<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on horns> the horns of the satyr (magic) [89%]
<worn on eyes> a frost dragon's eye [poor] (glowing)
<worn in ear> a brightly flaming earring [77%]
<worn in ear> the earring of the Dragon Lords [81%]
<worn on face> mask of the flayed mind [poor] (invis) (magic)
<worn in nose> an emerald nose ring (magic)
<worn around neck> a scarf of enhanced stealth [poor] (magic)
<worn around neck> a slaadi necklace of Chaos (glowing)
<worn on body> some platemail of colorless salamander scales (magic)[239h 58m 49s]
<worn about body> a curtain of elemental fire (magic) (humming)
<worn on back> a well crafted backpack (magic)
<worn on tail> a magical stone cord from Storm Port Stronghold
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing) [85%]
<worn about waist> a deep-blue sash of the great master [superior] [81%]
<worn on belt buckle>the head of Raxthan [superior] [83%]
<attached to belt> an obsidian buckle named "Rage" (magic) (glowing) (humming)[239h 58m 49s]
<attached to belt> the wicked-looking scimitar of Demogorgon (magic)[239h 58m 49s]
<worn on arms> a shoulder drape of emerald dragonscale of damage (magic)
<worn around wrist> the bracer of Uz's alliance of damage
<worn around wrist> the bracer of Uz's alliance
<worn on hands> a pair of darkmail gauntlets (magic)
<worn on finger> a ring of the beholder [superior] [88%]
<worn on finger> a mithril ring embossed with obsidian shards [61%]
<primary weapon> the mace of light and darkness (magic)[239h 58m 49s]
<secondary weapon> an ancient adamantium warhammer of dwarven kings (magic)
<worn on legs> some heavily-spiked blood crystal leg plates (magic) [89%]
<worn on feet> a set of bloodied horseshoes of endurance (magic) [81%]
<map>
Zone: The Great Realm of Duris.
Room: A Dangerous Mountain Pass
</map>
<map>
Zone: The Great Realm of Duris.
Room: A Dangerous Mountain Pass
</map>
A Dangerous Mountain Pass
Obvious exits: -N -U
Fresh blood splatters cover the area.
*Kir -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
< 1713h/1713H 297v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1713h/1713H 298v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1713h/1713H 299v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1713h/1713H 303v/304V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Dangerous Mountain Pass
</map>
<map>
Zone: The Great Realm of Duris.
Room: A Dangerous Mountain Pass
</map>
A Dangerous Mountain Pass
Obvious exits: -S -D
Puddles of fresh blood cover the ground.
*Kir -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
< 1713h/1713H 300v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1713h/1713H 300v/304V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Dangerous Mountain Pass
</map>
A Dangerous Mountain Pass
Obvious exits: -N -S
Fresh blood covers everything in the area.
< 1713h/1713H 297v/304V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Dangerous Mountain Pass
</map>
A Dangerous Mountain Pass
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
< 1713h/1713H 294v/304V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Dangerous Mountain Pass
</map>
<map>
Zone: The Great Realm of Duris.
Room: A Dangerous Mountain Pass
</map>
A Dangerous Mountain Pass
Obvious exits: -N -D
A few drops of fresh blood are scattered around the area.
*Kir -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
< 1713h/1713H 292v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1713h/1713H 293v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1713h/1713H 294v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1713h/1713H 295v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1713h/1713H 296v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1713h/1713H 298v/304V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Dangerous Mountain Pass
</map>
<map>
Zone: The Great Realm of Duris.
Room: A Dangerous Mountain Pass
</map>
A Dangerous Mountain Pass
Obvious exits: -E -U
Fresh blood splatters cover the area.
*Kir -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Kir sneaks east.
< 1713h/1713H 297v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1713h/1713H 298v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1713h/1713H 299v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1713h/1713H 300v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1713h/1713H 301v/304V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Dangerous Mountain Pass
</map>
<map>
Zone: The Great Realm of Duris.
Room: A Dangerous Mountain Pass
</map>
A Dangerous Mountain Pass
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
*Kir -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Kir sneaks south.
