<worn as a badge> a badge of purity (glowing)
<worn on head> an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a brightly flaming earring
<worn in ear> a tiny endurium earring (magic)
<worn on face> an expression of pure madness [superior] (magic) (glowing)
<worn around neck> a necklace of dangling bones and relics [poor] (magic) (humming)
<worn around neck> a necklace of giant strength [poor] (magic) (glowing)
<worn on body> an embroidered tunic of the Knights of the Raven of regeneration (magic)
<worn about body> Daganar's cloak of stealth (magic) (glowing)
<worn on back> a large leather backpack [86%]
<worn as quiver> the quiver of holding (magic)
<worn about waist> a woven dragon scale belt
<worn on belt buckle>a small book bound in red dragon hatchling hide [superior] (magic) [87%]
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> a large, frozen slab of dust (magic)
<worn around wrist> a silver charm bracelet [poor] (magic) (glowing)
<worn around wrist> a marble bracelet (magic)
<worn on hands> gloves of arcane power [superior] [87%]
<worn on finger> a ring of astral essence (humming) [74%]
<worn on finger> a ring of elemental control [superior] (magic) (glowing)
<held> the staff of blue flames (magic) (glowing)[239h 57m 42s]
<worn on legs> the pants with black and white legs [superior]
<worn on feet> boots of brain golem skin (magic)
The corpse of a headless guard of the midnight plague is lying here.
A Barbarian (large) -= Tharnadian Mercenaries =- stands in mid-air here.
A flame salamander enters from the south.
< 810h/851H 180v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: A Sharp Bend in the Hallway Within the Keep
</map>
A Sharp Bend in the Hallway Within the Keep
Obvious exits: -E -S
Fresh blood splatters cover the area.
A flame salamander enters from the south.
< 810h/851H 179v/181V Pos: standing >
Alas, you cannot go that way. . . .
< 811h/851H 179v/181V Pos: standing >
< 811h/851H 179v/181V Pos: standing >
< 811h/851H 180v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Along the Dark Hallway Within the Keep
</map>
Along the Dark Hallway Within the Keep
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A flame salamander enters from the west.
< 812h/851H 179v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: A Dark and Gloomy Hallway Within the Keep
</map>
A Dark and Gloomy Hallway Within the Keep
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
[2] The corpse of a headless guard of the midnight plague is lying here.
A flame salamander enters from the west.
< 812h/851H 179v/181V Pos: standing >
< 812h/851H 180v/181V Pos: standing >
Alas, you cannot go that way. . . .
< 813h/851H 180v/181V Pos: standing >
< 813h/851H 181v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Atop a Great Oaken Drawbridge in Front of the Huge Granite Keep
</map>
Atop a Great Oaken Drawbridge in Front of the Huge Granite Keep
Obvious exits: -N -S -W
A handful of coins lie here.
Fresh blood covers everything in the area.
[4] The corpse of an elite headless keep guard is lying here.
A flame salamander enters from the south.
< 814h/851H 180v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Before the Drawbridge of a Huge Granite Keep
</map>
Before the Drawbridge of a Huge Granite Keep
Obvious exits: -E -S
Fresh blood covers everything in the area.
A halberd made of mithril lies here forgotten.
The corpse of a huge headless berserker is lying here.
The corpse of a gigantic headless bridge warden is lying here.
The corpse of a huge headless berserker is lying here.
The corpse of the bridge warden's pet xorn is lying here.
A flame salamander enters from the south.
< 814h/851H 179v/181V Pos: standing >
Alas, you cannot go that way. . . .
< 814h/851H 179v/181V Pos: standing >
Alas, you cannot go that way. . . .
< 815h/851H 179v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Along the Central Avenue of Zalkapfaan
</map>
Along the Central Avenue of Zalkapfaan
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a huge headless berserker is lying here.
A flame salamander enters from the west.
< 815h/851H 179v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Along the Central Avenue of Zalkapfaan
</map>
Along the Central Avenue of Zalkapfaan
Obvious exits: -N -E -S -W
A few coins lie scattered here.
A few drops of fresh blood are scattered around the area.
A sparkling sapphire mantle lies here on the ground.
