The death of [51 Forest Druid] Den -= Tharnadian Mercenaries =- (Centaur)

in Rugged Hillside Covered with Sharp Rocks

from the perspective of [53 Bounty Hunter] Kir -=Denizens of Lloth=- (Duergar)

<floating about head>a mirrored ioun stone[239h 58m 27s]
<worn as a badge>    the mark of the saboteur of agility
<worn on head>       a black turban of circling flames of wisdom [84%]
<worn on eyes>       some marksman's goggles of agility
<worn in ear>        a flaming earring [84%]
<worn in ear>        a tiny copper earring [superior]
<worn on face>       the terrifying visage of the great wraith Dranum[239h 58m 27s]
<worn around neck>   a slaadi necklace of Chaos (glowing) [70%]
<worn around neck>   the necklace of wisdom [superior]
<worn on body>       the chameleon suit of transformation of health
<worn about body>    the cloak of the stalker[239h 58m 27s]
<worn on back>       a big big bag for a little person [28%]
<worn as quiver>     a pantherhide quiver [superior] (glowing)
<worn about waist>   a black leather belt with a crimson coral buckle [51%]
<worn on belt buckle>a glowing white pearl of dexterity (glowing) [65%]
<attached to belt>   a potion of bubbling goo (glowing)
<attached to belt>   an intricate hourglass running in reverse (invis)
<worn on arms>       the vambraces named "Ebb" of health (glowing)
<worn around wrist>  the ancestral bracelet of Sevenoaks of wisdom
<worn around wrist>  a bracelet of dracolich hide of damage (humming) [68%]
<worn on hands>      a pair of pale, misty gloves[239h 58m 27s]
<worn on finger>     an obsidian circle [superior] [75%]
<worn on finger>     an obsidian circle of dexterity
<primary weapon>     a darksteel rapier [superior] with a strange black stone (glowing) [86%]
<secondary weapon>   the granite dagger 'BloodFeast'[239h 58m 27s]
<worn on legs>       a haze of swirling green vapor (glowing)[239h 58m 27s]
<worn on feet>       the boots of speed [superior]

     MM^.M^M^^    
The Dark Waters of the Lake of Shadows
Obvious exits: -N -E -S -W -D
Fresh blood covers everything in the area.
*Rethan  -=Denizens of Lloth=- (Kobold)(small) stands in mid-air here.
*Kossan ^^ -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here.
*Grrrk Chieftain -=Denizens of Lloth=- (Ogre)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Grrrk's head.

< 1444h/1351H 323v/327V Pos: standing >
 
   MMMMMMMMM    
   MMMMM  MMM   
  MMMM      MM  
   MM  P     M  
  MMM  @    MM  
   MMMMM   MM.  
    MM^MM MM^.  
    MM^.M^M^^   
     M^..MM^    
The Dark Waters of the Lake of Shadows
Obvious exits: -N -E -S -W

< 1444h/1351H 323v/327V Pos: standing >
 
   MMMMMMMMM    
  MMMMM  MMMM   
 MMMM      MMM  
  MM  P     MM  
 MMM   @   MM^  
  MMMMM   MM.^  
   MM^MM MM^.^  
   MM^.M^M^^^   
    M^..MM^.    
The Dark Waters of the Lake of Shadows
Obvious exits: -N -E -S -W

< 1444h/1351H 323v/327V Pos: standing >
 
   MMMMMMMMM    
  MMMM  MMMMM   
 MMM      MMMM  
 MM  P     MMM  
 MM    @  MM^M  
 MMMMM   MM.^M  
  MM^MM MM^.^M  
  MM^.M^M^^^.   
   M^..MM^.*    
The Dark Waters of the Lake of Shadows
Obvious exits: -N -E -S -W

< 1444h/1351H 322v/327V Pos: standing >
Headbutt whom?

< 1444h/1351H 324v/327V Pos: standing >
 
   MMM  MMMM    
  MM      MMM   
 MM  . P   MMM  
 MM       MM^M  
 MMMMM @ MM.^M  
  MM^MM MM^.^M  
  MM^.M^M^^^.S  
   M^..MM^.*^   
   M^.^.MM^^    
The Dark Waters of the Lake of Shadows
Obvious exits: -N -E -S -W

< 1444h/1351H 325v/327V Pos: standing >
 
   M   P  MM    
  M  .     MM   
 MM       MM^M  
 MMMMM   MM.^M  
  MM^MM@MM^.^M  
  MM^.M^M^^^.S  
   M^..MM^.*^.  
  MM^.^.MM^^*   
   ^^.*MMM^^    
The Dark Waters of the Lake of Shadows
Obvious exits: -N -E -S -W

< 1444h/1351H 323v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -N -U
Fresh blood splatters cover the area.

