!