A flame salamander enters from the west.
< 816h/851H 178v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: The Central Intersection of Zalkapfaan
</map>
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: The Central Intersection of Zalkapfaan
</map>
The Central Intersection of Zalkapfaan
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Fresh blood splatters cover the area.
[2] The corpse of a huge headless berserker is lying here.
The corpse of a massive headless vigilante is lying here.
A fearsome headless mercenary wanders about looking for work.
A flame salamander enters from the west.
< 816h/851H 178v/181V Pos: standing >
< 816h/851H 179v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Before a Massive Iron Portcullis
</map>
Before a Massive Iron Portcullis
Obvious exits: -E -W
[4] The corpse of an enormous headless guard is lying here.
A flame salamander enters from the west.
< 817h/851H 179v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Approaching a Massive Iron Portcullis
</map>
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Approaching a Massive Iron Portcullis
</map>
Approaching a Massive Iron Portcullis
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
The corpse of a Githzerai is lying here.
A greyish stone wall is here to the north. (Illusion) (magic)
A large oaken sign has been erected here.
*Lielz -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Lielz's head.
*Biggz -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
*Des -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Des's head.
A flame salamander enters from the west.
< 817h/851H 178v/181V Pos: standing >
Des gets a ring called 'Soulcatcher' from the corpse of Rany.
Des gets a mystic wand from the corpse of Rany.
Des gets a potion of bubbling goo from the corpse of Rany.
Des gets a bottomless bag of the illithids from the corpse of Rany.
Des gets some stuff from the corpse of Rany.
< 818h/851H 179v/181V Pos: standing >
The earth trembles and shivers!
< 819h/851H 180v/181V Pos: standing >
You are surrounded by a magenta glow.
< 820h/851H 181v/181V Pos: standing >
< 820h/851H 181v/181V Pos: standing >
You are carrying: (3/10)
the staff of the slaadi
the staff of blue flames (magic) (glowing) (illuminating)
a portable hole
< 821h/851H 181v/181V Pos: standing >
< 821h/851H 181v/181V Pos: standing >
< 822h/851H 181v/181V Pos: standing >
You are using:
<worn as a badge> a badge of purity (glowing)
<worn on head> an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a brightly flaming earring
<worn in ear> a tiny endurium earring (magic)
<worn on face> an expression of pure madness [superior] (magic) (glowing)
<worn around neck> a necklace of dangling bones and relics [poor] (magic) (humming)
<worn around neck> a necklace of giant strength [poor] (magic) (glowing)
<worn on body> an embroidered tunic of the Knights of the Raven of regeneration (magic)
<worn about body> Daganar's cloak of stealth (magic) (glowing)
<worn on back> a large leather backpack [86%]
<worn as quiver> the quiver of holding (magic)
<worn about waist> a woven dragon scale belt
<worn on belt buckle>a small book bound in red dragon hatchling hide [superior] (magic) [87%]
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> a large, frozen slab of dust (magic)
<worn around wrist> a silver charm bracelet [poor] (magic) (glowing)
<worn around wrist> a marble bracelet (magic)
<worn on hands> gloves of arcane power [superior] [87%]
<worn on finger> a ring of astral essence (humming) [74%]
<worn on finger> a ring of elemental control [superior] (magic) (glowing)
<held> the blackened staff of Netheril (magic) (glowing)[239h 58m 32s]
<worn on legs> the pants with black and white legs [superior]
<worn on feet> boots of brain golem skin (magic)
< 823h/851H 181v/181V Pos: standing >
Des puts some stuff into a net of endless currents.
< 824h/851H 181v/181V Pos: standing >
< 825h/851H 181v/181V Pos: standing >
You are surrounded by a blood-red glow.
< 825h/851H 181v/181V Pos: standing >
< 826h/851H 181v/181V Pos: standing >
< 826h/851H 181v/181V Pos: standing >
You stop using the blackened staff of Netheril.
< 827h/851H 181v/181V Pos: standing >
Biggz drops some platinum coins.
Lielz puts a bunch of stuff into a bottomless bag of the illithids.
< 828h/851H 181v/181V Pos: standing >
Biggz gets a few coins.