< 1713h/1713H 300v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1713h/1713H 301v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1713h/1713H 302v/304V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Dangerous Mountain Pass
</map>
<map>
Zone: The Great Realm of Duris.
Room: A Dangerous Mountain Pass
</map>
A Dangerous Mountain Pass
Obvious exits: -N -E
Fresh blood splatters cover the area.
*Kir -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
< 1713h/1713H 300v/304V Pos: standing >
Alas, you cannot go that way. . . .
Kir sneaks east.
< 1713h/1713H 301v/304V Pos: standing >
MM^.*^.
^.MM^^*..
*MMM^^.^.S
.MMM^@....M
^M^MM^^**^.
MM^^MM^.^*.
..^^MM.**
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
*Kir -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
< 1713h/1713H 299v/304V Pos: standing >
MM^.*^.
^.MM^^*..
*MMM^^.^.S
.MMM^@P...M
^M^MM^^**^.
MM^^MM^.^*.
..^^MM.**
< 1713h/1713H 301v/304V Pos: standing >
MM^.*^.
^.MM^^*..
*MMM^^.^.S
.MMM^@.P..M
^M^MM^^**^.
MM^^MM^.^*.
..^^MM.**
< 1713h/1713H 302v/304V Pos: standing >
MM^.*^.
^.MM^^*..
*MMM^^.^.S
.MMM^@.P..M
^M^MM^^**^.
MM^^MM^.^*.
..^^MM.**
Alas, you cannot go that way. . . .
< 1713h/1713H 303v/304V Pos: standing >
MM^.*^.
^.MM^^*..
*MMM^^.^.S
.MMM^@..P.M
^M^MM^^**^.
MM^^MM^.^*.
..^^MM.**
M^.*^.
.MM^^*..
MMM^^.^.S
MMM^^@.P.MM
M^MM^^**^.^
M^^MM^.^*..
.^^MM.***
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 1713h/1713H 302v/304V Pos: standing >
^.*^.
MM^^*..
MM^^.^.S
MM^^.@P.MMM
^MM^^**^.^^
^^MM^.^*..^
^^MM.***.
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1713h/1713H 300v/304V Pos: standing >
^.*^.
MM^^*..
MM^^.^.S
MM^^.@.PMMM
^MM^^**^.^^
^^MM^.^*..^
^^MM.***.
.*^.
M^^*..
M^^.^.S
M^^..@PMMMM
MM^^**^.^^^
^MM^.^*..^.
^MM.***..
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 1713h/1713H 298v/304V Pos: standing >
.*^.
M^^*..
M^^.^.S
M^^..@PMMMM
MM^^**^.^^^
^MM^.^*..^.
^MM.***..
...PM
^*@^.
^.^*.
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W
< 1713h/1713H 297v/304V Pos: standing >
^^.^.S
M^^...PMMMM
MM^^**^.^^^
^MM^.@*..^.
^^MM.***...
.^^MM.*^.MM
.^^M.P..M
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 1713h/1713H 296v/304V Pos: standing >
^^.^.S
M^^...PMMMM
MM^^**^.^^^
^MM^.@*..^.
^^MM.***...
.^^MM.*^.MM
.^^M....M
^.^*.
M.@**
MM.M^
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 1713h/1713H 295v/304V Pos: standing >
^.^*.
M.@**
MM.M^
M^^**P.^^
^MM^.^*..^.
^^MM.***...
.^^MM@*^.MM
..^^M....M^
*^^^^M..^^^
...*.P^^^
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 1713h/1713H 294v/304V Pos: standing >
M^^**^.^^
^MM^.^*..^.
^^MM.***...
.^^MM@*^.MM
..^^M....M^
*^^^^M..^^^
...*.P^^^
MM^.^*..^
^^MM.***...
.^^MM.*^.MM
..^^M@...M^
*^^^^M..^^^
....*.P^^^^
..^*^^^^*
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 1713h/1713H 293v/304V Pos: standing >
MM^.^*..^
^^MM.***...