< 1444h/1351H 321v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1444h/1351H 322v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1444h/1351H 323v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -S -D
A few drops of fresh blood are scattered around the area.

< 1443h/1351H 319v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1443h/1351H 320v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1443h/1351H 321v/327V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 1443h/1351H 325v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1443h/1351H 327v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -N -U
Fresh blood splatters cover the area.

< 1443h/1351H 323v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1443h/1351H 323v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1443h/1351H 323v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -S -D
Puddles of fresh blood cover the ground.

< 1443h/1351H 317v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1443h/1351H 317v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1443h/1351H 318v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 1443h/1351H 316v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.

< 1443h/1351H 313v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -N -D
A few drops of fresh blood are scattered around the area.

< 1443h/1351H 310v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1443h/1351H 313v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -E -U
Fresh blood splatters cover the area.

< 1443h/1351H 312v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1443h/1351H 313v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1443h/1351H 314v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -S -W
Puddles of fresh blood cover the ground.

< 1442h/1351H 312v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1442h/1351H 313v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1442h/1351H 314v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1442h/1351H 315v/327V Pos: standing >
A Dangerous Mountain Pass
Obvious exits: -N -E
Fresh blood splatters cover the area.

< 1442h/1351H 313v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1442h/1351H 314v/327V Pos: standing >
Alas, you cannot go that way. . . .

< 1442h/1351H 315v/327V Pos: standing >
 
   ^M^^^.S      
  .MM^.*^.      
 .^.MM^^*..     
 .*MMM^^.^.S    
 *.MMM^@....MM  
 .^M^MM^^**^.^  
 ^MM^^MM^..*..  
  ...^^MM.***   
   ^..^^MM.*    
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 1442h/1351H 314v/327V Pos: standing >
 
   M^^^.S       
  MM^.*^.       
 ^.MM^^*..      
 *MMM^^.^.S     
 .MMM^P@...MMM  
 ^M^MM^^**^.^^  
 MM^^MM^..*..^  
  ..^^MM.***.   
   ..^^MM.*^    
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 1442h/1351H 313v/327V Pos: standing >
 
   ^^^.S        
  M^.*^.        
 .MM^^*..       
 MMM^^.^.S      
 MMM^P.@..MMMM  
 M^MM^^**^.^^^  
 M^^MM^..*..^.  
  .^^MM.***..   
   .^^MM.*^.    
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 1442h/1351H 312v/327V Pos: standing >
 
   ^^.S         
  ^.*^.         
 MM^^*..        
 MM^^.^.S       
 MM^P..@.MMMMM  
 ^MM^^**^.^^^^  
 ^^MM^..*..^.^  
  ^^MM.***...   
   ^^MM.*^.M    
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W

< 1442h/1351H 312v/327V Pos: standing >
 
   ^.S          
  .*^.          
 M^^*..         
 M^^.^.S        
 M^..P.@MMMMMM  
 MM^^**^.^^^^M  
 ^MM^..*..^.^M  
  ^MM.***....   
   ^MM.*^.MM    
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W

< 1442h/1351H 312v/327V Pos: standing >
 
   *^.          
  ^^*..         
 M^^.^.S        
 M^.....MMMMMM  
 MM^^**@.^^^^M  
 ^MM^..*..^.^M  
 ^^MM.***.....  
  ^^MM.*^.MM.   
   ^^M....M^    
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 1442h/1351H 314v/327V Pos: standing >
 
  ...MM   
 ^.*^.^^  
 ^..@..^  
 M...*..  
  MPM^.   
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W

< 1442h/1351H 313v/327V Pos: standing >
 
  .*^.^   
 ^..*..^  
 M..@*..  
 MM.M^.M  
  MP...   
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 1442h/1351H 312v/327V Pos: standing >
 
  ..*..   
 M...*..  
 MM.@^.M  
 ^M.P..M  
  ^M..^   
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The Hellrider of Apocalypse, Morthreck rides here.