< 828h/851H 181v/181V Pos: standing >
< 828h/851H 181v/181V Pos: standing >
You start chanting...
< 829h/851H 181v/181V Pos: standing >
< 830h/851H 181v/181V Pos: standing >
Casting: identify **
< 831h/851H 181v/181V Pos: standing >
< 831h/851H 181v/181V Pos: standing >
< 831h/851H 181v/181V Pos: standing >
Casting: identify *
< 832h/851H 181v/181V Pos: standing >
The blood-red glow surrounding you fades away.
The magenta glow surrounding you fades away.
< 833h/851H 181v/181V Pos: standing >
Casting: identify
< 834h/851H 181v/181V Pos: standing >
You complete your spell...
The blackened staff of Netheril weighs 2 pounds and is worth roughly 56 platinum, and 6 gold.
The item is magical, an artifact, and able to float on water.
This item appears to be imbued with some magic beyond your comprehension!
You magically sense that the damage dice for this weapon are '4D5'
This item also affects your:
HITPOINTS by +30
POW_MAX by +7
The blackened staff of Netheril has an item value of 585.
< 835h/851H 181v/181V Pos: standing >
< 836h/851H 181v/181V Pos: standing >
Approaching a Massive Iron Portcullis
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
The corpse of a Githzerai is lying here.
A greyish stone wall is here to the north. (Illusion) (magic)
A large oaken sign has been erected here.
A flame salamander crawls here spreading flames. (minion)
< 840h/851H 181v/181V Pos: standing >
< 841h/851H 181v/181V Pos: standing >
< 842h/851H 181v/181V Pos: standing >
< 842h/851H 181v/181V Pos: standing >
< 843h/851H 181v/181V Pos: standing >
< 843h/851H 181v/181V Pos: standing >
< 844h/851H 181v/181V Pos: standing >
Looks like an exit.
You extend your sights northward.
...M...M...
*^****.******
^******.*******
MM^****.***^***
*MMM^^*.*******
*^MMM**^*******
**^^MMM*^^*****
**^^MMMM^^^**
**^^^MMMM^^
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W
A greyish stone wall is here to the south. (Illusion) (magic)
< 845h/851H 181v/181V Pos: standing >
< 846h/851H 181v/181V Pos: standing >
You hold the staff of the slaadi.
< 847h/851H 181v/181V Pos: standing >
Approaching a Massive Iron Portcullis
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
The corpse of a Githzerai is lying here.
A greyish stone wall is here to the north. (Illusion) (magic)
A large oaken sign has been erected here.
A flame salamander crawls here spreading flames. (minion)
< 848h/851H 181v/181V Pos: standing >
< 850h/851H 181v/181V Pos: standing >
You stop using the staff of the slaadi.
< 850h/851H 181v/181V Pos: standing >
< 851h/851H 181v/181V Pos: standing >
< 851h/851H 181v/181V Pos: standing >
You hold the staff of blue flames.
It glows brightly.
< 851h/851H 181v/181V Pos: standing >
It appears to be the corpse of Rany.
Nothing.
< 851h/851H 181v/181V Pos: standing >
You are using:
<worn as a badge> a badge of purity (glowing)
<worn on head> an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a brightly flaming earring
<worn in ear> a tiny endurium earring (magic)
<worn on face> an expression of pure madness [superior] (magic) (glowing)
<worn around neck> a necklace of dangling bones and relics [poor] (magic) (humming)
<worn around neck> a necklace of giant strength [poor] (magic) (glowing)
<worn on body> an embroidered tunic of the Knights of the Raven of regeneration (magic)
<worn about body> Daganar's cloak of stealth (magic) (glowing)
<worn on back> a large leather backpack [86%]
<worn as quiver> the quiver of holding (magic)
<worn about waist> a woven dragon scale belt
<worn on belt buckle>a small book bound in red dragon hatchling hide [superior] (magic) [87%]
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> a large, frozen slab of dust (magic)
<worn around wrist> a silver charm bracelet [poor] (magic) (glowing)
<worn around wrist> a marble bracelet (magic)
<worn on hands> gloves of arcane power [superior] [87%]
<worn on finger> a ring of astral essence (humming) [74%]
<worn on finger> a ring of elemental control [superior] (magic) (glowing)
<held> the staff of blue flames (magic) (glowing) (illuminating)[239h 58m 9s]
<worn on legs> the pants with black and white legs [superior]
<worn on feet> boots of brain golem skin (magic)
< 851h/851H 181v/181V Pos: standing >
< 851h/851H 181v/181V Pos: standing >
< 851h/851H 181v/181V Pos: standing >
You say 'darkness'
< 851h/851H 181v/181V Pos: standing >
< 851h/851H 181v/181V Pos: standing >
You say 'dark' to the staff of blue flames.