.^^MM.*^.MM
..^^M@...M^
*^^^^M..^^^
....*.^P^^^
..^*^^^^*
The mountains are too treacherous to be scaled. Find another way to pass them.
< 1713h/1713H 295v/304V Pos: standing >
M^.^*..^.
^MM.***....
^^MM.*^.MM.
.^^M.@..M^M
^^^^M..^^^.
...*.^P^^^.
.^*^^^^**
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 1713h/1713H 294v/304V Pos: standing >
< 1713h/1713H 295v/304V Pos: standing >
M^.^*..^.
^MM.***....
^^MM.*^.MM.
.^^M.@..M^M
^^^^M..^^^.
...*.^P^^^.
.^*^^^^**
^.^*..^.^
MM.***.....
^MM.*^.MM..
^^M..@.M^M.
^^^M..^^^.^
..*.^P^^^..
^*^^^^**.
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 1713h/1713H 294v/304V Pos: standing >
^.^*..^.^
MM.***.....
^MM.*^.MM..
^^M.P@.M^M.
^^^M..^^^.^
..*.^P^^^..
^*^^^^**.
M.***....
^MM.*^.MM..
^^M.P..M^M.
^^^M.@^^^.^
..*.^P^^^..
.^*^^^^**..
...^.**..
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
< 1713h/1713H 293v/304V Pos: standing >
M.***....
^MM.*^.MM..
^^M....M^M.
^^^MP@^^^.^
..*.^P^^^..
.^*^^^^**..
...^.**..
MM.*^.MM.
^^M....M^M.
^^^MP.^^^.^
..*.^@^^^..
.^*^^^^**..
....^.**..^
*.^*..^^^
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
A Centaur (large) -= Tharnadian Mercenaries =- stands in mid-air here.
< 1713h/1713H 292v/304V Pos: standing >
You snap into visibility.
[Damage: 15 ] -=[Your bludgeon seriously wounds a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur starts casting a spell.
< 1713h/1713H 294v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: awful >
MM.*^.MM.
^^M....M^M.
^^^M.P^^^.^
..*.^@^^^..
.^*^^^^**..
....^.**..^
*.^*..^^^
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: awful >
MM.*^.MM.
^^M....M^M.
^^^M..P^^.^
..*.^@^^^..
.^*^^^^**..
....^.**..^
*.^*..^^^
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: awful >
MM.*^.MM.
^^M....M^M.
^^^M..^^^.^
..*.^@P^^..
.^*^^^^**..
....^.**..^
*.^*..^^^
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: awful >
MM.*^.MM.
^^M....M^M.
^^^M..^^^.^
..*.^@^P^..
.^*^^^^**..
....^.**..^
*.^*..^^^
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: awful >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!
MM.*^.MM.
^^M....M^M.
^^^M..^^^.^
..*.^@^^P..
.^*^^^^**..
....^.**..^
*.^*..^^^
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: awful >
MM.*^.MM.
^^M....M^M.
^^^M..^^P.^
..*.^@^^^..
.^*^^^^**..
....^.**..^
*.^*..^^^
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
A Centaur starts casting a spell.
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
MM.*^.MM.
^^M....M^M.
^^^M..^^P.^
..*.^@^^^..
.^*^^^^**..
....^.**..^
*.^*..^^^
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
You snap into visibility.
[Damage: 14 ] -=[Your fine bludgeon strikes a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
Your mace of light and darkness flares with darkness, unleashing the wrath of the underworld upon a Centaur!
You snap into visibility.
[Damage: 219 ] -=[The power of your God rains down pain and suffering upon a Centaur!]=-
[Damage: 31 ] -=[You feel a powerful rush of AnGEr as your crush seriously wounds a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.
[Damage: 17 ] -=[Your impressive crush strikes a Centaur very hard.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.
[Damage: 13 ] -=[Your fine bludgeon strikes a Centaur very hard.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur blocks your futile lunge at him.
You snap into visibility.
[Damage: 13 ] -=[Your fine bludgeon strikes a Centaur very hard.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.