< 1442h/1351H 313v/327V Pos: standing >
 
   ^^**^.^^^    
  MM^..*..^.^   
 ^^MM.***.....  
 .^^MM.*^.MM..  
 ..^^M.@P.M^M.  
 *^^^^M..^^^.^  
 ....*..P^^^..  
  ..^*^^^^**.   
   ....^.**.    
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 1442h/1351H 312v/327V Pos: standing >
 
   M^..*..^.    
  ^MM.***....   
 .^^MM.*^.MM..  
 ..^^M....M^M.  
 *^^^^M@P^^^.^  
 ....*..P^^^..  
 ...^*^^^^**..  
  ^....^.**..   
   **.^*..^^    
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 1442h/1351H 311v/327V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 1442h/1351H 312v/327V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 1442h/1351H 313v/327V Pos: standing >
 
   ^..*..^.^    
  MM.***.....   
 ^^MM.*^.MM..^  
 .^^M....M^M.^  
 ^^^^M.@^^^.^^  
 ...*..P^^^..^  
 ..^*^^^^**..M  
  ....^.**..^   
   *.^*..^^^    
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W

< 1442h/1351H 312v/327V Pos: standing >
 
   ..*..^.^M    
  M.***.....M   
 ^MM.*^.MM..^M  
 ^^M....M^M.^M  
 ^^^M..@^^.^^M  
 ..*..P^^^..^M  
 .^*^^^^**..MM  
  ...^.**..^M   
   .^*..^^^^    
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 1442h/1351H 311v/327V Pos: standing >
 
   .***.....    
  MM.*^.MM..^   
 ^^M....M^M.^M  
 ^^^M..^^^.^^M  
 ..*..P@^^..^M  
 .^*^^^^**..MM  
 ....^.**..^MM  
  *.^*..^^^^M   
   *.*.^^MMM    
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 1441h/1351H 311v/327V Pos: standing >
 
   ***.....M    
  M.*^.MM..^M   
 ^M....M^M.^M   
 ^^M..^^^.^^M   
 .*..P^@^..^MM  
 ^*^^^^**..MMM  
 ...^.**..^MMM  
  .^*..^^^^MM   
   .*.^^MMMM    
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 1441h/1351H 310v/327V Pos: standing >
 
   **.....MM    
  .*^.MM..^M    
 M....M^M.^M    
 ^M..^^^.^^M    
 *..P^^@..^MM   
 *^^^^**..MMMM  
 ..^.**..^MMMM  
  ^*..^^^^MMM   
   *.^^MMMMM    
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 1441h/1351H 309v/327V Pos: standing >
 
   *..^.^MM     
  ***.....MM    
 M.*^.MM..^M    
 M....M^M.^M    
 ^M..^^@.^^M    
 *..P^^^..^MM   
 *^^^^**..MMMM  
  .^.**..^MMM   
   *..^^^^MM    
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 1441h/1351H 309v/327V Pos: standing >
A Recently Unearthed Chamber
Obvious exits: -N -S

< 1441h/1351H 308v/327V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 1441h/1351H 310v/327V Pos: standing >
 
   *..^.^MM     
  ***.....MM    
 M.*^.MM..^M    
 M....M^M.^M    
 ^M..^^@.^^M    
 *..P^^^..^MM   
 *^^^^**..MMMM  
  .^.**..^MMM   
   *..^^^^MM    
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 1441h/1351H 313v/327V Pos: standing >
 
   **.....MM    
  .*^.MM..^M    
 M....M^M.^M    
 ^M..^^^.^^M    
 *..P^^@..^MM   
 *^^^^**..MMMM  
 ..^.**..^MMMM  
  ^*..^^^^MMM   
   *.^^MMMMM    
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 1441h/1351H 312v/327V Pos: standing >
 
   ***.....M    
  M.*^.MM..^M   
 ^M....M^M.^M   
 ^^M..^^^.^^M   
 .*..P^@^..^MM  
 ^*^^^^**..MMM  
 ...^.**..^MMM  
  .^*..^^^^MM   
   .*.^^MMMM    
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 1441h/1351H 311v/327V Pos: standing >
 