The flames covering the staff of blue flames die down.
< 851h/851H 181v/181V Pos: standing >
< 851h/851H 181v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Before a Massive Iron Portcullis
</map>
Before a Massive Iron Portcullis
Obvious exits: -E -W#
[4] The corpse of an enormous headless guard is lying here.
A flame salamander enters from the east.
< 851h/851H 179v/181V Pos: standing >
< 851h/851H 179v/181V Pos: standing >
< 851h/851H 179v/181V Pos: standing >
< 851h/851H 179v/181V Pos: standing >
The portcullis seems to be closed.
< 851h/851H 179v/181V Pos: standing >
< 851h/851H 179v/181V Pos: standing >
< 851h/851H 180v/181V Pos: standing >
Ok.
< 851h/851H 180v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: The Central Intersection of Zalkapfaan
</map>
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: The Central Intersection of Zalkapfaan
</map>
The Central Intersection of Zalkapfaan
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[2] The corpse of a huge headless berserker is lying here.
The corpse of a massive headless vigilante is lying here.
A fearsome headless mercenary stands here, fighting Lielz.
A fearsome headless mercenary stands here, fighting Des.
Aik -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here. (Casting)
Skir -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here. (Casting)
Biggz -=Denizens of Lloth=- (Troll)(large) crouches in mid-air here, fighting someone who has already left.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion)
Zxat -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
Des -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here, fighting a fearsome headless mercenary.
An impenetrable globe of darkness floats near Des's head.
Lielz -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here, fighting a fearsome headless mercenary.
An impenetrable globe of darkness floats near Lielz's head.
A flame salamander enters from the east.
< 851h/851H 180v/181V Pos: standing >
Ok.
< 851h/851H 180v/181V Pos: standing >
Skir's face flushes white for a moment.
< 851h/851H 180v/181V Pos: standing >
Aik's face flushes white for a moment.
< 851h/851H 180v/181V Pos: standing >
Des attempts to flee.
Des leaves north.
You follow Des.
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Approaching the Docks of Zalkapfaan
</map>
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Approaching the Docks of Zalkapfaan
</map>
Approaching the Docks of Zalkapfaan
Obvious exits: -N -S
Des -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Des's head.
A flame salamander enters from the south.
A shadow dracolich enters from the south.
< 851h/851H 179v/181V Pos: standing >
< 851h/851H 179v/181V Pos: standing >
You are surrounded by a blood-red glow.
< 851h/851H 179v/181V Pos: standing >
You quickly scan the area.
A mammoth headless sailor who is close by to your north.
A mammoth headless sailor who is close by to your north.
A fearsome headless mercenary who is close by to your south.
A fearsome headless mercenary who is close by to your south.
Biggz who is close by to your south.
Lielz who is close by to your south.
A massive headless vigilante who is in the distance to your south.
An imposing headless combat instructor. Who is in the distance to your south.
A massive headless foot soldier who is in the distance to your south.
< 851h/851H 180v/181V Pos: standing >
You follow Des.
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: The Central Intersection of Zalkapfaan
</map>
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: The Central Intersection of Zalkapfaan
</map>
The Central Intersection of Zalkapfaan
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
[2] The corpse of a huge headless berserker is lying here.
The corpse of a massive headless vigilante is lying here.
*Des -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Des's head.
A fearsome headless mercenary stands here, fighting Lielz.
A fearsome headless mercenary wanders about looking for work.
Biggz -=Denizens of Lloth=- (Troll)(large) crouches in mid-air here.