MM.*^.MM.
^^M....M^M.
^^^M..^^^.^
..*.^@^^P..
.^*^^^^**..
....^.**..^
*.^*..^^^
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: awful >
MM.*^.MM.
^^M....M^M.
^^^M..^^^.^
..*.^@^P^..
.^*^^^^**..
....^.**..^
*.^*..^^^
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: awful >
MM.*^.MM.
^^M....M^M.
^^^M..^^^.^
..*.^@P^^..
.^*^^^^**..
....^.**..^
*.^*..^^^
You feel a rage start to come from within...
You are filled with a HUGE rush of BLOODLUST!
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: awful >
MM.*^.MM.
^^M....M^M.
^^^M..^^^.^
..*.^@^^^..
.^*^^^^**..
....^.**..^
*.^*..^^^
Kir sneaks west.
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: awful >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!
MM.*^.MM.
^^M....M^M.
^^^M..^^^.^
..*.P@^^^..
.^*^^^^**..
....^.**..^
*.^*..^^^
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: awful >
MM.*^.MM.
^^M....M^M.
^^^M..^^^.^
..*P^@^^^..
.^*^^^^**..
....^.**..^
*.^*..^^^
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: awful >
You miss a Centaur.
You miss a Centaur.
A Centaur blocks your futile lunge at him.
You miss a Centaur.
You snap into visibility.
[Damage: 39 ] -=[You feel a powerful rush of AnGEr as your powerful bludgeon seriously wounds a Centaur.]=-
A Centaur's finely woven centaur blanket [superior] was damaged from the massive blow!
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.
[Damage: 18 ] -=[Your impressive bludgeon strikes a Centaur hard.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
MM.*^.MM.
^^M....M^M.
^^^M..^^^.^
..*.P@^^^..
.^*^^^^**..
....^.**..^
*.^*..^^^
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
MM.*^.MM.
^^M....M^M.
^^^M..^^^.^
..*.^@^^^..
.^*^^^^**..
....^.**..^
*.^*..^^^
Kir snaps into visibility.
A Centaur's face turns pale as Kir slams his head into his face.
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
A faint hum can be heard from a pair of pale, misty gloves carried by Kir.
You score a DEVASTATING HIT!!!!!
You snap into visibility.
[Damage: 49 ] -=[Your powerful bludgeon seriously wounds a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
As you strike a Centaur, the power of your ancestors fill you with RAGE!
You snap into visibility.
[Damage: 37 ] -=[You feel a powerful rush of AnGEr as your powerful crush seriously wounds a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
You miss a Centaur.
You snap into visibility.
[Damage: 17 ] -=[Your impressive bludgeon strikes a Centaur very hard.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur blocks your futile lunge at him.
You snap into visibility.
[Damage: 17 ] -=[Your impressive bludgeon strikes a Centaur very hard.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
You snap into visibility.
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: awful >
< 1713h/1713H 295v/304V Pos: standing >
< T: Kossan TP: sta TC:excellent E: A Centaur sta EP: awful >
Kir snaps into visibility.
Kir's slash strikes a Centaur very hard.
Kir snaps into visibility.
Kir's slash strikes a Centaur very hard.
Kir snaps into visibility.
Kir's impressive pierce seriously wounds a Centaur.
A Centaur dodges Kir's attack.
Kir snaps into visibility.
Kir elbows a Centaur hard, bruising his side!
Kir snaps into visibility.
Kir's impressive slash seriously wounds a Centaur.
Kir snaps into visibility.
Kir's slash enshrouds a Centaur in a mist of blood.
Kir's darksteel rapier [superior] with a strange black stone murmurs some strange incantations...
Kir snaps into visibility.
Kir's concussion blast rips into a Centaur, shattering his soul!
A Centaur's cloak of eternal fire was disintegrated by the negative energy!
A Centaur's druidic necklace of fish scales was disintegrated by the negative energy!
A Centaur's shimmering ring of vines [superior] was disintegrated by the negative energy!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kossan by 13333333.
The smell of fresh blood enters your body, infusing you with power!