   .***.....    
  MM.*^.MM..^   
 ^^M....M^M.^M  
 ^^^M..^^^.^^M  
 ..*..P@^^..^M  
 .^*^^^^**..MM  
 ....^.**..^MM  
  *.^*..^^^^M   
   *.*.^^MMM    
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 1441h/1351H 310v/327V Pos: standing >
 
   M.***....    
  ^MM.*^.MM..   
 .^^M....M^M.^  
 ^^^^M..^^^.^^  
 ...*..@^^^..^  
 ..^*^^^^**..M  
 ^....^.**..^M  
  **.^*..^^^^   
   **.*.^^MM    
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
*Kossan ^^ -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here, fighting a Centaur.
A Centaur (large)  -= Tharnadian Mercenaries =- stands in mid-air here, fighting Kossan. (Casting) 

< 1441h/1351H 309v/327V Pos: standing >
 
   MM.***...    
  ^^MM.*^.MM.   
 ..^^M....M^M.  
 *^^^^M..^^^.^  
 ....*.@P^^^..  
 ...^*^^^^**..  
 .^....^.**..^  
  .**.^*..^^^   
   ^**.*.^^M    
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 1441h/1351H 308v/327V Pos: standing >
 
   ^MM.***..    
  .^^MM.*^.MM   
 *..^^M....M^M  
 ^*^^^^M..^^^.  
 .....*@.P^^^.  
 ^...^*^^^^**.  
 ^.^....^.**..  
  ..**.^*..^^   
   .^**.*.^^    
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W

< 1441h/1351H 307v/327V Pos: standing >
 
   MM.***...    
  ^^MM.*^.MM.   
 ..^^M....M^M.  
 *^^^^M..^^^.^  
 ....*.@P^^^..  
 ...^*^^^^**..  
 .^....^.**..^  
  .**.^*..^^^   
   ^**.*.^^M    
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 1441h/1351H 308v/327V Pos: standing >
 
   M.***....    
  ^MM.*^.MM..   
 .^^M....M^M.^  
 ^^^^M..^^^.^^  
 ...*..@^^^..^  
 ..^*^^^^**..M  
 ^....^.**..^M  
  **.^*..^^^^   
   **.*.^^MM    
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
*Kossan ^^ -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here, fighting a Centaur.
A Centaur (large)  -= Tharnadian Mercenaries =- stands in mid-air here, fighting Kossan.

< 1441h/1351H 307v/327V Pos: standing >
You snap into visibility.
[Damage: 60 ] You leave a huge, red swollen lump on a Centaur's temple.
The globe around your body flares as it bears the brunt of a Centaur's assault!

< 1441h/1351H 308v/327V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
 A faint hum can be heard from a pair of pale, misty gloves you are carrying.
Kossan snaps into visibility.
Kossan's powerful bludgeon seriously wounds a Centaur.
As Kossan strikes a Centaur, the power of Kossan's ancestors fill him with RAGE!
Kossan snaps into visibility.
A sense of WiLD HAtE surrounds Kossan as his powerful crush seriously wounds a Centaur.
Kossan misses a Centaur.
Kossan snaps into visibility.
Kossan's impressive bludgeon strikes a Centaur very hard.
A Centaur blocks Kossan's lunge at him.
Kossan snaps into visibility.
Kossan's impressive bludgeon strikes a Centaur very hard.
Kossan snaps into visibility.

< 1441h/1351H 309v/327V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP:  awful >
 
< 1441h/1351H 309v/327V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP:  awful >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] Your slash strikes a Centaur very hard.
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.
[Damage: 14 ] Your slash strikes a Centaur very hard.
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.
[Damage: 15 ] Your impressive pierce seriously wounds a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur dodges your futile attack.
You snap into visibility.
[Damage: 14 ] You jam your elbow into a Centaur's side, bruising him!
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.
[Damage: 11 ] Your impressive slash seriously wounds a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.
[Damage: 15 ] Your slash enshrouds a Centaur in a mist of blood.
The globe around your body flares as it bears the brunt of a Centaur's assault!
Your darksteel rapier [superior] with a strange black stone murmurs some strange incantations...
You snap into visibility.
[Damage: 38 ] Your concussion blast rips into a Centaur, shattering his soul!
A Centaur's cloak of eternal fire was disintegrated by the negative energy!
A Centaur's druidic necklace of fish scales was disintegrated by the negative energy!
A Centaur's shimmering ring of vines [superior] was disintegrated by the negative energy!
A Centaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!