Lielz -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here, fighting a fearsome headless mercenary.
An impenetrable globe of darkness floats near Lielz's head.
A flame salamander enters from the north.
A shadow dracolich enters from the north.
< 851h/851H 179v/181V Pos: standing >
You follow Des.
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Along the Central Avenue of Zalkapfaan
</map>
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Along the Central Avenue of Zalkapfaan
</map>
Along the Central Avenue of Zalkapfaan
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A few coins lie scattered here.
A sparkling sapphire mantle lies here on the ground.
*Des -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Des's head.
A Barbarian (large) -= Tharnadian Mercenaries =- stands in mid-air here.
A flame salamander enters from the east.
A shadow dracolich enters from the east.
< 851h/851H 179v/181V Pos: standing >
You follow Des.
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Along the Central Avenue of Zalkapfaan
</map>
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Along the Central Avenue of Zalkapfaan
</map>
Along the Central Avenue of Zalkapfaan
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a huge headless berserker is lying here.
*Des -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Des's head.
A flame salamander enters from the east.
A shadow dracolich enters from the east.
< 851h/851H 179v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: A Cobblestone Road Leading off the Main Avenue of Zalkapfaan
</map>
A Cobblestone Road Leading off the Main Avenue of Zalkapfaan
Obvious exits: -S -W
A flame salamander enters from the south.
< 851h/851H 178v/181V Pos: standing >
< 851h/851H 179v/181V Pos: standing >
< 851h/851H 180v/181V Pos: standing >
< 851h/851H 181v/181V Pos: standing >
The blood-red glow surrounding you fades away.
Ok.
< 851h/851H 181v/181V Pos: standing >
Alas, you cannot go that way. . . .
< 851h/851H 181v/181V Pos: standing >
You quickly scan the area.
You see nothing.
< 851h/851H 181v/181V Pos: standing >
A Cobblestone Road Leading off the Main Avenue of Zalkapfaan
Obvious exits: -S -W
A flame salamander crawls here spreading flames. (minion)
< 851h/851H 181v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Along the Central Avenue of Zalkapfaan
</map>
Along the Central Avenue of Zalkapfaan
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a huge headless berserker is lying here.
A flame salamander enters from the north.
< 851h/851H 180v/181V Pos: standing >
Ok.
< 851h/851H 180v/181V Pos: standing >
< 851h/851H 180v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Along the Central Avenue of Zalkapfaan
</map>
Along the Central Avenue of Zalkapfaan
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
A sparkling sapphire mantle lies here on the ground.
A flame salamander enters from the west.
< 851h/851H 179v/181V Pos: standing >
Ok.
< 851h/851H 179v/181V Pos: standing >
A shadow dracolich enters from the west.
< 851h/851H 179v/181V Pos: standing >
A shadow dracolich leaves east.
< 851h/851H 180v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: The Central Intersection of Zalkapfaan
</map>
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: The Central Intersection of Zalkapfaan
</map>
The Central Intersection of Zalkapfaan
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
[2] The corpse of a huge headless berserker is lying here.
The corpse of a massive headless vigilante is lying here.
*Aik -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.
Skir -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion)
Zxat -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.
*Des -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Des's head.
A fearsome headless mercenary wanders about looking for work.
*Biggz -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
A flame salamander enters from the west.
< 851h/851H 179v/181V Pos: standing >
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Before a Massive Iron Portcullis
</map>
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Before a Massive Iron Portcullis
</map>
Before a Massive Iron Portcullis
Obvious exits: -E -W
Fresh blood splatters cover the area.
[4] The corpse of an enormous headless guard is lying here.
A Barbarian (large) -= Tharnadian Mercenaries =- stands in mid-air here.
A flame salamander enters from the west.
< 851h/851H 179v/181V Pos: standing >
< 851h/851H 180v/181V Pos: standing >
A Barbarian closes the portcullis.
< 851h/851H 180v/181V Pos: standing >
Ok.
< 851h/851H 181v/181V Pos: standing >
< 851h/851H 181v/181V Pos: standing >
Lielz enters from the east.
< 851h/851H 181v/181V Pos: standing >
< 851h/851H 181v/181V Pos: standing >
Before a Massive Iron Portcullis
Obvious exits: -E -W#
Fresh blood splatters cover the area.
[4] The corpse of an enormous headless guard is lying here.
Lielz -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Lielz's head.
A flame salamander crawls here spreading flames. (minion)
A Barbarian (large) -= Tharnadian Mercenaries =- stands in mid-air here.
< 851h/851H 181v/181V Pos: standing >
You are surrounded by a magenta glow.
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Approaching a Massive Iron Portcullis
</map>
<map>
Zone: Zalkapfaan, City of the Headless Horde.
Room: Approaching a Massive Iron Portcullis
</map>
Approaching a Massive Iron Portcullis
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of a Githzerai is lying here.
A greyish stone wall is here to the north. (Illusion) (magic)
A large oaken sign has been erected here.
A fearsome headless mercenary wanders about looking for work.
A flame salamander enters from the west.
< 851h/851H 180v/181V Pos: standing >
< 851h/851H 180v/181V Pos: standing >
< 851h/851H 180v/181V Pos: standing >
A fearsome headless mercenary leaves west.
< 851h/851H 181v/181V Pos: standing >
< 851h/851H 181v/181V Pos: standing >
A fearsome headless mercenary enters from the west.
< 851h/851H 181v/181V Pos: standing >
A fearsome headless mercenary suddenly attacks a flame salamander!
A fearsome headless mercenary misses a flame salamander.
A Barbarian enters from the west.
< 851h/851H 181v/181V Pos: standing >
< 851h/851H 181v/181V Pos: standing >
Lielz enters from the west.
< 851h/851H 181v/181V Pos: standing >
< 851h/851H 181v/181V Pos: standing >
< 851h/851H 181v/181V Pos: standing >
A Barbarian fills with BLoodLuST and makes a ferocious leap at YOU!
A Barbarian attempts to maul you, but falters and falls to his knees!
< 851h/851H 181v/181V Pos: standing >
< T: Terru TP: sta TC:excellent E: A Barbarian kne EP: awful >
< 851h/851H 181v/181V Pos: standing >
< T: Terru TP: sta TC:excellent E: A Barbarian kne EP: awful >
Sorry, you aren't allowed to do that in combat.
< 851h/851H 181v/181V Pos: standing >
< T: Terru TP: sta TC:excellent E: A Barbarian kne EP: awful >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 851h/851H 181v/181V Pos: standing >
< T: Terru TP: sta TC:excellent E: A Barbarian kne EP: awful >
You complete your spell...
Two pillars of white flame leap from your outstreached palms enveloping a Barbarian in a fiery inferno.
[Damage: 53 ] The fire burns hot as it consumes a Barbarian's flesh!
< 851h/851H 181v/181V Pos: standing >
< T: Terru TP: sta TC:excellent E: A Barbarian kne EP: awful >
< 851h/851H 181v/181V Pos: standing >
< T: Terru TP: sta TC:excellent E: A Barbarian kne EP: awful >
A Barbarian dodges your futile attack.
You miss a Barbarian.
You dodge a Barbarian's vicious attack.
A Barbarian's powerful crush strikes you.
[Damage: 14 ] A Barbarian ignites into black flames as he hits you!
[Damage: 22 ] A Barbarian is burned severely as he hits you!
A Barbarian's powerful crush strikes you.
[Damage: 15 ] A Barbarian ignites into black flames as he hits you!
[Damage: 23 ] A Barbarian is burned severely as he hits you!
A Barbarian misses you.
You dodge a Barbarian's vicious attack.
A sense of WiLD HAtE surrounds a Barbarian as his crush strikes you.
Your silver charm bracelet [poor] was damaged from the massive blow!
[Damage: 17 ] A Barbarian ignites into black flames as he hits you!
A Barbarian's astral metal hammer named 'Frozen Star' was disintegrated by the negative energy!
A Barbarian's claws of the dead was disintegrated by the negative energy!
A Barbarian's glowing faerie ring was disintegrated by the negative energy!
A Barbarian's silken backsheath of flight of endurance was disintegrated by the negative energy!
A Barbarian is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!